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Bisexuhell

Greenheart (PL10) - Bisexuhell

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Player Name: Bisexuhell

 

Greenheart
Power Level: 10 (150/150PP)
Unspent Power Points: 0
Trade-Offs: +1 Toughness/-1 Defense, -2 Attack/+2 Damage

 

In Brief: Naïve, empathetic, academic slime, created to help the world love a little more.

 

Alternate IdentityLori Lovelle (Secret)
Birthplace: Freedom City

ResidenceMidtown, Downtown Freedom, Freedom City
Occupation: Biology lecturer at Freedom City University
Affiliations
N/A
Family: Maria Lovelle (“mother”, creator, deceased)

 

Description:
Age: 5
Gender: Agender (they/them)

Height: 5’8”
Weight: 210 lbs

Eyes: Fully black

Hair: None

Most Common Morphed Form:

Apparent Age: 21
Ethnicity
Caucasian
Eyes: Green
Hair: Silvery white and straight, goes halfway down their back.

 

When not morphed into a more human looking form, Lori is a humanoid light green slime. Their form is relatively doughy, but has no real distinguishing features on it below their neck. They don’t have any lips, meaning that they tend to give big, toothy smiles whenever they do smile, even in other forms. Their eyes are fully black.

 

The human form that Lori likes to take most is a feminine figure, with long white hair and green eyes (this is their idea of a joke). They don’t get any taller (or shorter), but their doughy form becomes more muscular (to explain away their strength more than anything). Their costume is a pink form-fitting spandex covering everything below their neck, with a purple heart symbol in the center of their chest, and a pink cape with a light green stripe around the edge, complete with hood.

 

History:

Maria Lovelle was an accomplished scientist, having made breakthroughs in the field of genetics that had solidified her place in scientific history. She could have retired under that banner quite easily, especially as all the appearances and talks had made her enough money (not that she was in it for the money, but being able to live comfortably was always a plus.) for her final years. However, something was bugging her. She’d made scientific discoveries, yes, but she worried that her work wouldn’t have a material impact on people’s lives – at least, not in her lifetime. She saw strife and pain and hurt in the news and around her, and she didn’t think she’d changed anything about it. So, she decided she was going to use her limited time to do something that would change that.

 

She called in a bunch of favours (and paid a lot of money) to get ownership of a lab space where she could work in privacy, as well as certain technology that she wouldn’t normally be able to get access to. She had decided to create a person. Creating a human was far more than she could have hoped to do, and she didn’t know how long she had left, so she settled on making some sort of slime-based person. She wanted to create someone to help and heal, to spread love and defend the innocent and hurting. After many, many years, she’d done it. She’d created Lori.

 

Lori was very quickly taught how to use their powers, both their shapeshifting, slimy body and their emotional control. Enrolling them in education was tricky, so Maria took to home-schooling them instead, but they picked things up very, very quickly, and were soon studying Maria’s research and moving into her field of study, with her guidance, of course. Unfortunately, Maria passed away peacefully in her sleep.

 

This shattered poor Lori, who’d never learned to cope with such sadness and grief. It took them a month to so much as leave the house again, unable to face a world without their mother in it. Then, one day, whilst cleaning up around the house, they stumbled upon an old diary of Maria’s, from back when she was creating Lori. In it, she’d detailed all her plans, about who she’d wanted Lori to be and what impact they were going to have and how they were going to be her legacy. Lori decided she had to snap out of it and be the person that she wanted them to be. She managed to get a job as a biology lecturer in Freedom City University, and then set out to use their powers to be a superhero.

 

Personality & Motivation:

Lori is very optimistic and happy-go-lucky, to the point of being naïve. They make a habit of trying to be friends with everyone, and they believe very heavily in the idea of people being inherently good. However, this view can lead to them being too trusting, at times, and too willing to see redemption in those who have committed evil acts.
 

Powers & Tactics:
Lori tends to go for their Emotion Control first, if they are up against a singular foe, from a secluded spot. They’d much rather engage and get co-operation from anyone, rather than getting up in someone’s face for a fight. When up against multiple people at once, however, or if the Emotion Control doesn’t work, they’re willing to defend themselves. They prefer to use their Solid Slime form, especially against groups, due to the protection it offers, but they do have some options on their liquid form if defence isn’t cutting it, especially in a one-on-one.

 

Power Descriptions:
Their base body being green slime means that their two Alternate Forms are also green slime, one of them being more solid and hardening, and the other being more like a liquid. When they Morph from one non-base form to another, their body goes green for a moment before it changes to the new form. The Subtle nature of their Emotion Control and Mind Reading mean there are no visible tells at all when they’re using it.

 

Complications:

Rather Green for a Person: Lori’s natural body is a whole bunch of slime. They tend to stick to a human guise using Morph as much as possible, even when in costume, and they don’t like going directly from human to slime in front of people, which can come back to bite them – if they need to use their other powers with a lot of civilian witnesses, or if they get cut and start oozing green stuff rather than blood.

Made for Love, not Hate: As a side effect of being so full of love, Lori isn’t equipped to handle certain emotions – Fear, anger and hatred, to name a few. They might not be able to think straight, or might even shut down completely, if made to feel those emotions strongly.

Thin Logic: When Lori extends to very thin status (like squeezing through small gaps) it can cause them to lose a LOT of intelligence and get confused / moronic for a couple of minutes. They can still react but have a low single figure INT effectively.

That Box is Looking at Me: All of Lori's Morphed forms have to have a face of some kind (eyes and a mouth, at least) on the outside. This is fine when they're changing into a human, but makes it harder to disguise as non-human things - especially inanimate objects - even if the face is hidden from immediate view.


Abilities: 8 + 2 + 10 + 8 + 0 + 4 = 32PP
Strength: 18/30 (+4/+10) [Alternate Form (Solid Slime)]
Dexterity: 12 (+1)
Constitution: 20 (+5)
Intelligence: 18 (+4)
Wisdom: 10 (+0)
Charisma: 14 (+2)



Combat: 16 + 12 = 28PP
Initiative: +1
Attack: +8 Base
Defense: +9 (+6 Base, +3 Dodge Focus), +3 Flat-Footed

Grapple: +12/+20 [Alternate Form (Solid Slime)]
Knockback: -2/-13 [Alternate Form (Solid Slime)]



Saving Throws: 7 + 4 + 9 = 20PP
Toughness: +5/+11 (+5 Con/+6 [Alternate Form (Solid Slime)]) (6 Impervious)
Fortitude: +12 (+5 Con, +7)
Reflex: +5 (+1 Dex, +4)
Will: +9 (+0 Wis, +9)


Skills: 28R = 7PP
Concentration 6 (+6)

Diplomacy 8 (+10)

Disguise 2 (+4/+54 [Morph])

Knowledge (Life Sciences) 8 (+12)Second Chance

Stealth 4 (+5)Second Chance


Feats: 18PP
Accurate Attack

Ambidexterity

Chokehold

Dodge Focus 3

Eidetic Memory

Elusive Target

Evasion 

Improved Disarm

Improved Grab

Improvised Tools

Quick Change 2

Second Chance 2 (Stealth, Knowledge (Life Sciences))

Stunning Attack

Takedown Attack


Powers: 33 + 12 + 3 = 48PP

(descriptors: all mutant)

 

Slime Array (30PP, Feats: Alternate Power 3) [33PP]

            Base Power: Alternate Form 6 (Liquid Slime) [30/30]:

Insubstantial 1 [5/30]

Immunity 9 (Life Support, Extra: Sustained (+0)) [9/30]

Blast 5 (Slime Shot, Range: 50' increments, 500' maximum) [10/30]

Suffocate 3 (Slime Choke) [6/30]

            Alternate Power: Alternate Form 6 (Solid Slime) [30/30]

Density 6 (Effective Strength 40, 1 Ton light load, 2 Ton medium load, 3 Ton heavy load,  6 Ton max load, 15 Ton push/drag,  Feats: Buoyant)[19/30]

Protection 3 (Extra: Impervious) [6/30]

Damage 2 (Feats: Mighty, Extras: Penetrating) [5/30]

            Alternate Power: Morph 10 (Any form) [30/30]

            Alternate Power: Anatomic Separation 10 (Extra: Variable Split (+1)) [30/30]

 

Empathy Array (11PP, Feats: Alternate Power 1) [12PP]

            Base Power: Emotion Control 10 (Feats: Subtle, Flaws: Limited (Love)) [11/11]

            Alternate Power: Mind Reading 10 (Extras: Action, Feats: Subtle, Flaws: Limited (Emotion)) [11/11]

 

Immunity 3 (Disease, Poison, Aging) [3PP]


Drawbacks: (-3) = -3PP

Vulnerability (Fire, Common Occurrence, Moderate Intensity) [-3PP]


DC Block

ATTACK                          RANGE      SAVE                              EFFECT
Melee                              Touch           DC 19 Toughness      Damage

Stunning Attack             Touch          DC 14 Fortitude          Stun

Slime Shot (Blast)         Ranged        DC 20 Toughness      Damage

Slime Choke (Suffocate) Touch       DC 13 Fortitude          Suffocate

Slime Punch (Damage) Touch          DC 27 Toughness      Damage

Emotion Control             Perception DC 20 Will                    Love

 

 

 

Totals: 32 + 28 + 20 + 7 + 18 + 48 - 3 = 150/150 Power Points

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Formatting for the Alternate Forms is a bit off,

Will need to have the dependent powers formatted normally, with a further indent.

 

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Density's changes to character does need to be noted.  Including derivatives, like new effective lifting Strength and the like.

 

Also your math for Morph is incorrect.

Per UP:

Quote

You gain a +5 bonus to Disguise checks per rank when using Morph to assume a different form.

 

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Apologies, I had it down as Morph 5 on an earlier draft and just never changed it.

 

I've added all the stuff that Density changes, as well as recalculating the Grapple bonus, which it turns out I'd done wrong.

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After having the issues with my Toughness calculation pointed out to me (thanks, TA), I've jiggled things about a little to get stuff to work. Most importantly, taking a tradeoff in Damage/Attack to have a huge punch in the Solid Slime form, and then using the extra PP to bump up Fortitude saves by a little bit. I hope I covered everything when I messed the sheet around like that.

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Huh. I forgot to rank Second Chance twice, but that's still one number I missed somewhere. I added Elusive Target and put Second Chance at 2, which should fix the numbers.

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