# First; The Encounter (OOC)

## Recommended Posts

I decided to just get it out of the way.

Welp, Victory's always on patrol, and he knows trouble when he sees it. And he likes to put it down ASAP, so he's gonna enter battle right from the start with a SURPRISE ROUND!

From high up in the sky, he's gonna take a move action with his default All-Flight Array, then switch it to Flight 5/Strike 11, and do an All-Out + Power Attack on Dallas.

Just enough to hit her flat-footed, at Defense +2

That's DC 36 Toughness for the poor girl.

12+2=14 She is Unconscious and flies back for, as my calculations of the chart say, 47 Miles.

12+2=14 She is Unconscious and flies back for, as my calculations say, 47 Miles.

Just to double-check the math:

Damage (before Power Attack) + 16 + 2 for Knockback 2 - 1 for Dallas' Toughness = 17 Progression = 250,000 feet

So...close enough!

Well now that Dallas is done for, and they're too far away for Victory to Takedown over to the other villain, might as well roll initiative!

Wow, Victory FINALLY gets a good init roll for once!

Alright, so on his first proper turn, Victory's gonna Charge Denton, once more with All-Out and Power Attack, putting his Attack at +8 for the turn (and lowering his Defense to +6)

He's still flat-footed, right? So that should be enough to hit him?

That'd mean DC 36 Toughness for Denton.

Denton fails his Toughness save with a 20V36

After discussion, I will Fiat this roll and give Victory a Hero Point.

Well, poor Denton's just gonna get punched over and over in his stunned, Staggered, Bruised state, so Victory's gonna let the guy off (relatively) easy and speed him over to the AEGIS base, where they can slap some nullifier cuffs on him and keep him in containment. He's fast enough to get anywhere in the city, and has Move-By action, so he can just pick him up in the middle of his movement.