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Violence is Golden


Supercape

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in memoriam of vorik imma use the generator allocation from his thread!

 

Generator allocation!

Spoiler

 

Charge Electronic Devices (Feature 1) 1pp

Dynamo (Array 15; 30pp Pool, PF: Alternate powers 3) [33pp[

BE: Blast 14("Lightning Strike!" PFs: Incurable, Precise)[30/30]

AE: Damage 10 ("Discharge" Extras: Area (Burst), Selective Attack)[30/30]

AE: Stun 10 ("Electro-muscle Stimulation"; Extras: Area (Cone)[30/30]

AE: Snare 14 ("electromagnetic Shell" PF: affects insubstantial 2)[30/30]

Protection 6 ("Inorganic Resiliance)[6pp]

Immunity 10 ("super-conductor!"; Common Descriptor: Electricity) [10pp]

 

Changes

Toughness: +10
  

Lighting strike  +6 140ft range,  DC29 toughness save
Discharge DC20 Reflex save (for half), 50ft burst (selective) DC25 Toughness save
Electro muscle Stim DC20 Reflex save (for half) 100ft Cone DC20 Fort save
Electromagnetic Shell +6 DC24 Reflex save 140ft range

 

 

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Thats cool by me, but two thoughts:

 

1. I dont think the feature is necessary (that kind of minor stunt I think is just part of the electricity descriptor)

2. The Snare seems odd. It feels more like "Id like a snare" than "this is a regular use of electricity?"

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Initiative: 1d20+13 32 for Puzzle Pixie

 

Round 1

 

32 - PP

20 - MoB - Unharmed

4 - Fax - Unharmed - 3 HP

 

Puzzle Pixie is invisible!

 

Mistress of Bones will Summon 10 Skeletons as a move action!

 

For her move action she will take partial cover behind a large gravestone!

Edited by Supercape
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Have one of those delicious heropoints back as i stunt an damage 6("lightning aura" extras: duration 2 sustained area: aura and multi attack!)[30/30] and put that takedown attack feat to work!

 

Ill take 10 assuming they're minions for 20!

 

DC25 toughness save (as aura's stack with unarmed) +1 per 2 by which i exceed their defences by (to a max of +3 which is half the aura's damage bonus i think.)

 

If they hit me on their turn dc21 toughness against zapping.

 

 

Edited by Exaccus
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As they are not quite in a group ill split the difference and say you can get the five in front of you. 

 

Its a +2 damage bonus as they have a defence of +5

 

Which means they cannot make the save, ergo, all zapped!

 

Round 2:

 

32 - PP

20 - MoB - Unharmed

20 - Skeletons [5]

4 - Fax - Unharmed - 2 HP

 

The Mistress of Bones will kick of with a perception range bone splintering attack; so a DC 25 Fort Save. 

 

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