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Who has a rep in FC?


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Hub: Hub is not known to be a metahuman by anyone except Master Lee and Clyst. He has no reputation.

Heavy/Icarus: Heavy is known as a minor super-villain in his aims, though his power is greater than his stature in the super-villain community would suggest. He wears a battlesuit of a non-standard design, and his true appearance is not known to any heroes (except Grimalkin). He has operating since the mid-1970s, though his morals are more in tune with the modern era than the violence that the Moore Era was known for.

Until this January, the battlesuit resembled a gunmetal gray copy of Daedalus's suit, at least in appearance. Since then, it has undergone a redesign, making it sleeker and cobalt blue, as well as adding nonfunctional wings to the back. Heavy has also undergone some changes psychologically. He now calls himself Icarus, despite the warnings of some villains that it will bring Daedalus down on him.

Icarus' battlesuit can manipulate gravity in several ways, including weighting down things in the area around him, damaging people with a gravitic blast, and limited flight. It is also presumed to have some of the other functions of battlesuits, such as increased strength, lifting capability, protection from the elements, and protection against damage.

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Hub: Hub is not known to be a metahuman by anyone except Master Lee and Clyst. He has no reputation.

Heavy/Icarus: Heavy is known as a minor super-villain in his aims, though his power is greater than his stature in the super-villain community would suggest. He wears a battlesuit of a non-standard design, and his true appearance is not known to any heroes (except Grimalkin). He has operating since the mid-1970s, though his morals are more in tune with the modern era than the violence that the Moore Era was known for.

Until this January, the battlesuit resembled a gunmetal gray copy of Daedalus's suit, at least in appearance. Since then, it has undergone a redesign, making it sleeker and cobalt blue, as well as adding nonfunctional wings to the back. Heavy has also undergone some changes psychologically. He now calls himself Icarus, despite the warnings of some villains that it will bring Daedalus down on him.

Icarus' battlesuit can manipulate gravity in several ways, including weighting down things in the area around him, damaging people with a gravitic blast, and limited flight. It is also presumed to have some of the other functions of battlesuits, such as increased strength, lifting capability, protection from the elements, and protection against damage.

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  • 1 year later...

Dr. Archeville is known far and wide, to young and old. He's especially known to the scientific world, or anyone with any ranks in Knowledge (behavioral sciences, earth sciences, life sciences, physical sciences, or technology), and to people in/from (Western) Europe.

Belphegor is slowly becoming known, largely as a (demonic) muscle for hire. Very, very few people know he has a human form.

Jos Terhune is becoming known as a dealer in (semi-)fine antiquities and curios, and for being a discrete art appraiser. His specialties are Dutch and French works, but he can get a client in touch with some other specialist, for the right price.

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Arrowhawk's reputation is complicated. In Freedom City, he's still a new, but respected superhero known for targetting mob operations with a large degree of success. Beyond that, he hasn't distinguished himself too much yet. Should anyone know of his UK history, he'd be about as notorious as Batman, having damaged most of Britain's criminal underworld at some time or another.

Geckoman is publically known as a new teen hero who simply isn't that great at it. His heart's in the right place, but he tends to knock chunks off buildings or lamp-posts, act brashly, and make rookie mistakes.

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Hellbound most likely has a rep through his status in SuperSlams. Beyond that the only exposure he's had to the press would have been through the skating-rink action outlined in his Friday the 13th Vignette. That's not exactly the scene I'd like him to be world famous for, however...

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This is publicly-available information on The Scarab. Anyone with a decent score in Gather Information or Knowledge (Pop Culture) can be assumed to know all of it. It is a summary I compiled from several M&M books. Some parts are paraphased, while others are direct quotes.

Few, if any active heroes would recognize The Scarab, unless they're fans of Freedom Friends, or geeks for either supers history or old comics. But to their parents, s/he's still a household name.

The Scarab was one of Freedom City's most active and high-profile superheroes during the 1960s and 1970s. He was known for his formidable psychic powers, including telekinesis and telepathy, as well as his keen crime-fighting intellect and indomitable will. His name, costume, and Lair incorporated motifs reminiscent of ancient Egypt, but his actual nationality was unknown. He helped found the first Freedom League, and was an active member until his death. He was also known to frequently team up with The Beacon.

He maintained a secret Lair, presumed to be somewhere in or below Freedom City, where he occasionally brought citizens for protection or medical aid. Like The Scarab's adventures, the Lair was fictionalized in a series by Castle Comics (Tomb of The Scarab), but again, it is unknown how much liberty the writers took with the facts (which were in short supply).

In 1979, Freedom City was attacked by The Scions of Sobek, a group of crocodile-headed sorcerers from ancient Egypt. The Scarab and rookie hero Brainstorm were the only ones able to resist their mental domination, and they pushed their powers to the limit to free their comrades, sacrificing their lives in the process. The Scarab and Brainstorm were both honored with statues on Heroes Knoll in Liberty Park. Brainstorm was granted a posthumous membership into the Freedom League. Artworks commemorating the battle are scattered all over Freedom City, especially at the site of the battle, Pyramid Plaza (think the Empire State Building, times 3).

He was one of the League members featured in the Freedom Friends cartoon (1966-1970), which was very loosely based on the team's real-life exploits and maintains a cult following to this day. Centurion formally dissolved the League shortly after The Scarab died, and it wasn't reformed again until after the second Terminus Invasion, in 1993.

Since September 2008, rumors have been surfacing that another hero has taken up the mantle of The Scarab. The first real proof appeared in February 2009, when a group of supers rescued the passengers of a doomed cruise ship off the coast of Freedom City. That group included a telekinetic, whose red-&-gold armor looked like a Darker & Edgier version of the first Scarab's tights (I'll post pics later).

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I've been wondering about this lately. Should we go ahead and just add tables to all of our character sheets, showing what level of information a Gather Information or Knowledge check would reveal about our characters? Like the tables included in the more recent M&M setting books, like Freedom's Most Wanted and Paragons.

Here's an example from the character sheet of one of my favorite people from Paragons, Prophet. He's a criminal psychologist who also happens to be a clairvoyant precognitive telepath. He helped found their version of the Justice League, "The Vanguard."

Gather Information

DC10: Dr. Jeremiah Prophet is a criminal psychologist known for his work with both the FBI and New York City Police Department.

DC 15: Prophet is known to work with both Interpol and Vanguard.

DC 20: Prophet is actually a paranormal with amazing clairvoyant abilities, using his powers in conjunction with his training as a psychologist to track down criminals both nationally and internationally.

DC 25: Prophet is a key member of the Vanguard organization and responsible for recruiting most of its new members. He can either detect paranormals or simply knows when a breakout will happen before it happens (or possibly both).

Knowledge (Behavioral Sciences)

DC 10: Dr. Jeremiah Prophet is a criminal psychologist known for his work with both the FBI and New York City Police Department.

DC 15: Dr. Prophet is highly respected and sought after in his field and has been a consultant on nearly every major multiple murder case in the United States in the past 10 years.

DC 20: Prophet is a paranormal who uses his extraordinary clairvoyant abilities, combined with his peerless psychological training, to aid both national and international law enforcement agencies in the capture of the most elusive criminals.

Or we could just play fast-&-loose and not bother quantifying it to this level of detail. But it's an option.

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I've been wondering about this lately. Should we go ahead and just add tables to all of our character sheets, showing what level of information a Gather Information or Knowledge check would reveal about our characters? Like the tables included in the more recent M&M setting books, like Freedom's Most Wanted and Paragons.

I've been wondering that myself. Problem I keep hitting is figuring out what would go where.

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I've been wondering that myself. Problem I keep hitting is figuring out what would go where.

I would think that "what goes where" on a given character's chart would be at the discretion of the player. And that they could feel free to leave more sensitive information off the chart, making it only accessible through play and GM intervention.

No one wants another character to figure out their secret identity or the origin of their powers with a simple Knowledge or Gather Information roll.

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Malice has taken pains to conceal his normal ID, so it is basically unknown to everyone with the possible exception of a mad scientist or two. That being said, a red, white and blue power suit, not being the traditional American hero is a easy way to get noticed. Those in the know have noticed that Malice actually does a rather limited amount of property damage (relatively speaking). He is a lot like surgical dynamite; he goes in, attacks his target, bit of damage to the surrounding area, and then moves on.

Eric Micheals aka Malice likes a semi-public life. Those in his line of work (weapons manufacture) know him on sight, others will look right past him. He's the majority stockholder of Darts Inc. which was recently bought out by Ares Macrotech, as well as their head researcher. He's got money, but if and what he spends it on is a bit of a mystery. Owns a small home in Riverside.

Red Star - 5 minutes on Google will give you his home address and phone number. Lives in the West End in a small apartment on the 5th floor. Believes having powers is just about the coolest thing ever. Hasn't had his powers for too long. He likes to fly around the city taking pictures; he's an awful photographer, but gets good angles.

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He's the majority stockholder of Darts Inc. which was recently bought out by Ares Macrotech, as well as their head researcher.

Wait - so if I have this all straight...

Eric Michaels' company was bought out by Benjiro Fujisama.

Eric Michaels is currently pursuing a joint venture with Viktor Archeville.

Viktor Archeville's status as a superhero is public record.

But neither Eric nor Viktor know that Benjiro is secretly the superhero Shin-Ken.

And neither VIktor nor Benjiro know that Eric is secretly the supervillain Malice.

Does that about sum it up?

What a tangled web.

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Avenger is a dangerous man. The scary, brutal vigilante in the hockey mask has put a considerable number of criminals in the hospital, though none in the morgue. He's on the edge of acceptable behavior for heroes in Freedom City, though surprisingly has managed to work with a considerable number of street-level heroes of various sorts.

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Ember's all but unknown in Freedom City. However anyone with a bit of Irish history would know the stories of a Fox spirit thats roamed Ireland for the past 200+ years. (deeper knowledge would place the Emergence of the Fox spirit's arrive sometime during the peak of Druidic custom in Ireland.)

But so far in FC, very few have encountered Ember. There's been a few newspaper clipping's about some small time petty thefts, were a strange paw print has been left. but that's about it.

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Yes. Yes, it is.

It gets better once you factor in Doc's shoulder daemons. The good one votes for Eric and the evil one votes for Benjiro. Doc may or may not know one of both of the others identities, and furthermore he may or may not pit Malice and Shinken against one another to see who has the better technology.

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