trollthumper Posted January 14, 2018 Share Posted January 14, 2018 Cavalier, The Traveller, Paradigm, and Hyperslice investigate rumors of "godlike" intervention on a planet where the Golden Age is the Dark Age. Link to comment
Ari Posted January 22, 2018 Share Posted January 22, 2018 Okay, Stunting from the Hyper Array, -1 of Hyperslice's 2HP. Teleport 10(Extras: Accurate; Flaws: Short-Range Only; Feats: Change Direction, Change Velocity, Progression 1(200lbs of cargo), Turnabout)[24PP] + Obscure 2(Bright light, 10ft, Visual Senses; Extras: Selective Attack)[6PP] Hyperslice will create a bright light in front of and around the prisoner, knock out the guards in the area(using AP: Damage 10(Extras: Area(Burst, 100ft), Selective Attack; Flaws: Action(Full-Round); Feats: Mighty[DMG 14], Progression 4(Area Radius))[25PP]), then teleport before her, strike off her chains and offer her a chance to escape. If she agrees, Hyperslice will take her hand and teleport to the other end of the city. If no, Hyperslice will grab her anyway and fly her to somewhere with an oasis. Diplomacy check: 18. I don't think they share a common language, so penalties may apply. Link to comment
Thevshi Posted January 22, 2018 Share Posted January 22, 2018 You know that is about three rounds of actions there right Ari? It is just one round to teleport there and then use the obscure. Link to comment
Ari Posted January 22, 2018 Share Posted January 22, 2018 Three rounds? Thevshi, you hold yourself back. I say make it four. Not even a Move-Action on the Diplomacy, you'll notice. But seriously does this merit rounds? I was under the impression these guys weren't exactly up to fighting superheroes. Link to comment
Thevshi Posted January 22, 2018 Share Posted January 22, 2018 Might if one of us tries to stop you! Link to comment
Ari Posted January 23, 2018 Share Posted January 23, 2018 Maybe they can stop her, Thevshi. But who will stop them!? Link to comment
trollthumper Posted January 27, 2018 Author Share Posted January 27, 2018 It would be a Move to teleport, a Standard to unleash the Obscure (which has not had its action bought down to Move), and a Standard to unleash the flurry in a way that allows you to knock out the guards (Who are effectively PL4 Minions) and free the prisoner. It would then be another round to take the Move Action, at which point your bright flash of light might have drawn notice from all those who weren't in the immediate vicinity. Link to comment
Ari Posted January 28, 2018 Share Posted January 28, 2018 Alrighty, I will do that then. Link to comment
Ari Posted March 25, 2018 Share Posted March 25, 2018 Sense Motive check to try and discern what manner of brave new god has come to vanquish the forces of evil with his serpopard-like virility: 15. Pretty good for Skirris! Link to comment
trollthumper Posted April 10, 2018 Author Share Posted April 10, 2018 It seems like that's his intent, yes. Link to comment
Ari Posted November 30, 2018 Share Posted November 30, 2018 Troll, could Hyperslice catch the balista bolts in mid-air? If so what would I roll or stunt for that? Link to comment
Thevshi Posted December 4, 2018 Share Posted December 4, 2018 Ari, I don't think the ballista fired, they got destroyed by the glowing guy. Link to comment
trollthumper Posted December 4, 2018 Author Share Posted December 4, 2018 Yeah, the ballistas were destroyed. But if Hyperslice wants to go all "elmo_exults_in_the_flames.gif," I won't object. Link to comment
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