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Omen/Screech (PL10) Exaccus - Gold


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Omen/Screech
Power Level: 10 (150/151PP)
Unspent Power Points: 1
Trade-Offs:
None

 

In Brief: Psychic Shadow academy student with Rebellion on the brain.

Catchphrase"They call me Omen, Because when you see me, things are about to go badly for you."

Theme

Alternate Identity: Morton "Mort" Oleander (Secret)
Birthplace: Manchester, UK

Residence: Emerald City; Shadow Academy Dorm
Base of Operations: Emerald City
AffiliationsRebellion, Other Rebellious Students at the academy
Family: None

 

Description:
Age18 (DoB: 2000)
Gender: CIS Male
Ethnicity: Caucasian
Height: 6'3"
Weight: 150lbs
Eyes: Brown
Hair: Black

 

Tall and slender young man, clean shaven with short well kept hair, there is nothing that makes mort stand out of the ordinary a fact he uses to his advantage, prefering to wear featureless black clothes.

 

History:

Adopted to serve as an unwitting decoy for the son of a family of petty gangsters it was on the night it seemed he was about to die for that very purpose that his powers manifested and after overwhelming his attackers and adoptive family both with telepathic assault fled into the night.

 

Living amongst the homeless population and using his powers to take what he needed from people who wouldn't miss it it would be over a year before he was approached by the shadow academy and under coceration of the well-being of his new found friends and family he accepted

 

Coecered but unbowed he set his mind to probing the intricacies of the strict heirarchy into which he had been thrust for information, though he found little in the ways of weaknesses and secrets, many of the faculty and senior students being practised veterans of the long war with super heroes he did begin to find hints of disorganized rebellion and revolt fermenting in the minds of the newer "students" at the academy.

 

Partitioning his conciousness proved to be a nessicary precaution, he was not the only psychic student and he was far from the honed gifts of the faculty for all his natural talent, suspecting that even with his carefully cultivated reputation he was not above the scrutiny nor paranoia of others he opted to partition away a small part of his conciousness to keep the names and faces of those students whom he had seen the sparks of resistance in from mind scans.

 

It was a regettable but nessicary conclusion that if the rebellion was to succeed it needed not only nurturing and protecting but pruning to keep it from premature discovery and destruction.

 

Thus he became known as "Omen" amongst those students, his interest and presence being a bad sign for those planning escape or revolt.

 

Whilst his alter ego became called "screech" named after the stylised mask he wore when directly intervining on behalf of those same students 

 

To this day he maintains a delicate balancing act of fear, respect, hatred and trust and paranoia between his rebellious peers, his overseers, fellow psychic inquisitors and the faculty of the shadow academy.

 

Personality & Motivation:

Morton carries himself with a fearsome mein when dealing with members of the shadow academy, relying on his terrifying reputation and position as one of the so called "Inquisitors' to dissuade other students from scrutinizing his actions and movements too closely.

 

He is guided by his sense of empathy to help those in need without endangering them or others as he manuvers things into place for a perfect storm.

 

Powers & Tactics:

what the enemy doesn't know can certainly hurt them as much if not more than spontaneous combustion or telekinetically hurled tonnage

 

Morton has learned that it is in his best interest to control the terms and location of engagement and will focus on wresting control if he doesn't already possess it.

 

Secrecy is of paramount importance as well, his plans depend on him being in the good graces of the academy staff whilst he assists the rebellion with telepathic spendings and illusory messengers. He will take great pains to act quickly, quietly and reveal as little as possible about himself.

 

Power Descriptions:

Mortons psionics are for the most part visually undetectable save for his nascent pyrokinesis which burns in all the colours and intensity of regular fire and the ripples of transparent force that come with psychokinetic energy blasts.

 

Complications:
No-one can know: Mortons assistance of rebellious students cannot be brought to light lest his homeless friends are made to pay the price and the rebellion is quashed by the academy staff, this is his primary concern and there are very few lengths he is unwilling to go to to keep his secrets.

 

Masks and Masquerades: due to the presence of other powerful psychics amongst the Inquisitors and faculty staff Morton has partioned his conciousness and sometimes partially erases information with programmed recalls, though he has stopped short of creating an entirely separate personality he is unable to access certain information when he is and is not wearing his mask and in his screech persona.

 

 

Abilities: 0+4+4+4+10+0 = 22pp

 

STR: +0 (10)

DEX: +2 (14)

CON: +2 (14)

INT: +2 (14)

WIS: +5 (20)

CHA: +0 (10)

 

Combat: 6+10 = 16pp

Attack +3 (+3 base)

 Melee:+3

 Ranged:+3

Defense: +6 (+5 base +1 Dodge focus)

Initiative: +2 (+2 Dex)

Grapple:+3 (+3 attack)

 

Saves: 3 + 3 + 5 = 11pp

Toughness: +2/+14 (+2 Con +12 force field)

Fortitude: +5 (+2 Con + 3)

Reflex: +5 (+2 Dex +3)

Will: +10/+15 (+5 Wis + 5 + 5 Enhanced Will)

 

Skills: 14pp (54 ranks)

Bluff 10 (+10)

Concentration 8 (+13)

Knowledge (life sciences) 3 (+5)

Medicine 5 (+10)

Notice 10 (+15)

Sense Motive 10 (+15)

Stealth 8 (+10)

 

Feats: 4pp

Dodge Focus

Second Chance (Concentration Checks to maintain Powers)

Trance

Ultimate Effort (Will Save)

 

Powers: 5 + 12 + 14 + 48 + 4 = 83pp

All powers have the Mutation and psionic descriptors 

 

Enhanced Trait 5 ("Mind shield"; Traits: Will +5 (+15)) (5pp)

 

Force Field 12 ("Armoured Aura"; +12 Toughness; Force Field)(12pp)

 

Psionic Attunements (Array 6; PFs: Alternate Power 2) (14pp)
BE: Telepathic Link
. . . . Communication 6 (Linked; sense type: mental; Rapid 3, Subtle (subtle))
. . . . Comprehend 1 (Linked; languages - speak all)
AE: Concealment 10 ("Perception Filter"; Array; all senses; Phantasm; Close Range, Selective)
AE: Mind Reading 10 ("Mind Scan" Array; DC 20; Subtle (subtle))

 

Psionic Power House (Array 20; PFs: alternate power 8 )(48pp)
BEBlast 10 ("Psychokinetic/Pyrokinetic Blast"; Array; DC 25; Range (perception); Knockback 9, Variable Descriptor (Narrow group - Force/Fire))
AE: Emotion Control 10 ("Empathic sway"; Array; DC 20; Mental, Secondary Effect; Mind Blank)
AE: ESP 12 ("Telescan" Array; affects: 1 type - mental; Action (free), Duration (sustained); Custom 3 (Rapid (x1000) ))
AE: ESP 5 ("Clairvoyance" Array; affects: 2 types, inc. visual - auditory and visual; Action (free), Duration (sustained), No Conduit, Simultaneous; Custom 3 (Rapid (1000)))
AE: Illusion 10 ("Telepathic illusions"; Array; affects: all sense types, DC 20; Duration (sustained); Phantasm)
AE: Mental Blast 10 ("Telepathic Assault"; Default; DC 25; Mental)
AE: Mind Control 10 ("Domination"; Array; DC 20; Conscious; Mental Link, Subtle (subtle))
AE: Stun 10 ("Subdue"; Array; DC 20; Alternate Save (Will), Range 2 (perception); Action (full); Sedation, Subtle (subtle), Variable Descriptor (Narrow group - Pain/Sleep))
AE: Telekinesis 10 ("Telekinesis"; Array; Strength: 50, Carry: 4.3 tons / 8.5 tons / 12.8 tons / 25.6 tons; Perception; Precise, Subtle (subtle))

 

Super-Senses 4 ("Psychic Awareness" danger sense: Mental, Ranged awareness: Mental (Mental), uncanny dodge: Mental) (4pp)

 

DC Block

 

Psychokinetic/Pyrokinetic blast Perception Range DC25 Toughness Save (staged) Damage

 

Empathic sway Perception Range DC20 Will Save Emotion control

 

Telepathic Illusions Perception Range DC20 Will Save illusions (phantasms)

 

Telepathic Assault Perception Range DC25 Will Save (Staged) Damage

 

Subdue Perception Range DC20 Will Save (Staged) Stun

 

Mind Scan Perception Range DC20 Will save Mind Reading

 

Totals: Abilities 22 + Skills 14 (54 ranks) + Feats 4 + Powers 83 + Combat 16 + Saves 11 + Drawbacks 0 = 150/151

Edited by Fox
+1pp for May 2019
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Ah omen is his academy given code name and screech is what his secret rebel nom de plume, its intended to fit into the partioned conciousness mentioned in the mask and masquerades complication in which one "identity" knows things the other doesn't to hide stuff from other psychics.

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