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Character Name
Power Level: 10/12 (180/180PP)
Unspent Power Points
Trade-Offs

 

In Brief: 1-2 sentences which sum up the whole character.

Catchphrase: (Optional) Example: "Its Clobberin' Time!", "By the Power Cosmic!", "Hulk Smash!" etc.

Theme(Optional) A theme song for the character.

 

Alternate Identity: ??? (Public) or (Secret)
Birthplace:

Residence: (Optional) Where the character normally resides / lives.
Base of Operations: (Optional) Where in the city the character primarily operates or their headquarters' location, if anywhere.
Occupation:
Affiliations: People and/or groups you work with.
FamilyClose or otherwise significant relatives.

 

Description:
Age: ??? (DoB: Year [Optionally, Day & Month])
Apparent Age: If applicable.
Gender
:
Ethnicity: Caucasian, Asian, Atlantean, Etc.
Height:
Weight:
Eyes:
Hair:

 

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Physical Appearance:

 

History:
(Remember we are a relatively family friendly site. Your story should be PG-13 at most. If your character wouldn't fit in an episode of Justice League Unlimited, The Dresden Files, or Buffy the Vampire Slayer, you'll need to rethink it. When in doubt, ask a Staff Member.)

 

Personality & Motivation:
(Describe why they do what they do here.)

 

Powers & Tactics:
(In-character descriptions of how they do what they do.)

 

Power Descriptions:
(Describe the appearance of their powers as applicable: the colour of energy blasts, the shape of portals, the design of a battlesuit. Also give an idea of the Descriptors those powers use: fire, technological, cosmic energy, etc.)


Complications:
 

 

Abilities: 18PP

Strength: 18/30 (+4/+10)

Dexterity: 10 (+0)

Constitution: N/A

Intelligence: 26 (+8)

Wisdom: 14 (+2)

Charisma: 10 (+0)

 

Combat: 20PP

Initiative: +8

Attack: +10 Melee (+6 Base, +4 Attack Focus), +6 Ranged (+6 Base)

Grapple: +14/+24 (+10 Melee Attack, +4/+10 Strength, +4 Super-Strength)

Defense: +8 (+4 Base, +4 Dodge Focus), +2 Flat-Footed

Knockback: -9

 

Saving Throws: 12PP

Toughness: +12 (+12 Protection; Impervious 6)

Fortitude: Immune

Reflex: +7 (+0 Dex, +7PP)

Will: +7 (+2 Wis, +5PP)

 

Skills: 48R = 12PP

Computer 4 (+12)

Craft (Electronic) 4 (+12)

Craft (Mechanical) 4 (+12)

Disable Device 4 (+12)

Knowledge (Technology) 4 (+12)

Language 8 (Arabic, English [Native], French, Hindi, Mandarin, Japanese, Portuguese, Russian, Spanish)

Medicine 8 (+10)

Notice 8 (+10)

Search 4 (+12)

  

Feats: 20PP

Attack Focus (Melee) 4

Benefit 2 (Wealth 2)

Dodge Focus 4

Eidetic Memory

Equipment 2

Fearless

Improvised Tools

Luck

Jack of All Trades

Skill Mastery (Computer, Knowledge [Technology], Notice, Search)

Speed of Thought

Takedown Attack

 

Equipment: 10EP

 

The Forge Chamber (Headquarters) [10EP]

Size: Medium [1EP]

Toughness: +10 [1EP]

Features: [8EP]

Communications, Computer, Concealed 1 (DC 10), Fire Prevention System, Laboratory, Power System, Security System 1 (DC 20), Workshop

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Powers: 101PP

 

Flight 3 “Magnetic Self-Propulsion” (50 MPH / 500 Ft. Per Move Action) [6PP] (Magnetic, Technology)

 

Immunity 30 “Android Body” (Fortitude Effects) [30PP] (Construct, Technology)

 

Immunity 10 “Positronic Brain” (Mental Effects) [10PP] (Construct, Technology)

 

Quickness 2 “Internal Hyper-Processor” (x5; Flaw: Mental Tasks Only) [1PP] (Technology)

 

Protection 12 “Hyper-Alloy Endoskeleton” (+12 Toughness; Feat: Impervious 6) [18PP] (Technology)

 

Regeneration 5 “Nano-Active Bloodstream (+5 Recovery Bonus) [5PP] (Nanites, Technology)

 

Super-Senses 2 On-Board Sensor Array” (Infravision, Radio) [2PP] (Technology)

 

Technopathy Array 3 (6PP Array, Feats: Alternate Powers 1) [7PP]

 

Base Power: [6PP] 

Datalink 3 “Wireless Interface” (Sense Type: Radio, Range: 1,000 Ft.; Feats: Machine Control, Online Research, Well-Informed) (Technology)

 

Alternate Power: [1 + 5 = 6PP] 

Communication 4 “Crypto-Communication” (Sense Type: Radio, Range: 1 Mile.; Feats: Rapid [x10], Subtle) (Technology)

 

Weapon Suite Array 10 (20PP Array, Feats: Alternate Powers 2) [22PP] (Technology)

 

Base Power: [12 + 8 = 20PP] 

Enhanced Strength 12 “Carbon-Fiber Musculature” (+12 Strength) (Technology)

 

Super-Strength 4 “Nano-Boosted Physique” (Lifting Strength: 50, Heavy Load: 12.8 tons.) (Technology)

 

Alternate Power: [20PP] 

Blast 8 “Manifold Energy Cannon” (Feats: Accurate 3, Variable Descriptor 1 [Concussive, Electricity, Heat]) (Energy, Technology)

 

Alternate Power: [20PP] 

Move Object 8 Magno-Suspension Emitters” (Effective Strength: 40, Heavy Load: 3.2 tons.; Extra: Range [Perception]; Feats: Accurate 3, Precise; Flaw: Limited [Ferrous Metals]) (Magnetic, Technology)

 

Drawbacks -3PP

Vulnerability (Magnetism Effects, Frequency: Uncommon, Intensity: Major [x2 Effect Rank]) [-3PP]

 

DC Block   

ATTACK

RANGE

SAVING THROW

EFFECT

Unarmed (+10)

Touch

DC 25 Toughness

Damage (Physical)

Blast 8 (+12)

80 Ft.

DC 23 Toughness

Damage (Energy, Technology)

Move Object 8

Perception

Grapple vs. +16

Pinned/Bound (Magnetic, Technology)

   Throw (+12)

Perception

DC 23 Toughness

Damage (Physical)

 

 Totals: Abilities (18) + Combat (20) + Saving Throws (12) + Skills (12) + Feats (20) + Powers (101) - Drawbacks (-3) = 180/180 Power Points

Edited by Cubismo
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