Jump to content
Sign in to follow this  
alderwitch

Trickster's Game [OOC]

Recommended Posts

Activating Fearsome Presence, which isn't quite as badass as I thought it was :(

DC 14 Will save to avoid being shaken or worse, depending on how much it fails by.

Share this post


Link to post

I was about to have Grim do a Tracking roll based on Super-Sense, but due to some questions on implementation, it's going to the GM Discussion Forum ;)

Share this post


Link to post

To speed this up (since we are taking a long time :P) have it modified by wisdom.

Le sigh! Well, since that only gives her a +1 on her roll, better have her take 20 :(

EDIT: To heck with that noise, here's the Hound of the Baskervilles, courtesy of Señor Sandman!

Tracking 2 [2pp] Survival 15 [4pp] growth 4 (continuous, Permanent, Innate) [13pp] No hands [-4pp] Claws and Teeth 5 (mighty, linked trip 8 [touch range]) [8pp]

¡Arriba!

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...