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Alternate Versions of Jack of all Blades and Jill O'Cure


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Jack Spade of Earth-Noir
Jacqueline des Épées of Erde

Sri Rik Espadas of Earth-Electrum
Tom O'Hawk of Earth-3W
Blaise O'Glory
and Circuit of Earth-FC2

 

Jackolope of all Blades     Earth A-Animal-1                Anthropomorphic hare who disguises his identity with a pair of false antlers
Callie Burn                 Earth A-Gender-1                Exasperated den mother to her world's Interceptors

Sri Rik Espadas             Earth A-Improved-2              Spacefaring Star Knight bringing justice - and romance - to frontier worlds
Cdr. Erica Espadas          Earth G-Lor-5                   Captain of the Ypres and the Republic's best hope against the Preservers
Springheel Jack             Earth G-Victorian-18            Steam-powered second-storey man with boots of brass and a heart of gold
Pvt. 'One Eye Jack'         Earth H-War-27                  Close combat specialist of a ragtag commando unit operating behind enemy lines
Old Man Jack                Earth I-Future-52               Elderly mentor to the 52s, the gang ruling a dystopian, cyberpunk West End
Jacqueline des Épées        Erde J-Nazi-6 (Enemy)           Sarcastic resistance leader thwarting the Reich in occupied Paris
Tom O'Hawk                  Earth M-Tech-3                  Professional steamboat gambler and secret agent of the President with a magic axe
Frère Jacques               Earth N-Retro-7                 Jovial friar providing counsel to John of Aberdeen and his merry outlaws
Jack O'Lantern              Earth O-Eldritch-31             Friendly if macabre avatar of Hallowe'en, protecting children from true monsters
Jack Spade                  Earth S-Low-39                  Hard-bitten private eye kept alive by shocks of electricity and shots of bourbon
Paul Perez Jr.              Earth U-Isolate-1               Charismatic actor with a leading role in the Interceptors movie franchise
Jack Knife                  Earth V-Malign-1 (Enemy)        Psychopathic drug dealer merged with the spirit of murder
Perseus                     Earth Y-Gorgon-13 (Extinct)     Herald of the Gorgon, remade as an cosmic energy being of unthinkable power

 

Joyeuse                     Earth A-Butterfly-7             Parisian vigilante raised by her father and hunting an elusive cat burglar
The Orderly                 Earth A-Gender-1                Pre-med student trying to keep his sister and teammates in one piece

Mallory Practice            Earth V-Malign-1 (Enemy)        Jewel Wasp's unhinged but loyal enforcer and personal assistant

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[floatr]BlaiseOGloryAlt.png[/floatr]Blaise O'Glory

Power Level: 8 (120/120PP)

Trade-Offs: +3 Attack / -3 Damage, +3 Defense / -3 Toughness

In Brief: Dueling Detective daughter of Jack of all Blades and The Crimson Katana III

Alternate Identities: Emma Kimiyo Espadas

Identity: Secret

Birthplace:Freedom City

Occupation: Claremont Student

Affiliations: YF-2, The Interceptors

Family: Erik Espadas (Jack of all Blades, father), Kimiyo Ranaga (The Crimson Katana, mother), Ellie Espadas (Jill O’Cure, aunt)

Age: 17 (DoB: May 9th, 2016) assumes thread set in September 2034

Gender: Female

Ethnicity: French/Latina/Japanese

Height: 5’7â€

Weight: 130 lbs

Eyes: Dark Blue

Hair: Black

Description:

Emma Espadas is a slim girl with a light, coppery tan and a flashing white smile. Regularly changing the style of her ebon hair, she gives the impression of flighty enthusiasm belying a keenly observant nature. Her outfits tend to boyish, though with a pointedly flattering cut and short sleeves to display the tattoo on her right arm.

As Blaise O’Glory, she wears a primarily white costume which homages those of both her parents. Stylised red flame patterns adorn a pliant jacket, with a larger fiery emblem on the black shirt she wears beneath it. Blaise wields the Three-Flames Katana, passed down through her mother’s side of the family and made even more formidable by sheath of heat generated by its current wielder.

History:

The on and off again affair between Jack of all Blades and the third Crimson Katana began with a running fight through the back streets of Freedom City’s West End and culminated in an infant appearing on the doorstep of the Interceptors’ brownstone in the summer of 2016. With her mother constantly on the run, Emma’s early parenting was the combined effort of the Espadas clan and Erik’s teammates, with predictably mixed results. It wasn’t until 2020 that Toshiro Ranaga’s spirit was silenced and Kimiyo’s name was finally officially cleared, and three more years before Emma’s parents finally settled down.

Their respective pasts were unwilling to be left behind, however, and a combined assault by remnants of the Katanarchists and the House of Staves caught the family unaware, leaving the fifteen year old Emma to pick up her mother’s sword in their defence. In retrospect, her attackers probably shouldn’t have underestimated the daughter of two of the greatest sword fighters of all time. Her latent metamagi powers reacted with her bloodline’s ties to the Three-Flames Katana, awakening with fiery fury.

The blade itself bonded with Emma, transforming into a tattoo up the length of her right arm when not in use. Thrilled to finally be taking up the ‘family business’, at her aunt’s insistence she was enrolled at Claremont Academy. Familiar with the previous generation of superheroes thanks to her father’s penchant for storytelling, she quickly came to idolise fellow legacy heroine Cassandra Kenzie, enthusiastically following the older girl around school in hopes of swashbuckling team-ups. Now entering her senior year, Emma is balancing college plans and increasing hero work.

Personality & Motivation:

Emma is an effervescent teen who brings seemingly limitless energy to everything she does. Growing up surrounded by a variety of superhumans and extreme personalities has left her both outgoing and open-minded. At times coming across as flighty, the underlying, flint hard conviction of her parents has not been lost on her, and Emma reacts to bullying and precaution with surprising speed and severity.

Her perceived lack of attention span is largely due to a keenly inquisitive nature. Emma loves a good mystery and can be a bit of a gossip if left to her own devices for too long. The invincibility of youth leads her to view heroing as an adventure more than anything, but a genuine desire to protect others and a willingness to stand against overwhelming odds make her a valuable ally despite her inexperience.

Powers & Tactics:

Having bonded with the Three-Flames Katana, Emma is able to summon the blade from her tattoo just as her mother did before her, while the energy manipulating powers inherited from her father wreath the steel in simmering heat. Though apparently not as powerful as when Kimiyo wielded it, the katana has grown more potent as Emma’s other powers develop.

In addition to a general resistance to heat and flame, Emma is sensitive to the body heat of those around her allowing her to locate individuals even in the dark. Telltale fluctuations let her sense when someone is lying, a handy trick she puts to use as an amateur detective. Taught a variety of sword fighting styles from an early age, she is well on her way to matching her parents’ legendary duelling skills.

Complications:

Enemies - Both Jack of all Blades and The Crimson Katana made more than their fair share of foes in their day.

Family - Emma has two very big reputations to live up to, or live down, depending on who you ask.

Sounds Like a Mystery - Emma has a hard time resisting a chance for sleuthing.

Secret - Superhero Identity.

Three-Flames Katana - The spirit of Emma’s grandfather, Toshiro Ranaga, still haunts her inherited blade. Though no longer strong enough to possess his granddaughter, in moments of weakness he can influence her emotional state.

Abilities: 0 + 6 + 2 + 4 + 6 + 8 = 26PP

Str 10 (+0)

Dex 16 (+3)

Con 12 (+1)

Int 14 (+2)

Wis 16 (+3)

Cha 18 (+4)

Combat: 8 + 12 = 20PP

Initiative: +3

Attack: +4, +7 melee, +11 swords

Grapple: +7

Defense: +11 (+6 Base, +5 Dodge Focus), +3 Flat-Footed

Knockback: -2/-1

Saving Throws: 4 + 7 + 7 = 18PP

Toughness: +5 (+1 Con, +2 Defensive Roll, +2 Costume)

Fortitude: +5 (+1 Con, +4)

Reflex: +10 (+3 Dex, +7)

Will: +10 (+3 Wis, +7)

Skills: 76r = 19PP

Acrobatics 7 (+10)

Bluff 11 (+15)

Gather Information 11 (+15)

Investigate 8 (+10)

Knowledge [Arcane Lore] 3 (+5)

Knowledge [Popular Culture] 8 (+10)

Knowledge [streetwise] 3 (+5)

Languages 2 (English [Native], Japanese, Spanish)

Notice 12 (+15)

Sense Motive 4 (+7, +15 Super-Senses)

Stealth 7 (+10)

Feats: 22PP

Attack Focus (Melee) 3

Attack Specialization (Swords) 2

Defensive Roll 1

Dodge Focus 5

Equipment 1

Evasion 2

Fearless

Jack-of-All-Trades

Luck 2

Quick Change

Set Up

Taunt

Well-Informed

Costume: Protection 2 [Power Feat: Subtle] [3EP]

Grappling Hook: Super-Movement 1 (swinging) [2EP]

Powers: 5 + 1 + 2 + 7 = 15PP

Immunity 10 (All Fire Effects, Flaw: Limited [1/2 Effect]) [5PP]

Super-Senses 1 (Infravision) [1PP]

Enhanced Skills 8 (Sense Motive +8) [2pp]

Device 2 (Three-Flames Katana, Easy to Lose, 10DP of traits, Power Feat: Benefit [Transforms into tattoo]) [7PP] (mystical flaming sword)

Strike 5 (Extra: Penetrating) [10DP]

DC Block:


ATTACK                RANGE   SAVE                        EFFECT

Unarmed               Touch   DC15 Toughness (Staged)     Damage

Three-Flames Katana   Touch   DC20 Toughness (Staged)     Damage

Abilities (26) + Combat (20) + Saving Throws (18) + Skills (19) + Feats (22) + Powers (17) = 120PP

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  • 4 months later...

Circuit

Power Level: 8 (120/120PP)

Trade-Offs: +3 Attack / -3 Damage, +3 Defense / -3 Toughness

In Brief: Technopathic tripartite test-tube teen!

Alternate Identities: Maya Martel

Identity: Public

Birthplace: Freedom City

Occupation: Claremont Student

Affiliations: Claremont Academy, The Lab, Martel Enterprises

Family: Eliza Espadas (Jill O’Cure, mother), Mara Hallomen (Dragonfly, mother), Eve Martel (Sage, mother), Erik Espadas (Jack of all Blades, uncle), Nicholas Marius Martel (Paladin, uncle), Isabel Jade Martel (Binary, aunt)

Age: 16 (DoB: April 4th, 2017) assumes thread set in September 2034

Gender: Female

Ethnicity: French, mostly

Height: 5’5â€

Weight: 110lbs

Eyes: Dark Blue

Hair: Platinum Blonde

Abilities: 0 + 6 + 4 + 10 + 4 + 2 = 26PP

Strength: 10 (+0)

Dexterity: 16 (+3)

Constitution: 14 (+2)

Intelligence: 20 (+5)

Wisdom: 14 (+2)

Charisma: 12 (+1)

Combat: 8 + 8 = 16PP

Initiative: +3

Attack: +4 Base, +5 Melee, +11 Spatial Blades

Grapple: +5

Defense: +11 (+4 Base, +7 Sheild), +2 Flat-Footed

Knockback: -2

Saving Throws: 3 + 3 + 4 = 10PP

Toughness: +5 (+2 Con, +3 Spatial Warp Suit)

Fortitude: +5 (+2 Con, +3)

Reflex: +6 (+3 Dex, +3)

Will: +6 (+2 Wis, +4)

Skills: 52R = 13PP

Acrobatics 7 (+10)

Bluff 9 (+10)

Computers 9/13 (+14/+18)

Craft (electronic) 5 (+10)

Knowledge (physical sciences) 5 (+10)

Knowledge (technology) 5 (+10)

Language 2 (English [Native], French, Japanese, Spanish)

Medicine 3 (+5)

Notice 6 (+8)

Feats: 11PP

Attack Focus (melee) 1

Attack Specialization (spatial blades) 2

Benefit 4 (Status, Wealth 3)

Eidetic Memory

Fearless

Online Research

Taunt

Powers: 2 + 26 + 16 = 44PP

Datalink 2 (mental, 100 feet; mutation) [2PP]

Technopathy 16 (24PP Array, Power Feats: Alternate Power 2; mutation) [26PP]

  • BP: Healing 8 (Extras: Affects Objects, Restoration, Flaws: Limited to Objects) [24PP]

    AP: Summon Animated Machines 4 (60PP Minions, Extras: Fanatical, Horde, Range [Ranged], Power Feats: Mental Link, Progression 3 [10 Minions]) [24PP]

    AP: ESP 6 (audio and visual, 20 miles, Extras: Duration [sustained], Simultaneous, Flaws: Action 2 [Full], Medium [Cameras and Microphones], Power Feats: Rapid 5 [x100 000]) [17PP]
+
Comprehend 1 (electronics) [2PP]
+
Enhanced Datalink 4 (to Datalink 6 [20 miles]; mental) [4PP]
+
Enhanced Skill 1 (+4 Computers) [1PP]

Device 4 (Spatial Warp Suit, Hard to Lose, 20DP; technology) [16PP]

Enhanced Feats 3 (Evasion 2, Quick Change) [3DP]

Protection 3 (Extras: Force Field; Power Feats: Selective; spatial shields) [4DP]

Shield 7 (spatial shields) [7DP]

Strike 5 (Power Feats: Accurate; spatial blades) [6DP]

DC Block:

ATTACK           RANGE     SAVE                        EFFECT

Unarmed          Touch     DC15 Toughness (Staged)     Damage (Physical)

Spatial Blade    Touch     DC20 Toughness (Staged)     Damage (Physical)

Abilities (26) + Combat (16) + Saving Throws (10) + Skills (13) + Feats (11) + Powers (44) = 120 Power Points

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  • 1 year later...

Perseus of Earth Y-Gorgon-13 (Extinct)

Power Level: 15 (250/250PP)

Trade-Offs: +5 Attack / -5 Damage [swords]

In Brief: The Gorgon’s Sword

Alternate Identity: Formerly Erik Espadas, Jack of all Blades

Identity: Public

Birthplace: Freedom City, Earth

Occupation: Herald of the Ultimate Preserver

Affiliations: The Gorgon, The Preservers

Family: Deceased

Description:

Age: 25

Apparent Age: Ageless

Gender: Male

Ethnicity: Formerly Human

Height: 6’0â€

Weight: 175 lb

Eyes: Metallic Blue (Without Pupils)

Hair: Sapphire Flames

History:

Early in his career as a metahuman vigilante, Erik Espadas took part in the defense of his homeworld against a malicious duplicate of the interstellar hero Dark Star. This doppelganger successfully ambushed and discorporated his better self and began a rampage that cost many of Earth’s most established defenders their lives. At a crucial moment, Espadas’ full metahuman potential was unleashed through a sorcerous gambit, allowing him to siphon off the villain’s gravimetric energies.

Though victorious, channeling such a massive amount of power left both Espadas’ abilities and psyche dangerously unstable. Attempts by his peers to stabilize him led to more deaths, including the inadvertent dispelling of the mystic construct Grimalkin and a permanent depowering of the electrified speedster Dynamo. Espadas went into hiding, briefly reappearing in Japan and later Tibet.

When the massive Preserver construct known as the Gorgon came to sterilize the Earth, she found Espadas to be a ideal candidate for uplifting, stabilizing his fluctuating power levels and resulting in post-metahuman herald of unparalleled precision and unswerving loyalty. The newly renamed Perseus proved instrumental in dispatching humanity’s futile attemps to avoid sterilization before leaving with his mistress to seek out more worlds in need of preservation.


Abilities: 10 + 10 - 10 + 0 + 4 + 10 = 24PP

Strength: 30/20 (+10/+5)

Dexterity: 20 (+5)

Constitution: - (-)

Intelligence: 10 (+0)

Wisdom: 14 (+2)

Charisma: 20 (+5)

Combat: 14 + 20 = 34PP

Initiative: +5

Attack: +20 Swords, +12 Melee, +7 Base

Grapple: +36/+17

Defense: +15 (+10 Base, +5 Dodge Focus), +5 Flat-Footed

Knockback: -15

Saving Throws: 0 + 10 + 8 = 18PP

Toughness: +15 (- Con, +15 Protection [impervious])

Fortitude: -

Reflex: +15 (+5 Dex, +10)

Will: +10 (+2 Wis, +8)

Skills: 36R = 9PP

Bluff 10 (+15)

Knowledge [Galactic Lore] 16 (+16)

Language 2 [English (Native), Galstandard, Spanish]

Notice 8 (+10)

Feats: 23PP

Attack Focus [Melee] 5

Attack Specialization [swords] 4

Dodge Focus 5

Evasion 2

Move-By Action

Power Attack

Takedown Attack 2

Taunt

Uncanny Dodge 2 [Cosmic Awareness, Visual]

Powers: 51 + 4 + 2 + 32 + 5 + 45 + 1 + 2 = 142PP

Cosmic Herald Array 20 (40PP Array; Power Feats: Alternate Power 5, Dynamic Power 6) [51PP]

Dynamic Base: Damage 5 (Extras: Autofire 10, Linked [Drain Toughness], Power Feats: Improved Critical 2, Mighty, Variable Descriptor 2 [Any Electromagnetic]) + Drain Toughness 10 (Extras: Affects Objects, Linked [Damage]) [20 + 20 = 40PP] (energy swords)

Dynamic AP: Concealment 8 (All Auditory, Olfactory and Visual; Power Feats: Close Range, Selective) [18PP] (invisible wavelength)

Dynamic AP: Enhanced Strength 10 (Extras: Linked [super-Strength]) + Super-Strength 14 (Effective Strength 100 [12.5k tons Heavy Load]; Extras: Linked [Enhanced Strength], Power Feats: Groundstrike, Shockwave) [10 + 30 = 40PP]

Dynamic AP: Flight 19 (Total 20, Near-Lightspeed; Power Feats: Subtle) [39PP]

Dynamic AP: Space Travel 40 (Total 41, 25 000 000 000 000c) [40PP]

Dynamic AP: Super-Senses 40 (Detect Electromagnetic [Mental]; Extras: Accurate [+2], Acute, Analytical, Counters Concealment [+2], Counters Illusion [+2], Counters All Obscure [+5], Extended 16 [1017’, ~3.2ly], Penetrates Concealment [+4], Radius, Ranged, Rapid, Tracking) [40PP]

Comprehend 2 (Speak and Understand All Languages) [4PP]

Flight 1 [2PP]

Immunity 32 (Critical Hits, Fortitude Effects) [32PP]

Immunity 10 (Emotion Effects; Flaws: Limited [Half]) [5PP]

Protection 15 (Extras: Impervious, Reflective [Electromagnetic Damage]) [45PP]

Space Travel 1 [1PP]

Super-Senses 2 (Cosmic Awareness [Mental]; Extras: Acute) [2PP]

DC Block

ATTACK            RANGE     SAVE                         EFFECT

Unarmed      Touch     DC25 Toughness      Damage (Physical)

Energy Swords Touch DC25 Fortitude Drain Toughness

DC25 Toughness +Autofire Damage (Energy)

Totals: Abilities (24) + Combat (34) + Saving Throws (18) + Skills (9) + Feats (23) + Powers (142) = 250/250 Power Points

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  • 3 months later...

Character Name: Joyeuse of Earth-CBM
Power Level: 10 (155/155PP)
Trade-Offs: +4 Attack / -4 Damage, +5 Defense / -5 Toughness
Unspent Power Points: 0
Progress To Bronze Status: 0/30

In Brief: What if Ellie was raised by her father?

Alternate Identity: Eliza Pique
Identity: Secret
Birthplace:
Occupation:
Affiliations:
Family: Jean Pique (father), Gina Espadas (mother, deceased), Erik Pique (brother)

Description:
Age: 20 (DoB: 1993)
Gender: Female
Ethnicity: French/Latina
Height: 5’8â€
Weight: 125 lb
Eyes: Dusty Brown
Hair: Dark Blue



Abilities: 6 + 8 + 6 + 8 + 4 + 8 = 40PP
Strength: 16 (+3)
Dexterity: 18 (+4)
Constitution: 16 (+3)
Intelligence: 18 (+4)
Wisdom: 14 (+2)
Charisma: 18 (+4)


Combat: 16 + 20 = 36PP
Initiative: +8/+4
Attack: +8 Base, +12 Melee, +14 Swords
Grapple: +15
Defense: +15 (+10 Base, +5 Dodge Focus), +5 Flat-Footed
Knockback: -2/-1


Saving Throws: 3 + 6 + 6 = 15PP
Toughness: +5 (+3 Con, +2 Defensive Roll)
Fortitude: +6 (+3 Con, +3)
Reflex: +10 (+4 Dex, +6)
Will: +8 (+2 Wis, +6)


Skills: 80R = 20PP
Acrobatics 11 (+15)
Bluff 11 (+15)
Climb 7 (+10)
Knowledge [Arcane Lore] 1 (+5)
Knowledge [Life Sciences 6 (+10)
Knowledge [streetwise] 6 (+10)
Knowledge [Tactics] 1 (+5)
Language 2 [English, French (Native), Spanish]
Medicine 8 (+10)
Notice 13 (+15)
Sense Motive 3 (+5)
Stealth 11 (+15)


Feats: 24PP
Attack Focus (Melee) 4
Attack Specialization (Swords) 1
Challenge (Fast Feint)
Defensive Roll 1
Dodge Focus 5
Equipment 1
Evasion 2
Fearless
Improved Critical (Swords) [18-20 Total]
Jack-of-All-Trades
Move-By Action
Power Attack
Quick Change
Taunt
Uncanny Dodge 2 (Auditory, Visual)


Equipment: 5 EP = 1PP
Sword: Damage 3 (Power Feats: Improved Critical, Mighty) [5EP]


Powers: 10 + 10 = 20PP
Enhanced Biology 2 (10PP Container [Passive, Permanent]) [10PP]

Enhanced Feats 1 (Improved Initiative) [1PP]
Leaping 2 (x5) [2PP]
Speed 1 (100’/Move Action, 10 MPH) [1PP]
Super-Movement 2 (Sure-Footed, Wall-Crawling 1) [4PP]
Super-Strength 1 (Effective Strength 21; Heavy Load: 460 lb) [2PP]

Regeneration 10 (Recovery Bonus +6; Bruised 2 [standard Action]; Injured 2 [5 Minutes]) [10PP]

[table]DC Block
ATTACKRANGESAVEEFFECT
UnarmedTouchDC18 Toughness (Staged)Damage (Physical)
SwordTouchDC21 Toughness (Staged)Damage (Physical)
[/table]


Totals: Abilities (40) + Combat (36) + Saving Throws (15) + Skills (20) + Feats (24) + Powers (20) - Drawbacks (0) = 155/155 Power Points
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  • 3 weeks later...

7th Sea Erik Espadas
Nation: Montaigne
Traits: Brawn 2, Finesse 3, Wits 2, Resolve 2, Panache 6
Arcana: Reckless
Background: Predecessor 2, True Identity 1, Wanted 1
Languages: Castille (R/W), Montaigne (R/W), Vodacce
Advantages: Appearance: Above Average, Home Neighbourhood, Lightning Reflexes, Swordsman’s Guild, Valroux School
Skills:

Acrobat: Balance 1, Break Fall 1, Footwork 2 [5]
Streetwise: Socializing 1, Street Navigation 1, Underworld Lore 1


Athlete: Climbing 1, Footwork 3 [5], Leaping 3, Sprinting 1, Swinging 3, Throwing 1
Fencing: Attack (Fencing) 5, Parry (Fencing) 2
Knife: Attack (Knife) 1, Parry (Knife) 3
Valroux: Double-Parry (Fencing/Knife) 5, Feint (Fencing) 5, Tagging (Fencing) 5, Exploit Weakness (Valroux) 5


7th Sea Ellie Espadas
Nation: Castille
Traits: Brawn 2, Finesse 3, Wits 5, Resolve 3, Panache 2
Arcana: Loyal
Background: Romance 1, True Identity 1, Wanted 1
Languages: Castille (R/W), Montaigne (R/W), Thean (R/W), Vodacce (R/W)
Advantages: Appearance: Above Average, Castillian Education, Indomitable Will, Spark of Genius: Surgery, University
Skills:

Acrobat: Balance 1, Break Fall 1, Footwork 4 [5], Leaping 1, Swinging 1
Doctor: Diagnosis 2 [3], Examiner 3, First Aid 4 [5], Surgery 5
Herbalist: Compounds 1, Cooking 1, Diagnosis 1 [3], First Aid 1 [5], Flora 1, Poison 1
Scholar: History 1, Mathematics 1, Philosophy 1, Research 3
Streetwise: Socializing 1, Street Navigation 1


Pugilism: Attack (Pugilism) 5, Footwork 1 [5], Jab 1

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