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Moira Morley, July 24, 2010 in West End
Divine and Lady Winter thread
Lady Winters initiative: 18
Lady Winter opens up with a ice blast. Using all out attack to gain +2 to attack and -2 to defense
DC24 Toughness check
DC 24 Toughness (1d20+8=9)
Have 1 HP!
DC 24 Toughness, take 2 (1d20.minroll(11)+8=21)
Give me DC 18 Fort vs Nauseate
Fort save 14
Lady Winter is now Sickened
Hammer time! All out with a -3 defense for +3, though technically its only +1
Thats not gonna hit *HP used to re-roll*
25 Because LW has improved critical 2 with Strike and the roll result was a 19, Lady Winter scores a Critical Hit
DC29 Toughness Check
DC 29 Toughness (1d20+7=20)
Attempting to shake off Nausiate 11 No luck
Moving in. Using strike once again. Same Trade offs of +3/-3 For Attack/Defense
Another HP goes for yet another re-roll
Same DC as before, 29
DC 29 Toughness (1d20+6=26)
Take that creepy Spider woman!
Shake off sickness: 20 LW is no longer sick.
Blast atack! 22
Apparently, it wasn't a hit. Using HP for a reroll
...THATS EVEN WORSE!!!
Opposed Grapple: 29 LW breaks away easly
LW uses fly to get up to Divine. She changed her ice hammer into an ice ax and tries to cut Divine free before she is eaten! Since snare is an object, no roll is necessary.
LW will also spend a hero point to Boost her attack rank up by 2
Have an HP. She grabbed her for free
Now give me a DC 18 Fort Save
Fort save: 6
......REROLL!!! *New HP vanishes*
she is out of HP
Lady Winter uses Drain Toughness on Spider Monster
19 Fort save needed
DC 19 Fortitude (1d20+6=7)
Lady Winter Wins! Flawless Victory!
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