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  • 4 months later...

Fade

Power Level: 10

Trade-Offs: +2 Attack, -2 Damage

In Brief: An assasin who's primary interest is the preservation of herself and her freedom.

Alternate Identities: Caroline Wendle

Identity: Secret

Birthplace: Athens, GA

Occupation: Contractor(Assasin)

Affiliations: None

Family: Marylyn, Demarco, Trent, Allison, all deceased.

Age: 24

Apparent Age: 24

Gender: Female

Ethnicity: Caucasion/Hispanic

Height: 5'4"

Weight: 110

Eyes: Grey

Hair: Brown

Fade.png

Description: Caroline is a very neat and clean woman, usually resigning to well made business suits of varing shades of grey in public. She always has her hair tied back neat and trim, and wears frameless oval glasses(not that she needs too but it helps business like effect she goes for to counter her somewhat girl like features).

Fade doesn't have a costume, and only has a code name for the benefit of her clients. She can turn her clothing transluent and it's a lot easier to leave the seen of a killing by simply appearing in the resulting crowd and walking away.

Power Descriptions: Fade can turn completely transparent by bending light around her form and small objects she touches. This doesn't work for anything big, and it will not anywhere where there is little or no visible light and in fact stands out at night as she faintly glows in the darkness regardless of her location.

History:

Life started and went not much different, the world went over horribly when the Praetor was in control, but her mother worked directly in the ranks of his military as a communications officer of there area and as such Caroline's family was very much excempt from a lot of the cruelty around the world. For seven years during his reign, she saw the world, but not really she was behind a curtian that hid her from comprehension, until of course the Tyranny Syndicate took control. Even before the decapitation of the park's statue, slowly but surely the Syndicate was killing off personal and resources while they took down the Praetor, and her mother's division was targeted and eliminated. Marylyn wasn't present however, having been away for the weekend, but that was quickly remedied as they set an assasin to her house, and in the night killed every member of the household. Or so they thought.

Caroline remembered when her veil was removed, she remembered because her and her siblings got up in the middle of the night after hearing a racket in her parents room. She remembered gunshots, and the thump of her parents body, and the look in the man's eyes as he turned around and fired two shots right in her brothers head. She remembered her younger sister pushing her down the stairs right before she herself received the same and her falling unconcious as her head hit the wall on the way down, but not soon enough not to see her sisters corpse fall down with her. When she awoke, there was smoke, fire, she tried to shake her sister awake to come with her out of the flames, only to see the lifeless glare. She remembered it all, but pretended she didn't. She escaped her house from the second story by jumping into the backyard pool, she ran from the flames, from the corpses, far away from the scene until she passed out.

When she awoke, she was in a hospital, someone had taken pity on her and called an ambulence, but she stayed quiet while she was there and watched the world for a while as it changed. Well it didn't really change, the Tyranny Sydicate wasn't much different, but it was different for her, and it made her start to think about where she fit into the new world. She thought about this as she was placed into foster care, as she was moved from foster home to foster home, relying on a heavy life insurance stiffen left over from her parents as proper bribery to keep herself from just being discarded into servantude to the new regime. She got good schooling, eventually she was moved to the city the Syndicate resigned in, not that they took notice of her, she was nothing after all. When she developed her powers, she kept them a secret, all the while thinking what purpose did this add to herself, when she was sixteen she came to a conclusion. She had a choice about what her purpose was, but only if she was strong, only the strong had a choice the weak would always be overruled, always be trampled by a more powerful enity and while she wasn't the strongest she could be strong enough.

Personality & Motivation: Skipping the useless facilities college provided she used the remander of her funds to train and provide herself with adequite protection and equipment to start a business. She became a contractor, do whatever was nessicary, make contacts and building up her own reputation and revenue doing the dirty work of whoever paid well enough. Her line of work puts her in a position to gather any and all information about all potiential enemies which in her eyes is anybody and everybody. In this state, she has found it is best to keep all relationships business like in nature, and has no qualms disgarding or betraying anyone who has ceased to be useful or simply killing them to cut the loose end.

Powers & Tactics: Fade is an assasion who specializes in taking out targets in broad daylight. She attacks usually during a lunch hour or break in the cover of a crowd and gets them before they have time to think utilizing several tools from knives to small fire arms to poison. She will use any and all advantages she can as well as set up situations with potiental fall guys in the form of whoever might be available. In regular combat, her stradegy greatly relies on keeping hidden with her powers and aiming to kill in the fastest and most direct way possible and if that doesn't work she almost always has a back up. This proves rather troublesome against metahumans, so she almost always does extensive research on all her targets to make sure she's prepared.

Complications:

Memories: It has been a long time since she hasn't woken up with the vision of smoke and the dead look in her sister's eyes, the whole thing effects her more then she's willing to admit.

Repressed: She is a lot less cool headed then she lets on and has a lot of repressed emotions that make her time bomb for whoever has a clever enough time to set her off.

Abilities: 2 + 2 + 4 + 4 + 6 + 6 = 24PP

Strength: 12 (+1)

Dexterity: 12 (+1)

Constitution: 14 (+2)

Intelligence: 14 (+2)

Wisdom: 16 (+3)

Charisma: 16 (+3)

Combat: 12 + 20 = 32PP

Initiative: +4

Attack: +6 (+9 Ranged, +11 Firearms)

Grapple: -1

Defense: +10 (+5 flat-footed)

Knockback: 0

Saving Throws: 3 + 9 + 7 = 19PP

Toughness: +10 (Con +2, +8 Defensive Roll)

Fortitude: +5 (Con +2, +3)

Reflex: +10 (+1 Dex, +9)

Will: +10 (+3 Wis, +7)

Skills: 112r = 28pp

Bluff 7 (+10)

Computers 8 (+10)

Diplomacy 7 (+10)

Disable Device 4 (+5)

Disguise 7 (+10)

Escape Artist 9 (+10)

Gather Information 7 (+10)

Intimidate 7 (+10)

Knowledge (Civics) 3 (+5)

Knowledge (Tactics) 8 (+10)

Knowledge (Technology) 6 (+8)

Language 5 (English(Native), French, German, Italian, Spanish, Russian)

Notice 7 (+10)

Search 7 (+10)

Sense Motive 7 (+10)

Sleight of Hand 4 (+5)

Stealth 9 (+10)

Feats: 34PP

Attack Focus (Range) 3

Attack Specialization (Firearms)

Benefit (Wealth 1)

Connected

Choke Hold

Defensive Roll 4

Equipment 14

Hide In Plain Sight

Improved Initiative

Improved Critical

Grappling Finesse

Master Plan

Precise Shot

Quick Draw

Redirect

Well-Informed

Knife (Strike 2, Power Feat: Mighty) [3ep]

Stun Gun (Stun 7) [14ep]

Poison (Blast 5, Paralyze 3) [16ep]

Explosives (Blast 5, Area: Blast) [15ep]

Armored Compact Car 22ep

Strengh 40, Speed 5 Defense 9, Toughness 10 Size Large

Navigation System, Alarm, Hidden Compartments, Smokescreen, Remote Control

Powers: 12 + 9 = 21PP

Device 4 (Modified Pistol) (Easy To Lose) 12pp

  • Blast 8 (PFs: Ricochet, Improved Range 2, Subtle) 20pp

Concealment 4 (Visual Senses) (PF: Close Range) 9pp

DC Block:


Unarmed     Touch     DC16 Toughness (Staged)    Damage

Poison        Ranged   DC20 Toughness (Staged)    Damage

Knife           Touch     DC18 Toughness (Staged)    Damage

Stun Gun     Touch     DC22 Toughness (Staged)    Stun

Modded Pistol Ranged DC 23 Toughness (Staged)  Damage

Explosives    Area:Blast DC15 Reflex/ DC 20 Toughness (Staged)  Damage

Abilities (24) + Combat (32) + Saving Throws (19) + Skills (28) + Feats (34) + Powers (21) - Drawbacks (0) = 158pp

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  • 1 year later...

Character Name: The Forger

Power Level: 6

Trade-Offs: None

Unspent PP: 0

In Brief: Forger of documents for those who don't want to be found but need official papers.

Alternate Identity: Caroline Wendle

Identity: Secret

Birthplace: Athens, GA, USA

Occupation: Freelancer

Affiliations: None

Family: Demarco, Marilyn, Alison, Trent Wendle

Description:

Age: 25 (DoB: April 20th 1986)

Gender: Female

Ethnicity: Caucasion/Hispanic

Height: 5'4"

Weight: 115 lbs.

Eyes: Grey

Hair: Brown

Abilities: 2 + 8 + 4 + 4 + 4 - 0 = 20PP

Strength: 12 (+1)

Dexterity: 18 (+4)

Constitution: 14 (+2)

Intelligence: 14 (+2)

Wisdom: 14 (+2)

Charisma: 10 (+0)

Combat: 8 + 4 = 12PP

Initiative: +8

Attack: +4, +6 Melee

Grapple: +10

Defense: +6 (+2 Base, +4 Dodge Focus), +1 Flat-Footed

Knockback: -1 Flat-Footed

Saving Throws: 3 + 5 + 2 = 10PP

Toughness: +6, +2 Flat-Footed (+2 Con, +4 Defensive Roll)

Fortitude: +5 (+2 Con, +3)

Reflex: +8 (+3 Dex, +5)

Will: +4 (+2 Wis, +2)

Skills: 108R = 27PP

Acrobatics 11 (+15)

Computers 8 (+10)

Crafts Artisitic 8 (+10)

Disable Device 8 (+10)

Gather Information 10 (+10)

Knowledge (Art) 8 (+10)

Knowledge (Behavioral Sciences) 4 (+6)

Knowledge (Physical Sciences) 6 (+8)

Knowledge (Technology) 6 (+8)

Language 1 (English [Native], Spanish)

Notice 8 (+10)

Search 8 (+10)

Sleight of Hand 11 (+15)

Stealth 11 (+15)

Feats: 26PP

Accurate Attack

Acrobatic Bluff

Agile Climber

Attack Focus (Melee) 2

Challenge (Fast Acrobatic Bluff)

Defensive Roll 2 (+4 Toughness)

Dodge Focus 4

Improved Initiative

Improvised Tools

Luck

Move-By Action

Ninja Run

Power Attack

Redirect

Skill Mastery (Acrobatics, Disable Device, Notice, Stealth)

Stunning Attack

Takedown Attack 2

Uncanny Dodge (Hearing)

Well-Informed

Powers: 18 + 15 = 33PP

Dimensional Control (2-D Form) 3 (15PP Container [sustained Duration], Extras: Action [Reaction]) [18PP]

Concealment 4 (All Visual Senses, Flaws: Limited [side View]) [4PP]

Enhanced Feats 7 (Defensive Attack, Elusive Target, Evasion 2, Hide In Plain Sight, Improved Defense 2) [7PP]

Insubstantial 1 (Flaws: Limited [Width]) [4PP]

Strike 4 (Extras: Linked [Drain Toughness], Feats: Mighty) + Drain Toughness 5 (Extras: Affects Objects) [15PP] (Mutation, Training, Ultrasharp Fingers & Feet)

DC Block

ATTACK      RANGE     SAVE                                EFFECT

Unarmed Touch DC 15 Toughness Bruised (Staged)

Strike Touch DC 15 Fortitude Drain Toughness (Staged)

DC 20 Toughness Bruised (Staged)

Abilities (20) + Combat (12) + Saves (10) + Skills (27) + Feats (26) + Powers (33) - Drawbacks (0) = 128/90Power Points

Noir Carrie, also known as the Forger.

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