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Question: Immunity to Interaction Skills


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Yeah, by the book, Immunity 5 (Interaction Skills) would make you immune to all the skills listed as "interaction": Bluff, Diplomacy (of little to no use for PCs), Gather Information (of no use to PCs), Handle Animal (no use to PCs), and Intimidate. If someone tried to use those skills on you, the result would be the same as if you won the check. You would also, by default, be immune to any Bluff-related feinting (but not Acrobatic Bluff, Moving Feint, etc.)

If you want him to know what they are thinking, that would require some kind of Mind Reading. Immunity to Bluff does not mean you automatically succeed on all uses of Sense Motive. You would not, for example, automatically succeed on Evaluate checks or Notice Influence checks.

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Yeah, by the book, Immunity 5 (Interaction Skills) would make you immune to all the skills listed as "interaction": Bluff, Diplomacy (of little to no use for PCs), Gather Information (of no use to PCs), Handle Animal (no use to PCs), and Intimidate. If someone tried to use those skills on you, the result would be the same as if you won the check. You would also, by default, be immune to any Bluff-related feinting (but not Acrobatic Bluff, Moving Feint, etc.)

If you want him to know what they are thinking, that would require some kind of Mind Reading. Immunity to Bluff does not mean you automatically succeed on all uses of Sense Motive. You would not, for example, automatically succeed on Evaluate checks or Notice Influence checks.

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