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Possible? Silver Reward PC

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Ok I haven't decided on cashing this in ;) but I am coming up to Silver Reward (Potentially, end of month) and its either this or some HQ points for Lord Steam.

There have always been four characters I wanted to play: the energy controller/blaster type (Supercape), the Mystic (Rene), the Badass Normal (Lord Steam) and finally the Superstrong/Bruiser type (this one). All with there own twist of course. Ill stop at 4! If you remember Slick - my failed PC, Synth has some elements of Slick (but not the sleaze - probably quite the reverse!).

At the moment Im inclined to go and fill out, getting my fourth and final archetype in. So, thoughts on would this work, and maths. Its a slight "the Vision" expy, a powerful synthezoid character with some rubber like qualities!

I have just put basic background in at the moment. I will flesh this out but the two points are a) Synth is a "Newborn", and B) She was created by SHADOW and with Ultima Thule DNA as an experiment in creating a synthetic "Aryan". Fortunately she was rescued to and integrated with modern Nordic, rather than Nazi Germany, ideals.

Player Name:

Character Name: Synth

Power Level: 12

Trade-Offs: None

Unspent PP: 0

Progress To Bronze Status: 0/30

In Brief: Newborn synthetic organism with superstrong rubber body.

Alternate Identities: Sindy Sin (Havent decided on this yet, sounds a bit S&M, but its a name from "Synth")

Identity: Probably secret.

Birthplace: Remote part of North Sweden.

Occupation: Gym Instructor / Trainer.

Affiliations: None

Family: None (Synthetically created organism)

Age: 10/10/2010

Apparent Age: 18

Gender: "Female" ostensibly / from exterior, but no true gender.

Ethnicity: Caucasian / Aryan ostensibly, but no true ethnicity.

Height: 5'9"

Weight: 80 Kgs

Eyes: Varies (Normally blue)

Hair: Varies (Normally blonde)

Description: Synth normally looks like a fairly heavy set, muscular woman (not a body builder) with a near perfect physique. On very close examination, there is something a little unnatural about her. She has no body hair other than her hair (which isn't even hair), and her skin as an unnatural smoothness and consistency (like tough rubber). Imagine the mold of a woman, and rubber poured into that mold - or a mannequin. No scars, no goosebumps, no spots.

Power Descriptions: Synthetic organism. Shapeshifting.

History: Synth was created in a Lab in Stockholm as a synthetic organism, by an organisation who was secretly funded by SHADOW, using Nazi Germany experiments as a base, and DNA from Ultima Thule and Slick (NPC). She was created as an experiment in Aryan ideals, but the research facility was raided and destroyed. The newborn Synth was found, in an adult body and mind but quite bewildered.

Personality & Motivation:

Synth is not human, and quite niave. Undergoing debreifing by Swedish authorities, she has come to take onboard Democratic Socialist Ideals, and desires to fight for Global Justice. She has a slightly "inhuman" quality to her, missing social cues, and remaining somewhat niave. She is also a driven being - on a quest for self improvement - perhaps a quality that was created for her.

Powers & Tactics:

Synth is still inexperienced. She has trained hard in body and unarmed combat to take up the mantle of a hero. She will seek to engage foes in hand to hand combat. She uses he shape changing ability to elongate, grow extra limbs, or improve her strength (typically).


Enemy: SHADOW wants their baby back.

Niave: Synth is under one year old. She will fail many Knowledge Rolls, even if they are simple. She can miss social cues and be generally ignorant about the world.

Inhuman: Synth is neither truly organic or truly a construct. She cannot be repaired, and medicine usually fails on her. She lacks or has very simple internal organs.

Truthful: Synth has a brain which cannot lie. At best she can misrepresent or selectively tell the truth, but her "brain" is "programmed" never to tell an outright falsehood.

Abilities: 8 + 16 + 16 + 2 + 4 + 2 = 0PP

Strength: 18/34 (+4/+12)

Dexterity: 26 (+8)

Constitution: 26/34 (+8/+12)

Intelligence: 12 (+1)

Wisdom: 14 (+2)

Charisma: 12 (+1)

Combat: 8 + 16 = 24PP

Initiative: +8

Attack: +4 Ranged, +12 Melee / +2 Ranged, +10 Melee (Growth)

Grapple: +20 / +28 (Synthetic Power) / +32 (Growth)

Defense: +12 (+8 Base, +4 Dodge Focus), +4 Flat-Footed / +10 (+8 Base, +4 Dodge Focus, -2 Size), +2 Flat Footed (Growth)

Knockback: -4/-6 (Synthetic Power) / -14 (Growth)

Saving Throws: 0 + 0 + 6 = 6PP

Toughness: +8/+12 (+8/+12 Con) (Limited Immunity, Fort based attacks half power rank)

Fortitude: +8/+12 (+8 Con/+12 Con)

Reflex: +8 (+8 Dex)

Will: +8 (+2 Wis, +6)

Skills: 28R = 7PP

Diplomacy 4 (+5)

Intimidate 4 (+5) / +9 with Growth

Knowledge (life sciences) 9 / +10

Languages 2 (Swedish [Native], English, German)

Medicine 3 (+5)

Notice 3 (+5)

Sense Motive 3 (+5)

Feats: 18PP


Attack Focus (Melee) 8

Attractive 2

Dodge Focus 4

Grappling Finesse

Improved Grab

Quick Change

Uncanny Dodge (Tactile)

Powers: 1 + 34 + 15 + 5 +5 + 18 + 4 = 77

Feature (Change Eye/Skin/Hair colour: Chromatic Body) [1PP]

Synthetic Augmentation 23 PP Array Feats: Alternate Power 2 [34 PP]

  • Base Power: Enhanced Trait 24 (Enhanced Strength +16, Enhanced Constitution +8] Linked with Superstrength 4 (+20 STR to carry) [32PP]

    Alternate Power: Growth 8 (+16 STR, +8 CON, +2 Size categoriesExtras: Continuous duration] (Synthetic Growth) [32 PP]

    Alternate Power: Duplication 9 (Extras: Continuous duration, Feats Absorbtion Healing, Progression 3 (10 duplicates), Sacrifice] (Synthetic Mitosis) [32 PP]

Immunity 30 (Immunity to Fortitude Saces Flaws: Limited ) Synthetic Organism[15PP]

Immunity 5 ([Aging, Critical Hits, Sleep, Starvation and Thirst) Synthetic Organism [5PP]

Shapeshift 2 (10 PP Variable Extras: Continuous duration) Rubber-type body [18PP]

Supersenses (Tremor sense, Tactile detect DNA Feats: Analytical 1for DNA detection) Synthetic Organism [4PP]

Drawbacks: -1PP

Vulnerability (Acid, Frequency: Unommon, Intensity: Minor [x1 DMG]) [-1PP]

DC Block:

ATTACK      RANGE     SAVE                        EFFECT

Unarmed     Touch     DC27 Toughness (Staged)     Damage (Physical)

Abilities (48) + Combat (24) + Saving Throws (6) + Skills (28) + Feats (19) + Powers (77) - Drawbacks (-1) = 180/180 Power Points

Feature Synth can change her skin, eye, and hair colour as she wishes (free action). Aside from looking cool, this is likely to eliminate disguise penalties for a different race, possibly gain a +2 situational advantage on stealth due to camouflage (e.g turning white in snow, or green kakhi in a jungle) (I guess it may even reach +5 advantage in truly monochromatic situations like turning jet black in outerspace?), or a situational advantage due to high/low reflectivity (+2 to hot environment (due to the sun) fort saves if she turns white) for instance.

Shapeshift: Synth can shift around the few organs she has, grow, shrink, and manipulate her rubber like body. Some examples are:


Extra Limbs

Anatomic Seperation


Radius Vision (growing some eyes on her back)

A few ranks of Gliding or Flying (wings), probably no more than 3 (rubber like flaps)

Leaping (coiled spring rubber legs)

A few ranks in swimming probably no more than 3, maybe with environmental adaptation (underwater) (flipper feet)

Strike (Club or blade like weapons, not if Growth or Enhanced Traits active as would break caps)

Morph 3 (assuming the shape and colour of objects).

A common setting she would use for fighting would be:

Elongation 6 (250 feet in one round, -2 range increment per 50 feet, +6 to Grapples and Escape Artist)

Extra Limbs 2 (normally 2 extra arms, +2 to grapple checks if using all four, Improved Grapple feat)

Superstrength 1 (An extra +5 Super Strength, another +1 Grapple)

Total +9 to Grapple bringing this up to +29 (base), +37 (Synthetic power), +41 (Growth)

Duplicate power

Like a single celled organism (which she isn't - she may not even have "cells"), Synth can split off duplicates. I wont post the stats here but they come to 135 PP. Basically its the same template as Synth (abilities, combat, feats, skills, and powers) except 1. No Synthetic Power/Growth/Duplication array. 2. Int lowered to 8 (they are less intelligent drones, Synth proper has the "brain" organ, and 3. Knowledge (Life Sciences) accordingly lowered to 0 (1 rank, -1 INT).

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