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Venomax - Exaccus (Silver)


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Venomax

Power Level: 10 (158/163PP)
Unspent Power Points: 5PP
Trade-Offs: None

 

In Brief: Child of a Mercenary making the most of what he's inherited

Catchphrase: None
Theme: Playlist

 

Alternate Identity: Vernon Bilker (Secret)
Birthplace: Freedom City 

Residence: Emerald City
Base of Operations: Emerald City
Occupation: Lab Intern
Affiliations: 
FamilyBrad Bilker (Estranged Father)

Friends:

 

Description:
Age: 19 
Gender: Male
Ethnicity: Caucasian
Height: 5'11
Weight: 84 Kg
Eyes:  Brown
Hair: Black

 

Appearance

Vernon is a tall and wiry young man with sharp features, brown eyes look out from beneath thin and elegant eyebrows, his short black hair features a prominent widows peak.

 

The Venomax costume consists of a purple bodysuit with a cool blue visor; a green line design accents the undersuit running down the sides and black polymer armour is layered on top, his applicator gauntlets are made from the same material featuring six prominent in chamber's on each not dissimilar to that of a revolver or a rotary grenade launcher, are the pipes that pump his secretions into the devices inner workings to create the wide variety of concoctions he makes regular use of.

 

 

History:

The son of Brad bilker AKA: the infamous gas man has lead a hard life, his mother was much too young and far too in love and clung to the idea of her lover returning long after he'd given up hope of ever meeting his father and spent his early life watching his only parent slowly destroy themselves with grief over someone who clearly didn't care about them in the slightest even on her deathbed she clung so tightly to the hope that he would return that she saw her own son as his father.

 

playing along to help his mother pass with ease he felt himself being wracked with guilt wondering if it had been his own mutant gifts that had sapped her strength and eventually killed her mixed with burning rage at the man who had abandoned him 

 

With nothing left to stay in freedom city for he found himself leaving for Emerald city with nothing but the clothes on his back to make a new life far away from his villainous old man

 

Personality & Motivation:

 

Motivated by Loss and Pain Vernon can come off as quite harsh to those who don't know him, displaying a great distain for things and weilding his mutation with a coldness close to callousness but in truth he understands that his abilities can be effected by his emotional and physical state so does his best to control both to avoid causing lasting harm and focus his mind to the strain that comes with using them.

 

Vernon takes his self appointed responsibilities very seriously and has chased criminals across country before now believing that they are his burden, dragging them personally to the local authorities or even blackstone by hand.

 

Powers & Tactics:

Vernon is a cold, calculating and cunning combatant who fights with sudden and brutal applications of force and poison he will attempt to quickly and decisively remove as many combatants as possible from the situation whilst causing as little collateral damage as possible, though he looses little sleep over those few who do suffer his venom, he will pursue fleeing opponents relentlessly across vast distances limited only by his funds and obligations.

 

His powers come from the unique organ in his abdominal cavity capable of synthesizing various chemicals from what he ingests running the gamut from Bee venom all the way to nitroglycerin or other far less savory concoctions though he refrains for anything that causes unessicary lasting harm. 

 

Power Descriptions:

Though his Chemical synthesizing organs are inborn to him he has augmented his usage with the applicator gauntlets on his suit allowing him to project the secretions at a distance, aerosolize them , combine them with an adheisve binder or create a two staged dosage

 

Complications:

 

Gut Rot:  perhaps due to the peculiar diet (necessary to keep his abilities stocked) or even some sort of irony Vernon has a sensitive stomach and is often plagued with cramps, nausea and other gastrointestinal problems whilst these are in themselves a problem, having to run off to use the bathroom at random times can prove inconvenient which is to say nothing of the mockery and embarrassment someone with his unique power-set faces.

 

I hate you, Dad!: Vernon hates his father Brad Bilker with a biblical passion for abandoning him and his mother and will actively seek out opportunities to interfere in his business, embarrass and otherwise cost him financially or socially, though he refrains from inflicting physical harm to honour his mothers dying wish he find some kind of peace with the man and of course, Brads immunity to all known forms of chemical and biological weapons includes his sons powers.

 

Guilt: Vernon believes that it might've been his own toxic Secretions that killed his mother, though he has never dared to find out, it is something that can be used against him by particularly cunning villains such as his callous father.

 

Breaking Bad: there are several parties who would like to aquire Vernon and use his unique gifts to produce dangerous chemicals or metahuman enhancement compounds such as MAX and Zoom without having to go through the labyrinth.

 

Largely Immune:  Though immune to his powers in the dosages and concentrations in which he uses them his siolated Specialized Organs contain far more potent concentrations, enough to overcome his resistance to the effects, they might be damaged or forced to empty their contents by various means they will affect him normally.

 

Doctoring Dosages: Vernon has carefully learned the safe dosages and dilutions for use on other humans but anything out of the ordinary is purely guess work on his part, the more alien or extreme the difference the more he has to guess either using too little to have an effect or more disastrously too much as well as of course different concoctions affecting radically different biologies in entirely unforeseen ways.

 

 

ABILITIES: 8+4+8+4+4+0 = 28pp

Strength 18 (+4)

Dexterity 14 (+2)

Constitution 18 (+4)

Intelligence 14 (+2)

Wisdom 14 (+2)

Charisma 10 (+0)

 

 

COMBAT: 20+12 = 32pp

Initiative: +2

Attack: +10

Grapple: +14

Defense: +10  (+6 base, +4 dodge focus) +3 flat-footed

Knockback: -5, -2 out of Costume

 

SAVES 4+4+6 = 14pp

Toughness: +10/+4 (+4 Con, +6 Protection)

Fortitude: +8 (+4 Con, +4)

Reflex: +6 (+2 Dex, + 4)

Will: +8 (+2 Wis, +6)

 

SKILLS: 12pp (48 Ranks)

Craft (Chemical) 8 (+10)

Knowledge (Physical Sciences) 8 (+10)

Knowledge (Technology) 8 (+10)

Medicine 4 (+6)

Notice 6 (+8)

Sense Motive 6 (+8)

Stealth 8 (+10)

 

FEATS: 9pp

All-Out Attack

Dodge Focus 4

Move-by Action

Power Attack

Precise Shot

Take down Attack

 

POWERS: 37 + 8 + 16 + 1 + 1 = 63pp 

Descriptors: Chemicals, Mutation

 

Chemical Synthesis Organs 15 (30 point Array; PFs: Alternate Power 7) [37pp]

  • BE: Emotion Control 10 ("Toad Toxins"; Extras: Alternate Save [Fortitude], Contagious, Secondary Effect; Flaw: Range [Ranged])  {30/30}
  • AE: Damage 10 ("Nerve Agents"; Extras: Alternate Save [Fortitude], Poison)  {30/30}
  • AE: Damage 10 ("Acidic Sweat"; Extras: Contagious, Secondary Effect)  {30/30}
  • AE: Drain Ability Scores 10 ("Malady Mixtures"; drains any ability score one at a time; Extra: Poison)  {30/30}
  • AE: Obscure Olfactory & Visual 10 ("Pepper Spray Sweat," 1 mile radius)  {30/30}
  • AE: Paralyze 10 ("Spider  Venom"; Extras: Alternate Save [Fortitude], Poison)  {30/30}
  • AE: Snare 10 ("Cobra Spit"; Extras: Suffocating)  {30/30}
  • AE: Stun 10 ("Toxic Shock"; Extras: Poison)  {30/30}

 

Damage 2 ("Caustic Venom Overcoat"; Extras: Aura, Duration 2 [Sustained]) [8pp]

 

Device 4 (Venomax Costume; 20 Points; Flaw: Hard to lose) [16pp]

Additional Descriptor: Technology

Applicator Gauntlets 5 (10 point Array; PFs: Alternate power 4) [14 DP]

  • BE: Feature 10 (adds Area [General, Cloud, 50 ft. diameter] Extra to chemical effects)  {10/10}
  • BE: Feature 10 (adds Area [General, Cone, 100 ft. long] Extra to chemical effects)  {10/10}
  • BE: Feature 10 (adds Contagious Extra to chemical effects)  {10/10}
  • BE: Feature 10 (adds Range Extra [Touch to Ranged, Range to Perception] to chemical effects)  {10/10}
  • BE: Feature 10 (adds Secondary Effect Extra to chemical effects)  {10/10}

Protection 6 (ballistic weave) [6DP]

[20/20DP]

 

Feature 1 (produce useful chemicals) [1pp]

 

Immunity 1 (Own Powers) [1pp]

 

 

 

DC Block

Name                 Range                 Save                    Effect

Acidic Sweat     Melee                DC25  Tough     Damage

Cobra Spit         100ft                  DC20 Reflex      Snare

Toad Toxins      100ft                  DC20 Fort          Confusion

Malady Mix        Melee                DC20 Fort          Drain

Nerve Agents    Melee                DC25 Fort          Damage

Pepper Spray     100ft                 N/A                    Obscure

Spider Venom   Melee                DC20 Fort         Paralyze

Toxic Shock      Melee                DC20 Fort          Stun

 

Totals: Abilities 28 + Combat 32 + Saves 14 + Skills 12 (48 ranks) + Feats 9 + Powers 63 + Drawbacks 0 = 158/163 Power Points.

 

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He is capes npc the gas man (his sheet is linked in the family part of his bio) and we decided that due to his amoral and mercenary nature its mostly vernons feelngs of abandonment and loss than any direct wrong doing of his dad though he is a pretty prevealent minor villain/henchman so his aversion to him had lead him to oppose him.

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