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Dreamwalker

The Midas Touch

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If I'm doing my maths correctly it turns out like this.

4pp/rank Transform (Broad group to single result) + +1 Extra [Aura], -1 Flaw [Range] = 4pp/Rank

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If you want to be on the safe side put at 5 instead. It's both expensive and powerful in either case.

Though you might want exclude gas from it, since otherwise you'd end up with gold covering you everywhere. Not to mention your clothes, gold doesn't make for particularly good textiles I'd believe, you might want to get some Super-Strength to manage those ridiculously heavy apparels.

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You'd want to increase the duration to Continuous (Lasting) for another +1/rank. That way, everything turned to gold stays gold until it's countered/Nullified by another effect.

Also be sure to make the duration of the Aura Permanent instead of Sustained.

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