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One Out of All Things (OOC)


Fox

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Ugh. Fagitued means -1 to Attacks. Can't charge.

I think I'll just do All Out Attack on Katkvinna.

All-Out Attack for 2, so Defense becomes +3, and Attack becomes +9 (because of the -1 from Fatigued)

Standard Action: Firing PPC/Blast power.

23 would be great...but it's not hitting anything today. Which seems to be the theme of the thread.

Hallway/Lab Fight, Round 4:

22: Dragonfly: 3xBruised, 2 HP

21: Sneak Thief: Unhurt

20: Fenris: 1xInjured, 1xBruised, 0 HP (Fatigued on Round 4)

8: Katkvinna: Unhurt

8: Valvportmann: 3xBruised, Stunned

Time for NPC Action.

First Katkvinna.

Move Action: Run past Dragonfly.

Standard Action: Melee/Unarmed Attack

25 hits Dragonfly.

DC 20 Toughness Save

Valvportmann....stands there. He's stunned. :?

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Toughness Save vs. Katkvinna's Attack, DC20 (bruised x3, shaken) (1d20 + 8 - 3 - 2=16)

Dragonfly picks up another bruise. She's also still shaken; a shame the portalist's stun wears off too quickly for her to take advantage of it. Combat mechanics! :argh:

Move Action to fly up to the portalist.

Standard to attack:

Melee Attack Roll vs. Valvportmann (spatial blade; shaken, Accurate Attack +2/-2) (1d20 + 10 - 2 + 2=25)

Hah. Suck on that one. DC23 Toughness save.

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Toughness Save: 15, but I forgot his 3 bruises, which makes that 12. He fails by 11, so...

No more Bruises, but his Stun is refreshed, and he's Staggered.

Hallway/Lab Fight, Round 5:

22: Dragonfly: 4xBruised, 2 HP

21: Sneak Thief: Unhurt

20: Fenris: 1xInjured, 1xBruised, 0 HP (Fatigued on Round 4)

8: Katkvinna: Unhurt

8: Valvportmann: 3xBruised, Stunned, Staggered

Sneak Thief is up.

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Okay, Miss A (or rather, Cyberknife) is going to drop in on Citizen and Rogue's fight in the computer. Gina doesn't have much statted to actually allow her to deal with sentient rogue programs, so I'm going to stunt off her Machine Animation array to come up with something.

Snare 13 (Extras: Constricting, Range [Perception], Transparent) (Flaws: Action [Full], Side-Effect [Fatigue]), (PF: Covers Sense (visual) [41 pp]

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Ugh. The slogfest continues. I'll roll this all into one, I think

First, Fenris.

Shooting at Sneak Thief.

All-Out Attack for 2, so Defense becomes +3, and Attack becomes +9 (because of the -1 from Fatigued)

Standard Action: Firing PPC/Blast power.

20 would be great, except not here.

On the plus side, his Regen means no more bruise.

On to Katkvinna. She's having fun plinking away at Dragonfly, but Fenris is such a huge target, well...

Move Action: Move up to Fenris.

Power Attack for 5; Attack is +10, Toughness DC is 25.

Standard Action: Unarmed Attack on Fenris, non-lethal.

Sadly, this hits him. DC 25 Toughness Save for him.

18 is more than 5 under, but less than 10. That's 1 Bruise, and Stunned. Ugh.

Valvportmann's in a bad way, he just stands there groaning.

So, top of the next round.

Hallway/Lab Fight, Round 6:

22: Dragonfly: 4xBruised, 2 HP

21: Sneak Thief: Unhurt

20: Fenris: 1xInjured, 1xBruised, Stunned, Fatigued , 0 HP

8: Katkvinna: Unhurt

8: Valvportmann: 3xBruised, Stunned, Staggered

Dragonfly's up.

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On the other side of the fight, Miss A is going to stunt a quick dimensional pocket effect, to model taking the unconscious Rogue and downloading her to a zip drive for later inspection. I'll spend an HP for it, but since she's unconscious and going to be in there until it is plotty for her to get out and no longer, I won't do the numbers unless you really want me to.

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That worked fairly well. Let's do it again!

Melee Attack Roll vs. Valvportmann (spatial blade; Accurate Attack +2/-2) (1d20 + 10 + 2=24)

Barely hits. DC23 Toughness Save.

Well, with his 3 Bruises, he gets a whopping +3 Toughness...

14. That's 9 under, so another Bruise, and he's still Stunned. I think the Staggered stays for a bit yet.

Hallway/Lab Fight, Round 6:

22: Dragonfly: 4xBruised, 2 HP

21: Sneak Thief: Unhurt

20: Fenris: 1xInjured, 1xBruised, Stunned, Fatigued , 0 HP

8: Katkvinna: Unhurt

8: Valvportmann: 4xBruised, Stunned, Staggered

Sneak Thief is up.

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Well, I was hoping he'd at least be stunned.

Dragonfly surges for an extra attack.

Melee Attack Roll vs. Valvportmann (spatial blade; Power Attack -2/+2) (1d20 + 10 - 2=21)

He's stunned, so I'm going to go ahead and assume that hits him. DC27 Toughness. Dragonfly sez: Enjoy your impossible save, you stupid, durable villain you.

EDIT: And, as I've been informed he's now unconscious (FINALLY!), Dragonfly spends her move action to Pocket him. Into the white void with you, sir!

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DC 27?

15. So, Stunned+Staggered.

EDIT: 2 Staggered means Unconscious. Hooray! :D

EDIT AGAIN:

Hallway/Lab Fight, Round 6:

22: Dragonfly: 4xBruised, 2 HP

21: Sneak Thief: Unhurt

20: Fenris: 1xInjured, 1xBruised, Stunned, Fatigued , 0 HP

17: Citizen: Uninjured, 0 HP

8: Katkvinna: Unhurt

8: Valvportmann: Unconscious

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Sense Motive Check vs. ????, DC20 (1d20 + 10=15)

Fail!

Toughness Save vs. ????, DC28 (bruised x4) (1d20 + 8 - 4=8)

Faaaail. That'd actually be KO, so I'll go ahead and spend Dragonfly's last hero point to reroll.

Toughness Save REROLL vs. ????, DC28 (bruised x4) (1d20 + 8 - 4=7)

Fail, but at least not by as much. A roll of 3 becomes 13, so that's a 17 - fail by 11. Dragonfly's staggered + stunned. But a stunned Dragonfly means it's concentration time! Yaaaaaay.

Concentration Checks to maintain Force Field, Shield (DC13, DC18) (1d20 + 5=25, 1d20 + 5=17)

My goodness I wished those were reversed. Dragonfly keeps her force field, but loses her shield.

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Before I do any actions, updated sitrep.

Hallway/Lab Fight, Round 6:

22: Dragonfly: 4xBruised, Staggered, Stunned, 1 HP

21: Sneak Thief: Staggered, Stunned

20: Fenris: 1xInjured, Stunned, Fatigued , 0 HP (Bruise gone due to Regen)

17: Citizen: Uninjured, 0 HP

8: Katkvinna: Unhurt

8: Valvportmann: Unconscious

It's Katkvinna's turn. She's right next to a Stunned Fenris. However, he seems hard to put down, and Dragonfly seems to be taking the hits worse. Plus, if she can take out the one Sneak Thief is focusing on, maybe they can both evac out of there.

Move Action: Move over to Dragonfly.

Power Attack for 5; Attack now +10, Toughness Save DC 25.

Standard Action: Attack Dragonfly; looks like her Defense is 14 without the shield.

15, just barely.

Fox, that will be a DC 25 Toughness Save.

Valvportmann's out for the count, so it's theoretically to Dragonfly, but...Well, let's just see how this one ends up.

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Goodness, I wish Dragonfly had a defense of 14. Stunned, remember - she's flat-footed, and a -2 on top of that. She's actually Defense 0. She'll also, for bookkeeping purposes, be fatigued at the start of her next turn, if I'm not mistaken. Or, rather, her suit will be. Stupid devices.

Toughness Save vs. Katkvinna's Attack, DC25 (bruised x4) (1d20 + 8 - 4=18)

Failure by 7; she picks up another bruise, and her stun refreshes.

Buuut stun sucks. Unless Kat has any other actions to do on her turn, I'm going to go ahead and spend her last hero point to recover from that stun at the start of Dragonfly's turn so that she can, y'know, actually do something. Even if it's likely the last thing she manages to do.

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Hm. Still stuck with Fatigued...-1 to attack.

All Out Attack 2: Attack effectively 10, Defense is a whopping +2 (between All out 2 and Fatigued)

Power Attack 2: Attack +8, Blast DC 25

Standard Action: Blast at Sneak Thief

15, which hits her Stunned little Self. DC 25 Toughness Save.

Hallway/Lab Fight, Round 7:

22: Dragonfly: 4xBruised, Staggered, 0 HP

21: Sneak Thief: Staggered, Stunned

20: Fenris: 1xInjured, Fatigued , 0 HP (Bruise gone due to Regen)

17: Citizen: Uninjured, 0 HP

8: Katkvinna: Unhurt

8: Valvportmann: Unconscious

Citizen is up.

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