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The Closed Circle (OOC)


Ari

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Alright, Weissnacht will pay NO HEED to such a one as Corp., and instead will go forward with his plan to beat the Penitent into the ground.

Melee Attack roll: 30. Lordy, IC...

Okay, DC28 TOU save vs being punched, if you please Shofet.

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Weiss figures that fighting personally is a little of a waste and calls a bunch(x10) of Weissbots to the fray as a Free action. HP granted to all for the trouble.

Their initiative roll: 14, so right after Weissnacht, just before Ironclad.

Weiss shoots at Corp, for kicks. Attack roll: 17. A miss, incredible.

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Let's see how that turns out!

Weissnacht's DC32 TOU save: 17. He's down!

Round 4.

Corporal Cosmos: Unharmed, 1HP

Weissnacht: Unconscious

Weissbots(x10): Unharmed

Ironclad: Bruise(x1), 5HP

The Penitent: Bruise(x2), Injured(x1), 1HP

Your turn VG.

EDIT: Aaand forgot to actually ADD the HPs, drat.

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