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Seraph, April 12, 2009 in Archives
Thread for Grimalkin and Divine
Date/Timeline entry? ;)
I never know when to apply Attractive to my Bluff checks; I don't want to bandy it about all the time ("Dude, I'm totally hot, let me see the President!"), but facism is very real thing. Attractive people get breaks normal or unattractive folks don't get. This probably makes it one of those feats STs hate :)
Well we know it's a Saturday night, so it can either be April 4th or the 11th. In Grims new section, she mentions the bar on April 6th, but I can easily change that date to the 4th.
I went ahead and changed her entry under News to the 4th, just in case :)
Dear God, I hope she has a brother...or a cousin! Hell, even a creepy uncle would do!
Heh heh heh.
The names are arbitrary. You can use the NPCs too :P
I need a Reflex Save of DC 20 (with a Toughness Save of 20 if you fail, Evasion depending) and then a Ref/Fort Save of 18. (Evasion helps you here, too, it's an Area Dazzle) If you fail the first group of saves, it's non-lethal damage; if you fail the second batch, you are dazzled in sight and sound.
Moira: Reflex, Toughness if needed, Reflex and then Fort (1d20=17, 1d20+14=23, 1d20=20, 1d20+14=34)
Lynn: Reflex, Toughnes, Reflex, Fort (1d20+7=21, 1d20+8=13, 1d20+7=26, 1d20+5=19)
Roll for initiative, ladies.
Targette's Init is a healthy 29
Sidetrack's is 22
Our initiative order is
DC 20 Will Save, Divine.
And a DC 30 Toughness Save, Grim. That was a crit! :shock:
Will Save (1d20=14)
Using an HP to negate the stun
Rolled an 18 for the Toughness save. Can I use an HP for something?
Do I need to blow an HP not to get seriously messed up? I will do so if I need to.
I would say it would be a good idea.
Hmm, need to get that Toughness up ;)
Grim is Bruised. Bad Grim Bad Grim, whatcha gonna do, whatcha gonna do when they come for you? (I'll post the result of your attack after that, Moira.)
Divine, have an HP. You'll find out why in a little bit.
Also, you need to make a DC 20 Reflex save vs...well, you'll see.
You have a round to do whatever seems appropriate, Divine. Also, have an HP for Sidetrack's power stunt.
Toughness check (1d20+14=22)
HP to negate the stun
to fall on Sidetrack (1d20+8=23)
I need DC 20 Reflex saves from Divine and Grimalkin to avoid Sidetrack's Visual Dazzle; DC 20 Fort saves to avoid being blinded by it if you fail the Reflex save.