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Fly Me to the Moon (OOC)


Barnum

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Valkyrie is stunned (and misses this turn), and has 2 bruises.

Emissary is bruised and uses a HP (so you can move and then still perform a full action: grab, grapple, and throw) and sends a bot flying far away.

One bot hits the Emissary. Fort Save, DC 18. Toughness Save, DC 23.

Both bots hit Valkyrie. Fort Save, DC 18. Toughness Save, DC 23.

:shock:

FYI, the one bot that the Emissary crunched on the first round can't move and attack in the same round.


Raindance blasts and misses. Velocity unleashed a sonic boom. They

both miss their Reflex saves. Toughness saves. (1d20 9=13, 1d20 9=21). They are both stunned, and one is damaged even more.


Everyone, if you want a summary of current stats and stuff, check the first post of this thread.

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Valkyrie is stunned (and misses this turn), and has 2 bruises.

Emissary is bruised and uses a HP (so you can move and then still perform a full action: grab, grapple, and throw) and sends a bot flying far away.

One bot hits the Emissary. Fort Save, DC 18. Toughness Save, DC 23.

Both bots hit Valkyrie. Fort Save, DC 18. Toughness Save, DC 23.

:shock:

FYI, the one bot that the Emissary crunched on the first round can't move and attack in the same round.


Raindance blasts and misses. Velocity unleashed a sonic boom. They

both miss their Reflex saves. Toughness saves. (1d20 9=13, 1d20 9=21). They are both stunned, and one is damaged even more.


Everyone, if you want a summary of current stats and stuff, check the first post of this thread.

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Ok, this time:

Fort save: 17

Toughness save: 24

All around, better rolling this time... mostly...

Alrighty, so your Toughness was at an additional -1 when you made the roll because one point was drained, but you still made your save at 23. Your toughness is now at +13 with an additional -2 for the bruises.

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Ok, this time:

Fort save: 17

Toughness save: 24

All around, better rolling this time... mostly...

Alrighty, so your Toughness was at an additional -1 when you made the roll because one point was drained, but you still made your save at 23. Your toughness is now at +13 with an additional -2 for the bruises.

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Well, the saving throw goes okay, given the natural 20..

http://invisiblecastle.com/roller/view/1522816/

http://invisiblecastle.com/roller/view/1522817/

And the toughness save is a total of 25, so that works out too.

Alright, going to try and finish off the robot that's still in range of hitting me.. charging and agressive stance down towards it

http://invisiblecastle.com/roller/view/1522820/

Factoring in penalties for being in space, that's a 21 to hit.

It's rolling a toughness save of 27, if that hit.

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Well, the saving throw goes okay, given the natural 20..

http://invisiblecastle.com/roller/view/1522816/

http://invisiblecastle.com/roller/view/1522817/

And the toughness save is a total of 25, so that works out too.

Alright, going to try and finish off the robot that's still in range of hitting me.. charging and agressive stance down towards it

http://invisiblecastle.com/roller/view/1522820/

Factoring in penalties for being in space, that's a 21 to hit.

It's rolling a toughness save of 27, if that hit.

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http://invisiblecastle.com/roller/view/1526619/

total fort save of 23, so that makes it

http://invisiblecastle.com/roller/view/1526622/

And toughness save of 27 after save added, so good there too.

Going to once more invoke agressive stance and charge to go forth and assault the remaining bot firing at me, and I'm going to try power attacking for.. I don't know, I think I can get away with 3. We'll find out!

http://invisiblecastle.com/roller/view/1526624/

Total is 18 to hit

/if/ that hits, toughness save is against 30

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