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La Sombre

Power Level: 10 (150/150)

Unspent Power Points: 0

Trade-Offs: +3 Attack / -3 Damage, +3 Defense, -3 Toughness

 

In Brief: A fledgling vampire wanting to use his curse to take down the scourge of corruption.

Catchphrase: "Shhh. You're not going to die."

Theme:

 

Alternate Identity: Faust Felix (Secret)

Birthplace: Paris, France

Residence: 

Base of Operations:

Occupation: None

Affiliations:

Family: Mayme (vampire mentor)

 

Description

Age: 21 (DoB: 14 July, 1997)

Apparent Age: early twenties

Gender: Male

Ethnicity: Afro-French

Height: 1.78m

Weight: 90kg

Eyes: Black

Hair: Black

 

Faust  is physically fit with a body of a gymnast, athletic and lithe with muscle tone. His head is shaved clean, but he leaves a small patch on his chin and just under his lip. Normal nights he's made to wear formal attire; a long sleeved button up shirt, a vest, dress slacks, shined shoes, and gloves. He opts to where a top hat when out doing his mistress's bidding. Though when not under her thumb, he has a costume for when he's La Sombre. A full body black spandex suit that covers his head to his toes. The top is a mask.

 

History: Faust's early days were simple, he was a people person, loved mingling with different circles. But he truly loved the nightlife. The sights, the sounds, the drugs and the sex. Little did he know he was a pretty little fly wrapping himself in Lady Mayme's web. Faust and Mayne made fast friends and lovers, but she was grooming him as her next victim. Though she really didn't want to kill off the beautiful specimen of a man, if she made him a vampire, she'd have to take care of him. It was a risk she was willing to take. One night in the throws of passion, while Faust was stoned out of his gourd, she drained him of his blood. He didn't even struggle. He knew what was happening, even though he was high as a kite. As he lay there dying, Lady Mayme gave him his first taste of his new life.

 

For the next few months, Faust and Mayme were on the happiest honeymoon they could ever want. They both taught each other things neither knew. Faust however began to itch against his undeath. Being powerful was no good unless you exerted that power. He knew of heroes in other countries. He even talked to Mayme about going to America to 'enrich themselves in the culture'. Mayme said it would be a while before they could even think about that luxury. And for the most part, she kept him busy. But what Mayme didn't know is that Faust had been trying out the hero gig behind her back. Taking down gangs and corrupt cops. Due to her teaching him how to harness The Shroud, he was an invisible nightmare to those who would harm the people of Paris.

 

Personality & Motivation: Faust is a talkative fellow, he loves meeting new people and learning about them. He's a passionate person. Even before his undeath, he loved getting close to others. He's dependent on companionship. Even though Mayme will be with him 'forever', he longs to have more than just her in his life. Which it basically has come to. She keeps him on a short leash.

 

His heroics are thrillseeking romps. He does enjoy the feeling when he takes down another 'bad guy' but this street level vigilantism is getting droll. He wants to test his skills out on villainy. He wants to be the hero people want.

 

Powers & Tactics: Under the tutelage of Lady Mayme, Faust has learned to access The Shroud that all vampires have. Even fledglings like him. Whle he is not powerful or diverse as her, he has used his inner power to do simple things such as grow claws and fangs. Find sustenance in living blood. Run incredible speeds, jump incredible heights. See in the dark as long as there is a flicker of light. And his newest trick, using The Shroud to mask him from eyes and ears.

 

That's his main trick now. He disappears and shreds any opposition that might be in the area. They never see it coming.

 

Power Descriptions: None to speak of. The Shroud is internal vampire age and prowess. Speed and Leaping, sure, they look like he's running and jumping. Concealment is he just disappears from view. Claws and Fangs are not that noticeable. He slices, he dices, he julienne fries.

 

Complications

Je suis La Sombre!: It's an identity that he keeps secret.

Le jour redoute: During the day, vampires are helpless until they get into a place where no sun is touching.

Oui, Maitresse: Lady Mayme is his mentor. She teaches him how to behave like a vampire and use The Shroud. She also has him in thrall until she dies.

Sorry. My English is bad: He only knows English at a rudimentary level.

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Abilities: 6 + 6 + -10 + 0 + 6 + 6 = 14PP

Strength: 16 (+3)

Dexterity: 16 (+3)

Constitution: Nil (+0)

Intelligence: 10 (+0)

Wisdom: 16 (+3)

Charisma: 16 (+3)

 

Combat: 10 + 10 = 20PP

Initiative: +3

Attack: +13 melee, +5 range

Defense: +13 (+5 base, +8 dodge focus), +3 flat-footed

Grapple: +16

Knockback: -3

 

Saving Throws: 0 + 5 + 5 = 10PP

Toughness: +7 (+0 con, +7 Protection)

Fortitude: Immune

Reflex: +8 (+3 dex, +5)

Will: +8 (+3 wis, +5)

 

Skills: 52R = 13PP

Acrobatics 7 (+10)

Diplomacy 7 (+10)

Intimidate 7 (+10)

Language 1 (English, French [native])

Notice 7 (+10)

Perform (keyboards) 2 (+5)

Sense Motive 7 (+10)

Sleight of Hand 7 (+10)

Stealth 7 (+10)

 

Feats: 25PP

Acrobatic Bluff

Assessment

Attack Focus (melee) 8

Distract (Intimidate)

Dodge Focus 8

Hide In Plain Sight

Move-by Action

Power Attack

Skill Mastery (Acrobatics, Intimidate, Sense Motive, Stealth) 1

Startle

Uncanny Dodge (auditory)

 

Powers: 6 + 22 + 30 + 1 + 7 + 1 + 1 = 68PP

all powers are vampirism descriptor

 

Concealment 3 (hearing, sight) [6PP]

 

Base EffectDamage 7 (claws; Extras: Penetrating, Secondary Attack; Feats: Alternate Power 1) [22PP]

Alternate PowerFatigue 7 (fangs; Extras: Linked to Healing)Healing 7 (blood drain; Extras: Standard Action; Flaws: Personal, Limited to successful Fatigue)

 

Immunity 30 (Fortitude Saves) [30PP]

 

Leaping 1 (x2) [1PP]

 

Protection 7 [7PP]

 

Speed 1 (10MPH) [1PP]

 

Super-Senses 1 (low-light vision) [1PP]

 

Drawbacks: (-0) = -0PP

 

DC Block

ATTACK      RANGE     SAVE                EFFECT

Unarmed     Touch     DC 18 Toughness     Damage

Claws       Touch     DC 23 Toughness     Damage (Penetrating, Secondary Attack)

Fangs       Touch     DC 17 Fortitude     Fatigue

 

Totals: Abilities (14) + Combat (20) + Saving Throws (10) + Skills (13) + Feats (25) + Powers (68) + Drawbacks (-0) = 150/150 Power Points

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