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Avalon

Custodes - PL 10 Hero - Avalon

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Characters Name: Kenneth Moray

Power Level: 10 (156/156)

Trade-Offs: -2 Damage for +2 Attack, -2 Toughness for +2 Defense

Unspent PP: 0

Alternate Identity: Custodes

Age: 26 (born August 25, 1983; Apparent Age 26)

Gender: Male

Height: 5' 11"

Weight: 200 lbs.

Eyes: Emerald Green

Hair: Hazelnut Brown

Description: Working as a chef, it's a wonder that Ken is able to keep up a well-toned body with his workload. In spite of it all, he sports the a body of someone who leads a very active life. At work, he usually wears denim pants and a t-shirt covered by an apron. While on patrol, Ken wears a black form-fitting body suit that takes on a dull silver sheen when wielding his Myrion Blade.

History: At Rome in 181 BC, blood rained in the precincts of Vulcan and Concord. At Lanuvium the image of Juno the Deliverer wept. Plague abounded and rains failed for six months. The Sibylline Books advised a day of prayer. A few records from the time also mention a warrior made of silver and bronze caught in battle with a pair of demons with the heads of rams and the bodies of lions whose touch blackened anything they touched in the city of Cephaloedium. After a day of battling (and subsequently slaying) these demons, the warrior vanished only to be seen again in 163 BC in the village of Clastidium in the wake of several dire omens in the area.

*********

Kenneth Moray was born to Thomas, a salaryman who spent a lot of time overseas, and Helena Moray during the early years of the Moore Administration. He grew up well enough in the Grenville distrinct, living on a diet of delicious home-cooked meals. It was here that his love affair with food began.

After graduating from highschool, Ken went on a backpacking tour of Europe and spent a lot of time

Personality & Motivation:

Powers & Tactics:

Complications:

In Brief: (one or two sentences that encompasses the whole character)

Stats: 6+6+4+4+6+4 = 30 pp

Str: 16 (+3)

Dex: 16 (+3)

Con: 14 (+2)

Int: 14 (+2)

Wis: 16 (+3)

Cha: 14 (+2)

Combat: 12+8 = 20 pp

Attack: +12/+6

Grapple: +15/+9

Defense: +12/+6 (+2 flat-footed)

Knockback: -4/-1

Initiative: +23/+3

Saves: 5+2+2 = 9 pp

Toughness: +8/+4 (+2 Con, +2 costume/ +6 when wielding the Myrion Blade)

Fortitude: +7 (+2 Con, +5)

Reflex: +12/+5 (+3 Dex, +2/ +9 when wielding the Myrion Blade)

Will: +12/+5 (+3 Wis, +2/ +9 when wielding the Myrion Blade)

Skills: 92 r = 23 pp

Acrobatics 14/6 (+17/+9)

Bluff 6 (+8)

Climb 6 (+9)

Disable Device 6 (+8)

Escape Artist 6 (+9)

Gather Information 8 (+10)

Intimidate 8 (+10)

Knowledge (Streetwise) 6 (+8)

Profession (Chef) 10 (+8)

Notice 6 (+8)

Search 8 (+10)

Sense Motive 10/6 (+13/+9)

Stealth 10 (+13)

Feats: 13 pp

Benefit (Wealth)

Defensive Attack

Diehard (free)

Dodge Focus 2

Equipment 4

Evasion 2

Fearless

Takedown Attack

Uncanny Dodge (Hearing)

20 ep = 4 pp

Costume (Protection 2) [2 ep]

Twin Tonfas (Strike 2, Mighty, Split Attack) [4 ep]

Utility Belt [14 ep]

-Base: Bolas (Snare 6) [12 ep]

-AP: Concussion Grenade (Stun 3; Burst Area [+1], Ranged [+1]) [12 ep]

-AP: Smoke Bombs (Obscure Visual 4; Independent [+0], Slow Fade 1) [5 ep]

Powers: 49 pp

Device 21 (The Myrion Blade; Easy to Lose, Indestructible; 105 pp pool) – 64 pp

Protection 6 – 6 pp

Strike 5 (Autofire [+1], Improved Critical 2, Mighty) – 16 pp

Otherworldly Alarcity (Passive Container 5; Subtle, Move-by Action) – 17 pp

- Speed 5 – 5 pp

- Quickness 5 – 5 pp

- Enhanced Feat 5 (Improved Initiative 5 [+20]) – 5 pp

Displacement (Limit: While Running [-1]) – 2 pp

Otherworldly Guardian Combat (Array 10) – 22 pp

Base: Gravity Control 10

AP: Add Autofire 2 to any attack (effectively Autofire 3) (16 pp)

AP: Rapid Attack

AP: Super-Movement 8 (Air Walking 2, Dimensional Movement 3, Slow Fall, Wall-Crawling 2) & Speed 4

AP: Speed 10 & Quickness 10

AP: Momentary Lapse (Paralyze 10, Alt Save – Will [+0])

Eternal Training Suite

Enhanced Reflexes 7 – 7 pp

Enhanced Willpower 7 – 7 pp

Enhanced Feats 22 (Accurate Attack, Acrobatic Bluff, All-out Attack, Assessment, Attack Focus [melee] 6, Blind-Fight, Dodge Focus 6, Elusive Target, Luck 2, Power Attack, Stunning Attack) – 22 pp

Enhanced Skills 12 (Acrobatics 8, Sense Motive 4) – 3 pp

Drawbacks: 3+0+0 = 0pp

Normal Identity (Major, Uncommon) – 3 pp

DC Block:

Unarmed Attack --- 18/Toughness --- Bruised, Staged

Tonfas --- 20/Toughness --- Bruised, Staged

Myrion Blade --- 23/Toughness --- Bruised, Staged

Costs: Abilities (30) + Combat (20) + Saves (9) + Skills (23) + Feats (13) + Powers (64) - Drawbacks (3) = 156 pp

note: Autofire for both the weapon and the array take into account the mighty feat for any attack.

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Avalon,

Your character will not be approved without a completed sheet, of course. I'm only commenting now because there's so much here that needs revision, I want to make sure you get an early start. The Refs have discussed it and we're not going to approve a character that has this many points invested in an Easy-To-Lose device. You need to very significantly revise his powers before this sheet will be looked at again.

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The weapon is pretty much the reason for him in the first place. Thanks for the heads up anyway.

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Please delete this thread. I'm making a new character with a different background.

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