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Jail Break (OOC)


Geez3r

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29 - Arrowhawk - Unharmed - HP x3

26 - Breakdown - Bruised x1 - HP x6

25 - Sarah Prescott - Unharmed - HP x3

21 - Slipstream - Unharmed - HP x1

14 - Dead Head - Unharmed - HP x3

10 - Aiko - Unharmed - HP x1

9 - Mignight II - Unharmed - HP x1

6 - Dark Star - Unharmed - HP x6

Just getting everything ready to roll, bear with me.

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29 - Arrowhawk - Unharmed - HP x3

27 - Kung Fu Killer - Unharmed

26 - Breakdown - Bruised x1 - HP x6

25 - Sarah Prescott - Unharmed - HP x3

21 - Slipstream - Unharmed - HP x1

20 - Savage-Man Beast - Unharmed

19 - Rabble - Unharmed

14 - Dead Head - Unharmed - HP x3

10 - Mongrel Angel - Unharmed - HP x6

9 - Mignight II - Unharmed - HP x1

9 - Rave - Unharmed

8 - White Knight - Unharmed

5 - Rant - Unharmed

6 - Dark Star - Unharmed - HP x6

Ok. After I get a IC post up, take it away. The rabble is effectively all the guys I didn't feel like running stats for. There's like 50-100 guys there, some super powered, some not. I'll be using a simplified version of the Mass Combat rules for them. Effectively, the group as a whole attacks or is attacked. Their Toughness save is basically a measure of how many of them there are left.

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Giz:

Yep. Basically you have to know the situation you're getting into and have a couple of minutes to think of a plan. I figure who's locked up in Blackstone is pretty common knowledge.

Ecal, you forgot to take the -5 on the Startle for doing it as a move action, but to make up for it, you forgot the +2 to hit Master Plan gives you, the latter mitigating the soft cover bonus he has relative to you (and vice versa). In addition, Orion has Elusive Target, and is currently engaged with friendly targets. Arrowhawk has 1 rank of Precise shot so he only takes a -4 on his attack roll.

So the Startle DC is reduced to 21 and the attack roll to 19.

Orion Sense Motive, opposing Arrowhawk Startle DC 21 (1d20+14=23) Orion is not flat footed and therefore the attack misses.

Kung Fu Killer, spotting her sword believes Sarah Prescott to be a worthy foe. He'll close to melee range, Power attack for 3, Defensive Attack 2 (setting his defense to 25) and use his Stunning Attack feat.

Kung Fu Killer attack roll vs Sarah DEF 21, PA 3, DA 2, Stunning Attack, DC 17 Fort save on a hit (1d20+11=23) For quick reference, if you fail the save, you're dazed, fail by 5 = stun, fail by 10 = unconscious

Breakdown's up after I get a IC post up.

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I'm going to throwback to a power set that Breakdown hasn't used in forever: Jazz.

Music Mastery 35pp

Flight 3 PF: Move By Action [7pp]

Emotion Control 13 (Flaws: Limited to Calm) [13pp]

Regeneration 15 (Bruised 3, Injured 6, Staggered 6) [15pp]

Gonna zip over to Rant and Rave. I'll slap Rant with Emotion Control 13.

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Rant is going to get a +2 bonus on his Will save vs the Calm effect due to the fact that he's in a prison riot at a the moment. I should go higher, but I'm being nice.

Rant Will save vs Emotion Control (Calm) DC 23 (1d20+8=27) Didn't matter either way.

29 - Arrowhawk - Unharmed - HP x3

27 - Kung Fu Killer - Unharmed

26 - Breakdown - Bruised x1 - HP x6

25 - Sarah Prescott - Unharmed - HP x3

21 - Slipstream - Unharmed - HP x1

20 - Savage-Man Beast - Unharmed

19 - Rabble - Unharmed

14 - Dead Head - Unharmed - HP x3

10 - Mongrel Angel - Unharmed - HP x6

9 - Mignight II - Unharmed - HP x1

9 - Rave - Unharmed

8 - White Knight - Unharmed

5 - Rant - Unharmed

6 - Dark Star - Unharmed - HP x6

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Kung Fu Killer Defensive attacked just enough that the attack misses Taar.

That will hit the rabble. Rabble Toughness vs Slipstream blast, DC 25 (1d20+12=17) Disrupted and Shaken. (the equivalent of a bruise, stun and the shaken condition). So yeah, you just blasted like 30 guys and/or one of the "big guns" in the crowd.

My turn. Savage Beast Man is going to pounce Slipstream. Savage Man Beast Attack roll vs Slip Stream, All Out Attack 5, Rage, DC 25 (1d20+15=20)

Rabble's currently Shaken, so they do nothing noteworthy from a mechanical perspective this round, other than be reinforced, which gets rid of that disrupted condition.

29 - Arrowhawk - Unharmed - HP x3

27 - Kung Fu Killer - Unharmed

26 - Breakdown - Bruised x1 - HP x6

25 - Sarah Prescott - Unharmed - HP x2

21 - Slipstream - Unharmed - HP x1

20 - Savage-Man Beast - Unharmed, Rage 1

19 - Rabble - Shaken

14 - Dead Head - Unharmed - HP x3

10 - Mongrel Angel - Unharmed - HP x6

9 - Mignight II - Unharmed - HP x1

9 - Rave - Unharmed

8 - White Knight - Unharmed

5 - Rant - Unharmed

6 - Dark Star - Unharmed - HP x6

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