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Hunt for the Serpent


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It says terrible things that my first reaction upon reading this was "But the Carnifex wasn't lying. Why would she need to roll bluff?"

And then I decided not to go any further with that thought.

 

The Dreamer's intimidate: 1d20+4 = 19 (I don't know if she would get any bonuses for the Carnifex threatening finger eating.)

The Carnifex's bluff: 1d20 = 7

The Carnifex's bluff (HP): 1d20 = 11

And I just realised that I forgot the +5 modifier, so it's 12 and 16.

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Well, hopefully we don't get to the finger eating part! Ever.

And sorry, I forgot to say who does what action. The Dreamer Bluffs and the Carnifex Intimidates.

 

Sense Motive vs Intimidate: 1d20+5 = 7 vs. 1d20+10+2 = 19. Take back the HP used on the Carnifex. She's not going to stay to find out.

Bluff vs Bluff = 1d20+8 = 19 vs. 1d20+4 = 19. Alaynah wins through a higher bonus. But she's going to try anyway.

 

Standard Attack, All-Out Attack + Power Attack: 1d20+10 = 19

The Dreamer makes a DC 24 Toughness roll.

 

Then they bolt out of there. We begin a Pursuit.

 

***

Pursuit

Lead: 8 lengths

Terrain: Close

Starting Speed: Half maximum speed of 25MPH = 13MPH

Obstacle Chance: 17-20

Obstacle Difficulty: 18

Pursuer: TBA

Target: Alaynah and Co.

 

So how this goes is you choose a Pursuer Maneuver and who does it, and I say what you have to roll for it.

I choose what Maneuver and who does it, and what they roll.

 

It's an opposed check so whoever wins gets to resolve their Maneuver's effects.

Edited by Zeitgeist Blue
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Okay, The Carnifex ably navigates the alleyways, looking for a way to cut its targets off. However, Alaynah and Co. barrel their way through, no really making a secret where they've been, and manage to stay one step ahead of The Carnifex.

 

***

Pursuit

Lead: 9 lengths

Terrain: Close

Starting Speed: Half maximum speed of 25MPH = 18MPH

Obstacle Chance: 17-20

Obstacle Difficulty: 18

Pursuer: The Dreamer and The Carnifex

Target: Alaynah and Co.

 

***

Do an IC, then choose your next Maneuver and who will do it.

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Obstacle Roll: 1d20 = 17

 

Alaynah will do a Reverse Maneuver using Acrobatics.

Acrobatic's Roll: 1d20+8 = 14

Reflex Save: 1d20+3 = 15

Toughness Save vs DC18: 1d20+7 = 8. Staggered. Stunned.

 

***

 

Pursuit

Lead: -3 lengths

Terrain: Close

Starting Speed: Half maximum speed of 25MPH = 18MPH

Obstacle Chance: 17-20

Obstacle Difficulty: 18

Pursuer: The Dreamer and The Carnifex

Target: Alaynah and Co.

 

***

 

Have the Carnifex make a Reflex Save vs DC 18 and a Toughness Save, DC 15 or 20 depending if the Reflex Save passes (+ the difference if the roll failed).

 

***

 

And after that the Pursuit ends. The Carnifex catches up to Alaynah and co. IC to be up later.

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