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Cosmicarus - Ver-Man - PL 6 (villain)


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Players Name: Cosmicarus

Power Level: 6

mallrat.jpg

Characters Name: Ver-Man

Alternate Identity: Vernan Darrow

Height: 5’ 7â€Â

Weight: 209lbs

Hair: Coarse brown, ragged fur.

Eyes: Yellow

Description: Ver-Man is an anthropomorphic rat. A sewer rat, to be more precise. He has grotesque features, sharp fangs and a long, thick tail. He certainly looks far more rat than man.

History: Vernan Darrow was a mild mannered bank teller in the old days. He loved collating the numbers, and at a bank, he could do that for hundreds of citizens of Freedom City at one. He was a smart man, but not ambitious, and so while he was excellent at his job, he never went anywhere whilst other, less capable people were promoted around him. Vernan didn’t care, while he was where he was, he could collate until his hearts desire.

Then came the day the sinister simian broke into the bank. The police were baffled that the angry ape didn’t steal any money, making off with some of the bank workers instead. Vernan was one of them. He spent the next few months being totured and experimented upon. It was hell. When he was liberated from his captor, the heroes of Freedom City thought they could cure him of his new, rat like form. Unfortunately, their reversal was only cosmetic - rat DNA was buried deep inside Vernan, and when he and his wife died giving birth to a much longed for daughter two years later, he despaired to find what was to be the symbol of his rebuilt life tainted with rodent-like features. The shock drove Vernan over the edge and his rediscovered humanity drained before the very eyes of those around him. He staggered towards the hospital exit, images of his dead wife and freak child spinning through his mind. His life was over - gone. Worse that that! It would have been better never to have been. His face was twitching in odd ways - distorting. Hospital staff were conflicted on either trying to help, or avoid the sweaty, skittish man who seemed to be tumbling down the hallways. His hand, lightly trailing along the hospital wall absently, began to leave a mark in it's wake. His mouth began to open, making room for already ragged, sharp teeth. Inside, his mind was crumbling. All of his life he'd been careful. He counted things - that's what he did. Numbers were easy, they were either there, or he would find them. Collating was what he'd been born to do, and now nothing added up! It was as if his conciousness was checking out, making room for something else that was making itself at home - this something else seemed to be bringing it's own furniture with it! By the time Vernan had made it to the hospital foyer, people shrieked when they saw him: glistening, sweaty skin under patchy, course hair. A male nurse came to try and aid him, but Vernan snapped - literally - at him, and he fell backwards. That's when Vernan saw it - the shiney watch on the nurse's uniform - so shiny! He made for it, growling in excitement as he did so. He slashed wildly in his attempt at the jewel, and hurt the nurse rather badly. He may have killed the poor man had not some of Freedom City's heroes (who happened to be in the hospital visiting a colleague at the time) heard the ruckus. They confronted Vernan, now completely transformed, but he eluded capture by escaping down into the sewers.

Now he lives there, periodically going into the surface world to collate and collect whatever takes his fancy, which he drags down into his underground lair. Most often his thefts are innocuous - a street sign or neon light. Sometimes however expensive equipment, shiny money or even people catch his eye. One thing is constant, whatever Ver-Man gets away with, is generally never seen again.

Stats:

Str: 16 (+3)

Dex: 18 (+4)

Con: 18 (+4)

Int: 10

Wis: 8 (-1)

Cha: 8 (-1)

18 points spent

BAB: 6 melee (2 + 4); 2 ranged (2 + 0)

BDB: 6 (3 + 3)

10 points spent

Initiative: 4

Saves:

Toughness: 4

Fortitude: 5

Reflex: 4

Will: 2

4 points spent

Skills:

Acrobatics 5 (4 + 1)

Climb 6 (4 + 2)

Intimidate 4 (–1 + 5)

Knowledge [city sewers] 7 (0 + 7)

Notice 3 (–1 + 4)

Search 4 (0 + 4)

Swim 5 (4 + 1)

6 points spent

Feats:

All-Out Attack

Attack focus (melee) 4

Dodge bonus 3

Evasion

Prone fighting

Move-by action

Uncanny dodge [auditory]

12 points spent

Powers:

MAKES SENSE

Counters concealment [auditory] 1 (2)

Counters concealment [olfactory] 1 (2)

Radius [auditory] 1 (1)

Radius [olfactory] 1 (1)

Tracking 1 (1)

7 points spent

RATTY TAIL

Strike 6 (6)

Elongation 2 (2)

EXTRA: Duration [continuous] (+1)

FLAW: Permanent (-1)

8 points spent

DISEASED

Nauseate 6

EXTRA: Aura (+1)

EXTRA: Action to continuous (+ 3)

FLAW: Sense dependant [olfactory] (-1)

FLAW: Sicken (-1)

FLAW: Permanent (-1)

18 points spent

ALL FOURS

Super-movement 1 [slithering] (2)

Super-movement 1 [wall-crawling] (2)

Leaping 1 (1)

5 points spent

RODENT HERITAGE

Immunity [disease or poison] 2 (2)

2 points spent

Drawbacks: None

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Players Name: Cosmicarus

Power Level: 6

mallrat.jpg

Characters Name: Ver-Man

Alternate Identity: Vernan Darrow

Height: 5’ 7â€Â

Weight: 209lbs

Hair: Coarse brown, ragged fur.

Eyes: Yellow

Description: Ver-Man is an anthropomorphic rat. A sewer rat, to be more precise. He has grotesque features, sharp fangs and a long, thick tail. He certainly looks far more rat than man.

History: Vernan Darrow was a mild mannered bank teller in the old days. He loved collating the numbers, and at a bank, he could do that for hundreds of citizens of Freedom City at one. He was a smart man, but not ambitious, and so while he was excellent at his job, he never went anywhere whilst other, less capable people were promoted around him. Vernan didn’t care, while he was where he was, he could collate until his hearts desire.

Then came the day the sinister simian broke into the bank. The police were baffled that the angry ape didn’t steal any money, making off with some of the bank workers instead. Vernan was one of them. He spent the next few months being totured and experimented upon. It was hell. When he was liberated from his captor, the heroes of Freedom City thought they could cure him of his new, rat like form. Unfortunately, their reversal was only cosmetic - rat DNA was buried deep inside Vernan, and when he and his wife died giving birth to a much longed for daughter two years later, he despaired to find what was to be the symbol of his rebuilt life tainted with rodent-like features. The shock drove Vernan over the edge and his rediscovered humanity drained before the very eyes of those around him. He staggered towards the hospital exit, images of his dead wife and freak child spinning through his mind. His life was over - gone. Worse that that! It would have been better never to have been. His face was twitching in odd ways - distorting. Hospital staff were conflicted on either trying to help, or avoid the sweaty, skittish man who seemed to be tumbling down the hallways. His hand, lightly trailing along the hospital wall absently, began to leave a mark in it's wake. His mouth began to open, making room for already ragged, sharp teeth. Inside, his mind was crumbling. All of his life he'd been careful. He counted things - that's what he did. Numbers were easy, they were either there, or he would find them. Collating was what he'd been born to do, and now nothing added up! It was as if his conciousness was checking out, making room for something else that was making itself at home - this something else seemed to be bringing it's own furniture with it! By the time Vernan had made it to the hospital foyer, people shrieked when they saw him: glistening, sweaty skin under patchy, course hair. A male nurse came to try and aid him, but Vernan snapped - literally - at him, and he fell backwards. That's when Vernan saw it - the shiney watch on the nurse's uniform - so shiny! He made for it, growling in excitement as he did so. He slashed wildly in his attempt at the jewel, and hurt the nurse rather badly. He may have killed the poor man had not some of Freedom City's heroes (who happened to be in the hospital visiting a colleague at the time) heard the ruckus. They confronted Vernan, now completely transformed, but he eluded capture by escaping down into the sewers.

Now he lives there, periodically going into the surface world to collate and collect whatever takes his fancy, which he drags down into his underground lair. Most often his thefts are innocuous - a street sign or neon light. Sometimes however expensive equipment, shiny money or even people catch his eye. One thing is constant, whatever Ver-Man gets away with, is generally never seen again.

Stats:

Str: 16 (+3)

Dex: 18 (+4)

Con: 18 (+4)

Int: 10

Wis: 8 (-1)

Cha: 8 (-1)

18 points spent

BAB: 6 melee (2 + 4); 2 ranged (2 + 0)

BDB: 6 (3 + 3)

10 points spent

Initiative: 4

Saves:

Toughness: 4

Fortitude: 5

Reflex: 4

Will: 2

4 points spent

Skills:

Acrobatics 5 (4 + 1)

Climb 6 (4 + 2)

Intimidate 4 (–1 + 5)

Knowledge [city sewers] 7 (0 + 7)

Notice 3 (–1 + 4)

Search 4 (0 + 4)

Swim 5 (4 + 1)

6 points spent

Feats:

All-Out Attack

Attack focus (melee) 4

Dodge bonus 3

Evasion

Prone fighting

Move-by action

Uncanny dodge [auditory]

12 points spent

Powers:

MAKES SENSE

Counters concealment [auditory] 1 (2)

Counters concealment [olfactory] 1 (2)

Radius [auditory] 1 (1)

Radius [olfactory] 1 (1)

Tracking 1 (1)

7 points spent

RATTY TAIL

Strike 6 (6)

Elongation 2 (2)

EXTRA: Duration [continuous] (+1)

FLAW: Permanent (-1)

8 points spent

DISEASED

Nauseate 6

EXTRA: Aura (+1)

EXTRA: Action to continuous (+ 3)

FLAW: Sense dependant [olfactory] (-1)

FLAW: Sicken (-1)

FLAW: Permanent (-1)

18 points spent

ALL FOURS

Super-movement 1 [slithering] (2)

Super-movement 1 [wall-crawling] (2)

Leaping 1 (1)

5 points spent

RODENT HERITAGE

Immunity [disease or poison] 2 (2)

2 points spent

Drawbacks: None

Link to comment

Players Name: Cosmicarus

Power Level: 6

mallrat.jpg

Characters Name: Ver-Man

Alternate Identity: Vernan Darrow

Height: 5’ 7â€Â

Weight: 209lbs

Hair: Coarse brown, ragged fur.

Eyes: Yellow

Description: Ver-Man is an anthropomorphic rat. A sewer rat, to be more precise. He has grotesque features, sharp fangs and a long, thick tail. He certainly looks far more rat than man.

History: Vernan Darrow was a mild mannered bank teller in the old days. He loved collating the numbers, and at a bank, he could do that for hundreds of citizens of Freedom City at one. He was a smart man, but not ambitious, and so while he was excellent at his job, he never went anywhere whilst other, less capable people were promoted around him. Vernan didn’t care, while he was where he was, he could collate until his hearts desire.

Then came the day the sinister simian broke into the bank. The police were baffled that the angry ape didn’t steal any money, making off with some of the bank workers instead. Vernan was one of them. He spent the next few months being totured and experimented upon. It was hell. When he was liberated from his captor, the heroes of Freedom City thought they could cure him of his new, rat like form. Unfortunately, their reversal was only cosmetic - rat DNA was buried deep inside Vernan, and when he and his wife died giving birth to a much longed for daughter two years later, he despaired to find what was to be the symbol of his rebuilt life tainted with rodent-like features. The shock drove Vernan over the edge and his rediscovered humanity drained before the very eyes of those around him. He staggered towards the hospital exit, images of his dead wife and freak child spinning through his mind. His life was over - gone. Worse that that! It would have been better never to have been. His face was twitching in odd ways - distorting. Hospital staff were conflicted on either trying to help, or avoid the sweaty, skittish man who seemed to be tumbling down the hallways. His hand, lightly trailing along the hospital wall absently, began to leave a mark in it's wake. His mouth began to open, making room for already ragged, sharp teeth. Inside, his mind was crumbling. All of his life he'd been careful. He counted things - that's what he did. Numbers were easy, they were either there, or he would find them. Collating was what he'd been born to do, and now nothing added up! It was as if his conciousness was checking out, making room for something else that was making itself at home - this something else seemed to be bringing it's own furniture with it! By the time Vernan had made it to the hospital foyer, people shrieked when they saw him: glistening, sweaty skin under patchy, course hair. A male nurse came to try and aid him, but Vernan snapped - literally - at him, and he fell backwards. That's when Vernan saw it - the shiney watch on the nurse's uniform - so shiny! He made for it, growling in excitement as he did so. He slashed wildly in his attempt at the jewel, and hurt the nurse rather badly. He may have killed the poor man had not some of Freedom City's heroes (who happened to be in the hospital visiting a colleague at the time) heard the ruckus. They confronted Vernan, now completely transformed, but he eluded capture by escaping down into the sewers.

Now he lives there, periodically going into the surface world to collate and collect whatever takes his fancy, which he drags down into his underground lair. Most often his thefts are innocuous - a street sign or neon light. Sometimes however expensive equipment, shiny money or even people catch his eye. One thing is constant, whatever Ver-Man gets away with, is generally never seen again.

Stats:

Str: 16 (+3)

Dex: 18 (+4)

Con: 18 (+4)

Int: 10

Wis: 8 (-1)

Cha: 8 (-1)

18 points spent

BAB: 6 melee (2 + 4); 2 ranged (2 + 0)

BDB: 6 (3 + 3)

10 points spent

Initiative: 4

Saves:

Toughness: 4

Fortitude: 5

Reflex: 4

Will: 2

4 points spent

Skills:

Acrobatics 5 (4 + 1)

Climb 6 (4 + 2)

Intimidate 4 (–1 + 5)

Knowledge [city sewers] 7 (0 + 7)

Notice 3 (–1 + 4)

Search 4 (0 + 4)

Swim 5 (4 + 1)

6 points spent

Feats:

All-Out Attack

Attack focus (melee) 4

Dodge bonus 3

Evasion

Prone fighting

Move-by action

Uncanny dodge [auditory]

12 points spent

Powers:

MAKES SENSE

Counters concealment [auditory] 1 (2)

Counters concealment [olfactory] 1 (2)

Radius [auditory] 1 (1)

Radius [olfactory] 1 (1)

Tracking 1 (1)

7 points spent

RATTY TAIL

Strike 6 (6)

Elongation 2 (2)

EXTRA: Duration [continuous] (+1)

FLAW: Permanent (-1)

8 points spent

DISEASED

Nauseate 6

EXTRA: Aura (+1)

EXTRA: Action to continuous (+ 3)

FLAW: Sense dependant [olfactory] (-1)

FLAW: Sicken (-1)

FLAW: Permanent (-1)

18 points spent

ALL FOURS

Super-movement 1 [slithering] (2)

Super-movement 1 [wall-crawling] (2)

Leaping 1 (1)

5 points spent

RODENT HERITAGE

Immunity [disease or poison] 2 (2)

2 points spent

Drawbacks: None

Link to comment

Players Name: Cosmicarus

Power Level: 6

mallrat.jpg

Characters Name: Ver-Man

Alternate Identity: Vernan Darrow

Height: 5’ 7â€Â

Weight: 209lbs

Hair: Coarse brown, ragged fur.

Eyes: Yellow

Description: Ver-Man is an anthropomorphic rat. A sewer rat, to be more precise. He has grotesque features, sharp fangs and a long, thick tail. He certainly looks far more rat than man.

History: Vernan Darrow was a mild mannered bank teller in the old days. He loved collating the numbers, and at a bank, he could do that for hundreds of citizens of Freedom City at one. He was a smart man, but not ambitious, and so while he was excellent at his job, he never went anywhere whilst other, less capable people were promoted around him. Vernan didn’t care, while he was where he was, he could collate until his hearts desire.

Then came the day the sinister simian broke into the bank. The police were baffled that the angry ape didn’t steal any money, making off with some of the bank workers instead. Vernan was one of them. He spent the next few months being totured and experimented upon. It was hell. When he was liberated from his captor, the heroes of Freedom City thought they could cure him of his new, rat like form. Unfortunately, their reversal was only cosmetic - rat DNA was buried deep inside Vernan, and when he and his wife died giving birth to a much longed for daughter two years later, he despaired to find what was to be the symbol of his rebuilt life tainted with rodent-like features. The shock drove Vernan over the edge and his rediscovered humanity drained before the very eyes of those around him. He staggered towards the hospital exit, images of his dead wife and freak child spinning through his mind. His life was over - gone. Worse that that! It would have been better never to have been. His face was twitching in odd ways - distorting. Hospital staff were conflicted on either trying to help, or avoid the sweaty, skittish man who seemed to be tumbling down the hallways. His hand, lightly trailing along the hospital wall absently, began to leave a mark in it's wake. His mouth began to open, making room for already ragged, sharp teeth. Inside, his mind was crumbling. All of his life he'd been careful. He counted things - that's what he did. Numbers were easy, they were either there, or he would find them. Collating was what he'd been born to do, and now nothing added up! It was as if his conciousness was checking out, making room for something else that was making itself at home - this something else seemed to be bringing it's own furniture with it! By the time Vernan had made it to the hospital foyer, people shrieked when they saw him: glistening, sweaty skin under patchy, course hair. A male nurse came to try and aid him, but Vernan snapped - literally - at him, and he fell backwards. That's when Vernan saw it - the shiney watch on the nurse's uniform - so shiny! He made for it, growling in excitement as he did so. He slashed wildly in his attempt at the jewel, and hurt the nurse rather badly. He may have killed the poor man had not some of Freedom City's heroes (who happened to be in the hospital visiting a colleague at the time) heard the ruckus. They confronted Vernan, now completely transformed, but he eluded capture by escaping down into the sewers.

Now he lives there, periodically going into the surface world to collate and collect whatever takes his fancy, which he drags down into his underground lair. Most often his thefts are innocuous - a street sign or neon light. Sometimes however expensive equipment, shiny money or even people catch his eye. One thing is constant, whatever Ver-Man gets away with, is generally never seen again.

Stats:

Str: 16 (+3)

Dex: 18 (+4)

Con: 18 (+4)

Int: 10

Wis: 8 (-1)

Cha: 8 (-1)

18 points spent

BAB: 6 melee (2 + 4); 2 ranged (2 + 0)

BDB: 6 (3 + 3)

10 points spent

Initiative: 4

Saves:

Toughness: 4

Fortitude: 5

Reflex: 4

Will: 2

4 points spent

Skills:

Acrobatics 5 (4 + 1)

Climb 6 (4 + 2)

Intimidate 4 (–1 + 5)

Knowledge [city sewers] 7 (0 + 7)

Notice 3 (–1 + 4)

Search 4 (0 + 4)

Swim 5 (4 + 1)

6 points spent

Feats:

All-Out Attack

Attack focus (melee) 4

Dodge bonus 3

Evasion

Prone fighting

Move-by action

Uncanny dodge [auditory]

12 points spent

Powers:

MAKES SENSE

Counters concealment [auditory] 1 (2)

Counters concealment [olfactory] 1 (2)

Radius [auditory] 1 (1)

Radius [olfactory] 1 (1)

Tracking 1 (1)

7 points spent

RATTY TAIL

Strike 6 (6)

Elongation 2 (2)

EXTRA: Duration [continuous] (+1)

FLAW: Permanent (-1)

8 points spent

DISEASED

Nauseate 6

EXTRA: Aura (+1)

EXTRA: Action to continuous (+ 3)

FLAW: Sense dependant [olfactory] (-1)

FLAW: Sicken (-1)

FLAW: Permanent (-1)

18 points spent

ALL FOURS

Super-movement 1 [slithering] (2)

Super-movement 1 [wall-crawling] (2)

Leaping 1 (1)

5 points spent

RODENT HERITAGE

Immunity [disease or poison] 2 (2)

2 points spent

Drawbacks: None

Link to comment

Players Name: Cosmicarus

Power Level: 6

mallrat.jpg

Characters Name: Ver-Man

Alternate Identity: Vernan Darrow

Height: 5’ 7â€Â

Weight: 209lbs

Hair: Coarse brown, ragged fur.

Eyes: Yellow

Description: Ver-Man is an anthropomorphic rat. A sewer rat, to be more precise. He has grotesque features, sharp fangs and a long, thick tail. He certainly looks far more rat than man.

History: Vernan Darrow was a mild mannered bank teller in the old days. He loved collating the numbers, and at a bank, he could do that for hundreds of citizens of Freedom City at one. He was a smart man, but not ambitious, and so while he was excellent at his job, he never went anywhere whilst other, less capable people were promoted around him. Vernan didn’t care, while he was where he was, he could collate until his hearts desire.

Then came the day the sinister simian broke into the bank. The police were baffled that the angry ape didn’t steal any money, making off with some of the bank workers instead. Vernan was one of them. He spent the next few months being totured and experimented upon. It was hell. When he was liberated from his captor, the heroes of Freedom City thought they could cure him of his new, rat like form. Unfortunately, their reversal was only cosmetic - rat DNA was buried deep inside Vernan, and when he and his wife died giving birth to a much longed for daughter two years later, he despaired to find what was to be the symbol of his rebuilt life tainted with rodent-like features. The shock drove Vernan over the edge and his rediscovered humanity drained before the very eyes of those around him. He staggered towards the hospital exit, images of his dead wife and freak child spinning through his mind. His life was over - gone. Worse that that! It would have been better never to have been. His face was twitching in odd ways - distorting. Hospital staff were conflicted on either trying to help, or avoid the sweaty, skittish man who seemed to be tumbling down the hallways. His hand, lightly trailing along the hospital wall absently, began to leave a mark in it's wake. His mouth began to open, making room for already ragged, sharp teeth. Inside, his mind was crumbling. All of his life he'd been careful. He counted things - that's what he did. Numbers were easy, they were either there, or he would find them. Collating was what he'd been born to do, and now nothing added up! It was as if his conciousness was checking out, making room for something else that was making itself at home - this something else seemed to be bringing it's own furniture with it! By the time Vernan had made it to the hospital foyer, people shrieked when they saw him: glistening, sweaty skin under patchy, course hair. A male nurse came to try and aid him, but Vernan snapped - literally - at him, and he fell backwards. That's when Vernan saw it - the shiney watch on the nurse's uniform - so shiny! He made for it, growling in excitement as he did so. He slashed wildly in his attempt at the jewel, and hurt the nurse rather badly. He may have killed the poor man had not some of Freedom City's heroes (who happened to be in the hospital visiting a colleague at the time) heard the ruckus. They confronted Vernan, now completely transformed, but he eluded capture by escaping down into the sewers.

Now he lives there, periodically going into the surface world to collate and collect whatever takes his fancy, which he drags down into his underground lair. Most often his thefts are innocuous - a street sign or neon light. Sometimes however expensive equipment, shiny money or even people catch his eye. One thing is constant, whatever Ver-Man gets away with, is generally never seen again.

Stats:

Str: 16 (+3)

Dex: 18 (+4)

Con: 18 (+4)

Int: 10

Wis: 8 (-1)

Cha: 8 (-1)

18 points spent

BAB: 6 melee (2 + 4); 2 ranged (2 + 0)

BDB: 6 (3 + 3)

10 points spent

Initiative: 4

Saves:

Toughness: 4

Fortitude: 5

Reflex: 4

Will: 2

4 points spent

Skills:

Acrobatics 5 (4 + 1)

Climb 6 (4 + 2)

Intimidate 4 (–1 + 5)

Knowledge [city sewers] 7 (0 + 7)

Notice 3 (–1 + 4)

Search 4 (0 + 4)

Swim 5 (4 + 1)

6 points spent

Feats:

All-Out Attack

Attack focus (melee) 4

Dodge bonus 3

Evasion

Prone fighting

Move-by action

Uncanny dodge [auditory]

12 points spent

Powers:

MAKES SENSE

Counters concealment [auditory] 1 (2)

Counters concealment [olfactory] 1 (2)

Radius [auditory] 1 (1)

Radius [olfactory] 1 (1)

Tracking 1 (1)

7 points spent

RATTY TAIL

Strike 6 (6)

Elongation 2 (2)

EXTRA: Duration [continuous] (+1)

FLAW: Permanent (-1)

8 points spent

DISEASED

Nauseate 6

EXTRA: Aura (+1)

EXTRA: Action to continuous (+ 3)

FLAW: Sense dependant [olfactory] (-1)

FLAW: Sicken (-1)

FLAW: Permanent (-1)

18 points spent

ALL FOURS

Super-movement 1 [slithering] (2)

Super-movement 1 [wall-crawling] (2)

Leaping 1 (1)

5 points spent

RODENT HERITAGE

Immunity [disease or poison] 2 (2)

2 points spent

Drawbacks: None

Link to comment

Not sure if you're aware, but there's already a canonical Ver-man mentioned briefly in the Freedom City book, and given a more comprehensive writeup in the Iron Age book.

Maybe this guy is Verman II?

Haha! Really? Aw man. I wasn't aware of that - thanks for bringing that to my attention. I have the Freedom City book, do you know where I could find him? I'll have a look when I get home.

Maybe Ver-Man II is the way to go...

Link to comment

Not sure if you're aware, but there's already a canonical Ver-man mentioned briefly in the Freedom City book, and given a more comprehensive writeup in the Iron Age book.

Maybe this guy is Verman II?

Haha! Really? Aw man. I wasn't aware of that - thanks for bringing that to my attention. I have the Freedom City book, do you know where I could find him? I'll have a look when I get home.

Maybe Ver-Man II is the way to go...

Link to comment

Not sure if you're aware, but there's already a canonical Ver-man mentioned briefly in the Freedom City book, and given a more comprehensive writeup in the Iron Age book.

Maybe this guy is Verman II?

Haha! Really? Aw man. I wasn't aware of that - thanks for bringing that to my attention. I have the Freedom City book, do you know where I could find him? I'll have a look when I get home.

Maybe Ver-Man II is the way to go...

Link to comment

Not sure if you're aware, but there's already a canonical Ver-man mentioned briefly in the Freedom City book, and given a more comprehensive writeup in the Iron Age book.

Maybe this guy is Verman II?

Haha! Really? Aw man. I wasn't aware of that - thanks for bringing that to my attention. I have the Freedom City book, do you know where I could find him? I'll have a look when I get home.

Maybe Ver-Man II is the way to go...

Link to comment

Not sure if you're aware, but there's already a canonical Ver-man mentioned briefly in the Freedom City book, and given a more comprehensive writeup in the Iron Age book.

Maybe this guy is Verman II?

Haha! Really? Aw man. I wasn't aware of that - thanks for bringing that to my attention. I have the Freedom City book, do you know where I could find him? I'll have a look when I get home.

Maybe Ver-Man II is the way to go...

Link to comment

Page 169 of Freedom City. It's literally just his name that's mentioned as one of the DNAscendants, so perfectly understandable that you missed it. As for Iron Age, if you have that, he's on page 106-107. I wouldn't mind betting the STs won't mind you saying "Iron Age Ver-man is dead, now I'm Verman II."

Link to comment

Page 169 of Freedom City. It's literally just his name that's mentioned as one of the DNAscendants, so perfectly understandable that you missed it. As for Iron Age, if you have that, he's on page 106-107. I wouldn't mind betting the STs won't mind you saying "Iron Age Ver-man is dead, now I'm Verman II."

Link to comment

Page 169 of Freedom City. It's literally just his name that's mentioned as one of the DNAscendants, so perfectly understandable that you missed it. As for Iron Age, if you have that, he's on page 106-107. I wouldn't mind betting the STs won't mind you saying "Iron Age Ver-man is dead, now I'm Verman II."

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Page 169 of Freedom City. It's literally just his name that's mentioned as one of the DNAscendants, so perfectly understandable that you missed it. As for Iron Age, if you have that, he's on page 106-107. I wouldn't mind betting the STs won't mind you saying "Iron Age Ver-man is dead, now I'm Verman II."

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Page 169 of Freedom City. It's literally just his name that's mentioned as one of the DNAscendants, so perfectly understandable that you missed it. As for Iron Age, if you have that, he's on page 106-107. I wouldn't mind betting the STs won't mind you saying "Iron Age Ver-man is dead, now I'm Verman II."

I'll PM them and see. Thanks for all your help! :)

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Page 169 of Freedom City. It's literally just his name that's mentioned as one of the DNAscendants, so perfectly understandable that you missed it. As for Iron Age, if you have that, he's on page 106-107. I wouldn't mind betting the STs won't mind you saying "Iron Age Ver-man is dead, now I'm Verman II."

I'll PM them and see. Thanks for all your help! :)

Link to comment

Page 169 of Freedom City. It's literally just his name that's mentioned as one of the DNAscendants, so perfectly understandable that you missed it. As for Iron Age, if you have that, he's on page 106-107. I wouldn't mind betting the STs won't mind you saying "Iron Age Ver-man is dead, now I'm Verman II."

I'll PM them and see. Thanks for all your help! :)

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