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Found 11 results

  1. Player Name: Darksider42 Character Name: Riff Power Level: 12/13 (184/192PP) Trade-Offs: None Unspent Power Points: 8 In Brief: Super powered musician with the power to control sound, defending the world with the Power of Rock! Alternate Identity: Warren Wilder Identity: Public Birthplace: Freedom City, NJ Occupation: Musician Affiliations: Claremont Academy (alumni ) Family: Brian Wilder (Father) Elizabeth Wilder (Mother) Ozzy (Pet) Description: Age: 19 (DoB: January 5th, 1993 Apparent Age: Early 20's Gender: Male Ethnicity: Caucasian Height: 6'2 Weight: 160 lbs. Eyes: Brown Hair: Black Warren is a tall, slim young man with short black hair who always seems to look a little on the pale side. Warren always dresses for comfort, usually spotted wearing well worn jeans with a somewhat battered band t-shirt, sometimes with a a black jacket in colder weather. As Riff, he dons a Black long coat with stylized blue cracked glass patterns creeping up from his sleeves and the bottom of the coat and a dark blue domino mask complete with Dark blue fingerless gloves. He uses a similar cracked glass design for his guitar, which is always on hand or slung over his sholder. Power Descriptions: Riff is capable of directing and amplifying any sound to dangerous levels through mental manipulation, though he has a preference for using his abilities though his modified electric guitar to grant him better control over his powers. He is also capable of using ambient sound to create barriers and propel him into the air along with an enhanced sense of hearing that allows him to use a form of echolocation. History: Warren grew up in Southside. His Father was an electrician while his mother worked several part time jobs. Throughout Warren's childhood, there were a few strange incidents where glass would sometimes break whenever Warren threw a tantrum as a kid, but there was no real connection between the two as far as anyone could tell so it was always brushed off as a "freak incident" or an "accident" and forgotten. At some point he found his fathers old CD collection and developed a fascination with Music, Metal and Rock in particular. Though there were some fears he might become rebellious, he didn't seem any more different than he was before so they let him have the CD's. When he was 10 he was asking for a guitar and after saving up managed to get one on his 11th birthday. By the time he was 16, Warren was showing plenty of promise as a good musician as he spent almost all his free time devoted to practice. He tried getting into some school bands, but something always happened to cause them the dissolve or break up. It was frustrating for him that his rants and screams in private would leave cracks in glass and other objects, though he rarely noticed them until much later and by that time he couldn't make the connection. He also found out he had a knack for electronics (Something his father was proud of) and made a habit of mucking around with Amplifiers and anything he could get his hands on. Thanks to some help with his father who knew a few people across Freedom City, Warren was working part time at a few nightclubs whenever sound equipment needed fixing and got a bit of exposure to the music scene. Eventually though, things started to get a tough. His last band broke up when the lead singer and close friend Tomas died when a car crash that also took the life of of the singers father. It shook Warren and on some level left him wondering if he could have done something to stop it, though he knew rationally he had no way of helping even if he had the chance. His father broke his back on a job and needed several months of rest for it to recover before he could work again, requiring Warren to work more after school. The problem with that was that some of the clubs were cut down on requests to see him due to growing concerns about the teens age on their premises. Eventually, he was left working only at Midnight Hour and even then only occasionally. The last straw on top of everything happened on his first time with this new arrangement. The Maestro was taking control of several Club goers and forcing them to dismantle most of the sound equipment Warren spend weeks fixing up before this all happened. With all this happening, Warren finally snapped and started going after the conductor of Crime while screaming insults at him. It was then and there his latent sonic powers began to truly manifest as he went into battle. In the end, he was partially successful. He managed to break The Maestros mind control over the club goes and stop him from stealing the sound equipment, but he managed to escape and Warren was left battered and bruised. With the police swarming the area, a very confused and hurt warren slunk back home not really sure how or what he did even as his mind cleared from his temporary breakdown. before he reached his home, he was intercepted by Foreshadow who managed to calm Warren down and asked about what had happened exactly. He was able to ask the Hero's questions which would later on provide some help to the freedom league. He then explained that he knew people that could assist in learning how to control his abilities, and perhaps use them for good. Warren accepted his offer and was told to wait for an offer. Sure enough, a few days later he was offered a scholarship and a transfer to Claremont Academy. Which he took after some convincing from his parents. He did not stay as long as many of the other students however, being a senior by the time he joined. Still, he learned quite a bit there and worked with Young Freedom a few times. He eventually graduated, staying a little longer to help a few students and get better control over his abilities before leaving Freedom City to tour across the globe. Now he has returned home after so long, hopefully to continue defending his home from whatever seeks to destroy or take control over it and continue to prove his skills as a musician. Personality & Motivation: Warren appears as a calm but often distant individual wrapped in his own thoughts, guitar practice or whatever little project he has going on. Anyone that tries talking to him will find that he's quite friendly and has quite a sarcasm streak when annoyed. He has a tendency to think and plan as far ahead as possible, though it has been noted in the past he does grow increasingly stressed, nervous and/or aggressive when things start to fall apart, which may have contributed to the manifestation of his powers. He is a major music fan and pretty dedicated to Rock and heavy metal along with other musical genres, though he admits he finds Rap irritating. Powers & Tactics: Riff prefers ranged combat over up close and personal, using his abilities to assault his foes with painful sound blasts and other effects while while using flight to keep him out of reach. He will sometimes cook up traps or devices to help in any fight, given he has prep time to make them. Complications: Enemy: Riff and The Maestro do not get along Fame: Riff is a famous Musician with more than his share of Fans Public Identity: The world at large is aware that Riff and Warren are the same person. As a result, he rarely gets a moment to himself and worries about the safety of his family Abilities: 0 + 6 + 4 + 12 + 2 + 8 = 32PP Strength: 10 (+0) Dexterity: 16 (+3) Constitution: 14 (+2) Intelligence: 22 (+6) Wisdom: 12 (+1) Charisma: 18 (+4) Combat: 16 + 16 = 32PP Initiative: +6 Attack: +8 Melee, +12 Ranged Grapple: +9 Defense: +12 (+8 Base, +4 Dodge Focus), +4 Flat-Footed Knockback: -6 Saving Throws: 7 + 5 + 9 = 21PP Toughness: +12 (+2 Con, +10 Force Field) Fortitude: +9 (+2 Con, +7) Reflex: +8 (+3 Dex, +5) Will: +10 (+1 Wis, +9) Skills: 104R = 26PP Bluff 6 (+10, Skill Mastery) Computers 8 (+14) Concentration 8 (+9) Craft (electronics) 12 (+18, Skill Mastery) Knowledge (Physical Sciences) 8 (+14) Knowledge (Popular Culture) 4 (+10) Knowledge (Technology) 12 (+18) Notice 8 (+9, Skill Mastery) Perform (Singing) 12 (+17) Perform (Stringed Instruments) 17 (+21, Skill Mastery) Sense Motive 9 (+10) Feats: 16PP Attack Focus (Ranged) 3 Benefit (Wealth) Dodge Focus 3 Improvised Tools Inventor Luck 1 Move-by Action Power Attack Precise Shot Skill Mastery (Bluff, Craft [electronics] Notice Perform (Stringed Instruments) Speed of Thought Uncanny Dodge (Auditory) Powers: 12 + 10 + 28 + 5 = 55PP Flight 6 (500mph / 5,000ft per Move Action) [12PP] Force Field 10 (Sound Barrier, Sonic) [10PP] Sonic Control 12 (24PP Array, Feats: Alternate Power 4) [28PP] Base Power: Blast 12 (10 120ft Range Increments / 1,200ft Max Range) [24PP] Alternate Power: Dazzle 12 (Auditory Senses, 10 120ft Range Increments) Extras: Area [General, Burst, 60ft radius) [24PP] Alternate Power: Stun 8 (Extras: Range [Ranged], 10 70ft Range Increments / 700ft Max Range) [24PP] Alternate Power: Emotion Control 12 (Extras: Area [General, Burst, 60ft radius], Flaws: Sense-Dependent [Auditory]) [24PP] Alternate Power: Move Object 12 (Lifting STR 60 [Heavy Load: 100 tons], 10 120ft Range Increments / 1,200ft Max Range) Super Senses 5 (Ultrasonic Hearing, Extras: Accurate, Extended 2 [1,000ft Notice Increments]) (Sonar) [5PP] Drawbacks: (-0) + (-0) = -0PP DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC15 Toughness (Staged) Damage (Physical) Blast Ranged DC27 Toughness (Staged) Damage (Energy) Dazzle Ranged/Area DC22 Reflex 1/2 Effect DC22 Reflex Deafened DC22 Fortitude (+1 per round) Recover Emotion Control Perception/Area DC22 Will (Staged) Emotion Control Move Object Ranged Grapple (Staged) Pinned/Bound Move Object (Thrown Object) Ranged DC27 Toughness (Staged) Damage (Physical) Stun Ranged DC18 Fortitude (Staged) Dazed/Stunned/Unconscious Totals: Abilities (32) + Combat (32) + Saving Throws (21) + Skills (26) + Feats (18) + Powers (55) - Drawbacks (0) = 184/192 Power Points
  2. Seattle, Washington State, United States Another Earth, 2nd May 2010, 15:30 PST Whilst Riff hadn’t been on this alternative Earth long he had already had a sense of things being different, right from the start when he’d met Headmistress Jasmine Summers on his arrival to this worlds Claremont. It had meant to be a simple visit delivering an item between Head’s, instead Rift had been drafted into helping them deal with a problem. Within the hour he been coerced into journeying to Seattle, it wasn’t clear if this world had a version of his team instead he had been bundled quickly off of the campus with a young woman he’d never met before. The young Hispanic woman had introduced herself as Malena Simmons, or as she said with a little pride Patriota. She was dressed in a black sleeveless jumpsuit cut off at the knees, which showed off her athletic physique, unadorned apart from a large white Star across her chest. Over the top of that she wore a short white jacket only barely more practical that the pouches that were now out of fashion. As they waited for the transport to arrive in the city she played with a ArchePod apparently setting up a playlist for there mission.
  3. Ari

    Dream of You(IC)

    GM Various points around Midtown, Freedom City 9.45 AM, Tuesday, July 1st, 2014 A new month dawned. Despite the chaos in their lives, Freedom's millions mostly stuck to their routine, working to get through the day, to deal with their small problems and enjoy their small pleasures. In a lot of ways life hadn't changed much since the last century, except for one crucial shift... On top of the Surland Insurance building on Liberty, ten stories up, Bae looked down at the street. Behind his fogged-up glasses he couldn't see it clearly, but he could make out the people below. A part of him regretted that anyone would have to see him hit the ground, but a darker, colder part of him was glad to have an audience. 'Maybe now,' he thought, arms spreading as he stepped into the abyss 'I'll be worth noticing. Not just some nobody' By sheer chance, Stronghold saw the jumper start his plummet. There wasn't much time, but she could save him! Abby hit the ground hard, howling in pain and clutching her elbow. Sitting up awkwardly, the young woman just dodged the follow-up kick, rolling ungainly away and slamming against the alley wall. Her crisp office-wear was useless in this kind of situation. Looking up at her tormentor, she mumbled out "Y'won't get me that ea-augh!" a second kick from the masked young man hit home, sending her sprawling and croaking back to the ground. In mid-flight, she caught a glimpse of her would-be rescuee, the younger girl with the short black hair, silent and terrified thanks to the powerful hand clamped over her mouth and the knife at her throat. Catching a glimpse of her as she passed on Allen St., she'd dropped everything and charged to the rescue. "Jesus, woman," drawled the masked tough, taking out a much-used nightstick from his belt "you oughta leave this stuff to the real heroes, yaknowwhatim sayin'?" 'Maybe I can be...' thought Abigail furiously, scrabbling into a crouch and blowing the red hair out of her eyes as she focused on her attacker as he drew near 'I don't have to be worthless...' No thought goes unheard, especially not when Miss Grue is around. The door of the Go-Mart on the corner 40th and Foster burst open, letting in the gun-wielding middle-aged woman. "Alright, everyone down!" she hollered, firing a shot into the air for effect, one that sent the shocked passel of Freedonians inside obediently to the floor. Marching up to the teller, she gestured with the Beretta "You, call the cops, tell them I..." she glanced around, eyes wild before an idea struck "tell them I have hostages! And I won't give them up until the government releases the Patriot formula!" The teller stared at her blankly, nodded very slowly, and picked up the phone to relay the message as the graying woman's gun trembled near his heart. Riff heard it all clear as day. The gunshot was a pretty clear giveaway, though. Really, no need to listen further after that. Ted slumped onto the concrete bench on Allen St., clasping his head of tousled red hair in his hands as it dropped to his knees. 'I'm worthless, useless, can't do anything, I always screw up' He looked up just in time to catch sight of Amelyth flying overhead...and his head slumped down again 'I'm nothing, I'm no good, I'm weak, I'm stupid, I'm nothing next to them...' You didn't need to be a telepath to know the guy had a problem, but being made it easier to guess what the problem was. Marsha stared at the painting on her easel. It was technically precise, a masterpiece. A glorious mimicry of the cityscape on Liberty, but forecast into some glorious future, metal and glass spires reaching for the heavens. Around them flew, walked or ricocheted a myriad of costumed characters, laughing at the silver paradise they were in. They burned with power, shone with health and youth. And were completely alone. Adjusting her round glasses, she sighed and relaxed into her fold-up chair, the lines on her face crinkling glumly. "This isn't our world anymore. It's theirs. I'm sure they'll be glad when we're all gone" she said aloud, the words catching the attention and raised eyebrows of a few passing Freedonians, but not getting any comment. Rene de Saens was passing by, though, and art always wants critique.
  4. North Bay, Freedom City Saturday August 4, 2014; 3:51 PM "This is Nancy Norrington for Channel 3, WNTW, reporting from the North Bay Yacht Club where in a short while, the Fourth Annual Inspiration Celebration will be kicking off. Started four years ago by Topple Enterprises CEO Andrew Topple, the Inspiration Celebration recognizes several individuals who have made inspiring contributions in a wide variety of fields, from literature to the sciences to even just everyday heroics." "This year's event is being held on Topple's one hundred and forty foot luxury yacht, the Reble, which you can see behind me. It is being co-sponsored by multi-billionaire businessman and philanthropist Amir al-Misri and Knute Smith, the CEO of Forge Motors. Some of the recipients of awards this year include author Robert Cross, for his book 'Beyond Human;' Doctor Tyrone Mendoza, for his work in the Mendoza Free Clinic in the Fens; musician Warren Wilder, also known as the superhero Riff, for his recent album; and Sophia Nelson, the homeless teenager who saved a family of six from a house fire back in late June, despite suffering injuries in the process. Another recipient will be a hero who recently made his appearance in Freedom City, Titan." "And here we go, the first limousine is pulling up now, so we shall soon see who is arriving first...."
  5. OOC thread for this. thread. Heroes inspire hope, and destroy evil dreams. Edit: It was super-late at night when I posted this.
  6. Thevshi

    Quicksand OOC

    Okay, we have our thread here. So, as is suggested, all the award recipients (Graft (in civilian ID); Riftfand Titan (in hero ID) have been offered limo transportation to the event. I assume Asad will arrive in his own ride. Also, for those that wish, some Kn: Business or Current Events or Gather Information rolls are likely appropriate, to determine what each of you might know/have uncovered regarding the event, the sponsors, etc. TA, I will be shooting you a PM, as Asad is in a unique position to know a fair bit about the other sponsors, and could know even more with a good roll!
  7. July 27, 2014 HIT Baseball Field You might think that a bunch of nerds wouldn't be very good at playing softball - but Hanover Institute of Technology attracts all kinds of students! This is a special game between HIT's mighty hurlers, the Lady Myrmidons, and their arch-rivals West River Technical College, home of the Fighting Fisherwomen. All proceeds for the game will go to build a Korean War monument halfway between Toms River and Freedom City, a long-neglected memorial to New Jersey's soldiers who fought in the 'forgotten war' from 1950 to 1953. With the game being played on the 61st anniversary of the armistice that marked the end of the Korean War, the bleachers and grassy stretches by the field are packed with veterans, their families, and active-duty personnel from Lonely Point and other nearby facilities. It's a hot day but the soda is cold and the peanuts are salty, and as the game reaches the end of the ninth inning, it's clear it's going to be a nail-biter: the Myrmidons are at-bat and down by one with two outs, but there are players on the base and Yoder, the stalwart West River hurler who has pitched a nearly perfect game, is starting to flag. Can she hold off a hit as de la Cruz, the towering young woman from the West End with the mighty arm, begins to take the field? Her screaming fans from West River hope so but the hometown crowd, whipped up to a fever pitch by the Lady Myrmidons and their pep squad, have the hometown crowd on their feet and cheering on their champion. This is going to be a real fight.
  8. GM May 20th, Monday, 2013 Beaudrie Opera House, Theatrical District, Freedom City "...And that, more or less, is why we invited you two rockers to our fine institution" explained Celeste Beaudrie, the pale middle-aged woman looking trim and crisp in her austere blue suit and skirt, standing beside the door leading into the backstage. Through the walls thrilled the voice of Marguerite, singing desolately of lost love. The dark hallway buzzed with activity, busy people marching, jogging or dashing past on the jobs that ran the opera. "You go on in half an hour. Everything has been made prepared for your performance and we have some of the best musical equipment in the city if you need more. Any questions?" She asked briskly, checking her watch for a flickering moment.
  9. OOC thread for
  10. Darksider42

    New Sound

    Warren took a deep breath as soon as he stepped through the gates of Claremont Academy, his suitcase on one hand and his guitar case in the other. New school, new problems and hopefully some new friends if Warren was feeling lucky enough. He really had no idea what to expect from this place, but he was not going to start letting doubting his decision. And now the question remains...Where do I go? He though as he rolled his shoulders. Tension did that to a person.
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