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Found 9 results

  1. OOC thread for this. High-stakes negotiations with a chance of becoming steaks. @Grumblefloof
  2. GM March 5th, 2019, 6.45AM Columbia River, between the Emerald Cities, USA The fog had been creeping in from the sea for hours now, until at last even Emerald Tower vanished. Silently, without fuss or hurry, the mountain of vapor muffled out the distant roar of the two cities, softening the world into a cold, wet blanket. The warning blasts of ships moving up and downriver blunted against the billowing clouds. The river itself had become dark and oily, lapping against the houseboat like gentle, insistent fingers trying to find a way in. The soft bump had gone almost unnoticed, but might have if not for the second, much stronger knock at the hull of the rocking house. With a ripple-less whisper, it emerged from the river. A slender creature, skin smooth and tough as a whale's, large eyes, fin-like fringes at the joints and crowing the head, webs between the fingers and toes suspending it above the water's surface with gentle, rhythmic strokes of its long limbs. "Mr. Kepler," it said in a soft, almost feminine voice, round eyes staring into his, "I am willing to pay several million dollars if you will represent my interests and meet with a dragon. Will you hear me out?"
  3. GM May 4th, 2018, 11.55AM MarsTech Park, Emerald City, Oregon, USA, Earth-Prime The loudspeaker fought over the screams and howls of the crowd. Kaloke Keel, the commentator, leaned hard into every syllable as the stadium boomed with vicarious triumph. "And that's another home-run by local legend the Chef! This leaves us at the seventh with Ospreys still in the lead! Better luck next time, Mariners!" The players below were already beginning to sort themselves for the late-game stretch, and the fans were starting to quiet down, some of them tapping out orders for the auto-trays to deliver. The auto-trays were one of MarsTech Park's most popular innovations, largely eliminating the need for human vendors and the unsafe food storage of other stadiums. Hot food could be ready in minutes and sent directly to your seat in the stands via a conveyor system built just behind the surface. That the food was free, compliments of Maximilian Mars, Emerald City's favorite son, was something nobody could find fault with. Kaloke leaned back in his own chair, fading brown eyes sweeping over the field, still startled a little when a second's concentration on one point made the window-like display zoom in. Taking a sip of his now stone-cold coffee and glancing at the schedule, he depressed the microphone button and called out cheerfully "Now, we're doing good time and we all deserve a bit of a break, so let's get to something you've all been waiting for: First up, he's harder than steel but light as a feather, the flickering firepower of Black Diamond has no rival! By day he's an engineering student at Tokyo University, by night he's the baseball legend: Black Diamond!" The Park's main doors slid open, admitting a trim young Japanese man with short, smooth hair and skin like black glass lit by some inner dancing flame. He gave a deep, swooping bow to the audience....and suddenly was on home plate, twirling a bat made of the same glassy substance as his skin, grinning cheekily. The audience roared. "Now folks, I'm sorry to say Black Butterfly couldn't be here, but as we all know after some bigoted remarks by members of the Japanese National Diet she went to the kaido and beat the Prime Minister with a spiked baseball bat." Kaloke took another sip of coffee "She remains at large, and the Minister's in stable condition, so believe in miracles, folks!" "Of course it bears mentioning that this segment is sponsored by some of our favorite local establishments: Oz, where dreams are born, Nguyen's, where old skills meet make new tastes, Joy's, where you can find anything or anybody and our old friends at Bethlehem Heights Psychiatric Hospital. My cousin's been there since 1998, this is the year he's returning to society so let's give a big hand for Andrew folks, a real big hand!" The visiting Seattle fans were totally unprepared for the storm of whoops, screams and the thunderous applause that burst out at Kaloke's final words. "And keep that up for our guest, the numan Curveball! She has four arms, a keen eye and a killer's instincts! Come on out to the pitcher's mound, Jazzy!"
  4. Ari

    Service(OOC)

    OOC thread for this thread. @Supercape
  5. What: First-response and life-saving in the aftermath of a container ship's nagivation equipment malfunctioning, sending the several-hundred thousand tonnes of ship and cargo into the half-built MarsTech wave-power generator just off the coast. Hundreds of people need rescue, both in the ship and around the power generator. Who: Anyone, really. Max of four people, Maximum PL of 12. Where: Emerald City, Oregon coastline. When: August 2nd, Late night. @Jander-Prime Here you go, Jander. How's this?
  6. OOC thread for this thread. Citizen takes a STAND. On the ISSUES. @Avenger Assembled You don't need to roll for this opening part. It's basically just a cold open and splash title page.
  7. GM April 1st, 2018, 1.23AM Emerald City, Oregon, USA, Earth-Prime The meteorite had snuck past every layer of warning the Earth had to offer, a flaming rock that by rights should have been seen coming a light-year away by the Lighthouse. It careened through the sky, directly for the peaceful, foggy Columbia River mouth and the two tiny cities crouched on the shores of the great gray sea. One of the Archetech staff had stepped outside for a smoke break, and a passing homeless man had pointed out the "new star" to him. Three minutes later and there Citizen was, high up in the sky with a giant ball of iron and alien metals racing for his head. It was around 150 meters across its smooth body, if it hit the cities at the speed it was going there wouldn't be any survivors for miles around. The voice of Archetech West's ground crew hummed into his receptors. "We're ready when you are, Sharl! Say the word and we'll fire up the conduits for that power boost! Hit that thing with everything we got!" "Just make sure to burn some of it off before you come back," another voice quickly added "just to be safe."
  8. The Hidden People In the water, the woods, beneath the earth and through the sky, monsters have passed unseen for eons. Every corner of the planet Earth has its share of mysterious beasts, shadowy things half-glimpsed beyond the firelight, something that someone saw glide beneath their boat or through the night sky. Some became immortalized, like the dragons or shapeshifters, others became lost to time or revealed as frauds. By the 21st century there was hardly an inch of the planet's surface that might still hide fantastical creatures, and most of them either become superheroes or fight them on the evening news. But in the rocky, mountainous, half-wild gorge of the Columbia River, an army of monsters has survived. These are the Cryptid Clans. The Beast People are humanoids with some other animal's quality or affinity, most are leftover experiments of the Preservers. The Changed Ones were normal people, until someone or something irrevocably transformed them. The Forsaken are creatures of myth and legend from the days before the Pact barred divine realms. The Unhumans are an open-minded tributary of humanity whose genes are magically destabilized, creating creatures whose every member is totally unique. The Visitors are beings from other worlds, even other realities, who have found a new home on Earth but don't wish to join human society. A Brief History of Tribes The Cryptid Clans were originally a loose confederation of people who survived the Great Cataclysm that destroyed the continents of Atlantis and Lemuria. North America, while its own scars from the war took millennia to heal, was rich in food and water and places to hide, especially near the mountain ranges. What is now called the Atlas Range of Washington and Oregon quickly became home to many kinds of creatures who either hadn't been on either side or had no place in the understandably-fearful human communities. Around 15,000 years ago humans of the Chinook nation settled in the Columbia River valley, including the river delta claimed by the Cryptids. Despite initial clashes the humans and inhumans found common ground and developed a guarded yet respectful relationship, a few even having children with each other. Thanks to the humans the Cryptids grew out of their fear and mistrust of the strange new world the mortals had inherited. In 1809, when the Charles Hogarth Stanley and Steven Rüber Malory-headed expedition to map the interior reached the Columbia River mouth, there was a sharp turning point. A day after the expedition turned back home, leaving in its wake Fort Emerald as a supply and defense center for future American settlers, Stanley was horribly murdered. The expedition had been guests of the local Chinook people who demanded, were given and executed the guilty party. But the Cryptids had seen enough, both from latent divination talents and simple pattern-recognition: this was the end of them, countless more Americans would be coming. If found they would be exploited and killed. To escape that fate the Clans decided to recede into legend, becoming ghosts and rumors at the edge of human civilization. The biggest change in recent history was the crash-landing of several Grue xeno-pods from laboratory ships forced to jettison their cargo while in Earth's atmosphere, coincidentally directly above the Atlas Range. The paranoia of 1950's America meant the few real sightings and close encounters with the experiments, mutated local life and prisoners in the pods led to a thankfully short-lived hysteria about alien invasion and dozens of "cryptid hunts" into the wilderness around the Emerald Cities. By the time the Clans had absorbed the new members they had acquired their longest-lived and most powerful enemy: a secret organization dedicated to fighting alien subversion in the aftermath of the Grue "secret" invasion earlier that decade, the tenacious and unyielding Majestic-20. The Cryptid Clans have struggled to survive in the midst of unchecked human expansion, becoming one of the many peoples severely harmed by ocean depopulation, deforestation and industrial pollution. They are adaptable and powerful but they need to find a new path in an unpredictable world. The Clans Traditionally there are only five Clans recognized as wholly independent bodies, the oldest and with the most rules are: River: The River Clan lives in the Columbia and its local tributaries, the Red and Bronze rivers. Its members are mostly amphibious sorts who can't handle the rigors of the Sea Clan, or who have some close tie to the rivers or Lake Valleé. In general the River Clan works as go-betweens or discreet messengers for the other Clans, moving through the waterways, sewers, water pipes and flooded sections of the Undercity with speed and discretion. Their members have a deserved reputation as the most subtle and tactically-minded of the Clans, able to go almost anywhere without being seen. Their leader is Otter, an ancient Changed One shapeshifter, whose days of irresponsible hell-raising are over but not forgotten. Their home is the drowned mining town of Astoria at the bottom of Lake Valleé. Some of them have started journeying further upriver to help carve paths for the yearly-depleting salmon runs. While the Rock Clan is ubiquitous the River Clan is privy to many secrets even they aren't aware of including the true source of the Changed Ones called Monsters, the finer ebbs and flows of power within the Chamber, the Shadow Academy hidden within the Elysian Academy and countless smaller but no less obscure facts. Otter has a habit of sitting on this information until he can use it to make himself look good, which severely undercuts his real skill as a spymaster. Rock: The Rock Clan has tunnels running everywhere under, through and around the Emerald Cities. The Rock Clan makes up the principle merchant and industrial class, their generally sedentary society and large numbers(easily the largest of the Clans) placing them ideally for making the house other Clans do business in. While the richest of the Clans in goods and technology, the Rock Clan's real wealth lies in its skilled and solid people. They can be found in the territory of almost any other Clan helping to make or repair almost anything, not to mention in the abandoned mines in Mt. Stanley. Their leader is Finnegal the Dwarf, despite his name an Unhuman who resembles a brawny 3-foot high hair-covered humanoid. His power to mold stone and earth and translate vibrations from miles distant has guided the Rock Clan safely through many dangers. Many of the Rock Clan's most recent members are exiles from the Kingdom of the Chasm in Sub-Terra, or those who fear its master, the Igneous Lord Quake. Their home is in the abandoned Undercity beneath Upper Emerald on the southern shore. Sea: The Sea Clan has the widest range of the Cryptids, travelling both along the coast and to other shores. They deal with outsiders almost as much as the Wood Clan, coming before the Pacific strongholds of peoples as varied as the Atlanteans, Umiquan and Deep Ones, not to mention handling the roving bands of triton mercenaries and even occasionally assisting human sailors crossing the Columbia Bar or in other perils. By tradition the Sea Clan serves as the spiritual leaders and otherworldly intercessors of the Clans, dealing with mysteries and monsters the others are ill-equipped to handle. The leader of the Sea Clan is Merr-Ell, a Piscean Lor Visitor and aged matriarch of a sprawling adopted family, the only one who remembers her old home. The Sea Clan is especially unusual in its conflict-free populations of Atlanteans and Deep Ones. This is partly because the Sea Clan has been speaking ever louder about the need to stop humanity's destruction of the Earth's ecosystems, especially the eradication of vital sea life both Lemurians and Atlanteans need to survive. Encouraged by Atlantis' success gaining diplomatic status, Merr-Ell is attempting to rally the sea-peoples of the Pacific to speak with a united voice. Sky: The Sky Clan darts through the air above the Columbia river mouth, an airborne kingdom with its throne on Mt. Stanley. It has changed the most in recent years, with the ascension of the new Clan chief Vohl-Turr, the Black Vulture. While long-dominated by a majority of Avian Beast People, it was only in the last few centuries that the winged race began to prey on outsiders, especially humans. The Sky Clan has been the sentinels of the Atlas Range for thousands of years, scouting the world and reporting on its changes. But since the Black Vulture killed and ate his predecessor in accordance with custom the Sky Clan has become warlike and vicious, preaching the inferiority of non-flying life and how Avians are the rightful rulers of the Earth. Now the Clan is considered outcast and anathema, the other Hidden People searching for a swift and discreet way to end this colossal risk to their own secrecy, thwarted by the speed and airborne nature of their foe. Some of the Sky Clan's members, especially the non-Avian minority, are doing what they can to subvert and defeat the far-stronger leadership. Wood: The Wood Clan patrols the forests on either side of the Columbia, protecting humans and their home. These are the "best-known" of the Cryptids, the shadows in the forest and the faces at the window, the shapeless monsters and saviors of countless stories dating from long before European arrival. Like the Sea Clan the Wood Clan contains some of the best fighters in the Clans. However, their(from Cryptid perspective) constant interaction with humans has changed their tactics radically. The Wood Clan has been slowly revealing its existence to humans in order to better help the weak and vulnerable in the Emeralds. While the Rock Clan keeps themselves hidden from the homeless population they share the Undercity with, but the Wood Clan actively protects them from the cities' criminals and police. Some people are even raised in the Wood Clan and slowly integrated into human society. However, they also have some of the most dangerous and violent Cryptids, even the targeted hate of the Sky Clan doesn't match the bloodthirst of Wood Clan's worst monsters. Despite the dangers posed by each party to the other, loudest voices for revealing themselves to the world come from the Wood Clan. This is not encouraged by its leader, the Forsaken immortal Brolan the Satyr, whose murky past is apparently full of regrets involving humanity and much of his life spent atoning for them. Their home is nowhere, the nomadic Clan having no permanent settlements to reduce chances of accidental encounters. More recently two new groups have become established, largely outsiders even to the other Clans: Fire: The Fire Clan has carved homes into the volcanic interiors of Mt. Forge and Mt. Stanley. Metal: The Metal Clan is the only one to live entirely within the Emeralds, a parallel secret society to the humans. The Culture The Current Problems
  9. OOC thread for this thread. You thought it was over eighty years ago but it wasn't. @Exaccus @Sailor
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