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Found 6 results

  1. Mindjumper Power Level: 10 (150/150PP) Unspent Power Points: 0 Trade-Offs: 10 Attack / 10 Damage, 13 Defense / 7 Toughness In Brief: Blind detective with alien genes. Catchphrase: None, yet. Theme: None, yet. Alternate Identity: Secret, Jon Legrand Birthplace: Freedom City Residence: An apartment in the downtown area Base of Operations: None, yet. Occupation: Private Detective Affiliations: None, yet. Family: Macy (mother, 49), Jay (father, 53), Patience (sister, 16), Curtis (brother, 21), Laura (sister, 31) Description: Age: 26 (DoB: November 1991) Apparent Age: late twenties Gender: Male Ethnicity: Caucasian Height: 6'5" (1.96 m) Weight: 250 lb (110 kg) Eyes: Brown Hair: Rose He's lean with obvious muscle. His skin is a darker shade that tans very well. Due to his hair (all of it) being a strange color, he keeps his head and beard shaved. On his upper left arm is a rose tattoo with the names of his mother and sisters in the petals, and his father and brother in the thorns. On the lower part of his left arm, John 3:17 is written in Latin (non enim misit Deus Filium suum in mundum ut iudicet mundum sed ut salvetur mundus per ipsum). His right arm has many small scenes: an angel stabbing a demon. a lion roaring. a round clock with no hands and an eye in the center. a raven resting on a celtic knot cross. a hooded figure with a skeletal hand pointing upwards. "Never Too Late". "Stronger Than Death". When working he wears black formal shoes, khakis, white button up long sleeve shirt, and a brown trenchcoat. His costume is a dark blue bodysuit with padding that protects him. History: There is alien DNA in Jon's past. His great grandfather was a Lor alien hiding on Earth in the early 20th century. When his grandfather was born, he didn't show any alien or psychic traits. Same with his father or him. But all in due time. Jon grew up with a sense of responsibility. Sure, there were superheroes in the skies and supervillains in dark places. But he wasn't going to sit around and be a victim. As a child he would 'play' investigator, but really, he was just honing his skill. He was going to be the next Ace Danger or Raven in his mind. When he was a teenager he signed up for martial arts and eventually swordfighting. In his mind, heroes didn't carry guns. They fought honorably. As the dreams of youth turned into the realities of adulthood, he knew he wasn't going to be a costumed hero. So he signed up for the police force. He disdained the gun, but knew that it was part of his job. It was the gun that would eventually take him down. One night while on call, the police were called to the scene of a mad criminal's scheme, a chemical factory. Mad Scientress was her name. She wanted to rule the world, of course, with her chemical zombies. Unfortunately, there were no heroes around to deal with the unstable chemist. The cops had to step in until there was one. It was a game of hide and seek in a chemical factory. One that the cop could only hope to contain. Jon eventually found the woman running the show. But it would not end in a pretty little arrest. He told her to surrender. Not only did she not comply, she grew 50 foot tentacle arms! He tried to shoot, but in vain. The last shot knocked him off the balcony into a vat of chemicals. Jon was not one for lying down giving up. Even to Death. But that's where his alien genes kicked in. Mixed with the chemicals, something weird happened. He teleported out of the vat onto the ledge where Mad Scientress was. With a quick series of jumps he locked her brain down. He was not sure where the powers came from but he knew how to use them. When all was said and done, Mad Scientress was taken down and... Jon was out of a job. Well, technically. He was assigned to desk duty. Superpowers and regular cops didn't mix. They let him put in an application for the STAR team, but the public nightmare that superpowered cops being a thing. He eventually resigned and took to the streets himself. Jon was no longer Jon, he was Mindjumper! Personality & Motivation: Jon is a stoic, he rarely lets his emotions show. Not to say that he's not a talker, but when he talks there's very much stone in his voice. He doesn't suffer fools very well, but he knows there are some who live with their silliness, so he holds his tongue unless it really need be said. Jon is honorable to a fault. He will face enemies head on, one on one if he can. Not just enemies, every day situations. Jon wants to be a hero. Even before he had superpowers. It's the reason he joined the police force in the first place. Jon wants to help the helpless, voice the voiceless, be the change. Honor is his mission. Power Descriptions: Being part Lor, Jon has psychic powers. They're not as strong as his ancestors, but he can read minds and manipulate emotion from afar, with a touch he can make someone go to sleep or just jostle their bain for the worst headache ever. Though his psychic powers, his blindness is almost negated, being able to see shapes and distances, but not color. His teleporting powers, however, are a corruption of his psychic genes. The chemicals rearranged it where he's not quite as powerful as he could be. His costume is Morphic Armor given to him by the Atom family. His sword is a finely crafted sword, the first thing he bought with his own money, from his first job. Complications: Attitude: Jon is a stoic, stern man. Colorblind: With his Psychic Sight, Jon can 'see' distance and shapes, but not fine details. Honor Before Reason: Jon lives by honor, he very well may die by it. Motivation: Heroism. Some say he's doing it for the thrill, others say he's doing it for glory. Jon knows the truth, it's for the plain sole reason of helping out. No Guns: His aversion to guns is hardwired into him. Rosy: Jon's hair color gets him this name. Not a name he likes at all. Abilities: 6 + 6 + 4 + 4 + 6 + 4 = 30PP Strength: 16 (+3) Dexterity: 16 (+3) Constitution: 14 (+2) Intelligence: 14 (+2) Wisdom: 16 (+3) Charisma: 14 (+2) Combat: 10 + 12 = 22PP Initiative: +3 Attack: +6 Melee, +6 Ranged, +10 Swords, +10 Brainshake, +10 Sleep Defense: +13 (+5 Base, +8 Dodge Focus), +3 Flat-Footed Grapple: +9 Knockback: -3, -1 without Costume Saving Throws: 5 + 5 + 7 = 17PP Toughness: +7 (+2 Con, +5 Protection) Fortitude: +7 (+2 Con, +5) Reflex: +8 (+3 Dex, +5) Will: +10 (+3 Wis, +7) Skills: 64R = 16PP Gather Information 8 (+10) Intimidate 8 (+10) Investigate 8 (+10) Knowledge (civics) 8 (+10) Knowledge (streetwise) 8 (+10) Notice 8 (+11) Search 8 (+10) Sense Motive 8 (+11) Feats: 22PP Accurate Attack Attack Specialization 2 (swords) Contacts Dodge Focus 8 Evasion Improved Block 2 Improved Disarm Power Attack Quick Draw Startle Takedown Attack Weapon Bind Well-Informed Powers: 4 + 3 + 26 + 4 + 6 = 43PP Device 1 (Morphic Costume; 5PP Container; Flaws: Hard-To-Lose) [4PP] (morphic molecules) Protection 5 [5PP] (morphic material?) Device 1 (Sword; 5PP Container; Flaws: Easy-To-Lose) [3PP] (weapon, steel) Strike 3 (Feats: Improved Critical, Mighty) [5PP] (blade) Lor Genes Array 11 (22PP Array; Feats: Alternate Power 4) [26PP] (alien, genetics, psychic) Base Power: Mind Reading 10 (Extras: Duration [Sustained]) {20/22} Alternate Power: Comprehend 4 (Mind Speech; speak all languages, speak to animals, understand animals, understand languages), Concealment 8 (Mind Blank; all auditory, all mental, all visual; Flaws: Phantasms; Feats: Close Range, Selective) {16/22} Alternate Power: Damage 10 (Brainshake; Extras: Alternate Save [Will]; Feats: Accurate 2 [+4]) {22/22} Alternate Power: Emotion Control 10 (Feats: Mind Blank) {21/22} Alternate Power: Stun 10 (Sleep; Extras: Alternate Save [Will]; Feats: Accurate 2 [+4]) {22/22} Super-Senses 4 (Psychic Sight; accurate mental, ranged mental, uncanny dodge) [4PP] (alien, genetics, psychic) Teleport 3 (300 feet; Flaws: Short Range; Feats: Change Direction, Change Velocity, Turnabout) [6PP] (mutation) Drawbacks: (-0) + (-0) = -0PP DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 18 Toughness Damage Brainshake Touch DC 25 Will Damage Emotion Control Perception DC 20 Will Emotion Control Mind Reading Perception DC 20 Will Mind Reading Sleep Touch DC 20 Will Stun Sword Touch DC 21 Toughness Damage Totals: Abilities (30) + Combat (22) + Saving Throws (17) + Skills (16) + Feats (22) + Powers (43) - Drawbacks (0) = 150/150 Power Points
  2. A contact still on the force had passed on a hot tip about a missing little girl. And so here Mindjumper (former police officer, current professional superhero) found himself seated on a couch in a small apartment. A young woman (younger than he was, which was saying something considering she was the mother of the missing girl) serving him his preferred beverage. Her name was..wait, what was her name again? The world seemed completely unreal for a second, and even after that had passed something was still…off. At any rate, missing girl to find. Distraught young mother in front of him.
  3. OOC thread for this thread. Will all of Smash's dreams die?! @Thunder King @Thogphog
  4. October 2nd, 2017, 2.17PM Freedom City University, North End, Freedom City, New Jersey, USA Reinstein Hall "So is of the case! Thank Marssaulize Benjawan for hadbringing us to that 'tention! Envirolonament and is...primary determiner of what morals you got!" Professor Sullivan Mash, PHD of medical ethics, simmered behind his desk. His bulky brown suit bulged with the steely muscles beneath, the sweat standing out on his shiny grey head beading under the harsh lights of the auditorium-style classroom, intersected with stark black lines of tattoos. From one ear dangled a ring of gold that would have been a good bracelet on a smaller man, which brought out his pitch-black eyes. "Sully" had no indoor voice to begin with and had a keen appreciation for the dangers of letting the students in the back down by softening his words for those up front. So while, as ever, his class was jam-packed, there was none of the sotto voce chattering and whispered conversation Mali was used to from last year. 'Professor Smash' had a keen eye on top of his cannon-like voice, and did not suffer inattention no matter how gifted his pupils. Ripping a cloth rag from his pocket to soak on his streaming face, Sullivan gesticulated wildly with the other hand as he resumed "So bad in truck! You got carpstruption! You got haberdasher, you even got dovement inftraference! But people loves in your hands, tomorrow we examine-" he squinted at the ceiling like he was trying to burn holes in it "-im-pact of Cold-War-Ol-ym-pics on -mod-ern sports! Pegs three-fuddy to four-hundred-twelve!" He spun on his heel and slammed his grey fist onto the granite desk with a shattering THUD "Bye! Second trussed next woke! See me if you probs!" Like a dam had burst, the students sprang into action, the low hubbub of exits and entrances in education buzzing to life. A few of the students at the front took out ear plugs, looking faintly shaken. The ones who were known to take the most accurate notes were already being accosted by the rest who couldn't begin to make out what Professor Mash was saying. The lectures so far hadn't been strictly necessary, most of the material was already in the book. But piecing together the erratic mind of their teacher was always a must for those who wanted an edge. "Mali!" the word cracked out like a whip, Professor Mash pointing directly at the young woman "See more in orifice! Have fedback on lats paper!" Several of the those around Mali shot her sympathetic looks. Even if it was all good, being in enclosed spaces with Sullivan could be harrowing. elsewhere Ravenna Blackwood was a tall, cool glass of stout, handsome despite the years she carried on her elegant shoulders and aristocratic face lined with cares. She dressed well, but not with an aim to dazzle or impose, a simple sweater of dark blue and crepe pants still worth more than all the clothes Jon had ever owned. A silver necklace bearing a single dark opal glimmered around her slender neck, framed by her long, thick black mane. She'd called Jon there for a job, explaining over the phone that it was a delicate, sensitive matter that required the utmost caution and discretion. So she had brought him to an upscale club in North End, gotten them a private alcove, and told her sad tale. With a sigh, Ravenna set down her glass, untasted, and fixed Jon with her tawny eyes: "There is a supervillain working at the university. My ward attends his classes. I want him exposed and...removed." In the dark of the corner, her eyes almost seemed to glow. "Can you do this?"
  5. This is where all the rolls go. We do them at orokos.com. And feel free to ask me anything. I do make mistakes. Sci-Fi Soldier
  6. Jon Legrand is a private detective, but he also moonlights as Mindjumper. Lives in the downtown area, but me being new, I will not say no to other areas around town. I suggest something investigative. Social aspect is fine too. He's not one for chatter, but then again, this is a social game, so he shall chatter Combat is a thing too. Or mix all three into one big bowl and do something with it.
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