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Barnum, November 24, 2007 in Archives
Here it is. :D
Sorry, forgot to post this:
Initiative (when/if needed) = 1d20+1=10.
Also, I'm keeping only enough ranks in Flight to maintain my speed (in this case 1 rank). The rest are in Super Strength (7 ranks).
LL's Initiative. (1d20+3=17)
LL will close the distance (move) and give you a little Power Attack (+4) punch.
Attack roll vs Defense 12 (flat-footed). (1d20+8=22) That's a hit. The toughness save DC is 29.
I made it with a 29. (That should be +12 not +14).
Attacked, but missed.
This could take awhile. ;)
Attack on LL . . . again. (1d20+8=17)
Reroll with a HP.
That's a 28. :mrgreen:
The toughness save is 27. The DC vs. mental ability score drain is 21.
Toughness save vs. DC 27. (1d20+12=22) That's bruised and stunned.
Fort save vs. Drain (DC 21). (1d20+11=20) All her mental ability scores are reduced by 1.
Concentration check to keep flight working. (DC 11) (1d20+11=20)
Knockback = 50'
[Edit] Sorry, I'm not going to get the IC post made tonight. Too sleepy. I'll post tomorrow.
I'm holding my action. If she attacks, I'll swat her again. :D