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angrydurf

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44 beats him by nine he's bound and helpless.

From chat you're maintaining the grapple but taking no other actions.

 

The grappled Hulk is dazed and can't try to break free on his action.

 

The free hulk will attack a full power attack: 1d20+1=14

As Jack is in a grapple and does not have grapple finesse he loses his dodge bonus to defense and that will hit. 

 

DC 30 toughness save  Jack is at one bruise so -1 to his save.

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Toughness save is: 14 vs dc 25 that’s fail by ten so is staggered and dazed

 

Grapple check is:  21  so bound and helpless as well.

 

You have both the hulks bound the less injured one you were holding last round shakes off the daze and tries to break free:  26 So he will not be able to break free even on a one from you.

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Alright to make sure I have this right Nightshade.  

 

You're using extra effort for a power stunt off your magic array.  This will fatigue you starting on your turn next round unless you burn an HP to cancel the fatigue at that point.

 

That power stunt you wish to use to construct a Boost effect.  This boost is for a single trait, a damage aura with no modifications so will be 1PP/1PP spent on the power.

 

The power you wish to construct is a damage aura,  Damage (1pp/rank), extra:  Duration(concentration)(+1pp/rank), extra: Duration(sustained)(+1pp/rank), extra: Aura (+1pp/rank).  4PP/rank at 8 ranks = 32PP  so a rank 32 single trait boost effect.

 

Correct?

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