Avenger Assembled Posted October 8, 2009 Share Posted October 8, 2009 The thread where the con happens. Link to comment
Avenger Assembled Posted December 31, 2009 Author Share Posted December 31, 2009 Akira will go on 12, Kevin will go on 9 Roll for initiative Link to comment
Cyroa Posted December 31, 2009 Share Posted December 31, 2009 init (1d20+4=15) 15 Ha! (of course, currently he is completely powerless...) Link to comment
Cyroa Posted December 31, 2009 Share Posted December 31, 2009 DS is going to hold his action until after Stesha... since he can't do much given that he's in the middle of a crowd... so, holding for now. Link to comment
Avenger Assembled Posted January 5, 2010 Author Share Posted January 5, 2010 Electra, have an HP for Fleur being caught without the others immediately able to help. (Those of you with a secret identity complication, take same.) Even with you taking this round to defend, that still hits. Your TOU DC is 23. EDIT: Assuming Dark Star doesn't throw himself in front of the blast with a Big No. Link to comment
Electra Posted January 5, 2010 Share Posted January 5, 2010 Guess that's the problem with total defense, if they blow right through it, you're double-boned, can't even take an action. Alas! First toughness save blew, spending an HP to not look like a sucker. Second roll succeeds, she shrugs it off. Link to comment
Cyroa Posted January 7, 2010 Share Posted January 7, 2010 basically running to find a place where I can change! Link to comment
Avenger Assembled Posted January 7, 2010 Author Share Posted January 7, 2010 You do still have a move-action, Electra, so you could teleport or just jump off the stage if you want. There's a lot of confusion and shenanigans going on right now, Cy; there are plenty of dark places (booths, corners behind big statues of Magic the Gathering Figures) to duck into. Same for Taylor if that's your plan as well, alder; you're up. Link to comment
alderwitch Posted January 7, 2010 Share Posted January 7, 2010 Taylor's going to get away from the crowd and dive into the ground so she can emerge as Phantom. That is my plan :D Link to comment
Avenger Assembled Posted January 7, 2010 Author Share Posted January 7, 2010 New round! Derrick is up. Link to comment
Cyroa Posted January 7, 2010 Share Posted January 7, 2010 It's a full round action for me to change, so that's pretty much it. Moved last round to find a place, changing this round. Link to comment
Avenger Assembled Posted January 7, 2010 Author Share Posted January 7, 2010 Hokay, Fleur is up in Con Games. Link to comment
Avenger Assembled Posted January 8, 2010 Author Share Posted January 8, 2010 DC 23 TOU save again, Stesha. Taylor is up. Link to comment
alderwitch Posted January 8, 2010 Share Posted January 8, 2010 Taylor will take her move action to float up through the stage, and then return fire: 1d20+11=30 to hit. DC26 Tou Save. Link to comment
Electra Posted January 8, 2010 Share Posted January 8, 2010 Holy crap, Invisible Castle is softening me up for something. I'm a little afraid. But I'll take the nat 20. Fear Stesha's invincible flower skin! :D Link to comment
Avenger Assembled Posted January 9, 2010 Author Share Posted January 9, 2010 Not even going to make a Toughness save on this one. =D It's Dark Star's turn. Link to comment
Cyroa Posted January 10, 2010 Share Posted January 10, 2010 Rather than blindling jumping into battle, DS is taking a good long look around with his super senses. Mainly checking for other things/surprises/etc first. Link to comment
angrydurf Posted January 10, 2010 Share Posted January 10, 2010 Thats it turn that low initiative into caution ;) Link to comment
Electra Posted January 10, 2010 Share Posted January 10, 2010 Low initiative, my ass, he's at the top of the round. Since her boyfriend has left her out to dry, Stesha is going to use her only attack versus robots and go for the snare. It's a 16, which I am told actually succeeds, so that's a DC 20 baddie check. Link to comment
Avenger Assembled Posted January 10, 2010 Author Share Posted January 10, 2010 That hits. Link to comment
Avenger Assembled Posted January 10, 2010 Author Share Posted January 10, 2010 Gimmie a search check, Cy. Link to comment
Cyroa Posted January 10, 2010 Share Posted January 10, 2010 Notice (1d20+16=20).............that sucked. Screw it, I'll use that HP we got to reroll. HP reroll notice (1d20+16=25) - That's much better. A 35. Link to comment
Avenger Assembled Posted January 10, 2010 Author Share Posted January 10, 2010 Dark Star's attentions were immediately drawn to the gravitational anomaly building in the room where he'd left the two ladies; a powerful wormhole bomb that if left unchecked would soon blast a hole in the very fabric of the space-time continumn, unleashing who knew what horrors on an unsuspecting public? It was about to take Taylor and Fleur off-guard. He could see the ladies fighting one robot ninja, now just bound up by Fleur, but in one corner of the room there lurked a pony-tailed robot in a Captain Wonder shirt who was the source of the growing gravitational anomaly. Have an HP for having your Search efforts redirected. ;) Link to comment
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