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Nanowire - PL 13 - Veiled Malice

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Renichi Sonada

Name: Renichi Sonada

Alias: Nanowire

Age: 19

Gender: Male

Height: 5’9â€Â

Weight: 168 lbs

Nationality: Japanese

PL 13, 181 pp

Unspent PPs: 31

Floating HPs: 1

ABILITIES: 20pp

STR: 12/+1

DEX: 14/+2

CON: 12/+1

INT: 16/+3

WIS: 14/+2

CHA: 12/+1

COMBAT: 20pp

Base Attack: +6 (+8 Melee)

Grapple: +9

Base Defense: +8 (+2 Flatfooted)

Knockback: -4, -12 when Armored Up

Initiative: +6

SAVES: 13pp

Toughness: +8, +12 (Imp 12) when Armored Up

Fortitude +8 (+1 Con, +7)

Reflex +4 (+2 Dex, +2)

Will +6 (+2 Wis, +4)

SKILLS: (14 pp; 56 Ranks)

Bluff: 6/ +7

Computer: 10/ +13

Disable Device: 8/ +11

Investigate: 8/ +11

Knowledge (Technology): 4/ +8

Notice: 6/ +8

Language: 2 (English, Chinese)

Search: 6/ +10

Sense Motive: 6/ +8

FEATS: (10 pp)

All-Out Attack

Attack Focus (Melee) 2

Diehard

Dodge Focus 4

Improved Initiative

Power Attack

POWERS: (74 pp)

Pneumatic Driver – Enhanced Strength 10, Super-Strength 6 and Density 6 (Feats: Groundstrike, Shockwave; Flaws: Requires Objects of Opportunity -1) (Effective Strength for Lifting: 74, Light Load: 115 Tons, Medium Load: 225 Tons, Heavy Load: 360 Tons, Max Load: 720 Tons) (25 pp, Total Array Cost: 27 pp)

AP - Variable Blaster – Blast 12 (Feats: Variable Descriptor 2; Extras: Penetrating +1; Flaws: Requires Objects of Opportunity -1; Drawbacks: Variable Descriptor Can Only be Used With Appropriate Source -1) (25 pp, 1 pp Total)

AP – Gravitic Impeller – Flight 10, Enhanced Strength 18 and Immovable 5 (Extras: Unstoppable +1; Flaws: Requires Objects of Opportunity -1) (24 pp, 1 pp Total)

Optics Mode – Super-Senses 10 (Radar, Darkvision, Extended 4 (For Normal Vision)) (10 pp, Total Array Cost: 13 pp)

AP - Computer Subversion – Datalink 10 (10 pp, 1 pp total)

AP - Reconstruction – Create Object 8 (Feats: Innate, Precise; Flaws: Requires Objects of Opportunity -1) (10 pp, 1 pp Total)

AP – Machine Control – Move Object 10 (Flaws: Machines Only -1) (10 pp, 1 pp Total)

Jump Jets – Flight 4 (Flaws: Requires Objects of Opportunity -1) (4 pp)

Armor Up – Protection 4 (Extras: Impervious 12; Requires Objects of Opportunity -1; Drawbacks: Noticeable -1) (7 pp)

Tech Locator – Detect Machines/Technology (Detect (one thing), Ranged) (2 pp)

Inorganic Form – Immunity 12 (Life Support, Starvation, Sleep, Aging) (Feats: Innate) (13 pp)

Armored Chassis – Protection 7 (Feats: Innate) (8 pp)

DRAWBACKS:

Weakness: EMP Attacks, (Uncommon, Moderate) (-2 pp)

COMPLICATIONS:

Secret: Inorganic Being

Obsession: Finding a “cureâ€Â

TRADE-OFFS: Attack -2, Damage +2, Defense -2, Toughness +2

TOTALS:

Abilities 20 + Combat 20 + Saves 13 + Skills 14 + Feats 10 + Powers 74 – Drawbacks 2 = 150 power points

COMBAT STATS:

Attack +8 melee (+1 nonlethal, unarmed; variable damage), or +6 ranged, Grapple +7/+26(Pneumatic Driver)/+16(Gravitic Impeller), Defense 18 (10 flatfooted), Toughness +8/+12(Armored Up) (8 flatfooted), Initiative +6

NOTES:

- "Requires Objects of Opportunity" refers to the fact that Nanowire has to incorporate external machinery into his body before he can use the power. This takes a Move Equivalent action and something to absorb.

- This guy was originally slated to be a hero in another game, but it fell through. The GM said he was find as is, but obviously, you'll have to look it over yourself.

HISTORY:

How lucky could one guy get? By the end of high school, things had really fallen into place for Renichi Sonada. His grades and extracurriculars were good enough to get him into Tokyo University, and in fact, his interview with the Dean was set for next week. Out of school, he had a fairly nice social life, complete with girlfriend and everything. He even had a job at the local manga store just down the street from his house.

Just when it seemed like his future was secure, though, all that changed. A routine after-school lab with some of his fellow Science Club buddies turned into something out an episode of the Twilight Zone when Renichi started absorbing pieces of computers and lab equipment. The other members ran like hell while he screamed for help, desperate to avoid… whatever was happening to him. It was a full two hours before anyone dared set foot in the room. By that time, Renichi was already gone, and with him, the entirety of the machinery therein.

After that, he knew he couldn’t set foot in school again, in anywhere he had been before again. He didn’t know what had happened to him, only that there were people out there, unsavory people, who would either want to ask him some very pointed questions that he couldn’t possibly answer, or take him apart to find out what made him tick. And that wasn’t just a figure of speech. Ever since that day, Renichi has not had to breathe, or eat, or sleep. He had no heart beat, no circulation. Out of shear morbid curiosity, he wondered what the hell his insides looked like, stuffed to the brim with more electronics than Akihabura. Fortunately, his outward appearance hadn’t changed. He still looked every bit the person he was before.

With nowhere to turn to, Renichi struck out for someplace he could hide, anywhere away from what he used to know; away from the pain of losing everything after one bad day. He ended up in Keihanshin Industrial Zone, just outside of Osaka. For some reason, he felt right at home among the piles of discarded machinery and half-leveled architecture. He set up a little fortress for himself, using the near endless supplies of raw materials at hand.

It wasn’t too long before he drew attention to himself. Even as far off the beaten path as he was, the amount of construction underway ensured at least the homeless would stumble across his haven. He then had a decision to make. Drive them away and risk them telling the authorities, or allow them to stay and risk the authorities finding out anyway through word of mouth. Finally, he relented, permitting them to stay as long as they kept the secret of his location.

And so it stayed for a time. He and about ten homeless people, the majority of them around his own age, If not younger, stayed in the fortress zone he’d carved out of the abandoned warehouses and workshops. The defenses he had built up to keep people out slowly became to fall as he associated with those that had it even worse than him. It seemed everyone had a story that put his to shame. Physical abuse, abandonment, impossible expectations… molestation… that part nearly made him throw up, despite the fact that such an action on his part was no longer possible.

Things stayed that way for a while. But all good things come to an end. His “fortress†was abruptly invaded by someone calling themselves “Divine Windâ€Â, another metahuman individual. The resulting battle was mostly posturing, one super showing off to another, neither trying to do any real damage. However, when Kamikaze threw an I-beam through the roof in an attempt to hit Renichi, things got out of control. The warehouse they struggled in began to shake to pieces from the pounding, and Renichi abruptly lost his patience. He commandeered a steam shovel, or at least the shovel part, and smashed an entire section of wall batting Kamikaze away.

Renichi walked out of the wreckage without much more than a scratch on his metallic hide. Many of his charges, however, were not so lucky. In his haste to prove his superiority over Kamikaze, he had neglected to notice people still inhabited the area. He did what he could, but in the end, only Daisuke survived without serious injury.

After that, he retreated even deeper into his isolation, eschewing all human contact. He was a pariah to everyone he touched. Better no one ever laid eyes on him again.

A year had passed before Renichi decided to do something about his situation. If he ever hoped to fit into normal society again, he needed a cure. There was nothing to be found in Japan, so he headed where the action was – Freedom City. Surely, there he could find somebody to cure him.

First on his list, and most promising (at least he hopes) in Doc Otaku. Being Japanese himself, maybe he could sympathize. Next on his list is the Foundry. He’d heard that organization was possessed of machines nearing the complexity of humans anyway. How hard could it be for them to turn a machine back into a human? The last choice, and probably most likely to fail, is the genius inventor Daedalus himself.

No matter what the cost, Renichi is resolved to become human again.

Heaven help anyone that gets in his way.

PERSONALITY:

Renichi used to be the very picture of stability. Lots of friends, a secure future, and a generally healthy living environment will do that for you. A friendly guy at heart, he was always there for his friends, or anybody really, in times of need.

Times change, though, and people change along with them. When he abandoned his home after his powers manifested, he was bitter, true, but with sustained contact with people, he was getting better. It’s hard to find that much wrong with your life when everybody you surround yourself with has a worse sob story than you do. His improvement had a lot to do with a kid named Daisuke, a hard luck story if he ever heard one. The kid grew up without parents, in a home with relatives that hated him, and had to eke out a living by begging or stealing whatever he could. In many ways, Renichi took it upon himself to act as the father Daisuke never had while they were living in his little home away from home.

His mental state was further helped because of Daisuke’s fascination with Renichi’s abilities. Far from being afraid or disgusted, the boy actually tried to get him to use them at every opportunity. It seemed Daisuke couldn’t understand why others would find them frightening.

All that came to an end when Renichi faced off with that other meta, Kamikaze. Pushed to the edge of his patience already by the invader, he snapped when it appeared his life was in real danger, lashing out with crushing force. Both Renichi and Kamikaze had the ability to live through the ordeal with little real damage done, but normal people, with normal constitutions, could not. Everyone outside of Daisuke died when the warehouse collapsed, and along with it, Renichi’s last real hope for reconciliation with the rest of society.

Now, Renichi is a cynical, burnt out husk, the near exact opposite of his earlier attitudes. He believes that all people – all normal people – hate him, and he hates them in return. His previous depression has only strengthened, and there are days when he honestly cannot find it in himself to get up and do something, so far has he slid into his self-pitying ways.

Despite this, there is hope. If someone takes it upon themselves to reach out to the boy, try to get him to see that having powers isn’t all that bad, Renichi might be turned from his current self-destructive funk. A chance to do some good would also do worlds of good, so to speak, for Renichi’s fractured psyche. The person to put him back on the right path would have the thanks of a greatful boy that never wanted powers in the first place.

[Edited by Barnum] at the players request to fix a mistake on the saves. PP values weren't changed.

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Renichi Sonada

Name: Renichi Sonada

Alias: Nanowire

Age: 19

Gender: Male

Height: 5’9â€Â

Weight: 168 lbs

Nationality: Japanese

PL 13, 181 pp

Unspent PPs: 31

Floating HPs: 1

ABILITIES: 20pp

STR: 12/+1

DEX: 14/+2

CON: 12/+1

INT: 16/+3

WIS: 14/+2

CHA: 12/+1

COMBAT: 20pp

Base Attack: +6 (+8 Melee)

Grapple: +9

Base Defense: +8 (+2 Flatfooted)

Knockback: -4, -12 when Armored Up

Initiative: +6

SAVES: 13pp

Toughness: +8, +12 (Imp 12) when Armored Up

Fortitude +8 (+1 Con, +7)

Reflex +4 (+2 Dex, +2)

Will +6 (+2 Wis, +4)

SKILLS: (14 pp; 56 Ranks)

Bluff: 6/ +7

Computer: 10/ +13

Disable Device: 8/ +11

Investigate: 8/ +11

Knowledge (Technology): 4/ +8

Notice: 6/ +8

Language: 2 (English, Chinese)

Search: 6/ +10

Sense Motive: 6/ +8

FEATS: (10 pp)

All-Out Attack

Attack Focus (Melee) 2

Diehard

Dodge Focus 4

Improved Initiative

Power Attack

POWERS: (74 pp)

Pneumatic Driver – Enhanced Strength 10, Super-Strength 6 and Density 6 (Feats: Groundstrike, Shockwave; Flaws: Requires Objects of Opportunity -1) (Effective Strength for Lifting: 74, Light Load: 115 Tons, Medium Load: 225 Tons, Heavy Load: 360 Tons, Max Load: 720 Tons) (25 pp, Total Array Cost: 27 pp)

AP - Variable Blaster – Blast 12 (Feats: Variable Descriptor 2; Extras: Penetrating +1; Flaws: Requires Objects of Opportunity -1; Drawbacks: Variable Descriptor Can Only be Used With Appropriate Source -1) (25 pp, 1 pp Total)

AP – Gravitic Impeller – Flight 10, Enhanced Strength 18 and Immovable 5 (Extras: Unstoppable +1; Flaws: Requires Objects of Opportunity -1) (24 pp, 1 pp Total)

Optics Mode – Super-Senses 10 (Radar, Darkvision, Extended 4 (For Normal Vision)) (10 pp, Total Array Cost: 13 pp)

AP - Computer Subversion – Datalink 10 (10 pp, 1 pp total)

AP - Reconstruction – Create Object 8 (Feats: Innate, Precise; Flaws: Requires Objects of Opportunity -1) (10 pp, 1 pp Total)

AP – Machine Control – Move Object 10 (Flaws: Machines Only -1) (10 pp, 1 pp Total)

Jump Jets – Flight 4 (Flaws: Requires Objects of Opportunity -1) (4 pp)

Armor Up – Protection 4 (Extras: Impervious 12; Requires Objects of Opportunity -1; Drawbacks: Noticeable -1) (7 pp)

Tech Locator – Detect Machines/Technology (Detect (one thing), Ranged) (2 pp)

Inorganic Form – Immunity 12 (Life Support, Starvation, Sleep, Aging) (Feats: Innate) (13 pp)

Armored Chassis – Protection 7 (Feats: Innate) (8 pp)

DRAWBACKS:

Weakness: EMP Attacks, (Uncommon, Moderate) (-2 pp)

COMPLICATIONS:

Secret: Inorganic Being

Obsession: Finding a “cureâ€Â

TRADE-OFFS: Attack -2, Damage +2, Defense -2, Toughness +2

TOTALS:

Abilities 20 + Combat 20 + Saves 13 + Skills 14 + Feats 10 + Powers 74 – Drawbacks 2 = 150 power points

COMBAT STATS:

Attack +8 melee (+1 nonlethal, unarmed; variable damage), or +6 ranged, Grapple +7/+26(Pneumatic Driver)/+16(Gravitic Impeller), Defense 18 (10 flatfooted), Toughness +8/+12(Armored Up) (8 flatfooted), Initiative +6

NOTES:

- "Requires Objects of Opportunity" refers to the fact that Nanowire has to incorporate external machinery into his body before he can use the power. This takes a Move Equivalent action and something to absorb.

- This guy was originally slated to be a hero in another game, but it fell through. The GM said he was find as is, but obviously, you'll have to look it over yourself.

HISTORY:

How lucky could one guy get? By the end of high school, things had really fallen into place for Renichi Sonada. His grades and extracurriculars were good enough to get him into Tokyo University, and in fact, his interview with the Dean was set for next week. Out of school, he had a fairly nice social life, complete with girlfriend and everything. He even had a job at the local manga store just down the street from his house.

Just when it seemed like his future was secure, though, all that changed. A routine after-school lab with some of his fellow Science Club buddies turned into something out an episode of the Twilight Zone when Renichi started absorbing pieces of computers and lab equipment. The other members ran like hell while he screamed for help, desperate to avoid… whatever was happening to him. It was a full two hours before anyone dared set foot in the room. By that time, Renichi was already gone, and with him, the entirety of the machinery therein.

After that, he knew he couldn’t set foot in school again, in anywhere he had been before again. He didn’t know what had happened to him, only that there were people out there, unsavory people, who would either want to ask him some very pointed questions that he couldn’t possibly answer, or take him apart to find out what made him tick. And that wasn’t just a figure of speech. Ever since that day, Renichi has not had to breathe, or eat, or sleep. He had no heart beat, no circulation. Out of shear morbid curiosity, he wondered what the hell his insides looked like, stuffed to the brim with more electronics than Akihabura. Fortunately, his outward appearance hadn’t changed. He still looked every bit the person he was before.

With nowhere to turn to, Renichi struck out for someplace he could hide, anywhere away from what he used to know; away from the pain of losing everything after one bad day. He ended up in Keihanshin Industrial Zone, just outside of Osaka. For some reason, he felt right at home among the piles of discarded machinery and half-leveled architecture. He set up a little fortress for himself, using the near endless supplies of raw materials at hand.

It wasn’t too long before he drew attention to himself. Even as far off the beaten path as he was, the amount of construction underway ensured at least the homeless would stumble across his haven. He then had a decision to make. Drive them away and risk them telling the authorities, or allow them to stay and risk the authorities finding out anyway through word of mouth. Finally, he relented, permitting them to stay as long as they kept the secret of his location.

And so it stayed for a time. He and about ten homeless people, the majority of them around his own age, If not younger, stayed in the fortress zone he’d carved out of the abandoned warehouses and workshops. The defenses he had built up to keep people out slowly became to fall as he associated with those that had it even worse than him. It seemed everyone had a story that put his to shame. Physical abuse, abandonment, impossible expectations… molestation… that part nearly made him throw up, despite the fact that such an action on his part was no longer possible.

Things stayed that way for a while. But all good things come to an end. His “fortress†was abruptly invaded by someone calling themselves “Divine Windâ€Â, another metahuman individual. The resulting battle was mostly posturing, one super showing off to another, neither trying to do any real damage. However, when Kamikaze threw an I-beam through the roof in an attempt to hit Renichi, things got out of control. The warehouse they struggled in began to shake to pieces from the pounding, and Renichi abruptly lost his patience. He commandeered a steam shovel, or at least the shovel part, and smashed an entire section of wall batting Kamikaze away.

Renichi walked out of the wreckage without much more than a scratch on his metallic hide. Many of his charges, however, were not so lucky. In his haste to prove his superiority over Kamikaze, he had neglected to notice people still inhabited the area. He did what he could, but in the end, only Daisuke survived without serious injury.

After that, he retreated even deeper into his isolation, eschewing all human contact. He was a pariah to everyone he touched. Better no one ever laid eyes on him again.

A year had passed before Renichi decided to do something about his situation. If he ever hoped to fit into normal society again, he needed a cure. There was nothing to be found in Japan, so he headed where the action was – Freedom City. Surely, there he could find somebody to cure him.

First on his list, and most promising (at least he hopes) in Doc Otaku. Being Japanese himself, maybe he could sympathize. Next on his list is the Foundry. He’d heard that organization was possessed of machines nearing the complexity of humans anyway. How hard could it be for them to turn a machine back into a human? The last choice, and probably most likely to fail, is the genius inventor Daedalus himself.

No matter what the cost, Renichi is resolved to become human again.

Heaven help anyone that gets in his way.

PERSONALITY:

Renichi used to be the very picture of stability. Lots of friends, a secure future, and a generally healthy living environment will do that for you. A friendly guy at heart, he was always there for his friends, or anybody really, in times of need.

Times change, though, and people change along with them. When he abandoned his home after his powers manifested, he was bitter, true, but with sustained contact with people, he was getting better. It’s hard to find that much wrong with your life when everybody you surround yourself with has a worse sob story than you do. His improvement had a lot to do with a kid named Daisuke, a hard luck story if he ever heard one. The kid grew up without parents, in a home with relatives that hated him, and had to eke out a living by begging or stealing whatever he could. In many ways, Renichi took it upon himself to act as the father Daisuke never had while they were living in his little home away from home.

His mental state was further helped because of Daisuke’s fascination with Renichi’s abilities. Far from being afraid or disgusted, the boy actually tried to get him to use them at every opportunity. It seemed Daisuke couldn’t understand why others would find them frightening.

All that came to an end when Renichi faced off with that other meta, Kamikaze. Pushed to the edge of his patience already by the invader, he snapped when it appeared his life was in real danger, lashing out with crushing force. Both Renichi and Kamikaze had the ability to live through the ordeal with little real damage done, but normal people, with normal constitutions, could not. Everyone outside of Daisuke died when the warehouse collapsed, and along with it, Renichi’s last real hope for reconciliation with the rest of society.

Now, Renichi is a cynical, burnt out husk, the near exact opposite of his earlier attitudes. He believes that all people – all normal people – hate him, and he hates them in return. His previous depression has only strengthened, and there are days when he honestly cannot find it in himself to get up and do something, so far has he slid into his self-pitying ways.

Despite this, there is hope. If someone takes it upon themselves to reach out to the boy, try to get him to see that having powers isn’t all that bad, Renichi might be turned from his current self-destructive funk. A chance to do some good would also do worlds of good, so to speak, for Renichi’s fractured psyche. The person to put him back on the right path would have the thanks of a greatful boy that never wanted powers in the first place.

[Edited by Barnum] at the players request to fix a mistake on the saves. PP values weren't changed.

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Renichi Sonada

Name: Renichi Sonada

Alias: Nanowire

Age: 19

Gender: Male

Height: 5’9â€Â

Weight: 168 lbs

Nationality: Japanese

PL 13, 181 pp

Unspent PPs: 31

Floating HPs: 1

ABILITIES: 20pp

STR: 12/+1

DEX: 14/+2

CON: 12/+1

INT: 16/+3

WIS: 14/+2

CHA: 12/+1

COMBAT: 20pp

Base Attack: +6 (+8 Melee)

Grapple: +9

Base Defense: +8 (+2 Flatfooted)

Knockback: -4, -12 when Armored Up

Initiative: +6

SAVES: 13pp

Toughness: +8, +12 (Imp 12) when Armored Up

Fortitude +8 (+1 Con, +7)

Reflex +4 (+2 Dex, +2)

Will +6 (+2 Wis, +4)

SKILLS: (14 pp; 56 Ranks)

Bluff: 6/ +7

Computer: 10/ +13

Disable Device: 8/ +11

Investigate: 8/ +11

Knowledge (Technology): 4/ +8

Notice: 6/ +8

Language: 2 (English, Chinese)

Search: 6/ +10

Sense Motive: 6/ +8

FEATS: (10 pp)

All-Out Attack

Attack Focus (Melee) 2

Diehard

Dodge Focus 4

Improved Initiative

Power Attack

POWERS: (74 pp)

Pneumatic Driver – Enhanced Strength 10, Super-Strength 6 and Density 6 (Feats: Groundstrike, Shockwave; Flaws: Requires Objects of Opportunity -1) (Effective Strength for Lifting: 74, Light Load: 115 Tons, Medium Load: 225 Tons, Heavy Load: 360 Tons, Max Load: 720 Tons) (25 pp, Total Array Cost: 27 pp)

AP - Variable Blaster – Blast 12 (Feats: Variable Descriptor 2; Extras: Penetrating +1; Flaws: Requires Objects of Opportunity -1; Drawbacks: Variable Descriptor Can Only be Used With Appropriate Source -1) (25 pp, 1 pp Total)

AP – Gravitic Impeller – Flight 10, Enhanced Strength 18 and Immovable 5 (Extras: Unstoppable +1; Flaws: Requires Objects of Opportunity -1) (24 pp, 1 pp Total)

Optics Mode – Super-Senses 10 (Radar, Darkvision, Extended 4 (For Normal Vision)) (10 pp, Total Array Cost: 13 pp)

AP - Computer Subversion – Datalink 10 (10 pp, 1 pp total)

AP - Reconstruction – Create Object 8 (Feats: Innate, Precise; Flaws: Requires Objects of Opportunity -1) (10 pp, 1 pp Total)

AP – Machine Control – Move Object 10 (Flaws: Machines Only -1) (10 pp, 1 pp Total)

Jump Jets – Flight 4 (Flaws: Requires Objects of Opportunity -1) (4 pp)

Armor Up – Protection 4 (Extras: Impervious 12; Requires Objects of Opportunity -1; Drawbacks: Noticeable -1) (7 pp)

Tech Locator – Detect Machines/Technology (Detect (one thing), Ranged) (2 pp)

Inorganic Form – Immunity 12 (Life Support, Starvation, Sleep, Aging) (Feats: Innate) (13 pp)

Armored Chassis – Protection 7 (Feats: Innate) (8 pp)

DRAWBACKS:

Weakness: EMP Attacks, (Uncommon, Moderate) (-2 pp)

COMPLICATIONS:

Secret: Inorganic Being

Obsession: Finding a “cureâ€Â

TRADE-OFFS: Attack -2, Damage +2, Defense -2, Toughness +2

TOTALS:

Abilities 20 + Combat 20 + Saves 13 + Skills 14 + Feats 10 + Powers 74 – Drawbacks 2 = 150 power points

COMBAT STATS:

Attack +8 melee (+1 nonlethal, unarmed; variable damage), or +6 ranged, Grapple +7/+26(Pneumatic Driver)/+16(Gravitic Impeller), Defense 18 (10 flatfooted), Toughness +8/+12(Armored Up) (8 flatfooted), Initiative +6

NOTES:

- "Requires Objects of Opportunity" refers to the fact that Nanowire has to incorporate external machinery into his body before he can use the power. This takes a Move Equivalent action and something to absorb.

- This guy was originally slated to be a hero in another game, but it fell through. The GM said he was find as is, but obviously, you'll have to look it over yourself.

HISTORY:

How lucky could one guy get? By the end of high school, things had really fallen into place for Renichi Sonada. His grades and extracurriculars were good enough to get him into Tokyo University, and in fact, his interview with the Dean was set for next week. Out of school, he had a fairly nice social life, complete with girlfriend and everything. He even had a job at the local manga store just down the street from his house.

Just when it seemed like his future was secure, though, all that changed. A routine after-school lab with some of his fellow Science Club buddies turned into something out an episode of the Twilight Zone when Renichi started absorbing pieces of computers and lab equipment. The other members ran like hell while he screamed for help, desperate to avoid… whatever was happening to him. It was a full two hours before anyone dared set foot in the room. By that time, Renichi was already gone, and with him, the entirety of the machinery therein.

After that, he knew he couldn’t set foot in school again, in anywhere he had been before again. He didn’t know what had happened to him, only that there were people out there, unsavory people, who would either want to ask him some very pointed questions that he couldn’t possibly answer, or take him apart to find out what made him tick. And that wasn’t just a figure of speech. Ever since that day, Renichi has not had to breathe, or eat, or sleep. He had no heart beat, no circulation. Out of shear morbid curiosity, he wondered what the hell his insides looked like, stuffed to the brim with more electronics than Akihabura. Fortunately, his outward appearance hadn’t changed. He still looked every bit the person he was before.

With nowhere to turn to, Renichi struck out for someplace he could hide, anywhere away from what he used to know; away from the pain of losing everything after one bad day. He ended up in Keihanshin Industrial Zone, just outside of Osaka. For some reason, he felt right at home among the piles of discarded machinery and half-leveled architecture. He set up a little fortress for himself, using the near endless supplies of raw materials at hand.

It wasn’t too long before he drew attention to himself. Even as far off the beaten path as he was, the amount of construction underway ensured at least the homeless would stumble across his haven. He then had a decision to make. Drive them away and risk them telling the authorities, or allow them to stay and risk the authorities finding out anyway through word of mouth. Finally, he relented, permitting them to stay as long as they kept the secret of his location.

And so it stayed for a time. He and about ten homeless people, the majority of them around his own age, If not younger, stayed in the fortress zone he’d carved out of the abandoned warehouses and workshops. The defenses he had built up to keep people out slowly became to fall as he associated with those that had it even worse than him. It seemed everyone had a story that put his to shame. Physical abuse, abandonment, impossible expectations… molestation… that part nearly made him throw up, despite the fact that such an action on his part was no longer possible.

Things stayed that way for a while. But all good things come to an end. His “fortress†was abruptly invaded by someone calling themselves “Divine Windâ€Â, another metahuman individual. The resulting battle was mostly posturing, one super showing off to another, neither trying to do any real damage. However, when Kamikaze threw an I-beam through the roof in an attempt to hit Renichi, things got out of control. The warehouse they struggled in began to shake to pieces from the pounding, and Renichi abruptly lost his patience. He commandeered a steam shovel, or at least the shovel part, and smashed an entire section of wall batting Kamikaze away.

Renichi walked out of the wreckage without much more than a scratch on his metallic hide. Many of his charges, however, were not so lucky. In his haste to prove his superiority over Kamikaze, he had neglected to notice people still inhabited the area. He did what he could, but in the end, only Daisuke survived without serious injury.

After that, he retreated even deeper into his isolation, eschewing all human contact. He was a pariah to everyone he touched. Better no one ever laid eyes on him again.

A year had passed before Renichi decided to do something about his situation. If he ever hoped to fit into normal society again, he needed a cure. There was nothing to be found in Japan, so he headed where the action was – Freedom City. Surely, there he could find somebody to cure him.

First on his list, and most promising (at least he hopes) in Doc Otaku. Being Japanese himself, maybe he could sympathize. Next on his list is the Foundry. He’d heard that organization was possessed of machines nearing the complexity of humans anyway. How hard could it be for them to turn a machine back into a human? The last choice, and probably most likely to fail, is the genius inventor Daedalus himself.

No matter what the cost, Renichi is resolved to become human again.

Heaven help anyone that gets in his way.

PERSONALITY:

Renichi used to be the very picture of stability. Lots of friends, a secure future, and a generally healthy living environment will do that for you. A friendly guy at heart, he was always there for his friends, or anybody really, in times of need.

Times change, though, and people change along with them. When he abandoned his home after his powers manifested, he was bitter, true, but with sustained contact with people, he was getting better. It’s hard to find that much wrong with your life when everybody you surround yourself with has a worse sob story than you do. His improvement had a lot to do with a kid named Daisuke, a hard luck story if he ever heard one. The kid grew up without parents, in a home with relatives that hated him, and had to eke out a living by begging or stealing whatever he could. In many ways, Renichi took it upon himself to act as the father Daisuke never had while they were living in his little home away from home.

His mental state was further helped because of Daisuke’s fascination with Renichi’s abilities. Far from being afraid or disgusted, the boy actually tried to get him to use them at every opportunity. It seemed Daisuke couldn’t understand why others would find them frightening.

All that came to an end when Renichi faced off with that other meta, Kamikaze. Pushed to the edge of his patience already by the invader, he snapped when it appeared his life was in real danger, lashing out with crushing force. Both Renichi and Kamikaze had the ability to live through the ordeal with little real damage done, but normal people, with normal constitutions, could not. Everyone outside of Daisuke died when the warehouse collapsed, and along with it, Renichi’s last real hope for reconciliation with the rest of society.

Now, Renichi is a cynical, burnt out husk, the near exact opposite of his earlier attitudes. He believes that all people – all normal people – hate him, and he hates them in return. His previous depression has only strengthened, and there are days when he honestly cannot find it in himself to get up and do something, so far has he slid into his self-pitying ways.

Despite this, there is hope. If someone takes it upon themselves to reach out to the boy, try to get him to see that having powers isn’t all that bad, Renichi might be turned from his current self-destructive funk. A chance to do some good would also do worlds of good, so to speak, for Renichi’s fractured psyche. The person to put him back on the right path would have the thanks of a greatful boy that never wanted powers in the first place.

[Edited by Barnum] at the players request to fix a mistake on the saves. PP values weren't changed.

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Renichi Sonada

Name: Renichi Sonada

Alias: Nanowire

Age: 19

Gender: Male

Height: 5’9â€Â

Weight: 168 lbs

Nationality: Japanese

PL 13, 181 pp

Unspent PPs: 31

Floating HPs: 1

ABILITIES: 20pp

STR: 12/+1

DEX: 14/+2

CON: 12/+1

INT: 16/+3

WIS: 14/+2

CHA: 12/+1

COMBAT: 20pp

Base Attack: +6 (+8 Melee)

Grapple: +9

Base Defense: +8 (+2 Flatfooted)

Knockback: -4, -12 when Armored Up

Initiative: +6

SAVES: 13pp

Toughness: +8, +12 (Imp 12) when Armored Up

Fortitude +8 (+1 Con, +7)

Reflex +4 (+2 Dex, +2)

Will +6 (+2 Wis, +4)

SKILLS: (14 pp; 56 Ranks)

Bluff: 6/ +7

Computer: 10/ +13

Disable Device: 8/ +11

Investigate: 8/ +11

Knowledge (Technology): 4/ +8

Notice: 6/ +8

Language: 2 (English, Chinese)

Search: 6/ +10

Sense Motive: 6/ +8

FEATS: (10 pp)

All-Out Attack

Attack Focus (Melee) 2

Diehard

Dodge Focus 4

Improved Initiative

Power Attack

POWERS: (74 pp)

Pneumatic Driver – Enhanced Strength 10, Super-Strength 6 and Density 6 (Feats: Groundstrike, Shockwave; Flaws: Requires Objects of Opportunity -1) (Effective Strength for Lifting: 74, Light Load: 115 Tons, Medium Load: 225 Tons, Heavy Load: 360 Tons, Max Load: 720 Tons) (25 pp, Total Array Cost: 27 pp)

AP - Variable Blaster – Blast 12 (Feats: Variable Descriptor 2; Extras: Penetrating +1; Flaws: Requires Objects of Opportunity -1; Drawbacks: Variable Descriptor Can Only be Used With Appropriate Source -1) (25 pp, 1 pp Total)

AP – Gravitic Impeller – Flight 10, Enhanced Strength 18 and Immovable 5 (Extras: Unstoppable +1; Flaws: Requires Objects of Opportunity -1) (24 pp, 1 pp Total)

Optics Mode – Super-Senses 10 (Radar, Darkvision, Extended 4 (For Normal Vision)) (10 pp, Total Array Cost: 13 pp)

AP - Computer Subversion – Datalink 10 (10 pp, 1 pp total)

AP - Reconstruction – Create Object 8 (Feats: Innate, Precise; Flaws: Requires Objects of Opportunity -1) (10 pp, 1 pp Total)

AP – Machine Control – Move Object 10 (Flaws: Machines Only -1) (10 pp, 1 pp Total)

Jump Jets – Flight 4 (Flaws: Requires Objects of Opportunity -1) (4 pp)

Armor Up – Protection 4 (Extras: Impervious 12; Requires Objects of Opportunity -1; Drawbacks: Noticeable -1) (7 pp)

Tech Locator – Detect Machines/Technology (Detect (one thing), Ranged) (2 pp)

Inorganic Form – Immunity 12 (Life Support, Starvation, Sleep, Aging) (Feats: Innate) (13 pp)

Armored Chassis – Protection 7 (Feats: Innate) (8 pp)

DRAWBACKS:

Weakness: EMP Attacks, (Uncommon, Moderate) (-2 pp)

COMPLICATIONS:

Secret: Inorganic Being

Obsession: Finding a “cureâ€Â

TRADE-OFFS: Attack -2, Damage +2, Defense -2, Toughness +2

TOTALS:

Abilities 20 + Combat 20 + Saves 13 + Skills 14 + Feats 10 + Powers 74 – Drawbacks 2 = 150 power points

COMBAT STATS:

Attack +8 melee (+1 nonlethal, unarmed; variable damage), or +6 ranged, Grapple +7/+26(Pneumatic Driver)/+16(Gravitic Impeller), Defense 18 (10 flatfooted), Toughness +8/+12(Armored Up) (8 flatfooted), Initiative +6

NOTES:

- "Requires Objects of Opportunity" refers to the fact that Nanowire has to incorporate external machinery into his body before he can use the power. This takes a Move Equivalent action and something to absorb.

- This guy was originally slated to be a hero in another game, but it fell through. The GM said he was find as is, but obviously, you'll have to look it over yourself.

HISTORY:

How lucky could one guy get? By the end of high school, things had really fallen into place for Renichi Sonada. His grades and extracurriculars were good enough to get him into Tokyo University, and in fact, his interview with the Dean was set for next week. Out of school, he had a fairly nice social life, complete with girlfriend and everything. He even had a job at the local manga store just down the street from his house.

Just when it seemed like his future was secure, though, all that changed. A routine after-school lab with some of his fellow Science Club buddies turned into something out an episode of the Twilight Zone when Renichi started absorbing pieces of computers and lab equipment. The other members ran like hell while he screamed for help, desperate to avoid… whatever was happening to him. It was a full two hours before anyone dared set foot in the room. By that time, Renichi was already gone, and with him, the entirety of the machinery therein.

After that, he knew he couldn’t set foot in school again, in anywhere he had been before again. He didn’t know what had happened to him, only that there were people out there, unsavory people, who would either want to ask him some very pointed questions that he couldn’t possibly answer, or take him apart to find out what made him tick. And that wasn’t just a figure of speech. Ever since that day, Renichi has not had to breathe, or eat, or sleep. He had no heart beat, no circulation. Out of shear morbid curiosity, he wondered what the hell his insides looked like, stuffed to the brim with more electronics than Akihabura. Fortunately, his outward appearance hadn’t changed. He still looked every bit the person he was before.

With nowhere to turn to, Renichi struck out for someplace he could hide, anywhere away from what he used to know; away from the pain of losing everything after one bad day. He ended up in Keihanshin Industrial Zone, just outside of Osaka. For some reason, he felt right at home among the piles of discarded machinery and half-leveled architecture. He set up a little fortress for himself, using the near endless supplies of raw materials at hand.

It wasn’t too long before he drew attention to himself. Even as far off the beaten path as he was, the amount of construction underway ensured at least the homeless would stumble across his haven. He then had a decision to make. Drive them away and risk them telling the authorities, or allow them to stay and risk the authorities finding out anyway through word of mouth. Finally, he relented, permitting them to stay as long as they kept the secret of his location.

And so it stayed for a time. He and about ten homeless people, the majority of them around his own age, If not younger, stayed in the fortress zone he’d carved out of the abandoned warehouses and workshops. The defenses he had built up to keep people out slowly became to fall as he associated with those that had it even worse than him. It seemed everyone had a story that put his to shame. Physical abuse, abandonment, impossible expectations… molestation… that part nearly made him throw up, despite the fact that such an action on his part was no longer possible.

Things stayed that way for a while. But all good things come to an end. His “fortress†was abruptly invaded by someone calling themselves “Divine Windâ€Â, another metahuman individual. The resulting battle was mostly posturing, one super showing off to another, neither trying to do any real damage. However, when Kamikaze threw an I-beam through the roof in an attempt to hit Renichi, things got out of control. The warehouse they struggled in began to shake to pieces from the pounding, and Renichi abruptly lost his patience. He commandeered a steam shovel, or at least the shovel part, and smashed an entire section of wall batting Kamikaze away.

Renichi walked out of the wreckage without much more than a scratch on his metallic hide. Many of his charges, however, were not so lucky. In his haste to prove his superiority over Kamikaze, he had neglected to notice people still inhabited the area. He did what he could, but in the end, only Daisuke survived without serious injury.

After that, he retreated even deeper into his isolation, eschewing all human contact. He was a pariah to everyone he touched. Better no one ever laid eyes on him again.

A year had passed before Renichi decided to do something about his situation. If he ever hoped to fit into normal society again, he needed a cure. There was nothing to be found in Japan, so he headed where the action was – Freedom City. Surely, there he could find somebody to cure him.

First on his list, and most promising (at least he hopes) in Doc Otaku. Being Japanese himself, maybe he could sympathize. Next on his list is the Foundry. He’d heard that organization was possessed of machines nearing the complexity of humans anyway. How hard could it be for them to turn a machine back into a human? The last choice, and probably most likely to fail, is the genius inventor Daedalus himself.

No matter what the cost, Renichi is resolved to become human again.

Heaven help anyone that gets in his way.

PERSONALITY:

Renichi used to be the very picture of stability. Lots of friends, a secure future, and a generally healthy living environment will do that for you. A friendly guy at heart, he was always there for his friends, or anybody really, in times of need.

Times change, though, and people change along with them. When he abandoned his home after his powers manifested, he was bitter, true, but with sustained contact with people, he was getting better. It’s hard to find that much wrong with your life when everybody you surround yourself with has a worse sob story than you do. His improvement had a lot to do with a kid named Daisuke, a hard luck story if he ever heard one. The kid grew up without parents, in a home with relatives that hated him, and had to eke out a living by begging or stealing whatever he could. In many ways, Renichi took it upon himself to act as the father Daisuke never had while they were living in his little home away from home.

His mental state was further helped because of Daisuke’s fascination with Renichi’s abilities. Far from being afraid or disgusted, the boy actually tried to get him to use them at every opportunity. It seemed Daisuke couldn’t understand why others would find them frightening.

All that came to an end when Renichi faced off with that other meta, Kamikaze. Pushed to the edge of his patience already by the invader, he snapped when it appeared his life was in real danger, lashing out with crushing force. Both Renichi and Kamikaze had the ability to live through the ordeal with little real damage done, but normal people, with normal constitutions, could not. Everyone outside of Daisuke died when the warehouse collapsed, and along with it, Renichi’s last real hope for reconciliation with the rest of society.

Now, Renichi is a cynical, burnt out husk, the near exact opposite of his earlier attitudes. He believes that all people – all normal people – hate him, and he hates them in return. His previous depression has only strengthened, and there are days when he honestly cannot find it in himself to get up and do something, so far has he slid into his self-pitying ways.

Despite this, there is hope. If someone takes it upon themselves to reach out to the boy, try to get him to see that having powers isn’t all that bad, Renichi might be turned from his current self-destructive funk. A chance to do some good would also do worlds of good, so to speak, for Renichi’s fractured psyche. The person to put him back on the right path would have the thanks of a greatful boy that never wanted powers in the first place.

[Edited by Barnum] at the players request to fix a mistake on the saves. PP values weren't changed.

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Renichi Sonada

Name: Renichi Sonada

Alias: Nanowire

Age: 19

Gender: Male

Height: 5’9â€Â

Weight: 168 lbs

Nationality: Japanese

PL 13, 181 pp

Unspent PPs: 31

Floating HPs: 1

ABILITIES: 20pp

STR: 12/+1

DEX: 14/+2

CON: 12/+1

INT: 16/+3

WIS: 14/+2

CHA: 12/+1

COMBAT: 20pp

Base Attack: +6 (+8 Melee)

Grapple: +9

Base Defense: +8 (+2 Flatfooted)

Knockback: -4, -12 when Armored Up

Initiative: +6

SAVES: 13pp

Toughness: +8, +12 (Imp 12) when Armored Up

Fortitude +8 (+1 Con, +7)

Reflex +4 (+2 Dex, +2)

Will +6 (+2 Wis, +4)

SKILLS: (14 pp; 56 Ranks)

Bluff: 6/ +7

Computer: 10/ +13

Disable Device: 8/ +11

Investigate: 8/ +11

Knowledge (Technology): 4/ +8

Notice: 6/ +8

Language: 2 (English, Chinese)

Search: 6/ +10

Sense Motive: 6/ +8

FEATS: (10 pp)

All-Out Attack

Attack Focus (Melee) 2

Diehard

Dodge Focus 4

Improved Initiative

Power Attack

POWERS: (74 pp)

Pneumatic Driver – Enhanced Strength 10, Super-Strength 6 and Density 6 (Feats: Groundstrike, Shockwave; Flaws: Requires Objects of Opportunity -1) (Effective Strength for Lifting: 74, Light Load: 115 Tons, Medium Load: 225 Tons, Heavy Load: 360 Tons, Max Load: 720 Tons) (25 pp, Total Array Cost: 27 pp)

AP - Variable Blaster – Blast 12 (Feats: Variable Descriptor 2; Extras: Penetrating +1; Flaws: Requires Objects of Opportunity -1; Drawbacks: Variable Descriptor Can Only be Used With Appropriate Source -1) (25 pp, 1 pp Total)

AP – Gravitic Impeller – Flight 10, Enhanced Strength 18 and Immovable 5 (Extras: Unstoppable +1; Flaws: Requires Objects of Opportunity -1) (24 pp, 1 pp Total)

Optics Mode – Super-Senses 10 (Radar, Darkvision, Extended 4 (For Normal Vision)) (10 pp, Total Array Cost: 13 pp)

AP - Computer Subversion – Datalink 10 (10 pp, 1 pp total)

AP - Reconstruction – Create Object 8 (Feats: Innate, Precise; Flaws: Requires Objects of Opportunity -1) (10 pp, 1 pp Total)

AP – Machine Control – Move Object 10 (Flaws: Machines Only -1) (10 pp, 1 pp Total)

Jump Jets – Flight 4 (Flaws: Requires Objects of Opportunity -1) (4 pp)

Armor Up – Protection 4 (Extras: Impervious 12; Requires Objects of Opportunity -1; Drawbacks: Noticeable -1) (7 pp)

Tech Locator – Detect Machines/Technology (Detect (one thing), Ranged) (2 pp)

Inorganic Form – Immunity 12 (Life Support, Starvation, Sleep, Aging) (Feats: Innate) (13 pp)

Armored Chassis – Protection 7 (Feats: Innate) (8 pp)

DRAWBACKS:

Weakness: EMP Attacks, (Uncommon, Moderate) (-2 pp)

COMPLICATIONS:

Secret: Inorganic Being

Obsession: Finding a “cureâ€Â

TRADE-OFFS: Attack -2, Damage +2, Defense -2, Toughness +2

TOTALS:

Abilities 20 + Combat 20 + Saves 13 + Skills 14 + Feats 10 + Powers 74 – Drawbacks 2 = 150 power points

COMBAT STATS:

Attack +8 melee (+1 nonlethal, unarmed; variable damage), or +6 ranged, Grapple +7/+26(Pneumatic Driver)/+16(Gravitic Impeller), Defense 18 (10 flatfooted), Toughness +8/+12(Armored Up) (8 flatfooted), Initiative +6

NOTES:

- "Requires Objects of Opportunity" refers to the fact that Nanowire has to incorporate external machinery into his body before he can use the power. This takes a Move Equivalent action and something to absorb.

- This guy was originally slated to be a hero in another game, but it fell through. The GM said he was find as is, but obviously, you'll have to look it over yourself.

HISTORY:

How lucky could one guy get? By the end of high school, things had really fallen into place for Renichi Sonada. His grades and extracurriculars were good enough to get him into Tokyo University, and in fact, his interview with the Dean was set for next week. Out of school, he had a fairly nice social life, complete with girlfriend and everything. He even had a job at the local manga store just down the street from his house.

Just when it seemed like his future was secure, though, all that changed. A routine after-school lab with some of his fellow Science Club buddies turned into something out an episode of the Twilight Zone when Renichi started absorbing pieces of computers and lab equipment. The other members ran like hell while he screamed for help, desperate to avoid… whatever was happening to him. It was a full two hours before anyone dared set foot in the room. By that time, Renichi was already gone, and with him, the entirety of the machinery therein.

After that, he knew he couldn’t set foot in school again, in anywhere he had been before again. He didn’t know what had happened to him, only that there were people out there, unsavory people, who would either want to ask him some very pointed questions that he couldn’t possibly answer, or take him apart to find out what made him tick. And that wasn’t just a figure of speech. Ever since that day, Renichi has not had to breathe, or eat, or sleep. He had no heart beat, no circulation. Out of shear morbid curiosity, he wondered what the hell his insides looked like, stuffed to the brim with more electronics than Akihabura. Fortunately, his outward appearance hadn’t changed. He still looked every bit the person he was before.

With nowhere to turn to, Renichi struck out for someplace he could hide, anywhere away from what he used to know; away from the pain of losing everything after one bad day. He ended up in Keihanshin Industrial Zone, just outside of Osaka. For some reason, he felt right at home among the piles of discarded machinery and half-leveled architecture. He set up a little fortress for himself, using the near endless supplies of raw materials at hand.

It wasn’t too long before he drew attention to himself. Even as far off the beaten path as he was, the amount of construction underway ensured at least the homeless would stumble across his haven. He then had a decision to make. Drive them away and risk them telling the authorities, or allow them to stay and risk the authorities finding out anyway through word of mouth. Finally, he relented, permitting them to stay as long as they kept the secret of his location.

And so it stayed for a time. He and about ten homeless people, the majority of them around his own age, If not younger, stayed in the fortress zone he’d carved out of the abandoned warehouses and workshops. The defenses he had built up to keep people out slowly became to fall as he associated with those that had it even worse than him. It seemed everyone had a story that put his to shame. Physical abuse, abandonment, impossible expectations… molestation… that part nearly made him throw up, despite the fact that such an action on his part was no longer possible.

Things stayed that way for a while. But all good things come to an end. His “fortress†was abruptly invaded by someone calling themselves “Divine Windâ€Â, another metahuman individual. The resulting battle was mostly posturing, one super showing off to another, neither trying to do any real damage. However, when Kamikaze threw an I-beam through the roof in an attempt to hit Renichi, things got out of control. The warehouse they struggled in began to shake to pieces from the pounding, and Renichi abruptly lost his patience. He commandeered a steam shovel, or at least the shovel part, and smashed an entire section of wall batting Kamikaze away.

Renichi walked out of the wreckage without much more than a scratch on his metallic hide. Many of his charges, however, were not so lucky. In his haste to prove his superiority over Kamikaze, he had neglected to notice people still inhabited the area. He did what he could, but in the end, only Daisuke survived without serious injury.

After that, he retreated even deeper into his isolation, eschewing all human contact. He was a pariah to everyone he touched. Better no one ever laid eyes on him again.

A year had passed before Renichi decided to do something about his situation. If he ever hoped to fit into normal society again, he needed a cure. There was nothing to be found in Japan, so he headed where the action was – Freedom City. Surely, there he could find somebody to cure him.

First on his list, and most promising (at least he hopes) in Doc Otaku. Being Japanese himself, maybe he could sympathize. Next on his list is the Foundry. He’d heard that organization was possessed of machines nearing the complexity of humans anyway. How hard could it be for them to turn a machine back into a human? The last choice, and probably most likely to fail, is the genius inventor Daedalus himself.

No matter what the cost, Renichi is resolved to become human again.

Heaven help anyone that gets in his way.

PERSONALITY:

Renichi used to be the very picture of stability. Lots of friends, a secure future, and a generally healthy living environment will do that for you. A friendly guy at heart, he was always there for his friends, or anybody really, in times of need.

Times change, though, and people change along with them. When he abandoned his home after his powers manifested, he was bitter, true, but with sustained contact with people, he was getting better. It’s hard to find that much wrong with your life when everybody you surround yourself with has a worse sob story than you do. His improvement had a lot to do with a kid named Daisuke, a hard luck story if he ever heard one. The kid grew up without parents, in a home with relatives that hated him, and had to eke out a living by begging or stealing whatever he could. In many ways, Renichi took it upon himself to act as the father Daisuke never had while they were living in his little home away from home.

His mental state was further helped because of Daisuke’s fascination with Renichi’s abilities. Far from being afraid or disgusted, the boy actually tried to get him to use them at every opportunity. It seemed Daisuke couldn’t understand why others would find them frightening.

All that came to an end when Renichi faced off with that other meta, Kamikaze. Pushed to the edge of his patience already by the invader, he snapped when it appeared his life was in real danger, lashing out with crushing force. Both Renichi and Kamikaze had the ability to live through the ordeal with little real damage done, but normal people, with normal constitutions, could not. Everyone outside of Daisuke died when the warehouse collapsed, and along with it, Renichi’s last real hope for reconciliation with the rest of society.

Now, Renichi is a cynical, burnt out husk, the near exact opposite of his earlier attitudes. He believes that all people – all normal people – hate him, and he hates them in return. His previous depression has only strengthened, and there are days when he honestly cannot find it in himself to get up and do something, so far has he slid into his self-pitying ways.

Despite this, there is hope. If someone takes it upon themselves to reach out to the boy, try to get him to see that having powers isn’t all that bad, Renichi might be turned from his current self-destructive funk. A chance to do some good would also do worlds of good, so to speak, for Renichi’s fractured psyche. The person to put him back on the right path would have the thanks of a greatful boy that never wanted powers in the first place.

[Edited by Barnum] at the players request to fix a mistake on the saves. PP values weren't changed.

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alright, first off I love the concept but I've got a problem with his Blast notably the one hand in use part of it, I don't think its a significant enough problem to take a point off the power. I've also got issue with him having 8 ranks of dodge focus and absolutely no levels of base defense bonus, I for one like to have it at least at a 1 to 1 ratio except in certain circumstances (like a speedster or a martial artist) so if you want defense that high you're gonna have to restructure some points to get it.

other than those two things though he looks great.

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alright, first off I love the concept but I've got a problem with his Blast notably the one hand in use part of it, I don't think its a significant enough problem to take a point off the power. I've also got issue with him having 8 ranks of dodge focus and absolutely no levels of base defense bonus, I for one like to have it at least at a 1 to 1 ratio except in certain circumstances (like a speedster or a martial artist) so if you want defense that high you're gonna have to restructure some points to get it.

other than those two things though he looks great.

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alright, first off I love the concept but I've got a problem with his Blast notably the one hand in use part of it, I don't think its a significant enough problem to take a point off the power. I've also got issue with him having 8 ranks of dodge focus and absolutely no levels of base defense bonus, I for one like to have it at least at a 1 to 1 ratio except in certain circumstances (like a speedster or a martial artist) so if you want defense that high you're gonna have to restructure some points to get it.

other than those two things though he looks great.

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...I've also got issue with him having 8 ranks of dodge focus and absolutely no levels of base defense bonus, I for one like to have it at least at a 1 to 1 ratio except in certain circumstances (like a speedster or a martial artist) so if you want defense that high you're gonna have to restructure some points to get it...

Oh man, I didn't change that? Sorry, like I said this guy's a direct port, so I haven't looked over all of him, just the parts I needed to change. I'll get right on that.

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...I've also got issue with him having 8 ranks of dodge focus and absolutely no levels of base defense bonus, I for one like to have it at least at a 1 to 1 ratio except in certain circumstances (like a speedster or a martial artist) so if you want defense that high you're gonna have to restructure some points to get it...

Oh man, I didn't change that? Sorry, like I said this guy's a direct port, so I haven't looked over all of him, just the parts I needed to change. I'll get right on that.

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...I've also got issue with him having 8 ranks of dodge focus and absolutely no levels of base defense bonus, I for one like to have it at least at a 1 to 1 ratio except in certain circumstances (like a speedster or a martial artist) so if you want defense that high you're gonna have to restructure some points to get it...

Oh man, I didn't change that? Sorry, like I said this guy's a direct port, so I haven't looked over all of him, just the parts I needed to change. I'll get right on that.

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VM,

Beard and I were working on your character at the same time. Since he's the character guru (and beat me to the punch), I PMed him what I was going to post and he asked me to post it here. Here are some additional questions that need answering:

I love the concept, and I do, however, have a few questions:

1. When you say . . .

"Requires Objects of Opportunity" refers to the fact that Nanowire has to incorperate external machinery into his body before he can use the power. This takes a Move Equivlent action and something to absorb.

. . . does that mean that the object he absorbs has to in some way match the descriptor to which he is switching? So he would have to absorb something fire related in order to have the fire descriptor?

2. What qualifies as an "object of Opportunity?" Does it have to be sufficiently technological to create the device/descriptor he's trying to emulate? E.g. he couldn't absorb a CD payer an make a laser gun, even though CD players have lasers in them, but he could absorb a high-tech laser communication device and turn it into a laser gun.

3. With only 1 rank of Variable Descriptor, "you can apply any of a closely related group of descriptors." What group did you have in mind?

4. Same question with Pneumatic Driver, Gravitic Impeller, Reconstruction, and Jump Jets. What qualifies as a "object of opportunity"' for such powers?

5. Your 2nd array doesn't add up. It's 1 point over. Enhanced Str 10 with a -1 flaw is 5 pts. Super Strength 6 with a -1 flaw and two power feats is 8 pts. Density 6 with a -1 flaw is 12 pts. 5 + 8 + 12 = 25.

6. Your total toughness save violates PL Con +1, Armor Up +4, Armored Chassis +8 = +13

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VM,

Beard and I were working on your character at the same time. Since he's the character guru (and beat me to the punch), I PMed him what I was going to post and he asked me to post it here. Here are some additional questions that need answering:

I love the concept, and I do, however, have a few questions:

1. When you say . . .

"Requires Objects of Opportunity" refers to the fact that Nanowire has to incorperate external machinery into his body before he can use the power. This takes a Move Equivlent action and something to absorb.

. . . does that mean that the object he absorbs has to in some way match the descriptor to which he is switching? So he would have to absorb something fire related in order to have the fire descriptor?

2. What qualifies as an "object of Opportunity?" Does it have to be sufficiently technological to create the device/descriptor he's trying to emulate? E.g. he couldn't absorb a CD payer an make a laser gun, even though CD players have lasers in them, but he could absorb a high-tech laser communication device and turn it into a laser gun.

3. With only 1 rank of Variable Descriptor, "you can apply any of a closely related group of descriptors." What group did you have in mind?

4. Same question with Pneumatic Driver, Gravitic Impeller, Reconstruction, and Jump Jets. What qualifies as a "object of opportunity"' for such powers?

5. Your 2nd array doesn't add up. It's 1 point over. Enhanced Str 10 with a -1 flaw is 5 pts. Super Strength 6 with a -1 flaw and two power feats is 8 pts. Density 6 with a -1 flaw is 12 pts. 5 + 8 + 12 = 25.

6. Your total toughness save violates PL Con +1, Armor Up +4, Armored Chassis +8 = +13

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VM,

Beard and I were working on your character at the same time. Since he's the character guru (and beat me to the punch), I PMed him what I was going to post and he asked me to post it here. Here are some additional questions that need answering:

I love the concept, and I do, however, have a few questions:

1. When you say . . .

"Requires Objects of Opportunity" refers to the fact that Nanowire has to incorperate external machinery into his body before he can use the power. This takes a Move Equivlent action and something to absorb.

. . . does that mean that the object he absorbs has to in some way match the descriptor to which he is switching? So he would have to absorb something fire related in order to have the fire descriptor?

2. What qualifies as an "object of Opportunity?" Does it have to be sufficiently technological to create the device/descriptor he's trying to emulate? E.g. he couldn't absorb a CD payer an make a laser gun, even though CD players have lasers in them, but he could absorb a high-tech laser communication device and turn it into a laser gun.

3. With only 1 rank of Variable Descriptor, "you can apply any of a closely related group of descriptors." What group did you have in mind?

4. Same question with Pneumatic Driver, Gravitic Impeller, Reconstruction, and Jump Jets. What qualifies as a "object of opportunity"' for such powers?

5. Your 2nd array doesn't add up. It's 1 point over. Enhanced Str 10 with a -1 flaw is 5 pts. Super Strength 6 with a -1 flaw and two power feats is 8 pts. Density 6 with a -1 flaw is 12 pts. 5 + 8 + 12 = 25.

6. Your total toughness save violates PL Con +1, Armor Up +4, Armored Chassis +8 = +13

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VM,

1. When you say . . .

. . . does that mean that the object he absorbs has to in some way match the descriptor to which he is switching? So he would have to absorb something fire related in order to have the fire descriptor?

That's exactly what it means. He could form a "water laser", ie, a cannon that shoots a ultra high pressure stream of water if he absorbed a fire hydrant. Similarly, he'd have to pick up something that fit the discriptor he was going for.

2. What qualifies as an "object of Opportunity?" Does it have to be sufficiently technological to create the device/descriptor he's trying to emulate? E.g. he couldn't absorb a CD payer an make a laser gun, even though CD players have lasers in them, but he could absorb a high-tech laser communication device and turn it into a laser gun.

Anything of significant size and mass. For instance, he cannot do anything with a CD player. Even though we're working with extremely rubber physics, (second law of thermodynamics? What's that?) a certain amount of mass conservation must be observed. A car would do to activate most of his powers - he'll strip off the metal to form armor (after it has been nanomorphed into Biphase Carbide and Spun Diamond), the pistons would go to make the Pneumatic Driver, and so on.

3. With only 1 rank of Variable Descriptor, "you can apply any of a closely related group of descriptors." What group did you have in mind?

That I did not know, or else refused to aknowledge. :) I'll take a look and mark it appropriately on my sheet.

4. Same question with Pneumatic Driver, Gravitic Impeller, Reconstruction, and Jump Jets. What qualifies as a "object of opportunity"' for such powers?

Answered above.

5. Your 2nd array doesn't add up. It's 1 point over. Enhanced Str 10 with a -1 flaw is 5 pts. Super Strength 6 with a -1 flaw and two power feats is 8 pts. Density 6 with a -1 flaw is 12 pts. 5 + 8 + 12 = 25.

I'll get that changed; probably just take off one of the Feats.

6. Your total toughness save violates PL Con +1, Armor Up +4, Armored Chassis +8 = +13

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VM,

1. When you say . . .

. . . does that mean that the object he absorbs has to in some way match the descriptor to which he is switching? So he would have to absorb something fire related in order to have the fire descriptor?

That's exactly what it means. He could form a "water laser", ie, a cannon that shoots a ultra high pressure stream of water if he absorbed a fire hydrant. Similarly, he'd have to pick up something that fit the discriptor he was going for.

2. What qualifies as an "object of Opportunity?" Does it have to be sufficiently technological to create the device/descriptor he's trying to emulate? E.g. he couldn't absorb a CD payer an make a laser gun, even though CD players have lasers in them, but he could absorb a high-tech laser communication device and turn it into a laser gun.

Anything of significant size and mass. For instance, he cannot do anything with a CD player. Even though we're working with extremely rubber physics, (second law of thermodynamics? What's that?) a certain amount of mass conservation must be observed. A car would do to activate most of his powers - he'll strip off the metal to form armor (after it has been nanomorphed into Biphase Carbide and Spun Diamond), the pistons would go to make the Pneumatic Driver, and so on.

3. With only 1 rank of Variable Descriptor, "you can apply any of a closely related group of descriptors." What group did you have in mind?

That I did not know, or else refused to aknowledge. :) I'll take a look and mark it appropriately on my sheet.

4. Same question with Pneumatic Driver, Gravitic Impeller, Reconstruction, and Jump Jets. What qualifies as a "object of opportunity"' for such powers?

Answered above.

5. Your 2nd array doesn't add up. It's 1 point over. Enhanced Str 10 with a -1 flaw is 5 pts. Super Strength 6 with a -1 flaw and two power feats is 8 pts. Density 6 with a -1 flaw is 12 pts. 5 + 8 + 12 = 25.

I'll get that changed; probably just take off one of the Feats.

6. Your total toughness save violates PL Con +1, Armor Up +4, Armored Chassis +8 = +13

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VM,

1. When you say . . .

. . . does that mean that the object he absorbs has to in some way match the descriptor to which he is switching? So he would have to absorb something fire related in order to have the fire descriptor?

That's exactly what it means. He could form a "water laser", ie, a cannon that shoots a ultra high pressure stream of water if he absorbed a fire hydrant. Similarly, he'd have to pick up something that fit the discriptor he was going for.

2. What qualifies as an "object of Opportunity?" Does it have to be sufficiently technological to create the device/descriptor he's trying to emulate? E.g. he couldn't absorb a CD payer an make a laser gun, even though CD players have lasers in them, but he could absorb a high-tech laser communication device and turn it into a laser gun.

Anything of significant size and mass. For instance, he cannot do anything with a CD player. Even though we're working with extremely rubber physics, (second law of thermodynamics? What's that?) a certain amount of mass conservation must be observed. A car would do to activate most of his powers - he'll strip off the metal to form armor (after it has been nanomorphed into Biphase Carbide and Spun Diamond), the pistons would go to make the Pneumatic Driver, and so on.

3. With only 1 rank of Variable Descriptor, "you can apply any of a closely related group of descriptors." What group did you have in mind?

That I did not know, or else refused to aknowledge. :) I'll take a look and mark it appropriately on my sheet.

4. Same question with Pneumatic Driver, Gravitic Impeller, Reconstruction, and Jump Jets. What qualifies as a "object of opportunity"' for such powers?

Answered above.

5. Your 2nd array doesn't add up. It's 1 point over. Enhanced Str 10 with a -1 flaw is 5 pts. Super Strength 6 with a -1 flaw and two power feats is 8 pts. Density 6 with a -1 flaw is 12 pts. 5 + 8 + 12 = 25.

I'll get that changed; probably just take off one of the Feats.

6. Your total toughness save violates PL Con +1, Armor Up +4, Armored Chassis +8 = +13

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Anything of significant size and mass. For instance, he cannot do anything with a CD player. Even though we're working with extremely rubber physics, (second law of thermodynamics? What's that?) a certain amount of mass conservation must be observed. A car would do to activate most of his powers - he'll strip off the metal to form armor (after it has been nanomorphed into Biphase Carbide and Spun Diamond), the pistons would go to make the Pneumatic Driver, and so on.

That answers my questions. I'll leave it to beard from here.

Great character!

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Anything of significant size and mass. For instance, he cannot do anything with a CD player. Even though we're working with extremely rubber physics, (second law of thermodynamics? What's that?) a certain amount of mass conservation must be observed. A car would do to activate most of his powers - he'll strip off the metal to form armor (after it has been nanomorphed into Biphase Carbide and Spun Diamond), the pistons would go to make the Pneumatic Driver, and so on.

That answers my questions. I'll leave it to beard from here.

Great character!

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