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  1. Rumors have spread throughout the poor folk of the Fens of Freedom City - tales of opportunity to take a chance and grow one's own power to affect their life. One rumor claims that it's a pyramid scheme - a con run by an overzealous fan of superheroes. Another claims that the speaker's friend's cousin actually gained powers by visiting a specific club on the river's edge. A third tale tells of how some people have been gaining fame and fortune for their folks by visiting the club. All stories share some commonalities - that there's a club in the Fens where the proprietor claims to be able to brew drinks that give someone superpowers. What they do with the powers, the rumors say, is up to them. Hello all, and welcome to my literally first attempt to open threads here on the forums, as well as my first attempt to GM M&M 2e in general. The scene has been set - a mysterious and likely dubious club has begun manufacturing superhumans! Possibly. At any rate, the first signs of these superpowered individuals are about to show up - fortunately as many as three superheroes shall be there to prevent the crime that occurs. This is going to be a pretty investigation-heavy plot, so detectives be aware. There might also be horror elements to it, and a couple combats. So, who's interested? Note that the PL is undecided, but is likely to be from 8-10 range, because this is a fairly low-level concern as far as things go at the moment.
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