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Miss Americana (PL15) - Electra (Orichalcum)


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Power Level: 15 [12 combat w/o Gadgets, 15 skills/w/Gadgets] (241/250PP) [279]
Trade-Offs: +0 Attack/+0 Damage, -0 Defense / +0 Toughness
Unspent PP: 9
 
In Brief: A reclusive cyberkinetic who built herself a superpowered robot body for IRL heroic shenanigans.
 
Alternate Identities: Robot
Identity: Secret
Birthplace: Freedom City
Occupation: Superhero/Paperweight
Affiliations: None
Family: N/A
 
Age: 3 years (Final version created June 2010)
Apparent Age: Early 20s
Gender: Female
Ethnicity: Caucasian
Height: 5'10"
Weight: 180 lbs.
Eyes: Blue
Hair: Blonde, Long, Slightly Curly
 
Description:
Miss Americana is a beautiful and sparkling young woman who draws people in with both her looks and her confidence. Perfectly proportioned and with supermodel skin, hair and teeth to match, she looks a little bit like she stepped out of a comic book by one of the better artists. Curly blonde hair falls to the shoulders and over the red cape of her red, white and blue uniform, with a tiny circlet to keep it out of her face and accent her forehead. Fearless and nigh-invulnerable, she is a shining beacon in the heroic firmament.
 
Power Descriptions:
All of Miss Americana's powers are of the Technological descriptor, being as how she is a robot and all.
 
Her scanner looks somewhat similar to a Star Trek: Next Generation medical tricorder. She's a nerd, sue her.
 
History:
Gina Evans was born the third of three children, and the only girl, to a lower middle class family in Blackwater, Missouri. Her father, Charlie, was a night shift supervisor at the paper products plant, while her mother Alice, called Lissy, stayed home to take care of the kids. To Lissy, her little Regina was her personal reward after birthing two boy children. At last she had her own little baby doll to play with and dress up and do all the things she wished she'd done herself. And Gina was undeniably a good looking baby, with her wispy blond curls and long fingers. At six months of age, Gina was entered into her first beauty pageant, the Missouri State "Show Me Smiles" competition, and inadvertently sealed her own fate when she gave the judges a huge gummy smile at just the right moment. She won Grand Supreme in the baby division, and Lissy saw a future that was studded with crowns and glory.
 
Childhood got pretty weird from that point on, not that Gina had known anything different. While her brothers Pete and Charlie Jr. watched TV or played in the yard, from the time she was two years old, Gina spent at least thirty hours a week with her mother, getting her hair styled, practicing pageant walks, being fitted for costumes, and endlessly, endlessly smiling. She liked the attention from her mother, who left the boys to their own devices while she molded her daughter, and the pretty clothes, and seeing her little pageant friends on weekends. She also liked winning beautiful crowns and white sashes, and for awhile, she did pretty well at that. In the baby and toddler divisions, a lot of the winning was determined by who had hair, who got teeth in the right order, and most especially by how much money the parents were willing to spend on clothes. Lissy was of the firm opinion that money was no object when it came to winning. Charlie, a responsible if somewhat uncreative man, had set up college savings accounts for all three of the kids so they'd have a chance to get ahead in the world one day. Lissy thought nothing of continually spending whatever went into Gina's, on the rationale that once she was a champion, scholarships would be easy to come by, if she didn't go straight into modeling or acting, of course. Gina's frilly pink and white bedroom got a shelf full of little crowns and trophies, and her closet was stuffed full of thousand dollar dresses.
 
As she got older, competition became more intense for Gina. Her baby teeth didn't come in as straight and white as they could have, so she got a "flipper" to cover them with the illusion of big white perfect teeth. She spray-tanned and got her eyebrows waxed every other week, holding tightly to her stuffed rabbit so she wouldn't cry and make it hurt more, and had extensions to fill out her less-than-lush dyed and permed blonde hair. By the time she was six or seven, Gina wasn't sure she wanted to do any of this anymore, but she knew her mama would be sick with sadness if she found that out, so she soldiered on anyway. When she got the chance, especially at school, she would sneak away from what she was supposed to be doing and play with the computers, which were wonderful and interesting. She taught herself about computers with the help of the internet, and got pretty good with them for someone from her age and background. Her pageant performance started suffering due to her ambivalence and growing distraction, though, and she stopped placing outside her age group nearly as often as she used to. When Gina only won her division, it usually made her mama so mad that she cried, and then wouldn't say anything for the whole way home. When they'd driven ten hours to a pageant, that was a long time. Gina brought books along to fill the silences, and eventually she started to enjoy that part of the trip the most of all.
 
Gina hit puberty early, and it wasn't kind to her. Her adult teeth were as crooked as the baby teeth had been, and her features lacked the pleasing symmetry the judges looked for in the vital and ineffable "facial beauty" category. She didn't get much in the way of a figure, and her skin turned oily while her hair got dry from nearly a decade of being abused by chemicals. The other pageant girls had formed their cliques while she was busy reading, and at eleven she was an ugly duckling outsider without a hope of placing outside her division. She dreaded going to pageants anymore, but Lissy declared that this was just a phase that they would work through, and as soon as they got the acne cleared up and the braces came off, the winning would start again. She began looking into doctors who would do some facial work on adolescent girls, but for once Charlie put his foot down. Up to this point he'd been content to let his wife mold their little girl, but plastic surgery was a bridge too far. Gina was immensely relieved, even as a small part of her still hungered to be beautiful and bright like the other girls. At school all the kids thought she was weird because of the pageant stuff and how she would sometimes come to birthday parties in dresses and with her hair and face teased half to death because her mother had told her to. There were kids like her at school, kids who liked reading and computers and stuff, but they didn't think she was like them, and she couldn't seem to find a way to reach them. She was very lonely, but at least she could talk to people on the computer who didn't know who she was or what she looked like. She made friend there.
 
By the time Gina reached high school, the pageant world was cutthroat and she was just not cutting it. No matter how many hours she practiced with her mom breathing down her neck, she wasn't coordinated enough to do the dancing and gymnastics routines, and she was too tone deaf to sing or play an instrument. She put on the fake teeth and the five pounds of makeup, did her pageant walk and smiled, smiled, smiled, but it just wasn't enough. The endless special diets to keep her weight down and manage her acne just added insult to injury, and between pageants and coaching, there wasn't enough time for homework, let alone trying to make any friends. Finally Gina had had enough and told her mother she was quitting pageants, only to have Lissy calmly drop the bombshell on her that she'd better not drop pageants if she wanted to have any hope of going to college, because there was no money for her to go anymore. Pageants were her future, and without them, there was no future. Gina was smart, but her dad made just enough money to squeeze her out of financial need scholarships, and there would be no good college without money to send her.
 
Wretched, Gina retreated to her computer, pouring out her woes onto her Livejournal. Hardly anybody actually read her journal, since the site wasn't exactly popular anymore, but in a way she felt it was like screaming at the sky. Even if no one listened, there was something cathartic about putting the words out there, fingers flying across the keys as tears of anger and despair rolled down her face. She was surprised when her instant messenger chimed a message to her, and even more surprised when it was from someone she didn't recognize, but whose IM hadn't triggered a "Do you want to take this message?" window. As far as she knew, she hadn't ever talked to anyone named Gene_Elliot2U before. I read your sad story, the message read. Don't you ever get to do what you want?
 
Okay, that was really weird, Gina thought, but was interested enough to respond anyway. The worst she could get was trolled. Not really, she typed back. My mom has always decided everything for me. I've got nothing that's my own.
 
What do you want? her mysterious conversational partner asked.
 
Cake? Gina typed back, adding a silly smiley face. I hear it's delicious.
 
No, really, the text box insisted. If you could have anything, be anything, what would you want?
 
Gina was taken aback by the question. "Gorgeous, duh," she muttered aloud, then shook her head just as quickly. Maybe if she could be beautiful it would make her win pageants, and make her mom happy, and get her a scholarship, but none of that would be hers, it would just be more of what other people wanted. I want to be good with computers and machines, she typed instead, catching her lower lip between her teeth as she worked. So good that I can do anything I want with them, and get any job I want with them.
 
An interesting choice. Very well. Have fun! Suddenly, Gene_Elliot2U signed off, and an instant later, the chat window closed, and the name disappeared from Gina's instant messenger list. For all intents and purposes, the conversation might not have happened at all, according to her computer. "Hey!" Gina protested, leaning forward and grabbing for the mouse. "What the hell?" She focused intently on the computer, trying to figure out what had gone wrong, and suddenly she was inside the computer. It was an intensely disorienting experience that lasted only a few seconds, but it was the beginning of everything.
 
Learning to use her new powers wasn't easy, but it was the most wonderful, most exciting, most fun thing Gina had ever done in her life. Finally she was special, finally she was really good at something she loved. That gave her the courage to tell Lissy where she could put her stupid pageants and the wherewithal to deal with the rage and tears and eventual estrangement that followed. Gina had never been close to the rest of her family, and she was happy to obey Lissy's edict and move out on her eighteenth birthday, since "she obviously didn't want to be part of this family anymore." Things were hard at first, and she had to take a crappy tech support job to pay the bills, but within a few months she'd come up with her first technology patent, a sweet little program that synchronized a half dozen distribution and bookkeeping programs and that sold like wildfire in the warehousing and trucking markets. With the money, and the money from several other patents she came out with after that, Gina moved to the suburbs of Freedom City and bought herself a house that was bigger than the one she grew up in. She sent Lissy pictures, but no address.
 
When she wasn't working on ways to put her powers to good use inventing things, Gina put on her metaphorical white hat and went to save the world on the internet. There were bad people out there, and it was kind of fun to go out and slay malicious code and cage up malware before it could hurt innocent civilians. Now that she was making enough money to have her groceries delivered, her lawn mowed, and her upstairs dusted, there was nothing that kept Gina from burrowing into her basement lab and spending as much time online as she wanted. So she did. No one on the outside missed her. It actually took her a surprisingly long time to realize that fact, but when she did, it made her lonely. She didn't want to live and die in this basement, no matter what sort of valuable things she did down there. At the same time, she knew she was flabby and oily and gross and unsociable, and she didn't want to go outside, either. If she went outside, she wouldn't be admired or applauded or judged worthy. She'd still be an outsider, incapable of doing the brave deeds she did online, helpless as anyone else and perhaps more so than most. She didn't want to be that person.
 
Then she realized she didn't have to be. It took months to gather the materials and craft all the parts, but at long last, Gina had her first robot. It was crude, boxy and inhuman, but it was proof of concept. Wearing the robot like a videogame character while her hateful human body lay motionless in the basement, Gina rocketed into the sky and performed aerial acrobatics, then returned to earth long enough to stop a purse-snatcher. It worked! Over the next year, she performed many tests and alterations, tweaking and planning, till finally she was ready. Miss Americana (similar to yet legally distinct from, of course), was ready to meet the world!
 
Personality & Motivation: Miss Americana is pleasant and helpful to everyone she meets, except for villains, who she treats with all the outrage that they deserve! The world needs protecting, and she's just the hero to do it! Beyond that, Miss Americana is a mysterious creature, who seems to desire nothing beyond truth, justice, and the American way.
 
Powers & Tactics: Miss Americana is strong and acrobatic, capable of leaping tall buildings in a single bound, or even flying a little when the situation calls for it. Bullets do not faze her, nor do many poisons or mental attacks that might stun other heroes. Villains cower in fear of the red, white and blue power beams that shoot from her hands to quell their evil schemes.
 
Complications:
Barbie Doll: With her costume on, Miss Americana looks amazingly human and can easily pass. With her costume off, however, she is Barbie-doll smooth, with none of the parts that would be expected on an actual working woman. This is bad for her cover, and precludes much of a social life.
Kill Switch: If Gina is ejected from control of the robot and someone attempts to open the robot and get it working again or reprogram it, it is programmed to immediately wipe its programming banks and melt down its servo control switches. Miss Americana will be useless until brought into the lab for repairs.
 
 
Abilities: 10 + 4 + (-10) + (-10) + (-10) + (-10) = -26PP
Strength 34/20 (+12/+5)
Dexterity 14 (+2)
Constitution ---
Intelligence ---, 40/24 (+15/+7) when piloted by Gina
Wisdom ---, 20 (+5) when piloted by Gina
Charisma ---, 30 (+10) when piloted by Gina
 
 
Combat: 12 + 16 = 28PP
Initiative: +6
Attack: +6, +12 Blast/Unarmed
Grapple: +22/+11
Defense: +12 (+8 Base, +4 Dodge Focus), +4 Flat-Footed
Knockback: -15
 
 
Saving Throws: 0 + 8 + 0 = 8PP
Toughness: +12 (+0 Con, +12 Protection) (Impervious 12)
Fortitude: ---
Reflex: +10 (+2 Dex, +8)
Will: ---
 
 
Skills: 16R = 4PP
Acrobatics 16 (+18)
Bluff --- (---); 20 (+30) when piloted by Gina
Diplomacy 16 (---); 20 (+30) when piloted by Gina
 
 
Feats: 61PP
Attack Specialization (Unarmed) 2
Dodge Focus 4
Equipment 5
Luck 3
Improved Initiative
Interpose 
Sidekick 45 (Gina, 225PP)
 

 
 
Equipment: Headquarterses! 25 EP
House

 

 

 

Spoiler


Size: Medium;
Toughness: 10;
Features:
Computer,
Concealed 2 (+15),
Living Space,
Personnel,
Power System,
Power,
Security System.
Workshop
 

 

 

 

 

 

 

 

 

Quote

Power: ESP 6 (Visual Senses, 20 miles, Extras: Affects Others, Duration 1 [sustained], No Conduit, Simultaneous, Flaw: Medium [surveillance Devices], Power Feats: Fast Task 4, Subtle [DC26 Notice])

 

 

 


Cost: 11 equipment points.
 
Lab


 
Size: Medium;
Toughness: 15;
Features:
Laboratory,
Library,
Personnel,
Power System,
Security System,
Workshop.
 

 
Cost: 9 equipment points.
 
5ep to The Lab
 
 
Powers: 3 + 33 + 22 + 8 + 4 + 2 + 28 + 1 + 24 + 10 + 30 + 4 = 169PP
 
Device 1 (Scanner, 5PP, Easy to Lose) [3 pp]

Spoiler

 

Super-Senses 5 (Analytical for All Vision {2}, Analytical and Ranged for Tactile {2}, Detect Weakness [visual] {1})


 
Energy Systems 15 (30 points; PF: Alternate Power 3) [33PP]
 

 

BE: Blast 12 (laser fingers; PFs: Accurate 2, Improved Crit, Precise, Variable Descriptor 2[any electromagnetic]) {30/30}
 
AP: Damage 12 (laser storm; Extras Selective, Targeted Area [Cone], Flaw: Action [Full], PFs: Accurate 2, Improved Crit, Precise, Variable Descriptor 2 [any electromagnetic]) {30/30} 
 
AP: Enhanced Strength 14 (to 34/+12) [14PP], and Flight 4 (total rank 5; 250MPH, 2,500ft per Move Action) [8PP], and Super-Strength 4 (effective Str 54; Heavy Load: 11.5 tons) [4PP] {14+8+8=30/30}
 
AP: ESP 7 (200 miles, all senses; Flaw: Medium [machines]; PFs: Rapid 6 (1,000,000), Subtle) {28/30}
 


Enhanced Charisma 22 (Extras: Affects Others, Flaws: Limited [Others]) [22PP]
 
Enhanced Skills 32 (Bluff 16, Diplomacy 16, Extras: Affects Others, Flaws: Limited [Others]) [8PP]
 
Features 4 (Alarm 2 [DC25], Eidetic Memory, Kill Switch) [4PP]
(Alerts Gina when robot makes any unauthorized movement, either from moving or being moved. Built-in audio/visual recording equipment, Remote Deactivation)
 
Flight 1 (10MPH, 100ft per Move Action) [2PP]
 
Gadgets 4 (Assorted Devices; 20PP Variable Power, Any Power, Multiple Powers At Once; Extras: Duration [Continuous]; Flaws: Hard-To-Lose) [28PP]

 

 


 
Illusion 1 (biometrics field/Technology; All Senses; Flaws: Limited: "I'm a real boy!" 2; Drawbacks: Limited: Does not effect normal un-enhanced vision) [1pp]
 
Immunity 30 (Fortitude Effects) [30PP]
 
Immunity 10 (Mental [Psionic] Effects, Extras: Affects Others, Flaws: Limited [Others]) [10PP]
 
Protection 12 (Extras: Impervious [12]) [24PP]
 
Super-Senses 4 (Communication Link [Radio, Gina], Radar [Accurate Radio sense]) [4PP]
 
Drawback: -3PP
Vulnerable (magnetic effects; Uncommon, Major [x2]) [-3PP]
 
DC Block:

 

ATTACK RANGE SAVE EFFECT

Unarmed Melee DC 27/20 Toughness Damage

Lasers Ranged DC 33/DC27 Toughness Damage


 
Abilities (-26) + Combat (28) + Saving Throws (8) + Skills (4) + Feats (61) + Powers (169) - Drawbacks (-3) = 241/250 Power Points

Spoiler


Default Allocation {12+8=18/20}
Enhanced Blast 6 (to Blast 18) {12/12} 
Force Field 6 (Extra: Impervious 2 [to 14] {8}

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Cyberknife
 
Power Level: 12 (215/215PP, Sidekick Rank 43)
Trade-Offs: -5 Attack / +5 Damage, -2 Defense / +2 Toughness
Unspent Power Points: 0
 
 
Alternate Identities: Cyberknife (online hero name)
Identity: Double-Double Secret
Birthplace: Blackwater, Missouri
Occupation: Computer Programmer
Affiliations: None
Family: Two living parents, divorced, two older brothers. Estranged.
 
Age: 25 (DoB: May 1, 1988)
Apparent Age: Early 20s
Gender: Female
Ethnicity: Caucasian
Height: 5'6"
Weight: 190 lbs.
Eyes: Brown
Hair: Dishwater Blonde
 
Description: Gina doesn't get out much, or exercise much, and she looks it. Pale and flabby, she tends to squint when exposed to sunlight, and has a perpetual dusting of acne around the forehead and mouth. She wears jeans and t-shirts or sweatsuits depending on the weather, and generally has little burns under her hands and grease under her fingernails when she's been working.
 
Power Descriptions: Gina's powers are of the mutation descriptor, thanks to her super-intelligent enhanced brain.
 
Personality & Motivation: Sardonic and quick to annoyance, Gina's prickly shell hides an inner self who is desperate for affirmation and connection. She's done a 180-degree turn from her people-pleasing childhood and now doesn't please anyone, least of all herself. Despite all that, when turned to her task, her concentration is relentless, and she has a strong sense of right and wrong that motivates her to use her powers for good in a society she is barely a part of. She uses the Miss Americana persona as both tool and wish-fulfillment device. Her desire to do good is sincere, but it is matched by the desire to be seen and admired.
 
Powers & Tactics: Gina does all her in-person hero work through the robot she built for that purpose, and is more than happy to sit back and pull the strings, even if it means the occasional vicious headache when her avatar takes a pummeling. Her own powers manifest themselves as an electric blue aura, around her body when she uses her forcefield, and around just her hands when she uses her cyberkinetic abilities.
 
Complications:
Can't Pick Your Family: Despite her best efforts, Gina has not been able to cut all ties with her family. This usually causes her nothing but headaches, since it usually involves money. They know she has some, and they, especially Lissy, think they deserve a little of it.
Date My Avatar:Gina can and will succumb to the temptation to socialize while in her avatar without ever letting on that this is not actually her face and body. She prefers it that way. This is sure to cause problems eventually if she starts making any friends.
Homebody: Gina does not like to leave her home for any reason. Going out anywhere makes her very uncomfortable, going anywhere to be with people she knows or has to meet is doubly so.
 
 
Abilities: (-2) + 0 + 4 + 14 + 10 (-2) = 24PP
Str 08 (-1)
Dex 10 (+0)
Con 14 (+2)
Int 40/24 (+15/+7)
Wis 20 (+5)
Cha 8 (-1)
 
 
Combat: 6 + 8 = 14PP
Initiative: +15/+7
Attack: +3
Grapple: +2
Defense: +8 (+4 Base, +4 Dodge Focus), +2 Flat-Footed
Knockback: -6/-0
 
 
Saving Throws: 2 + 2 + 5 = 9PP
Toughness: +13/+2 (+2 Con, +11 Force Field)
Fortitude: +4 (+2 Con, +2)
Reflex: +2 (+0 Dex, +2)
Will: +10 (+5 Wis, +5)
 
 
Skills: 188R = 47PP
Bluff 6 (+5)SM
Computers 15 (+30/+22)SM
Concentration 15 (+20)
Craft (Electronic) 15 (+30/+22)SM
Craft (Mechanical) 15 (+30/+22)SM
Diplomacy 6 (+5)SM
Disable Device 10 (+25/+17)SM
Investigate 10 (+25/+17)SM
Knowledge (Life Sciences) 10 (+25/+17)SM
Knowledge (Physical Sciences) 15 (+30/+22)SM
Knowledge (Technology) 15 (+30/+22)SM
Medicine 15 (+20)SM
Notice 15 (+20)
Pilot 6 (+6)
Search 5 (+20/+12)SM
Sense Motive 15 (+20)
 
 
Feats: 19PP
Beginners Luck
Benefit 3 (Security Clearance [Archetech], Wealth 2)
Dodge Focus 4
Eidetic Memory
Inventor
Master Plan
Online Research
Second Chance (Concentration Checks to maintain powers)
Skill Mastery 3 (Bluff, Computers, Craft [Electronic, Mechanical], Diplomacy, Disable Device, Investigate, Knowledge [Life Sciences, Physical Sciences, Technology], Medicine, Search)
Speed of Thought
Ultimate Save (Will)
Well Informed
 
 
Powers: 12 + 59 + 7 + 16 + 11 + 3 + 1 = 108PP
 
Comprehend 6 (codes, electronics, languages 3 [read, speak, and understand all languages]) [12PP]
 
Cyberkinesis-Technopathy 21 (52PP powers; PFs: Dynamic, Dynamic Alternate Powers 3) [59PP]
DBE: Machine Animation 17 (255PP; Extras: Heroic, Range [Perception], Sensory Link, Simultaneous, Flaws: Duration [Concentration], Feedback, Limited [Electronics], PF: Subtle) {51/52}
 
DAP: Move Object 18 (Str 90; Extra: Range [Perception]; Flaw: Machines Only; PF: Precise) {37/52}
 
DAP: ESP 8 (2000 miles, all senses; Extra: No Conduit; Flaw: Medium [machines]; PFs: Rapid 6 [x1,000,000], Subtle) {39} and Machine Animation 1 (5PP; Extra: Range [Perception]) {3} and Super-Senses 3 (Darkvision, Danger Sense [mental]) {3} {39+3+3=45/52}
 
DAP: Transform 12 (any computer program into any computer program, 3/rank) (Extras: Duration [Continuous], Range [Perception], Flaws: Action [Full], Distracting, PF: Precise) {37/52} 
 
Datalink 10 (Radio, 200,000 miles ["Earth To The Moon"], Flaws: Feedback, PFs: Cyberspace, Subtle) [7PP]
 
Enhanced Intelligence 16 (to INT 40/+15) [16PP]
 
Force Field 11 [11PP]
 
Quickness 6 (x100; Flaws: Limited [Mental Tasks]) [3PP]
 
Super-Senses 1 (Communication Link [Radio, Robot]) [1PP]
 
 
DC Block:
ATTACK RANGE SAVE EFFECT
Unarmed Touch DC14 Toughness Damage
 
Abilities (24) + Combat (14) + Saving Throws (9) + Skills (47) + Feats (19) + Powers (108) - Drawbacks (0) = 221/225 Power Points
 

Sample Gadgets (5PP)
 
Lockpicks: [5 pp]
Enhanced Feat 1 (Second Chance [Disable Device checks]) [1]
Enhanced Skill 8 (Disable Device +8 [to 19r]) [2]
Quickness 4 (x25; Flaw: Limited [Disable Device checks]) [2]
 
Stealthsuit: [5 pp]
Concealment 10 (all senses; Flaws: Blending, Passive) [5]
 
Telepathy Jammer: [5 pp]
Obscure 2 (ESP and mental, 10 ft. radius; PF: Subtle) [5]

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It's 28. Gina's charisma is at the core of it, after all it's her mind in there, choosing her words and actions. But this beautiful robot makes her look amazing, which also gives her an intense burst of confidence that overcomes a lot of her social tics and phobias. But none of that extra is really her, as soon as the robot goes, she's back to 8.

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That's what I thought. Please mark that on the sheet somewhere (maybe under the gynoid's Charisma, "28 when piloted by Gina," or something).

Noting on the sheet somewhere that the gynoid 'uses' Gina's Int when she's piloting it would be good, too.

Other than that, :science: :approved: :science:

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