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Monsters in the Streets! - Southside (OOC)


Geez3r

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Whenever you're ready playah.

Arrowhawk - Unharmed - HP x4, Will be Fatigued at start of his turn unless he spends a HP

Wesley - Unharmed - HP x5

Titan - Bruised x1, Injured x

Mongrel Angel - Unharmed - HP x6

Brick - Bruised x1, Unconscious

Midnight - Unharmed - HP x3

Carbon - Unharmed - Hp x3

House - Unharmed, Distracted until start of Freedom Angel's next turn, demoralized until the start of Midnight's next turn

Freedom Angel - Unharmed - HP x5

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Rocks, tarmac, piping, bits of airplane, emergency vehicles (destroyed already btw), luggage cars, those movable stair things, (small) gas tanker.... uhhh .... yeah that's all I can think of off hand that'd be in the immediate area.

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I know it will explode on impact alone, but then we wont have an awesome team-attack with extra damage from sheer coolness... no, wait, that was Exalted :P Anyway, here's my action:

Throwing a semi-truck with explosives- Result: 16+6=22

DC: 29 (unless I missed something, it says its equal to my strenght bonus). Also, the explosion, which Im not sure how big the DC for that is (or are they treated as one big attack altogether?)

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Titan Toughness save vs Oil Tanker DC 29 (1d20+15=20) Fail by 9, bruised and stunned.

I'm going to treat the explosion as if it were a rocket launcher, but I'll be nice and we'll have no friendly fire. Needs MOAR stuff blowing up.

Titan Toughness save vs Being burned DC 25 (1d20+14=33) saved.

Arrowhawk - Unharmed - HP x4, Will be Fatigued at start of his turn unless he spends a HP

Wesley - Unharmed - HP x5

Titan - Bruised x2, Injured x1, Stunned Until Carbon's next turn

Mongrel Angel - Unharmed - HP x6

Brick - Bruised x1, Unconscious

Midnight - Unharmed - HP x3

Carbon - Unharmed - Hp x3

House - Unharmed, Demoralized until the start of Midnight's next turn

Freedom Angel - Unharmed - HP x5

Throw up an IC post whenever you're ready playah.

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House Toughness save vs FA crit DC 35 (1d20+12=18) fail by 17, so 1 hit KO

Arrowhawk - Unharmed - HP x4, Will be Fatigued at start of his turn unless he spends a HP

Wesley - Unharmed - HP x5

Titan - Bruised x2, Injured x1, Stunned Until Carbon's next turn

Mongrel Angel - Unharmed - HP x6

Brick - Bruised x1, Unconscious

Midnight - Unharmed - HP x3

Carbon - Unharmed - Hp x3

House - Unconscious

Freedom Angel - Unharmed - HP x5

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Titan Toughness save vs Arrowhawk Blunt arrow DC 26 (1d20+14=31) Saved.

Arrowhawk - Unharmed - HP x3

Wesley - Unharmed - HP x5

Titan - Bruised x2, Injured x1, Stunned Until Carbon's next turn

Mongrel Angel - Unharmed - HP x6

Brick - Bruised x1, Unconscious

Midnight - Unharmed - HP x3

Carbon - Unharmed - Hp x3

House - Unconscious

Freedom Angel - Unharmed - HP x5

Go ahead and post whenever you're ready Sand, I'm not going to make a post saying "plink".

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