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Sandman XI

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Well, besides a few feats and a language the character is almost done mechanically. The concept is a champion of the nine Olympian muses. What I need help with is ideas for the array powers. Any suggestions?

Player Name: Sandman XI

Character Name: (name)

Power Level: 10 (150/150PP)

Trade-Offs: None

Unspent Power Points: 0

Progress To Gold Status: 0/90

In Brief: Blessed Champion of the Nine Muses

Alternate Identity:

Identity: Secret

Birthplace:

Occupation: Freelance Artist

Affiliations: The Nine Muses

Family:

Description:

Age: ??? (DoB: Year [Optionally, Day & Month])

Apparent Age: (if applicable)

Gender:

Ethnicity:

Height:

Weight:

Eyes:

Hair:

Power Descriptions:

History:

Personality & Motivation:

Powers & Tactics:


Complications:

Abilities: 6 + 6 + 6 + 6 + 6 + 6 = 36PP

Str 16 (+3)

Dex 16 (+3)

Con 16 (+3)

Int 16 (+3)

Wis 16 (+3)

Cha 16 (+3)

Combat: 8 + 8 = 16PP

Initiative: +3

Attack: +4 Melee, +4 Ranged, +10 Muse Power

Grapple: +7

Defense: +10 (+4 Base, +6 Dodge Focus), +2 Flat-Footed

Knockback: -5

Saving Throws: 4 + 4 + 7 = 15PP

Toughness: +10 (+3 Con, +7 Protection)

Fortitude: +7 (+3 Con, +4)

Reflex: +7 (+3 Dex, +4)

Will: +10 (+3 Wis, +7)

Skills: 80R = 20PP

Concentration 7 (+10)

Craft (artistic) 7 (+10)

Knowledge (art) 7 (+10)

Knowledge (history) 7 (+10)

Knowledge (physical sciences) 7 (+10)

Knowledge (theology and philosophy) 7 (+10)

Language 3 (English [native], Greek, Latin, Placeholder)

Perform (acting) 7 (+10)

Perform (comedy) 7 (+10)

Perform (dance) 7 (+10)

Perform (oratory) 7 (+10)

Perform (singing) 7 (+10)

Feats: 18PP

Attack Specialization (Muse Power) 3

Dodge Focus 6

Inspire 5

Placeholder 4

Powers: 0 + 0 + 0 = 45PP

Array 15 (Feats: Alternate Power 8) [38PP]

Calliope, Epic Poetry

Clio, History

Erato, Love Poetry

Euterpe, Song and Elegiac Poetry

Melpomene, Tragedy

Polyhymnia, Hymns

Terpsichore, Dance

Thalia, Comedy

Urania, Astronomy

Protection 7 [7PP]

Drawbacks: (-0) + (-0) = -0PP

DC Block

Totals: Abilities (36) + Combat (16) + Saving Throws (15) + Skills (20) + Feats (18) + Powers (45) - Drawbacks (0) = 150/150 Power Points

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Hmmm... some ideas, not all of which are necessarily going to pass muster 'as is':

The Muses could grant you superhuman insight into human psychology, hence you can know what buttons to push in order to yield any given emotional/intellectual reaction. This could manifest as Confuse, Mind Control, Emotion Control, etc.

Likewise, your psychological insights could grant you the ability to make exceptionally accurate judgements regarding what's going thru someone's head at any given time; i.e., Telepathy.

Mental Quickness seems appropriate here.

Postcognition, thanks to Clio (History).

Snare with the SFX "target is helpless with uncontrollable laughter". courtesy of Thalia (Comedy). Weaponized jokes can ramp up to Suffocate (laugh so hard you can't breathe), Nauseate (ditto), or even Blast (laugh even harder, thus cracking a rib).

Comprehend 5, i.e., the whole package.

Terpsichore (Dance) could be the source of movement-related powers—Spinning, Speed, Leaping, Sure-Footed, Slow Fall, etc—and even physical attacks, since you'll have excellent reflexes, body control, and yada yada yada. Thus, Strike, Stun, Nauseate, and so on.

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I really don't have much to add that Cubist didn't cover quite well.

I would have gone:

Calliope: Emotion Control

Clio: Postcognition/Precognition along with a broad Super-Senses suite

Erato: Snare/Regeneration

Euterpe: Healing

Melpomene: Drain/Blast

Polyhymnia: Create Object/Flight

Terpsichore: Speed/Quickness/Leaping

Thalia: Protection/Force Field/Impervious/Snare

Urania: Create object/Blast/Flight/Super-Senses/Immunity.

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