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Dreamwalker

Love conquers hate

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I am trying to make a nihilistically empowered NPC. "Numb" will have Absorption 14 and immunities to mental effects and interaction effects. MBCE points out that he may be a bit strong and that he needs a weakness. Noone wants to be put against the unstoppable force. Cyroa suggests a weakness to positive emotions since his MO is "the world sucks and I'm here to make you see that the world sucks". Power Loss is a bit too neutering for him. He watches someone give someone else a hug and his powers are gone? Maybe Weakness, but how strong and what way to do so? I would have gone with Vulnerability, but "positive emotion" attacks are few and far between :P Finally, maybe it works in reverse. He gets Boosted around negative emotions. Though that probably wouldn't work with the immunities and probably would be way expensive.

Any suggestions?

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Why does he need Absorption at rank 14?

And why Immunity to all Interaction Skills and Mental Effects? Couldn't this weakness you're building be triggered by a good enough Bluff or Diplomacy check? One that makes him think maybe Life isn't that bad after all? Or Emotion Control (Love)?

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Well, he was for my vignette (that never was finished :() and I needed something that Moira couldn't affect. Absorption 14 (which in the beginning was an immunity to all damage :o) was just enough so she couldn't harm him. The mental immunities are so she can't reason with him or take an easy way out and mind control him.

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He'd need to be at least PL 11 to have Absorption 14.

If he's to be one of Divine's rogues, I don't think any sort of drawback or flaw triggered by a successful Diplomacy check would be fair, since she's got +30 on Diplomacy.

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How about a Weakness or Power Loss vs. plot-significant or dramatic displays of the Power of Friendship or genuine romantic love? That keeps casual hugs from stopping your uber-villain, while remaining along the same lines.

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