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Veiled Malice, February 16, 2008 in Archives
And here we are!
And I continue to roll excellently for NPCs. :roll:
Anyway, that was the surprise round, but you will get to go before the leader does. And assuming you don't tank your init roll (is that even possible?) you'll get to go again.
Got a 42 for initiative.
Alright, so it's a new round. The MiB leader has a 23 for init, you have a 42, and Raven has a 19.
You are up.
Velocity will try to move towards one of the goons that is within five feet of another, so she can potentially be set up for a takedown attack if she takes out the first one.
Alright, after a loooong hiatus, we're back! Yay!
This one's a little creepy, but it sets the scene for later on.
Also, please roll a Notice check.
And back to the horrible rolls Velocity notices nothing, a 9.
Well, the leader guy noticed you, apparently. That's a DC 20 toughness save, though remember you now have three HPs. (One standard, one for the complication, and one for overcoming the challenges in "Zoom Plus")
Looks like I just get a bruised condition, with an 18.
Velocity also now has a rank of Luck.
So what's goning on VM?
The bad guy got his surprise attack, and I made my toughness well enough to not be stunned. So, do you want a new initiative, or shall I just act?
Oh, right, yeah... initiative, that's what I forgot... :oops:
Sorry 'bout that. Anyway, the MiB guy's init is 27. Good, but I'm thinking you can beat that.
Umm, yeah, since the Ã¢â‚¬Å“worstÃ¢â‚¬Â I can roll is 37.
I got my best initiative yet, a 53.