RocketLord Posted September 22 Share Posted September 22 (edited) Tin Man Power Level: 10 Effective Power Level: 8 Power Points: 150/150PP Unspent Power Points: 0 Trade-Offs: +3 TOU/-3 DEF, (Unarmed) +2 DC/-2 ATK In Brief: X Catchphrase: X Theme: X Alternate Identity: X Birthplace: X Residence: X Base of Operations: X Occupation: X Affiliations: X Family: X DESCRIPTION Age: X Apparant age: X Gender: X Ethnicity: X Height: X’X’’ Weight: X lbs. Eyes: X Hair: X Physical description HISTORY X PERSONALITY & MOTIVATION X POWERS & TACTICS X POWER DESCRIPTIONS X COMPLICATIONS Complication: X. ABILITIES 0 + 0 - 10 + 0 + 0 + 4 = -6PP Strength: 10 (+0) / 30 (+10)Enh. Strength Dexterity: 10 (+0) Constitution: - (-5) Intelligence: 10 (+0) Wisdom: 10 (+0) Charisma: 14 (+2) COMBAT 8 + 6 = 14PP Initiative: +0 (+0 Dex) Attack: +4 Base, +6 Melee, see Power attack bonuses in DC Block Defense: +6 (+3 Base, +3 Dodge Focus), +1 Flat-Footed Grapple: +6 (+4 Base Attack, +2 Attack Focus), +20 (+4 Base Attack, +2 Attack Focus, +10 Enh. Strength, +4 Super-Strength) Knockback: -5 (TOU/2) SAVING THROWS 0 + 6 + 5 = 11PP Toughness: +11 (+11 Protection) Fortitude: - (Immune) Reflex: +6 (+0 Dex, +6) Will: +5 (+0 Wis, +5) SKILLS 36R = 9PP Diplomacy 6 (+8) Notice 10 (+10) Search 10 (+10) Sense Motive 10 (+10) FEATS 28PP Attack Focus [Melee] 2 Dodge Focus 2 Interpose Luck 2 Sidekick 21 POWERS 6 + 30 + 10 + 11 + 32 = 89 Flight 3 (50 mph, 500 ft./rnd) [6PP] (Descriptors: Name, X) Immunity 30 (Fortitude Effects) [30PP] (Descriptors: Name, X) Immunity 10 (Mental Effects) [10PP] (Descriptors: Name, X) Protection 11 [11PP] (Descriptors: Name, X) Weapons Array 15 (30PP Array; Feats: Alternate Power 2) [32PP] (Descriptors: Name, X) BP: {20 + 10 = 30/30} (Descriptors: Name, X) Enhanced Strength 20 [20PP] Super-Strength 4(Effective Strength +20; Heavy Load: 12 tons; Feats: Groundstrike, Shockwave) [10PP] AP: Blast 8 (Extras: Autofire, Penetrating 2; Feats: Accurate 2, Improved Critical 2) {30/30} (Descriptors: Eye Lasers, X) AP: Snare 8 (Extras: Regenerating; Feats: Accurate 2, Improved Critical 2, Reversible, Tether) {30/30} (Descriptors: Name, X) DRAWBACKS -0PP DC BLOCK Name Range Save Effect Attack bonus Unarmed Touch DC15 Tou (staged) Damage +6 Unarmed - Enh. Strength Touch DC25 Tou (staged) Damage +6 Eye Lasers 80 ft. DC23 Tou (staged) Damage +8 Snare 80 ft. DC18 Ref (staged) Fail: Entangled >5: Bound and Helpless +8 Totals: Abilities (-6) + Combat (14) + Saving Throws (11) + Skills (9) + Feats (28) + Powers (89) - Drawbacks (0) = 145/150 Power Points Edited September 22 by RocketLord Link to comment
RocketLord Posted September 22 Author Share Posted September 22 (edited) Oz Power Level: 7 Effective Power Level: 7 Power Points: 105/105PP Unspent Power Points: 0 Trade-Offs: None In Brief: X Catchphrase: X Theme: X Alternate Identity: X Birthplace: X Residence: X Base of Operations: X Occupation: X Affiliations: X Family: X DESCRIPTION Age: X Apparant age: X Gender: X Ethnicity: X Height: X’X’’ Weight: X lbs. Eyes: X Hair: X Physical description HISTORY X PERSONALITY & MOTIVATION X POWERS & TACTICS X POWER DESCRIPTIONS X COMPLICATIONS Complication: X. ABILITIES 0 + 4 + 0 + 14 + 2 + 2 = 22PP Strength: 10 (+0) Dexterity: 14 (+2) Constitution: 10 (+0) Intelligence: 24 (+7) / 30 (+10)Enh. Intelligence Wisdom: 12 (+1) Charisma: 12 (+1) COMBAT 6 + 8 = 14PP Initiative: +2 (+2 Dex) Attack: +3 Base, see Power attack bonuses in DC Block Defense: +7 (+4 Base, +3 Dodge Focus), +2 Flat-Footed Grapple: +3 (+3 Base Attack,) Knockback: -3 (TOU/2) SAVING THROWS 5 + 4 + 6 = 15PP Toughness: +7 (+0 Con, +7 Protection) Fortitude: +5 (+0 Con, +5) Reflex: +6 (+2 Dex, +4) Will: +7 (+1 Wis, +6) SKILLS 60R = 15PP Bluff 6 (+8) Computers 2 (+12) / 10 (+20)w. Hacker Tools Concentration 4 (+5) Craft [Electronic] 8 (+18) Craft [Mechanical] 8 (+18) Disable Device 2 (+12) Knowledge [Physical Sciences] 9 (+19) Knowledge [Technology] 9 (+19) Sense Motive 4 (+5) Stealth 8 (+10) FEATS 4PP Eidetic Memory Inventor Online Research Well-Informed Enhanced Feats Dodge Focus 3 POWERS X + X + X = X Enhanced Intelligence 6 (to Intelligence 30) [6PP] (Descriptors: Name, X) Person Defense 2 (10DP Device; Flaws: Hard-To-Lose) [8PP] (Descriptors: Name, X) (maybe a belt or a suit or something?) Enhanced Feat 3 (Dodge Focus 3) [3DP] (Descriptors: Enhanced Reflexes, X) Protection 7 (Extras: Force Field (+0)) [7DP] (Descriptors: Force Field, X) Toolkit 7 (35DP Device; Flaws: Easy-To-Lose) [21PP] (Descriptors: Name, X) Array 15 (30DP Array; Feats: Alternate Power 5) [35DP] (Descriptors: ) BP: Healing 7 (Extras: Affects Objects, Restoration, Total; Flaws: Limited (Only Objects); Feats: Persistent, Regrowth) {30/30} (Descriptors: Name, X) (repair Tin Man) AP: Stun 7 (Extras: Ranged; Feats: Accurate 2, Homing 2, Indirect 3, Precise, Subtle) {30/30} (Descriptors: Name, X) (Flying mini drones with stun guns) AP: Dazzle 7 (Visual and Auditory Dazzle; Feats: Accurate 2, Homing 2, Indirect 3, Precise, Subtle) {30/30} (Descriptors: Name, X) (Flying mini drones with flashbangs) AP: Snare 7 (Extras: Regenerating; Feats: Accurate 2, Reversible, Tether) {25/30} (Descriptors: Name, X) (self-regenerating nanomesh?) AP: ESP 5 (Auditory and Visual ESP; Extras: Duration [Sustained], No Conduit, Simultaneous; Flaws: Medium [Small Flying Drone]; Feats: Subtle 2) {27/30} (Descriptors: Name, X) (remote view drones) AP: {6 + 8 + 2 = 16/30} (Descriptors: Hacker Tools, X) Comprehend 3 (Codes, Electronics, Read any language) [6DP] Datalink 4 (Radio; 1 mile; Feats: Rapid 2 (x100), Subtle 2) [8DP] Enhanced Skills 2 (Computers 8, to Computers 10 (+20) [2PP] DRAWBACKS -0PP DC BLOCK Name Range Save Effect Attack bonus Unarmed Touch DC15 Tou (staged) Damage +3 Dazzle 70 ft. DC17 Ref DC17 Fort to recover Blinded and Deafened +7 Stun 70 ft. DC17 Fort (staged) Fail: Dazed >5: Stunned >10: Unconscious +7 Snare 70 ft. DC17 Ref (staged) Fail: Entangled >5: Bound and Helpless +7 Totals: Abilities (22) + Combat (14) + Saving Throws (15) + Skills (15) + Feats (4) + Powers (35) - Drawbacks (0) = 105/105 Power Points Edited September 22 by RocketLord Link to comment
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