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Hell Girl


Heartbreaker

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Hell Girl

Power Level: 10 (150/150PP)

Unspent Power Points: 0

Trade-Offs: +4 attack / -4 damage (tail swipe)

 

In Brief: Daughter of a demon prince and a mortal. Fights against an evil reputation to do superhero work.

Catchphrase: "Don't be evil!"

Theme

 

Alternate Identity: Tanya Keshmiri (public)

Birthplace: Brooklyn, New York City, New York

Residence: Clinton Hill, Brooklyn

Base of Operations: United States (and major parts of Canada)

Occupation: Lead Guitar, Bass

Affiliations: Monster Blast (the band)

Family: Aaliyah Keshmiri (mother)

 

Description:

Age: 21 (DoB: 6 July 1997)

Apparent Age:

Gender: Female

Ethnicity: Iranian-American mother, Demon father

Height: 5'7"

Weight: 120 pounds

Eyes: Purple/Black

Hair: Black

 

Tanya is a slim, brown skinned beauty at first glance, but that's not what people are looking at. Below her knees are goat legs and hooves. Above her butt is a thick brown flesh tail that reaches up to five feet. At the end is a spade. On her back are two retractable wings, leathery and black, 3 foot a piece for a 6 foot wing span. Her pupils are unnaturally colored a dark amethyst, and the rest of her eyes are colored black. Her hair is long and silky, reaching down to her mid back. She keeps it down, mostly.

 

Needless to say, it's hard to find clothes. She wears wraparound skirts and tanks or vests for tops.

 

History: Samael has been known as an angel, a demon. An accuser, a seducer, a destroyer. He's been known to father half mortal progeny to be his eyes and ears on the mortal realm when they get old enough. This version, of the infinite multitudes of reality, was a demon. A very high ranking one in his Hell realm. Summoned to Earth, he was tasked by his summoner to make half-demon children so the summoner would have powerful retainers. Half-reluctantly, Samael went about his business. Once the deed was done, Samael would give the summoner his fate, taking his life. The half-demon children would be his... in Hell.

 

The body Samael wore to seduce Aaliyah Keshmiri was the most beautiful man she had ever seen. The one night stand she had with the beautiful creature was something she regretted a few months later when she found out she was with child. Aaliyah kept the child, not knowing what she was giving birth to. When the time came to deliver her child, she and the doctors found out with much horror, that the child had demonic features. Most prominently  hooves for feet, but also small wing and tail nubs. Also an almost too healthy set of lungs. This scared Aaliyah, but she wanted to keep her child. She would raise it right, she hoped.

 

Tanya's features, early on, got her more friends (or gawks, at least) than enemies. Kids are much nicer than adults when it comes to appearance. People around the neighborhood became used to the winged, hooved, tailed girl. She didn't act evil so they didn't treat her like it. Also, she would dress up as a cute little angel for Halloween. High school, though, proved to be a testing ground of her patience and temper. Uppity with her human hormones, she was not about to hold back and take it. This was where she learned she couldn't go to church. Confession physically hurt her. Being on the premises hurt her soul. She ran away from the building and never returned.

 

Disheartened, Tanya felt she had to do something for penance. Down in Freedom, they did superhero things for good. So she studied about her kind and learned what she could do. This is when her dark powers started kicking in. Samael spoke to her. He told her that this would be the toughest journey. That hate would most likely conquer, but that if she wanted to do good, it was her own choice. He would be watching. This also is when she started having nightmares of her father's realm. He told her to pick up an instrument, it helped to sooth things. Guitar was what she did.

 

She got real good at it, and thought this would be her calling. Picked up small gigs, and eventually formed a band with a few like minded folks who didn't care about her appearance. They were mostly from Freedom City. The newly formed group took the name Monster Blast; Tanya did guitar, Brandon was on bass, Jack was on drums, and Serena sang. Late nights with her new friends is where she picked up her love of alcohol; it's been a mentor to her as well as an adversary.

 

Eventually the gang made it to Freedom City. Of course, Serena and Jack lived there, but Tanya was intrigued by the setting. Her dark powers allowed her to visit whenever she wanted, but with her friends, she finally got a good look at the city of heroes and villains. And? While it was a fun romp, she only felt like a tourist. Monster Blast set up a few gigs in different places. Tanya would go home afterwards. Safe from the hutle and bustle of super heroics. Then she remembered that she had a lot to learn about herself and her powers. Monster Blast traveled still, with Tanya, but she spent most of her days in Freedom. Taking the name Hell Girl - because looking like her, so much for a secret identity -, she did her part of heroism in the city.

 

Personality & Motivation: Tanya is a boisterous sort. She believes in living life to the fullest. "Eat hardy, for tomorrow isn't promised," to mix a phrase. She's not mean, but can come as such. Her style of friendliness is close contact, not actually hitting, but the concept of personal space seems a foreign concept to her. The only time she seems focused is when she's playing guitar or doing magic.

 

Her motivation is to avoid the slings and arrows of the demonic side of herself. Don't be evil is pretty much her motto. Though she seems to toe in it with her infernal powers. She has to go to dark places to get it to work, so she halances her life with activities to counter the evil.

 

Powers & Tactics: Start off with a warning. If you can scare them, you won't really have to hurt them. If you must fight, then win. Make them wish they had never crossed a (half) demon. Your infernal powers are mostly melee range, turn on the force field as slap them silly with your tail swipe, or worse your evil magic. You're not aiming to kill them, but they're going to wake up with such a headache..

 

Power Descriptions: Being a 'bog standard' demon of her type, she has a tail, wings, and hooves. No horns yet, not powerful enough. Though her study of the arcane arts, she naturally knows 'spells'. Incantations that allow her to access her demonic power. The words are a crutch that she doesn't need, she'll eventually get past them. She can use evil itself as a barrier against blows, manifesting as a dark looking aura lining her body. Anyone near her will feel 'wrong' mentally as long as she focuses on it.

 

Complications:

"But mom!": Living under her mother's roof means following her mother's rules.

Dark Humor: Really, only among friends, but her ability to laugh at an inopportune time or tell a joke that could be taken wrong.

Demonic Features: She has wings, a tail, and hooves for feet. This might not sit well with some.

Holy Ground: She's part demon. It will weaken and eventually kill her.

"I'm with the band.": She pays guitar for Monster Blast.

"PS I love you.": She does love her mother and would go all out if anything were to happen to her.

Recurring Nightmares: She has dreams of hellish realms, ones she feels comfortably home in. When she wakes from her dreams, she might not feel so well.

'Them thar turrists': Being brown in America gets you free hostility.

Use Your Words: She uses incantations to access her infernal 'spells'. If she cannot speak, she thinks she cannot use them.

Vices: Hoo boy, does she like to drink.

 

Abilities: 8 + 6 + 8 + 2 + 4 + 10 = 38PP

Strength: 18 (+4)

Dexterity: 16 (+3)

Constitution: 18 (+4)

Intelligence: 12 (+1)

Wisdom: 14 (+2)

Charisma: 20 (+5)

 

Combat: 12 + 8 = 20PP

Initiative: +3

Attack: +6 base, +10 Melee, +14 Tail Swipe

Defense: +10 (+4 Base, +6 Dodge Focus), +2 Flat-Footed

Grapple: +14

Knockback: -2, -5 with Force Field

 

Saving Throws: 3 + 4 + 8 = 15PP

Toughness: +4/+10 (+4 Con, +6 Force Field)

Fortitude: +7 (+4 Con, +3)

Reflex: +7 (+3 Dex, +4)

Will: +10 (+2 Wis, +8)

 

Skills: 72R = 18PP

Bluff 12 (+17)

Concentration 11 (+13)

Intimidate 12 (+17)

Knowledge (arcane lore) 4 (+5)

Knowledge (theology & philosophy) 4 (+5)

Language 5 (Arabic, English [native], Farsi/Persian, Greek, Hebrew, Latin)

Notice 8 (+10)

Perform (stringed instruments) 8 (+13)

Sense Motive 8 (+10)

 

Feats: 16PP

Attack Focus 4 (Melee)

Attack Specialization 2 (Tail Swipe)

Distract (Bluff)

Distract (Intimidate)

Dodge Focus 6

Move-by Action

Unbalancing Strike

 

Powers: 4 + 31 + 5 + 6 = 46PP

Damage 2 (tail swipe; Feats: Extended Reach 1 [+5ft], Mighty) [4PP] (body part, natural)

Infernalism Array 12 (24PP Array; Feats: Alternate Power 7) [31PP] (evil, hellfire, magic)

Base Power: Drain 10 (Lash of Weakness; drains any trait; Extras: Alternate Save [Will]; Feats: Extended Reach 2 [+10ft], Slow Fade 2 [5 minutes]) {24/24}

Alternate PowerDamage 8 (Dark Gout; Extras: Area [Cylinder], Range [Ranged]) {24/24}

Alternate Power: Damage 10 (Consume Life; Extras: Alternate Save [Fortitude], Vampiric; Flaws: Action [Full]; Feats: Persistent, Regrowth) {22/24}

Alternate PowerInsubstantial 4 (Hellfire Mote; Incorporeal)Enhanced Traits 2 (Affects Corporeal [unarmed], Affects Corporeal [tail swipe]) {22/24} 

Alternate Power: Mind Control 10 (Subvert Conscious; Feats: Mental Link) {21/24}

Alternate Power: Move Object 12 (Darkness' Hands; Strength: 60, Carry: 17 tons / 34 tons / 51.2 tons / 102.4 tons) {24/24}

Alternate Power: Summon 8 (Demonic Duplicate; Extras: Heroic) {24/24}

Spoiler

The Duplicate has the same stats as Tanya, but without the Infernalism Array.

Alternate Power: Teleport 8 (Dark Path; 800ft move action, 2000 mile full action; Extras: Accurate) {24/24}

Flight 3 (wings, 50MPH; Drawbacks: Power Loss [if bound]) [5PP] (body part, natural)

Force Field 6 (wreathed in evil) [6PP] (evil, magic)

 

Drawbacks: (-3) = -3PP

Vulnerable (holy attacks, +100%; Frequency: Uncommon; Intensity: Major) [-3PP]

 

DC Block

ATTACK              RANGE              SAVE              EFFECT

Unarmed             Touch              DC 19 Toughness   Damage (Physical)

Consume Life        Touch              DC 25 Fortitude   Damage (Hellfire)

Dark Gout           Burst Area, 40ft   DC 23 Toughness   Damage (Hellfire)

Lash of Weakness    Touch, 15ft        DC 20 Will        Drain (any trait)

Subvert Conscious   Perception         DC 20 Will        Mind Control

Tail Swipe          Touch, 10ft        DC 21 Toughness   Damage (Physical)

 

Totals: Abilities (38) + Combat (20) + Saving Throws (15) + Skills (18) + Feats (16) + Powers (46) - Drawbacks (3) = 150/150 Power Points

Edited by Heartbreaker
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