Avenger Assembled Posted July 10, 2009 Share Posted July 10, 2009 Hi all, I was thinking today about ways to model a melee attack that never misses; essentially a perception range attack that can only be used on someone adjacent to you. Is that something the system can model successfully? (Admittedly, I can't think of a comics example...) Link to comment
Dr Archeville Posted July 10, 2009 Share Posted July 10, 2009 If you can't think of examples, it's probably not a good idea to use it Best way I've seen is Tough Range General Area attack, with Progression to shrink the Area. Link to comment
Ecalsneerg Posted July 10, 2009 Share Posted July 10, 2009 If auto-hit at a range is +2, maybe auto-hit at melee range is +1, since it doesn't include the range extra? Link to comment
Avenger Assembled Posted July 10, 2009 Author Share Posted July 10, 2009 I actually had no character concept in mind for the idea at all; I just didn't know if it was something the system would support. Always good to keep speculating! Link to comment
Recommended Posts