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Heridfel

HeridFel - R.F.P. - PL10 Hero (NPC Tier 3)

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I'm not saying that Paragons is going to cross over, but if it did, here's what he would look like (and yes, I'm just doing this because I want a fixed version of him somewhere, and this is the most fitting place).

Name: Resplendent Fighting Phoenix

PL/PPs: 10/165

Trade-offs: Attack/Save DC: +12/+8, Defense/Toughness: +10/+10

Abilities: Str 16 (+3), Dex 16 (+3), Con 28 (+9), Int 12 (+1), Wis 14 (+2), Cha 14 (+2)

Cost – 40 PPs

Saves: Toughness +10, Fort +9, Ref +7, Will +7

Cost – 9 PPs

Combat: Attack +8 (+10 ranged, +12 Blast), Defense +10 (+5 flat-footed), Initiative +7

Cost – 36 PPs

Skills: Bluff 4 (+6), Gather Information 4 (+6), Intimidate 6 (+8), Investigate 4 (+5), Knowledge (streetwise) 5 (+6), Knowledge (tactics) 5 (+6), Notice 6 (+8), Profession (police officer) 4 (+6), Search 6 (+7), Sense Motive 8 (+10), Stealth 4 (+7)

Cost – 14 PPs

Feats: Assessment, Attack Focus 2 (ranged), Defensive Roll 1, Evasion, Improved Initiative, Leadership, Power Attack, Sneak Attack, Teamwork

Cost – 10 PPs

Powers

Flight 3 - 6 pp

Immunity 10 [fire damage and light damage] - 10 pp

Light Control 5 (PF: Indirect 3) - 13 pp

AP: Blast 6 [light] (PF: Accurate) - 1 pp

AP: Dazzle 6 [visual] (PF: Reversible) - 1 pp

Regeneration 46 (all conditions except ability damage; No Action Required; Extra: True Resurrection; Flaw: Limited: Only when unconscious or killed) - 23 pp

Linked to Teleport 3 (Flaws: Short-Range Only, Self-Only, Uncontrolled; PF: Triggered (when Regeneration used)) - 2 pp

Cost: Ability Scores 40 + Saves 9 + Combat 36 + Skills 14 + Feats 10 + Powers (6+10+15+25) 56 = 165 pp

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I'm not saying that Paragons is going to cross over, but if it did, here's what he would look like (and yes, I'm just doing this because I want a fixed version of him somewhere, and this is the most fitting place).

Name: Resplendent Fighting Phoenix

PL/PPs: 10/165

Trade-offs: Attack/Save DC: +12/+8, Defense/Toughness: +10/+10

Abilities: Str 16 (+3), Dex 16 (+3), Con 28 (+9), Int 12 (+1), Wis 14 (+2), Cha 14 (+2)

Cost – 40 PPs

Saves: Toughness +10, Fort +9, Ref +7, Will +7

Cost – 9 PPs

Combat: Attack +8 (+10 ranged, +12 Blast), Defense +10 (+5 flat-footed), Initiative +7

Cost – 36 PPs

Skills: Bluff 4 (+6), Gather Information 4 (+6), Intimidate 6 (+8), Investigate 4 (+5), Knowledge (streetwise) 5 (+6), Knowledge (tactics) 5 (+6), Notice 6 (+8), Profession (police officer) 4 (+6), Search 6 (+7), Sense Motive 8 (+10), Stealth 4 (+7)

Cost – 14 PPs

Feats: Assessment, Attack Focus 2 (ranged), Defensive Roll 1, Evasion, Improved Initiative, Leadership, Power Attack, Sneak Attack, Teamwork

Cost – 10 PPs

Powers

Flight 3 - 6 pp

Immunity 10 [fire damage and light damage] - 10 pp

Light Control 5 (PF: Indirect 3) - 13 pp

AP: Blast 6 [light] (PF: Accurate) - 1 pp

AP: Dazzle 6 [visual] (PF: Reversible) - 1 pp

Regeneration 46 (all conditions except ability damage; No Action Required; Extra: True Resurrection; Flaw: Limited: Only when unconscious or killed) - 23 pp

Linked to Teleport 3 (Flaws: Short-Range Only, Self-Only, Uncontrolled; PF: Triggered (when Regeneration used)) - 2 pp

Cost: Ability Scores 40 + Saves 9 + Combat 36 + Skills 14 + Feats 10 + Powers (6+10+15+25) 56 = 165 pp

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I'm not saying that Paragons is going to cross over, but if it did, here's what he would look like (and yes, I'm just doing this because I want a fixed version of him somewhere, and this is the most fitting place).

Name: Resplendent Fighting Phoenix

PL/PPs: 10/165

Trade-offs: Attack/Save DC: +12/+8, Defense/Toughness: +10/+10

Abilities: Str 16 (+3), Dex 16 (+3), Con 28 (+9), Int 12 (+1), Wis 14 (+2), Cha 14 (+2)

Cost – 40 PPs

Saves: Toughness +10, Fort +9, Ref +7, Will +7

Cost – 9 PPs

Combat: Attack +8 (+10 ranged, +12 Blast), Defense +10 (+5 flat-footed), Initiative +7

Cost – 36 PPs

Skills: Bluff 4 (+6), Gather Information 4 (+6), Intimidate 6 (+8), Investigate 4 (+5), Knowledge (streetwise) 5 (+6), Knowledge (tactics) 5 (+6), Notice 6 (+8), Profession (police officer) 4 (+6), Search 6 (+7), Sense Motive 8 (+10), Stealth 4 (+7)

Cost – 14 PPs

Feats: Assessment, Attack Focus 2 (ranged), Defensive Roll 1, Evasion, Improved Initiative, Leadership, Power Attack, Sneak Attack, Teamwork

Cost – 10 PPs

Powers

Flight 3 - 6 pp

Immunity 10 [fire damage and light damage] - 10 pp

Light Control 5 (PF: Indirect 3) - 13 pp

AP: Blast 6 [light] (PF: Accurate) - 1 pp

AP: Dazzle 6 [visual] (PF: Reversible) - 1 pp

Regeneration 46 (all conditions except ability damage; No Action Required; Extra: True Resurrection; Flaw: Limited: Only when unconscious or killed) - 23 pp

Linked to Teleport 3 (Flaws: Short-Range Only, Self-Only, Uncontrolled; PF: Triggered (when Regeneration used)) - 2 pp

Cost: Ability Scores 40 + Saves 9 + Combat 36 + Skills 14 + Feats 10 + Powers (6+10+15+25) 56 = 165 pp

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