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A.E.G.I.S Special Agent Arthur Kent


Quinn

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Arthur Kent

Power Level: 9 (157pp)

Abilities: STR: 16 (+3), DEX: 16 (+3), CON: 18 (+4), INT: 16 (+3), WIS: 18 (+4), CHA: 18 (+4)

Skills: Bluff 8 (+12), Climb 8 (+11), Computers 8 (+11), Diplomacy 10 (+14), Disable Device 8 (+11), Drive 8 (+11), Gather Information 12 (+16), Intimidate 12 (+16), Investigate 8 (+11), Knowledge [History] 8 (+11), Knowledge [Tactics] 14 (+17), Notice 8 (+12), Pilot 8 (+11), Search 8 (+11), Stealth 8 (+11), Survival 8 (+12)

Feats: Benefit (Security Clearance), Connected, Contacts, Elusive Target, Equipment 14, Improved Initiative, Leadership, Master Plan, Precise Shot, Quick Draw, Sneak Attack, Takedown Attack, Ultimate Effort (Knowledge [Tactics]), Well-Informed

Powers:

Immunity 1 (Aging; 1pp)

Equipment: (64ep, plus 6ep)

Arsenal (13ep array)

Blaster pistol (10ep)

Explosive pipe (1ep): Blast 3 (Extra: Burst [+1]; Subtle)

Knife (1ep)

Machine pistol (1ep)

Other Equipment

Commlink (1ep)

Lock release gun (1ep)

PDA (1ep)

Signal flare (1ep)

Tactical vest (4ep)

Vehicle “A.E.G.I.S. Helicopter†(43ep)

Strength: 30, Speed: 6 (Flight), Defense: 9, Toughness: 11, Size: Large; Features: Navigation System; Powers: Blast 6 (Extra: Autofire [+1]), AP: Blast 6 (Extra: Burst [+1]), Flight 6, Super-Senses (Radar)

Combat: Attack +13 [+9] (Ranged; one eye); Damage +3 (Machine Pistol, Autofire) / +3 (Unarmed) / +5 (Blaster Pistol) // +2 (Sneak Attack); Defense +10 (+5 flat-footed); Initiative +7

Saves: Toughness +8, Fortitude +7, Reflex +6, Will +6

Drawbacks: Disability (One eye, -4 with ranged attacks; Common, Moderate; -3pp)

Abilities 42 + Skills 36 (144 ranks) + Feats 27 + Powers 1 + Combat 46 + Saves 8 – Drawbacks 3 = Total 157

It's Taliesin's build, not mine. I'll post his backstory shortly, if the refs' like it ^w^

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