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In that case, Freestyle's free.

 

And Ghost holds on to the man and watches the show, trying to bluff him into revealing where the drive is: 19

Opposed: 21

 

That didn't work.

 

25 - Freestyle - Unharmed

25 - Ghost - 4HP - Unharmed

13 - Chimera - 1HP - Unharmed

Edited by RocketLord
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Attempt to resist: 26

Chimera is a cuddly little puppy.

 

Freestyle tries to plant a Sticky Bomb on Chimera: 10, a miss!

 

Ghost moves in and starts an Aid action: 19

You can either get +2 to Attack or Defense vs. Freestyle

 

25 - Freestyle - Unharmed

25 - Ghost - 4HP - Unharmed

13 - Chimera - 1HP - Unharmed

Edited by RocketLord
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Okay, let’s try this.

Slam attack with aid from Ghost: 23 (the roll says 25, by I accidentally added the +2 from charging but that doesn’t apply)

Toughness save vs 24 for Freestyle 

Toughness save vs 19 for Chimera: 18

That’s a bruise for Chimera if it landed and -2 to her defense next round.

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As I told you on discord:

 

RAW, Slam bonus replaces your Strength bonus for your attack, so it would probably be better for you to just do a regular attack, since you would (at most) get +6 from Slam, if you could use your speed, while you get +7 from Strength. You can keep your roll (which hits) for a regular attack if you want.

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Freestyle clears daze!

 

Ghost uses his Snare on Freestyle: 25

That's a hit!

 

Freestyle Reflex Save vs. DC20: 14

 

She's bound and helpless!

 

You're up!

 

25 - Freestyle - Bruise (x1), Bound & Helpless

25 - Ghost - 4HP - Unharmed

13 - Chimera - 1HP - Unharmed

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  • 2 weeks later...

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