Heridfel Posted February 3, 2008 Author Share Posted February 3, 2008 I need a Reflex save from Sen, and I may need one from Nightrival, depending on the result of Sen's save. Link to comment
Heridfel Posted February 3, 2008 Author Share Posted February 3, 2008 I need a Reflex save from Sen, and I may need one from Nightrival, depending on the result of Sen's save. Link to comment
Heridfel Posted February 3, 2008 Author Share Posted February 3, 2008 I need a Reflex save from Sen, and I may need one from Nightrival, depending on the result of Sen's save. Link to comment
Warmonger Posted February 5, 2008 Share Posted February 5, 2008 Here you go sir http://invisiblecastle.com/roller/view/1482299/ Link to comment
Warmonger Posted February 5, 2008 Share Posted February 5, 2008 Here you go sir http://invisiblecastle.com/roller/view/1482299/ Link to comment
Warmonger Posted February 5, 2008 Share Posted February 5, 2008 Here you go sir http://invisiblecastle.com/roller/view/1482299/ Link to comment
Warmonger Posted February 12, 2008 Share Posted February 12, 2008 Do we roll initiative again? Link to comment
Warmonger Posted February 12, 2008 Share Posted February 12, 2008 Do we roll initiative again? Link to comment
Warmonger Posted February 12, 2008 Share Posted February 12, 2008 Do we roll initiative again? Link to comment
Heridfel Posted February 12, 2008 Author Share Posted February 12, 2008 I'll let you reroll if you want, or reuse the initiative that you previously rolled. The initiative of the ghostly apparition is 10. Link to comment
Heridfel Posted February 12, 2008 Author Share Posted February 12, 2008 I'll let you reroll if you want, or reuse the initiative that you previously rolled. The initiative of the ghostly apparition is 10. Link to comment
Heridfel Posted February 12, 2008 Author Share Posted February 12, 2008 I'll let you reroll if you want, or reuse the initiative that you previously rolled. The initiative of the ghostly apparition is 10. Link to comment
Heridfel Posted February 13, 2008 Author Share Posted February 13, 2008 This is a rush. Yeah, I'm using those rules. Take that, Nightrival. I need a Strength check from Nightrival to see if he gets pushed back onto the stairs. Fortunately, the spectre didn't roll very well (7) Link to comment
Heridfel Posted February 13, 2008 Author Share Posted February 13, 2008 This is a rush. Yeah, I'm using those rules. Take that, Nightrival. I need a Strength check from Nightrival to see if he gets pushed back onto the stairs. Fortunately, the spectre didn't roll very well (7) Link to comment
Heridfel Posted February 13, 2008 Author Share Posted February 13, 2008 This is a rush. Yeah, I'm using those rules. Take that, Nightrival. I need a Strength check from Nightrival to see if he gets pushed back onto the stairs. Fortunately, the spectre didn't roll very well (7) Link to comment
Shadowboxer Posted February 13, 2008 Share Posted February 13, 2008 Poor Nightrival! My STR check is 18. I had to use a Hero Point to reroll; my original result was 6! :shock: Link to comment
Shadowboxer Posted February 13, 2008 Share Posted February 13, 2008 Poor Nightrival! My STR check is 18. I had to use a Hero Point to reroll; my original result was 6! :shock: Link to comment
Shadowboxer Posted February 13, 2008 Share Posted February 13, 2008 Poor Nightrival! My STR check is 18. I had to use a Hero Point to reroll; my original result was 6! :shock: Link to comment
Warmonger Posted February 14, 2008 Share Posted February 14, 2008 Ok I think I have enough leap to clear them and get on the landing. I assume that a melee attack has a chance of hitting Nightrival. Link to comment
Warmonger Posted February 14, 2008 Share Posted February 14, 2008 Ok I think I have enough leap to clear them and get on the landing. I assume that a melee attack has a chance of hitting Nightrival. Link to comment
Warmonger Posted February 14, 2008 Share Posted February 14, 2008 Ok I think I have enough leap to clear them and get on the landing. I assume that a melee attack has a chance of hitting Nightrival. Link to comment
Heridfel Posted February 14, 2008 Author Share Posted February 14, 2008 Leaping gives you enough oomph to clear it easily. Nightrival and Sen can both make a Knowledge (arcane lore) check, and Sen needs a Sense Motive check. Link to comment
Heridfel Posted February 14, 2008 Author Share Posted February 14, 2008 Leaping gives you enough oomph to clear it easily. Nightrival and Sen can both make a Knowledge (arcane lore) check, and Sen needs a Sense Motive check. Link to comment
Heridfel Posted February 14, 2008 Author Share Posted February 14, 2008 Leaping gives you enough oomph to clear it easily. Nightrival and Sen can both make a Knowledge (arcane lore) check, and Sen needs a Sense Motive check. Link to comment
Shadowboxer Posted February 14, 2008 Share Posted February 14, 2008 Nightrival doesn't have that Knowledge skill but I rolled just to see what I would get. I received a lousy 1. Nightrival is useless when it comes to magic. :D Link to comment
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