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This test is quite fun, and has a whole pile of results. For the record, this was my result:

Your result for The Fantasy RPG Class Test...

The War Paladin

58% Strength, 7% Bloodlust, 30% Intelligence, 50% Spirit, 32% Vitality. and12% Agility!

WarPaladin1-1.jpg

LInk to original size.

Powerful and noble warriors, War Paladins are both masters of weapons and defensive magic. By imbuing their weapons with light magic, War Paladins can easily and effortlessly vanquish any evil or undead foes. Additionally, they excel at defensive spells which they use to enhance the protective power of their shields. The magic of spellcasters has little affect on War Paladins because of the defensive capabilities of their magical shields. These shields also help protect them against any physical attacks, making War Paladins almost impossible to injure. On top of that, they can use their magic to heal themselves or their allies. The combination of high physical power and high defensive magic make War Paladins one of the top classes. Their only downside is that that they can sometimes lack stealth and can be quite slow; however, the strongest War Paladins have increased their agility enough so that it is not a problem in battle.

Congratulations on reaching this high class!

You have not mastered any Hidden Power granted by the Genie.

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Kinda wanted the Puppet Master. Ah well....

Your result for The Fantasy RPG Class Test...

The Spell Hand

18% Strength, 30% Bloodlust, 37% Intelligence, 35% Spirit, 50% Vitality and 17% Agility!

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By combining powerful elemental magic with martial arts, the Spell Hand has no trouble defeating any foe in its path. Spell Hands interestingly use specific martial arts styles to manipulate the elements around them allowing them to quickly and easily launch blasts of earth, wind, fire, and water at their enemies. Spell Hands who have truly mastered martial arts and elemental magic can even unleash blasts of deadly lightning and powerful light-based energy blasts from their fists. Although, their magic may not be as powerful as an actual spellcaster, their advantage is that they can use their magic extremely rapidly and effortlessly. Furthermore, by seamlessly integrating their elemental magic with their martial arts, Spell Hands can produce deadly attack combinations that no other spellcaster can. The strongest Spell Hands have high levels of agility; however this is not necessarily needed because Spell Hands can use their powerful moon magic to increase their low agility by transforming into the Tiger Mage. Spell Hands have combined their quest for knowledge and wisdom with their desire for justice to become powerful warriors. Most Spell Hands follow the path of light though it is not unusual for a few to become power hungry and occasionally stray to the side of darkness. However, Spell Hands most often seek harmony with the world and desire to live peaceful lives.

Congratulations on reaching this formidable class!

You have not mastered any Hidden Power granted by the Genie.

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Your result for The Fantasy RPG Class Test...

The Star Glider

20% Strength,17% Bloodlust,42% Intelligence,40% Spirit,38% Vitality and 27% Agility!

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Using a powerful and ancient form of combat, Star Gliders appear to effortlessly slide across the ground as they move and attack. In fact, Star Gliders are actually hovering slightly above the surface of the ground using their powerful mastery over electromagnetism. Since their feet never touch the ground, the movements of Star Glidersare nearly impossible to predict, making Star Gliders extremelyformidable adversaries. By using powerful rune magic to control electromagnetic fields, Star Gliders can manipulate terrestrial and cosmic plasmas! In addition, they have limited control over metals, and will often use magnetism to create shields and weapons out of any metals in the surrounding areas. Occasionally, Star Gliders may be skilled at controlling the energy within their own bodies, and they'll use that skill to undergo various minor transformations. For example, some Star Gliders possess the ability to transform and harden their own skin, making them more resistant to damage. Other Star Gliders who aren't skilled with transformation can simply condense metallic particles around their body to form a strong protective layer and enhance their defenses. Star Gliders are also quite skilled with powerful elemental magic and light magic, making them even more dangerous opponents in battle! By combining this incredibly powerful magic with their superlative combat skills, Star Gliders can release powerful blasts of electromagnetic energy, making them almost impossible to best in battle.

Congratulations on achieving this powerful class!

This is a rare mixed class that requires at least three variables to be extremely high.

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[floatr]Grand_Diviner.jpeg[/floatr]Your result for The Fantasy RPG Class Test...

The Grand Diviner

28% Strength, 28% Bloodlust, 53% Intelligence, 28% Spirit, 27% Vitality, and 13% Agility!

Masters of predicting the future, Grand Diviners are deadly opponents. Using their foresight, Grand Diviners can easily and effortless outmaneuver a foe and launch a flurry of counterattacks before the opponent can even react. Furthermore, by knowing exactly what will happen next, Grand Diviners can plan out their moves and attacks more carefully thus allowing them to better conserve their energy and allocate it to where it's most needed. In addition, Grand Diviners are masters of light based magic, which they can use to attack both offensively and defensively; however, although Grand Diviners are masters of light magic, they are actually most skilled with water based magic. Even though Grand Diviners specialize in water based magic, they are proficient in the other basic elements. However, their mastery over water far exceeds that of any of theotherspellcaster classes allowing them to manipulate the water moreskillfully and effortlessly. For example, Grand Diviners can more easily transform water to ice and steam, and they can even manipulate the water within the blood of an individual to control them like a puppet. By combining light magic with water magic, they can use water to heal and cure themselves and their allies. Their most powerful spell completely freezes any opponent in a giant, unmeltable sphere of ice.

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Your result for The Fantasy RPG Class Test...

The Ninja Sennin

10% Strength, 5% Bloodlust, 38% Intelligence, 42% Spirit, 28% Vitality and 57% Agility!

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Ninja Sennin are able to become one with nature and absorb the energy of the world around them to enhance their strength, stealth, and agility. By becoming one with nature, the Ninja Sennin are able to feel, connect with, and channel the lifeforce of all living creatures surrounding them, thus raising their senses, powers, and abilities to godly levels. Ninja Sennin often have some skill with the basic elements though certainly not as much as the spellcaster classes. Usually, Ninja Sennin have a natural affinity for one or two different elements and will try to train those exclusively. However, by combining their weak elemental magic with their own energy and the energy of the world around them, they can create devastatingly powerful techniques and spells that no other class can perform. Their stealthiness and formidable power may make them seem like dark and ferocious foes, but deep down they are often truly benevolent and wise; however, Ninja Sennin that cannot control any darkness and hate within them will certainly fall into madness and chaos. Those who can master this darkness will know what it means to be truly alive and at peace with the world.

Congratulations on reaching this high class!

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[floatr][/floatr]Your result for The Fantasy RPG Class Test...

The Grand Diviner

22% Strength, 18% Bloodlust, 47% Intelligence, 38% Spirit, 35% Vitality, and 15% Agility!

Masters of predicting the future, Grand Diviners are deadly opponents. Using their foresight, Grand Diviners can easily and effortless outmaneuver a foe and launch a flurry of counterattacks before the opponent can even react. Furthermore, by knowing exactly what will happen next, Grand Diviners can plan out their moves and attacks more carefully thus allowing them to better conserve their energy and allocate it to where it's most needed. In addition, Grand Diviners are masters of light based magic, which they can use to attack both offensively and defensively; however, although Grand Diviners are masters of light magic, they are actually most skilled with water based magic. Even though Grand Diviners specialize in water based magic, they are proficient in the other basic elements. However, their mastery over water far exceeds that of any of the other spellcaster classes allowing them to manipulate the water more skillfully and effortlessly. For example, Grand Diviners can more easily transform water to ice and steam, and they can even manipulate the water within the blood of an individual to control them like a puppet. By combining light magic with water magic, they can use water to heal and cure themselves and their allies. Their most powerful spell completely freezes any opponent in a giant, unmeltable sphere of ice.

Congratulations on reaching this high class!

You have not mastered any Hidden Power granted by the Genie.

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So... apparently Sage is the right character for me.


Your result for The Fantasy RPG Class Test...

The Psionic Striker

28% Strength,17% Bloodlust,37% Intelligence,17% Spirit,32% Vitality and 58% Agility!

Instead of using magic to manipulate the elements and the world around them, Psionic Strikers will use their mind and mental energy. By focusing their mind, Psionic Strikers can use telekinesis to lift objects and even unleash powerful blasts and shields of mental energy. As masters of martial arts, Psionic Strikers can even use their telekinesis to increase the physical power of their punches and kicks or they can use it to levitate. Against weaker opponents, Psionic Strikers may use their powers to mentally shatter a person's neck or spine. By using their telepathy, Psionic Strikers can read their opponent's mind, and thus more easily predict their next move in battle. This makes them extremely difficult to counter because they always know what you are going to do next. Their telepathy can even be used to speak into another person's mind and plant thoughts and ideas there. They can use this power to manipulate and control their opponents, thus allowing them to turn any battle in their favor. Psionic Strikers often have a passion for death and battle, and some have mastered forms of dark magic. By fusing this dark magic with their psychic energy, Psionic Strikers can create and unleash devasting blasts of powerful energy from their mind and fists. On the other hand, some Psionic Strikers are more peaceful and have mastered forms of light magic, which they can also fuse with their psionic energy. In addition, Psionic Strikers can use their mastery over moon magic to enhance their strength and agility by transforming at night into various wild and ferocious beast-human hybrids.

Congratulations on reaching this frighteningly powerful class!

This is a special class and requires a very high amount of Psionic Force. You scored 84% on this variable!

Psionic Force overshadows any Hidden Power granted by the Genie.

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Your result for The Fantasy RPG Class Test...

The Holy Sage

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27% Strength,20% Bloodlust,25% Intelligence,62% Spirit,33% Vitality and20% Agility!

You are the Holy Sage, the bane of evil! Masters of defense and healing magic, Holy Sages are the ultimate users of support spells and light magic. Wise and benevolent beyond belief, the Holy Sage can use swift light based offensive and defensive magic to destroy and defend against demonic and undead enemies. On top of their skill with light magic, Holy Sages are sometimes capable of using powerful and destructive elemental magic. While Holy Sages most often prefer to heal and not to fight, they are not opposed to defending themselves if attacked. However, most of the time they will simply use barriers to trap their foes physically and mentally in prisons of light. In fact, the greatest Holy Sages have such mastery over the light element that they can even create complex illusions to deceive and confuse their foes. With arguably the most poweful defensive and healing magic of all the classes, the Holy Sage is a truly powerful warrior of light.

Congratulations on reaching this powerful class!

You have not mastered any Hidden Power granted by the Genie.

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Your result for The Fantasy RPG Class Test ...

The Silver Hand

22% Strength, 22% Bloodlust, 22% Intelligence, 48% Spirit, 47% Vitality and 28% Agility!

The Silver Hand

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The Silver Hand is both a martial arts expert and a master of light magic. Specifically Silver Hands either use their magic to launch blasts of powerful light based energy from their fists, or they us it for healing and restoring life to those whose lives are fading. With the ability to cure any illness or disease, Silver Hands are often viewed as gods to those around them. As one of the most pure and benevolent classes, Silver Hands almost solely walk the path of good rather than evil. However, because of their proficiency with life and moon magic, it is not uncommon for them to occasionally use their powers for the side of darkness. Just as they can give life, they can also drain it and absorb it as their own thus becoming even more powerful. By absorbing another's life energy they are literally absorbing their power, spirit, and will and are able to use it to enhance their own power. Furthermore, their moon magic can be used to transform themselves and others from humans into ghastly creatures of darkness.

Congratulations on reaching this high class!

You have not mastered any Hidden Power granted by the Genie.

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Your result for The Fantasy RPG Class Test...

The Chaos Phantom

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22% Strength,32% Bloodlust,42% Intelligence,48% Spirit,12% Vitality and 28% Agility!

Silent, deadly, and frightening, you are the Chaos Phantom. You're dark, and you're light, and you might be a tad bit bipolar. Or maybe not. I really don't know what to make of you. The truth is that normally you're a relatively stable person. But as a master of both light and dark magic, there is both good and evil that resides within you. These energies are normally in balance, and when they are balanced they can create truly frightening and devastating magical combinations. For example, you are able to control gravity, create masterful illusions, and throw your opponents into vortices of darkness and destruction. You can even use your powers to teleport, enhance your stealth, and escape from danger. Your powers distort the very stability of the world around you, and therefore if your powers are not in balance, you may end up being devoured by the energy and the chaos within you. Or worse, you may end up consuming the world and everyone around you in your insanity! Normally introverted, Chaos Phantoms wander the earth alone trying to stay clear of anyone and anything that might disturb the balance within them. In battle, Chaos Phantoms prefer to attack from the shadows and from a distance; however, they are not opposed to using their powers at close range if absolutely necessary.

Congratulations on reaching this extraordinary class!

This is a special class and requires a very high amount of Chaotic Stability. You scored 76% on this variable!

Chaotic Stability overshadows any Hidden Power granted by the Genie.

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Your result for The Fantasy RPG Class Test...

The Necromage

35% Strength,42% Bloodlust,55% Intelligence,20% Spirit,20% Vitality, and 17% Agility!13050675260091733159.jpg

As ferocious swordsmen and devastatingly powerful magicians, Necromages are deadly and formidable opponents. When using their offensive dark and elemental magic to battle their foes, no warrior can possibly stand against them. Using their dark magic in combination with their powerful sword techniques, Necromages can easily take down any adversary that foolishly stands in their path. With their dark elemental magic, Necromages can unleash truly frightening displays of fire, water, earth, and wind, leaving anyone who stands before them in utter terror. In fact, Necromages have delved so far into the forbidden and dark side of magic that they've unlocked many secret techniques and horrifying spells that leave their opponents in shock and awe. For example, Necromages can channel the force of nearby dead souls in order to augment their strength and the power of their magic. In fact, the more people they kill, the more powerful they become. This is an incredibly useful ability because in a fight against multiple opponents, Necromages will become stronger as their foes fall and the battle goes on, while their opposition becomes increasingly weaker. In addition, Necromages can summon the spirits of the dead still trapped on earth and bind their souls to living humans. This essentially temporarily revives these once dead souls and places them under the complete control of the Necromages. These revived beings have all the powers and abilities that they originally had when they were alive, and they are forced to blindly obey the Necromages. How frightening!

Congratulations on achieving this powerful class!

This is a rare mixed class that requires at least three variables to be extremely high.

You have not mastered any Hidden Power granted by the Genie.

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