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Tiffany Korta, May 22, 2012 in Archives
OOC for this Right by My Side
Time for Starlight to cheer on her friend! Go, 'Fro Girl!
Before I forget we both get a HP for our Secret ID complication.
Can you also give me a Notice roll DC 10
The screen view stops briefly just second before Merge 3 "randomly" chooses someone, so there obviously get information from somewhere...
Starlight can hit that without rolling.
Just so we're sure we're both on the same page. Starlight convinced MaT to release most of the hostages, but she kept three? Including Starlight herself?
Not quite. She's released a third of the audience, so 2/3 of the audience are still there plus all those on the stage.
k, Can I have a Notice Roll from Starlight.
She hits 22 with Skill Mastery.
She can hear at least one voice from somewhere down the corridor, though she's not close enough to make out details.
Standard Action: Ranged attack on Merge, through the window. +5 Power Attack, +5 All-Out Attack.
Starlight's ranged attack check w/ +5 Power Attack and +5 All-Out Attack, vs Merge's Def. DC 30 Tou (1d20+10=11) Oh fff-- Rerolling that.
Starlight's ranged attack check w/ +5 Power Attack and +5 All-Out Attack, vs Merge's Def. DC 30 Tou. Reroll (1d20+10=24) Well... at least that should hit.
Move Action: Moving forward into the control room.
Toughess Save for Merge 1d20+10=23, so a Bruise for her.
Merge Trois's 1d20+7=26
Camera Obscura 1d20=16
That's was a DC 30 Toughness save, BTW, so she'd be Dazed and Bruised.
Starlight's Ini. (1d20+7=14) ... And good that she was!
Oh my bad. I'm going to play a little fast and loose with the rules for a bit so a HP for you. Can I also get a Notice Roll from Starlight DC 20.
So for the record the Initiatives are
Merge Trois : 26, GM, Bruised and Dazed
Camera Obscura : 16, GM, Unharmed
Starlight : 14, 4 HP, Unharmed
Once I get the roll i#ll get an IC post up.
Starlight can hit that without rolling. Yay, Skill Mastery.
Yay! Right now everything set up Starlight is up.
So Camera Obscura is out of the room.
Standard Action: Attacking with Blast, going +5 Power Attack and +5 All-Out Attack.
Starlight's ranged attack check, w/ +5 Power Attack & +5 All-Out Attack. DC 30 Tou (1d20+10=16) Eugh. Was going to Surge, suppose I'll just reroll that.
Starlight's ranged attack check, w/ +5 Power Attack & +5 All-Out Attack. DC 30 Tou. Reroll (1d20+10=18) Minimum of 21 there. Hope that hits.
Move Action: Moving over to the controls.
Camera Obscura for all intents and purposes is out of the frame. Merge Trois has the equivalents od Concealment so can you give me a miss roll 11+ is a miss. Either way Merge is out of the room, it's just if she gets any damage.
We're briefly out of combat whilst everyone decides what they're doing. When we pick up we'll keep the initiatives.
How is YB communicating with Starlight, exactly?
she's joined Starlight in the control room, sorry I should have made it clearer.
YB's initiative 1d20+1=16
So we have
Young Britannia : 16, 2 HP, Unharmed
Starlight : 15, 4 HP, Unharmed
Merge Trois : 12, GM, Bruised
For ease we'll say that Starlight's already in the studio so can act normally this round.
So we'll start with YB. Spend a HP for Move-By-Attack. So we have
MOve Action : Fly into studio 1, then studio 2
Standard Action : Dazzle
The two groups of Merge's are two separate groups so the dazzle won't affect those your fighting.
Free Action: Stunt off Mystic Light Array. Damage 10 (Extra: Area/cone [Targeted])
Standard Action: Shoot as many Merges as possible. Starlight's attack check, vs target's Def. DC 25 Tou (1d20+10=29) Goddammit, and I can't even grab Improved Crit this round. :facepalm:
I think technically you'd still need to roll for a miss chance, but we'll hand wave it for now. Merge's toughness check 1d20+10=16. With her bruise that's a Dazed and Bruised.
Merge is dazed so it's YB's attack 1d20+8=15, argh reroll 1d20+8=15, with the +10 we're good. Miss chance 1d20=17 so a solid hit, yay! So a Toughness save DC 25
Merge's Toughness save 1d20+10-2=13. So another Dazed and Staggered.
Guess Starlight was right .
And Starlight is up.