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Found 5 results

  1. 9 AM May 1, 2014 Greenbank The giant gorilla pointed a huge pistol at the storekeeper, the gigantic weapon fitting into one oversize paw like a derringer in the hands of a human. "Your cesium! Where do you keep your cesium!? And other radioactive materials!?" "What?" It wasn't every day, even in Freedom City, that one was robbed by a half-dozen gorilla goons in armored military uniforms, each carrying some dreadful weapon that bespoke both super-science AND sinister purpose. They had simply burst in through the front window as if they'd appeared out of nowhere. "I don't know anything about that, we just sell imported electronics from-" "Sergeant! The smoke detectors!" One gruffly-voiced ape with a dark leather patch over his eye gestured. "All of them!" With that news, the apes moved quickly to ransack the store - Bob's Electronics, of everything in the smoke detector and fire safety section (just to be safe), even taking the store's own smoke detecting equipment.
  2. GM February 23rd, a regular sunday afternoon... It was indeed a regular sunday afternoon. Going to church, settling down for a big Sunday lunch, hustle, bustle, rest and relaxation. The City ticked along at a pleasant pace. Except! Out of the manhole, out of the sewers, came two Sewer workers, in broad daylight. Not your regular sewer workers, no. That would be quite unremarkable. Instead, the two men were covered in a green shine, a goo that clung to their skin and dribbled from their mouth, oozed from ear and eye. A slime not of this earth. Not words came from their mouths, just a long drawn out wail of despair. One swung an arm at a cop who approached, cautiously. A slow armbar slamming into the cop and gripping him. He immediately seized up, choking, and collapsing to the street, his face puffed out and red, reacting to the slime that touched him. Again, the two sewer workers wailed...and lurched forward to the screaming pedestrians and cars that had slammed still.
  3. Player Name: Sandman XI Character Name: Life Knight Power Level: 14 (206/214PP) Trade-Offs: None Unspent Power Points: 8 Progress To Gold Status: 64/90 Alternate Identity: Wesley Octavius Knight (birth name) Identity: Public Birthplace: Tunnel Hill, Alabama Occupation: Business Owner Affiliations: Knights of Freedom (defunct) Family: Marlon Knight (father, deceased), Marie Knight (mother, deceased) Description Age: 24 (DoB: December 13, 1989) Apparent Age: mid twenties Gender: Male Ethnicity: Black Height: 6 foot 4 inches (Normal Form), 8 foot (Giant Form) Weight: 200 pounds (Normal Form), 500 pounds (Giant Form) Eyes: Green (due to mutation), brown (originally) Hair: Black Wesley has dark brown skin and, seemingly to contrast, light green eyes. He keeps his hair in thick, well-manicured dreadlocks which reach to his upper back. His physique is athletic and strong, but not too muscular. Being a body artist, he has a wealth of different work. Several different piercings and many tattoos. His style of dress is comfortable, to him at least: sneakers, cargo pants, tanktop. This doubles as an iconic style. His clothes are made of The Atom's patent Morphic Molecules and changes with him if he shapeshifts. Power Descriptions: Wesley's powers have been in flux ever since he's got them. They've been able to hit anyone within sight range to everyone in the area to having to aim to having long range tendrils to having touch the subject, back and forth. It seems the mutation doesn't want to make up it's mind what it wants to do. Right now he has to touch his target to use his affective powers. One constant is that he glows when he uses his affective powers. Each effect has a different color when he uses it, Other than his affective powers, he has an overclocked physical system. While it doesn't glow itself, it is the reason why his affective powers glow, releasing the excess energy from his body. History: >History before Freedom City Wesley integrated to Freedom City slowly, feeling his heroic oats he adopted a hero name. "Knight", but then again, who knew that was his last name here? He started up his own body art shop (originally just tattoos and piercings, but more when he felt confident enough with his powers) and made some friends along the way. And over the next few years things were a roller coaster of ups and downs. It comes with the package of being a hero and a person. Eventually, he would distance himself from the heroic scene. He felt that he had done so little in the grand scheme of things. Instead of stepping up, he stepped back. Feeling that there were other more qualified heroes, he toiled away in his shop. He would help when there was major problems, but he left the day to day heroics alone. When he was not working, he went to college and eventually got his four year degrees in both biology and business management. And from time to time this would eat at him. His nagging conscious KNEW that not being a hero was the wrong course of action, but he put that in the back of his mind. Still the still small voice would tug the right strings and show him the error of his ways. After a while the small voice grew louder and louder, punching on his conscious, berating him for not doing the right thing. He wasn't meant to be couped up in a normal mundane life. He was hiding and wasting his talents. Eventually Wesley broke. The good angel on his shoulder congratulated him and told him to get to work. After leaving the every day work to his workers (he now just owns Knight's Ink and does special orders for them), he did just that. Personality & Motivation: Wesley is a down-to-earth type. He's polite and respectful of others and is an amicable guy despite having a rough life. He never seems down about anything. He is an all around nice guy with genteel southern manners. He's quick to act in the face of danger. He is a hero because he doesn't want anything that happened to him happen to anyone else. He knows this is a lofty goal, but that doesn't mean he can't try. Powers & Tactics: The most common tactic is to inflict his enemies with maladies and aid his allies. If the maladies don't work on the enemies and he needs to go on the offensive, he can change shape into a larger form of himself. Complications Identity: Not that he advertises it, but he has a public persona. Responsibility: Wesley owns Knight's Ink, a body modification shop in Riverside. Abilities: 6 + 6 + 6 + 4 + 4 + 4 = 30PP Str 16 (+3), 24/35 (+7/+12) Giant Form Dex 16 (+3) Con 16/38 (+3/+14), 20/42 (+5/+16) Giant Form Int 14 (+2) Wis 14 (+2) Cha 14 (+2) Combat: 24 + 20 = 44PP Initiative +7 Attack +12 Grapple +15 Normal Form, +27 Giant Form Defense +10 (+10 Base), +5 Flat-Footed Knockback -8 Giant Form, -7 Normal Form, -2 Giant Form without Enhanced Constitution, -1 Normal Form without Enhanced Constitution Saving Throws: 0 + 5 + 6 = 11PP Toughness: +14/+3 (+14/+3 Con), +16/+7 (+16/+7 Con) Giant Form Fortitude: +14/+3 (+14/+3 Con, +0), +16/+7 (+16/+7 Con, +0) Giant Form Reflex: +8 (+3 Dex, +5) Will: +8 (+2 Wis, +6) Skills: 104R = 26PP Acrobatics 12 (+15) Craft (artistic) 8 (+10) Diplomacy 8 (+10) Knowledge (business) 8 (+10) Knowledge (current events) 8 (+10) Knowledge (life sciences) 8 (+10) Knowledge (pop culture) 8 (+10) Knowledge (streetwise) 8 (+10) Language 4 (English [native], Japanese, Latin, Spanish) Medicine 8 (+10) Notice 8 (+10) Search 8 (+10) Sense Motive 8 (+10) Feats: 7PP Acrobatic Bluff Connected Contacts Improved Initiative Luck Skill Mastery (Acrobatics, Medicine, Notice, Sense Motive) Well Informed Powers: 35 + 56 = 91PP Biokinetic Energy 7 (35pp container, Extra: Duration [Permanent, +0]) [35pp] Enhanced Constitution 22 [22pp] Flight 3 (50MPH, 500ft per move action) [6pp] Immunity 7 (aging, disease, poison, sleep, starvation/thirst, suffocation [all]) [7pp] Biokinetic Manipulation 25 (50pp array; Power Feats: Alternate Power 6) [56PP] BE: Healing 12 (Extras: Action [standard], Total; Power Feats: Persistent) {49/50} "healing" AP: Fatigue 12 (Power Feats: Sedation, Variable Descriptor 2 [biological attacks]) {27/50} "biological disruption" AP: Nauseate 12 (Power Feats: Variable Descriptor 2 [biological attacks]) {26/50} "biological disruption" AP: Paralyze 12 (Extras: Alternate Save [Fortitude]; Power Feats: Variable Descriptor 2 [biological attacks]) {26/50} "biological disruption" AP: Stun 12 (Power Feats: Sedation, Variable Descriptor 2 [biological attacks]) {27/50} "biological disruption" AP: Transform 12 (living to living; Extras: Duration [Continuous]; Flaws: Range [Touch], Unreliable [5 charges]; Power Feats: Precise) {49/50} "mutation" AP: Giant Form 7 (35pp container) {35/50} Growth 4 (Large, +8 str, +4 con, 10ft space/reach, +5 str carrying, +5ft speed, +4 grapple, +2 intimidate, -1 atk, -1 def, -4 stealth) [12pp] Enhanced Attack 1 [2pp] Enhanced Defense 1 [2pp] Enhanced Feats 5 (Danger Sense [auditory], Move-by Action, Takedown 2, Uncanny Dodge [auditory]) [5pp] Enhanced Strength 11 [11pp] Super-Senses 2 (Hearing [accurate]) [2pp] Drawbacks: (-3) + (-0) = -3PP Vulnerability (to Transforms and other attacks that involuntarily change his shape or form, x2 to DC modifier; Uncommon, Major; -3) DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC18 Toughness (Staged) Damage (Physical) Unarmed, Giant Form Touch DC27 Toughness (Staged) Damage (Physical) Biological Disruption Touch DC22 Fortitude (Staged) Fatigue Biological Disruption Touch DC22 Fortitude (Staged) Nauseate Biological Disruption Touch DC22 Fortitude (Staged) Paralyze Biological Disruption Touch DC22 Fortitude (Staged) Stun Mutation Touch DC22 Fortitude Transform (living to living) Totals: Abilities (30) + Combat (44) + Saving Throws (11) + Skills (26) + Feats (7) + Powers (91) - Drawbacks (3) = 206/214 Power Points
  4. Date: May 23rd, 2010 The city was in sad shape, but the day had been saved, but barely. The heroes realized that they needed to better themselves should such a dire situation ever arise again. An old abandoned arena, probably from the hey day of Circus Maximus would prove to be a way to better themselves. This was a venue where the heroes could spar away from prying eyes, on neutral ground and best of all, not worry about hurting anyone. Word was spread through the grapevine in the hero community. Take the evening off to come test your mettle against the other heroes. No one knew definitively who was coming, though heroes had their suspicions. But among all of these unknowns, there was one truth to the whole matter, tonight was going to be an interesting night.
  5. Every now and then people wake up with that feeling in their stomach that the day is going to suck. They’ve got no reason for that belief. As far as they know, this is just another ordinary day, and most of the time it really is just a normal day. Other times however... you wish you had stayed in bed. Today will fall into the latter category. The early morning passes just like any other day. People get up, say good bye to their families and head off to work or to school or run some errands. But then, right before 11 o’clock things turned real sour, real fast. Monsters were lose in the streets, seemingly appearing out of no where. Heedless of the danger, the heroes sprang into action as the first explosion broke the early morning silence. The scene before you was one of wanton destruction. It was a rampage, nothing but the after effects of brutal savagery. And judging from the roars and shockwaves, there was still something out there hell bent on destroying everything it came across. Smoke was already billowing high into the sky, and you could taste the ash in the air.
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