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Meta-Justice Z OOC


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Justice switches the MOD System to full Protection, for a total Toughness of +15, IDEA System to the Super-Senses and MOVE System to Impervious Toughness.

 

Move action to drive closer, Notice check to try and spot the bad guy: 13

Not great!

 

Opposed Stealth: 23

 

NOPE!

 

Since Justice is on approach, the bad guy attacks her: 19

Its a hit, but can't penetrate Justice's Impervious Toughness!

 

2 IC posts coming, then Meta-Naut is up!

Ruins are about 1000 feet away, if you want try to reach them, Justice will get there on her next post.

 

13 - Meta-Naut - 2HP - Unharmed

13 - Justice - 1HP - Unharmed

7 - Unknown Attacker - Unharmed

Edited by RocketLord
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Justice gets to the ruin and goes for another Notice: 22

And opposed Stealth: 13

 

We actually found them! Justice's out of actions, but now we can find them, at least!

 

Four guys pop up per IC and attacks with bows:

3 vs Justice: 20 11 22 2 hits, which all fail against the Impervious Tou

1 vs Meta-Naut: 24, a hit, so give me a DC18 TOU save

 

13 - Meta-Naut - 2HP - Unharmed

13 - Justice - 1HP - Unharmed

7 - Attackers x4 - Unharmed

Edited by RocketLord
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That's a miss, yeah!

 

Justice switches MOVE System to Jump Jets and jumps up above, getting into melee with the one of the attackers, bringing out the Rocket Hammer!

Attack: 9

Oof, missing too!

 

The attacker near Justice backs away and fires and arrow at her, while one of the other attacks her as well: 21 14

One hit, one miss.

 

The other two attackers go for Meta-Naut: 20 18

That's a couple of hits.

 

DC18 TOU saves for the hits!

 

Justice's TOU: 32

Nailed it.

 

13 - Meta-Naut - 1HP - Unharmed

13 - Justice - 1HP - Unharmed

7 - Attackers x4 - Unharmed

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  • 2 weeks later...

Justice's up!

 

Bringing down the hammer on the guy in front of her first: 23

TOU save: 17 vs DC27, he's out.

 

Justice follows up with a Feint as Move Action, so -5, against the other guy: 21

Other guy's resist to that: 7

He's feinted alright.

 

One attack at Meta-Naut: 15

One attack at Justice: 20

 

Hitting Justice, so TOU: 16

Missed by 2, so Justice is bruised

 

13 - Meta-Naut - 1HP - Unharmed

13 - Justice - 1HP - Bruise (x1)

7 - Attackers x4 - x2 Unharmed, x2 Knocked Out

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  • 2 weeks later...
Posted (edited)

TOU from the one attacked: 19

He's out.

 

Justice jumps at the last one and switches Z-Space Arsenal to the Power Sword, and rockets swinging it at him: 29

A crit, so DC30 TOU save, which he can't possibly make, so the last one is out too.

 

Combat's over.

Edited by RocketLord
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