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The Flickering Soul - PL10 Hero - bootslof


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Player's Name: bootslof

Power Level: 10 (150/150pp)

Trade-Offs: attack -2, defense +5, DC +2, toughness -5

Unspent PP: 0

Characters Name: joseph damathy

Alternate Identity: The Flickering Soul

Height: was 5'7"

Weight: was 140 now 0

Hair: was dark brown

Eyes: Green

Description: The Flickering soul doesnt really look like anything or sound like anything if he doesnt want to, but he always smells(and tastes) like burnt wood. when he chooses to manifest he bears fairly obvious burn marks down the side of his face and most of his body, ones that most people would think to be fatal. in physical form he bears no hair on his head and appears fairly skinny and harmless albeit a little creepy

History:

one day on josephs walk home from school (he was a senior in high school on the honor role) he found that his house had been set ablaze. There were no fire trucks or ambulances on scene despite the intensity of the blaze. joseph desperately went inside only to find his family and possessions burned and destroyed. eventually the house began caving in, joseph became trapped inside. inhis depression and realization of his imminent death he wandered the house. he discovered that the source of the fire was in fact from his pack of matches and cigarettes that he hid from his parents. he grew partially insane from seeing this. at that point he descided to attempt to jump though one of the brick walls of his home. to his suprise he felt no impact but found himself outside, with his cigarette case still in hand. he decided so smoke one, ironcally lighting it off of his own house. eventually he learned to control his power of insubstantibility as well as developing several harmful mental atacks via his insanity.

Personality & Motivation:

being that the flickering soul nearly experienced his own death he has no reason whatsoever to fear it. he goes ot of his way to prove to himself that nothing bad can ever happen to him, regardless of his actions. after surviving one of the most traumatizing events possible he has decided that no one need suffer any harm. he believes that pain does not exist and any attempt to counter this leads to significant rage against the causer of such pain. if he witnesses anyone cause another person pain, even by accident he will insure that that person is incapacitated and that the victim has justice.

while he doesn't believe in the concept of pain anymore he knows what hardship is. he believes that life is full of challenges and those that cannot overcome certain simple bumps in the road of life are not worthy of his help. he despises physical violence, and yet is willing to inflict true mental agony on a person if he deams it necessary. physical pain no longer exists, but mental pain and manipulation is a major part of his life. perhaps it is these two conflicting ideas of suffering that drove him partially into madness and to developing his mental powers.

Complications:

addiction (cigarettes)

hatred (pain)

phobia (pain)

disfigurement (burns)

Stats: 14pp

Str: 10 (+0)

Dex: 10 (+0)

Con: 10 (+0)

Int: 14 (+2)

Wis: 16 (+3)

Cha: 14 (+2)

Combat: 0pp

Attack: +0

Grapple: +0

Defense: +0

Knockback: 0

Initiative: +20 (improved initiative)

Saves: 19pp

Toughness: +0

Fortitude: +0

Reflex: +12

Will: +10

Skills: 44r = 11pp

Gather Info 8 (+10)

Notice 12 (+15)

Search 4 (+6)

Sense Motive 8 (+11)

Stealth 12 (+12)

Feats: 11pp

Improved Initiative 5 (+20)

Luck 2

Fearless

Move-by Action

evasion 2

Powers: 95pp

Super Senses 4 (X-ray vision (void with Lead)) [4]

Insubstantial 4 (affected by fire) [20]

concealment 5 (from all visual and auditory) [10]

flight 3 (PF: subtle) [16]

Mental Blast 10 [43]

*AP: possession 10 (PF: extended reach 5(25 ft)

*AP: illusion 10 (extras damaging)

*AP: Fire Control 10 (extras, affects insubstantial, selective)

Regeneration 6 (limited to insubstantial, can't heal burns) [2]

Drawbacks: 0pp

DC Block:

ATTACKS: SAVE DC: DAMAGE TYPE:

Mental Blast: DC 25 Will Save

possession: power check (+10) vs Will save

illusion: DC 20 will save

Costs: Abilities (14) + Combat (0) + Saves (19) + Skills (11) + Feats (11) + Powers (95) - Drawbacks (00) = 150/150

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ok this character has basially been said "oh heck no" too. i am going to submit a new character, and maybe in the future revisit this character. at the very least i need to drop the concealment aspect and the whole pain motivation stuff. frankly that was going to be half the fun of this character for me. so im starting from scratch.

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