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  1. Roberta Isley Gardens, Claremont Academy Bayview, Freedom City, New Jersey Thursday, January 31, 2019 12:01:49 PM "Reina Nightingale." The manila folder slid across the table to Reina's side. If she were to look inside she would see her school files printed on paper. Her application and acceptance into Claremont Academy, her previous school records, her entrance essay and various documents necessary for the proper documentation of a student. It was almost complete, save for any sensitive personal information that wouldn't be available to a student's cursory search. Across from Reina, Nicole stared blandly behind her spectacles as if she could assess the sophomore just like that. Nicole was sitting on her wheelchair and wrapped in winter clothing, a black and white scarf with floral patterns over a dark green sweater. Faded jeans and winter boots completed her outfit. Reina and Nicole were seated at one of the tables in the gardens. The sun shined merrily down on their heads, warming them even with the whole grounds frosted in snow, and with lunchbreak just started many students had moved outdoors with them. The benches and the tables and seats were swept clean of snow by the staff and so were summarily filled up in a short amount of time. Reina could see the students eating lunch or walking in twos or trios across the gardens or inside the nearby administration building. One or two adults who could only be teachers could also be seen. It was a fairly typical scene for a high school boarding school except the background was punctuated by the use of powers. Small uses of powers. She could see a student light a small fire on her hands to keep another girl close to her warm. Another, sitting on a bench by the Zen Gardens, stirred up snow into fractals and patterns as he read a textbook on mathematics. A student flew down from the roof of the library, too far to see who it was. "I've read your file," Nicole said, bringing Reina's attention back to her. "But I bet that doesn't tell me everything, so why don't you tell me more about yourself?" It was a student mentor program the two had entered into paired randomly or as Nicole had suspected, chosen by whoever was in charge of this thing. And this was their first meeting after a few days since the pairs were announced, the first time the two had talked to each other face-to-face instead of reading a name accompanied by a picture or seeing the other briefly in the hallways. "You just arrived this month, right? So let's start with that. Expectations from the school? From this? And why did you enter both?" She pushed up the frame of her glasses with a finger, allowing Reina to speak.
  2. September 8th, Saturday, 2018, early evening The Starlight Room, Midtown, Freedom City It was with all possible grace that a green dragon as tall as an elephant flared into being. Blue-red fire snapped and hissed across its body and its two mighty wings, which it flapped once to waft out the lingering flame. This act revealed two people sheltered under its wings, one of which was a tall young man with close-cut black hair, golden eyes and livid white scars from under his eyes to his jaw. He looked quite at ease, smiling reassuringly to the shocked and frozen staff and waiting guests just recovering from the appearance of the dragon. "Good evening. Party of two, name of Leroy Ransom-Conte and Nicole Whitfield-Hall," he told the burly, Biblically-bearded old man behind the desk, his seat framed by murals of the constellations, "my dragon will not be joining us." The creature looked at him very sharply for that. Blinking once, the old man said in a deep gloomy voice "Delighted to have you, sir." The man looked up at the boy, taking in the unfamiliar sight with no little wariness. The boy was dressed in rich blue tunic, trousers and robe with silver patterns suggesting roses or possibly eyes. He also, to the faint confusion of the man behind the desk, wasn't wearing shoes or socks, instead just a pair of ornate silver sandals. "Please wait to be seated, service will be here presently." Patting the dragon on the flank, Leroy murmured "Be close, keep watch." "Gild the lily, why don't you?" the dragon said, but he was already fading into another burst of heatless fire. The entry to the Starlight Room was hundreds of feet above Freedom City, with panoramic bay windows giving a breathtaking view of the sea, the hills and forests and rivers surrounding it. Light was fading behind the mountains far in the west, a dim orange-pink line receding before a tide of blue and black and farther stars. Light pollution was as bad in Freedom as anywhere else densly populated, but out the windows and across the sprawling domed ceiling of the Starlight Room blazed countless billions of stars. They were just images on a screen, one synced with real Earth-time to show an accurate picture of what the Lenape and early colonists had seen in the sky so many centuries ago. To add to the effect, the lights were kept low and in cool blue tones. Entry into the Starlight Room proper was up a flight of broad, gentle steps marked with the phases of the Moon from full to new and through a a set of doors decorated with the Pleiades, the lights cunningly set so looking directly at them hid them from view. The foyer itself was decorated so all color seemed to be fading into the floor, the walls in black snd silver, the floor and base of various objects like the lamps, chairs and the desk colored in orange, deep purple and faint pink. Only the bright red 'EXIT' sign by the emergency starway broke from the theme. Stepping over to his fellow passenger, Leroy beamed, his voice uncharacteristically-hushed as he said "How was the teleport? Sorry to say Dio is still young, but he learns swiftly." He smiled "Certainly bests waiting in an elevator."
  3. Friday, October 26th 2018, concurrent with Let's Fall in Like Athletic Field The Autumn Dance was still thrumming away in the Auditorium, Astrid's raucous guitar roaring and screaming into the night, as two of Claremont Academy's magically-inclined students went out on an impromptu ghost-hunt. "I believe it to be here." Dio stabbed at the ground with his powerful tail, the junior hierophant having prowled and sniffed at the baseball diamond for a good minute after they'd arrived "But my skills for divining secret tunnels are...they're not very good." Cocking a head at Nicole Whitfield-Hall, AKA the teen runesmith Salvo, wielder of the mighty battle suit known as Bellios, the young green dragon asked "Can you see anything? You've got several different kinds of sensors, if I remember rightly. The book didn't mention anything about any security, but fair enough to guess Summers wouldn't want just anyone prying about. That at least is familiar, the obsession with secrets." Sitting on his haunches, the reptile gazed about the school grounds. "It's difficult to believe that this is Earth. It looks, feels and smells so different from the Earth I know." The Academy grounds were eerily quiet and deserted. A few lights were on in the dormitories, but most of the students were dancing or partying elsewhere. A cold, sharp wind blew in from the sea, carrying with it salt and a rattling in the branches of the towering oak trees that loomed high above the pair. In greener months, the oaks were a comforting, reliable presence. But now they stood like eruptions of bone in the harsh, distant electric lights lining the walkways.
  4. October 5th, 5pm The doors to the Doom Room hissed open as the various members of the recently formed Red Squad stepped towards the entrance. From inside the gathered teenagers found what appeared to be a stereotypical dojo, rice paper walls and wooden floors with banners hanging decoratively. Crickets chirped softly, the sound carried on a gentle breeze coming from an open doorway within the simulation to a forest outside the building. Standing by the woods, admiring the simulated sunset in her school issued costume, Gauss turned her head back to the group. "Hey guys, I see everyone got my notes. So, you guys remember when Headmistress Summers grouped us up together, I figured if we're going to be a team and competing together against pretty much the rest of the school we should probably have a formal meet up to get an idea of what everyone can do power wise, any skills or talents we bring to the table, all that good stuff."
  5. For rolls, which may be needed soon.
  6. The De Leon Househould West Vallee, Emerald City, Oregon Thursday, November 22, 2018; 7:30PM "Bless us, O Lord, and these, Thy gifts, which we are to receive from Thy bounty. Through Christ, our Lord. Amen." Around the table, the family performed the sign of the cross, ending the prayer, and with the sound of cutlery they began to serve Thanksgiving dinner. They were a family of five, the parents first-generation immigrants from Mexico. A mother and a father, three girls, the youngest of which was Nicole's age (who couldn't keep from batting her eyelashes at Pan) and the oldest of whom was in her mid-twenties. The wife, Elizabeth or Eli for short, was a matronly woman who had aged well in her late-forties, bronze of skin and her hair dyed a reddish-brown. She was, to hear it told by Nicole, someone who had raised her and saved her and someone the teenager owed a debt to. Rafa, the husband, seemed to have blood leading directly to a Spanish conquistador. Trisha, Kate, and Abby from oldest to youngest, from the most formally dressed to the least, from the one most resembling her father to the mother. They shared a round table just large enough to accommodate the five of them comfortably but with Nicole and Pan visiting, the table was cramp, all jostling elbows and clanging plates. Nicole and Pan were beside each other, Eli to Pan's right and Abby to Nicole's left. A white tablecloth covered the table. There was the traditional turkey dinner, laid out on the center as the main course, but plenty of breadstuffing and a few more homecooked Mexican dishes to go with it. Nicole wore a pink undershirt. She had taken off her sweater, in a white and blue striped pattern, which hung from the back of her wheelchair. Emerald City was a chilly place to be, with snow and clouds concealing the sun. Rain had just fallen a day before, lowering the city's temperature even more. But it was cozy inside the dining room and the house in general. It wasn't the biggest house, or even big, but it was cozy and homey, with old mementos and pictures doting the walls and tables. Well-worn sofas in the living room waited for them just a few feet away as an electric fireplace heated the house. Nicole had come in for the Thanksgiving holidays flying first-class by commercial airplane and by pity or some other mushy feeling invited Pan along. He flew couch. They had briefly met before his time at Claremont, back when he had reverted to his old trickster ways and Nicole in her armor was looking to vent her frustrations on the first opportunity that reared its head. It didn't end well for either of them and it left a bad taste in Nicole's mouth. So maybe this was an apology of sorts to the sophomore who had no family to be with during Thanksgiving. "So, Pan," Eli finally said, putting down her utensils. "Nicole never told us she was anyone. How did you two meet and where did a handsome young man like you come from? You aren't from around here are you?" Nicole, for her part, was in the middle of chewing on turkey as the question was asked. And she blinked in confusion before the realization dawned on her, her cheeks growing red, thinking that Pan had no idea what Eli meant. "N-n-no, no, no," she said with her mouth full, which made what she said sound more like, "M-mm-mhph-mwo." "Whymft." And she began chewing her food vigorously. The others around table meanwhile waited for Pan's answer.
  7. September 21, 2018 11:14 AM Southside, Freedom City "And right over there's the ArcheTech Disaster Aid Southside HQ!" Nicole waved an arm grandly at the squat, old building that sat at the corner of two avenues. It was rendered in a red-bricked style, as if it were from another century, though that image was marred somewhat by the the graffiti spray painted on its walls. Most of it were painted over but what Ajasoro could make out hinted at small-time gang signs, rude messages railing against the authorities, and cussing aimed at those '****ing aliens'. Buildings all along the area were in similar straits, faded in color and lacking in life. Down the street, only one store remained open amid all the shutter-closed stores, a mom-and-pop pharmacy where a man was smoking a cigarette beside the doorway. With a screech of tires on asphalt and its doors still open, the bus Nicole and Ajasoro had taken sped away as if it was eager to get to its next stop in record time. The two girls were the only souls in the bus stop, and it was nearing noon, a time that for all purposes should have brought busy streets and crowds, though they could only hear those city sounds in the distance. It could have been another world for all that they were alone. They were only at the outskirts of the Southside, where the west of Lincoln blended into eastern Southside and also where the effects of the Terminus invasion had lingered, even after the physical damage had been long rebuilt. "Not the greatest." Nicole's face fell with the admission as she began to drive across the street's pedestrian lane on her wheelchair. She wore a sunny yellow blouse, dark blue pants, and a pair of off-white rubber shoes. "Even with Doctor Metropolis fixing this area back to its pre-invasion state, the people living here still haven't been able to pick themselves up. Guess there isn't an economy-heal superpower yet." She chuckled at the thought. "Ever been somewhere here before?" With her vague wording she could have been referring to the local area, the city, or even a figurative dump of a place like they were in.
  8. September 4, 2018 Claremont Academy (Fourth Floor, Rita Kord Dorm) Jaycee had suggested they meet people before the assembly. "The first time you meet somebody, you set the tone for the whole rest of your relationship. If I meet them now, when Ah want to and on mah terms, that'll make it easier to stay in control. And Ah gotta stay in control, right?" It was actually one of the most perspicacious things Ashley had ever heard her charge say - and certainly the longest string of words she'd put together since a recently-drained Jaycee had parted company with the bulk of her Secret Service detail at an undisclosed location and headed onto Claremont's campus that weekend. They'd come in early, before any of the other students arrived, and Jaycee had spent most of her time in her room studying and texting to her sisters. And so it was that the "sisters" headed out into the fourth floor hallway, Ashley taking the lead as she would for the next two years. Jesus Christ, she took a moment to think before she took in the scenery. 410 was down at the end of one hall on the fourth floor, with 409 and 411 on either side a little further towards the main staircase. There were backstairs too, of course, and escape hatches that the sophomore students probably weren't going to find out about yet. Ashley was dressed for her part in a leather jacket, denim shirt, and scuffed jeans. She'd told her handlers that the pink dye in her hair cut down on the "look" she was trying to present, but they'd told her it would soften her image. By which they mean not make me look like a lesbian. She contemplatively chewed a toothpick as she scanned the hall, then took a look back at Jaycee as she closed the door behind her. "Judy" Smith didn't look much at all like her First Daughter self - with her long hair loose and hanging down her back, in baggy brown shirt and slacks that had made her make a single small noise at the sight of them, she looked like one of the refugees they were pretending to be. She was smiling the smile of someone who'd had media training, though, as she ran her fingers against the gold cross she wore around her neck. That was new too; a gift from the First Lady that nobody had seen in public yet. "Well?" It was true - Ashley had to lead the way on this one. She headed down the corridor, looking for open doors - or the sounds of activity inside them.
  9. Cubismo

    Roomies!

    August 29, 2018 Claremont Academy (Rita Kord Dorm, Room 411) To say getting into Clarement Academy on move-in day could be hectic was possibly the grandmother of all understatements. The Rita Kord dorm had become a storm of activity. Students both new and returning were coming in and out of its walls in all manner of directions and methods. Speedsters were racing to get to their rooms, teleporters were popping in and out with their supplies, phasers nonchalantly passing through walls and people, flyers attempting to avoid the congestion on the floor only find out they weren't the only one's with that idea. In a word, it was chaos. And Astrid loved it. Easily holding a massive overstuffed duffel bag in one hand and her favorite guitar in the other, Astrid made her way through all the madness with a grin on her face. Asgard had been chaotic too, but there was a sameness to all that wonder. As strange as seeing giants, valkyries, dwarves and gods together was they all kind of clicked to together to make a whole that had its own internal logic and theme. Claremont, on the other hand, was just plain mad in Astrid's eyes. Everything and everyone seemed to keep from different worlds, each with its own unique theme. The school was diverse in the truest sense of the word, with super-geniuses, mutants, aliens, Atlanteans, and yes, Asgardians walking around every which way. Despite it all Astrid felt a there was sense of koselig here, a feeling of cozy belonging that permeated across the whole dorm as she made her way through it. It might have just been wishful thinking, but Astrid's gut told her it was genuine. When she finally made it to her new home in Room 411 she broke the dorm room in by causally flicking her duffel bag to one of the room's beds and gently putting her guitar there as well. Astrid was told that she would have a roomie to share the dorm with. Was it a Nicole Whitfield-Hall or a Nicole Whitefield-Hall? As Astrid began to unzip her duffel bag and unpack she wondered what kind of person this Nicole was. Looking at her guitar for a moment, Astrid certainly hoped she was someone who liked heavy metal.
  10. GM Tuesday, July 11th, 2018 The North End, Freedom City 3:44 PM Nothing. Even after several hours straight of observing, theorizing, and experimenting Dr. Eliot Westermen couldn’t figure out the Nexus Problem. He knew he had everything he needed to figure it out. ASTRO Labs was one of the greatest scientific facilities on the planet. They had reliable information on the paraphysics of the Cosmic Coil, access to salvaged Terminus tech and even an intact Omegadrone corpse for study. This should be easy. He should be able to see where everything connected. How this new portal system worked and how it could be deactivated. Westerman put his forehead against his chalkboard board and signed. “But you can’t, West. They’re right. This is beyond you. Beyond any of us.” It took him a minute to really grapple with that. To finally put his pride aside and admit the truth. “Chakwas couldn’t do. Oladeyle couldn’t do it. And you can’t either. They were right, we need outside help. A fresh pair of eyes to look at this nonsense.” Westerman had sworn that it wasn’t necessary. That the heroes needed to be out there helping people instead of slumming it with the eggheads. That if he had just a few more hours he could crack the Nexus Problem and stop the invasion. No one believed him. Senior expert on Terminus Tech and Paraphysics be damned. They put out the call for help about a couple of hours. Any heroes with an advanced knowledge of “exotic” technologies were asked to come to ASTRO Labs and help figure out how to dismantle the portal network that allowed the invaders to send wave after wave of monsters to wreak havoc on Freedom City. Westerman didn’t have to look at his watch to tell that the heroes would be in the “War Room,” as the scientists had started to call their primary laboratory working on the Nexus Problem, in a few minutes. Perks of being a super-genius he guessed, you get a great internal clock. That put a smile on his face. Westerman couldn’t remember the last time he smiled since the invasion began. Moving away from the chalkboard, he took a seat in one of the rolling chairs scattered across the lab and tried to relax. The lab was a mess. On all four sides of it there was notes, files, tech, empty coffee cups and lab gear scattered everywhere. Not to mention one scary looking Omegadrone on a medical table. Westerman didn’t look much better. Lack of sleep does that. The heroes would be here soon and Westerman knew he had to be at his best to get them up to speed on what little he and the others had figured out and answer any questions they may have.
  11. There is nothing quite like a good book. A good story, with well developed characters and an enticing premise. You learn to love and relate to the protagonist and learn to hate and despise the villain. Yes, there isn't anything quite like a good book and many people can easily find themselves lost in the world of the pages. Sometimes though a good book is too hard to put down... Calling @Zeitgeist Blue and @Exaccus
  12. OOC thread for this thread. The ur-haunted house, go get that file! @Supercape @Tiffany Korta @Zeitgeist Blue Knowledge rolls, preferably Current Events, Arcane Lore, Technology and Pop Culture.
  13. GM 1st January, 2018, 4.45PM Emerald City, Oregon, United States of America, Earth-Prime By the time everyone was where they had to be, night was already fallen. For those used to rising with the eastern Sun and seeing it vanish behind the distant western mountains, it was a faint shock to see that old stalwart's final moments, dragged slowly into the cold, grey mists of the Pacific. In its place a vibrant silver supermoon glared down, stark light reflected from the agless stone mirror. The world was light and shadow, the forbidding mass of the Elysian Forest brooding just beyond the flashing police lights and the searchlights of the near-noiseless choppers and drones hovering overhead. By comparison, the horror show that had burst into being that morning was a comforting reminder of normalcy. Never a very large building, or more than meekly grand, Bethlehem Heights Mental Hospital & Historical Society crouched atop its high and lonely hill like a forgotten child of the gleaming silver-green metropolis just a mile away. What remained of its classic Young Victorian design was covered in spiked and grisly chains that gleamed in the ruddy light spilling from the occluded windows. Only its front door was open, and then just a crack, revealing nothing. If you listened, very hard, the sea breeze coming in off the bay sounded remarkably like you were shrieking in purest agony. At 7.28AM, Pacific time, Mayor Amanda Talbot had made a general call for assistance on national television, radio and internet channels. The directness and candor of it had been a surprise, referring to a "deadly paranormal entity" that "has already claimed the lives of twelve dear friends in the Emerald City Police Department." Usually, you couldn't even get a straight answer about where all the homeless people kept vanishing to. Captain David Wrath, sweaty and wide-eyed, greeted them at the edge of the police cordon, stepping through the simple holographic "tape" to give them a fervent handshake. He was a big man, built like a bison with a mustache like a square bracket, but at that time under that cold cosmic stare, he looked as small as could be. "Wrath, ECPD, do you know what this is?" He pointed one brawny arm covered in carbon fiber armor at the dismal thing silhouetting dozens of officers in the blue and green of Columbia's Keenest. The low brick wall that wouldn't keep out a determined cat was more than enough of a barrier for the people milling behind it. "That place took twenty of us before we pulled back at 5 this morning. They walked in, and...just vanished. Not even a scream over the radio. Gone." Wiping his steaming forehead to spread the sweat more evenly, the police captain said "Tried to scan through the walls, blew out the truck. Tried to use echodrones to get a sonic picture, shot the waves back so hard they shattered the things. Please, if you can figure out anything..." he shook his head "I can't go tell Mitsy Shin's not coming back and I don't know why. Even if it's demons or something, I gotta know."
  14. Hey guys! Finally have things ready to go for this adventure and hoping you guys are ready as well. Do forgive me for making error here and there. I mainly play 3E and this is the 1st 2E I've run so bare with me. The 1st bit of story is going to be just Facsimile until you get into the thick of it. Shouldn't take too long to get there so don't worry about having to wait to play Blue. I look forward to running this for you guys. @Zeitgeist Blue and @Exaccus
  15. This is where all the rolls go. We do them at orokos.com. And feel free to ask me anything. I do make mistakes. I do hope you two don't mind threading together. Goddess of Storms Scion of Hephaestus
  16. It was a dark and stormy afternoon. The name on the sign was DELTA Labs. It had been quite a big operation. Two story warehouse. Now it was surrounded by cops and barricaded by sawhorses. Replica (masked android in search of justice) and Salvo (teen genius and power armored magus) were here because…wait, why were they here? That was odd…they didn’t remember leaving home. Or meeting up. Or even traveling here. “Thank god you’re here.” It was a police detective, clad in a suit with badge prominently displayed. He could have come right out of Central Casting. “Those two are holed up inside, and my boys couldn’t dislodge them with a forklift. First team’s on their way to the hospital now.” He sighed in disgust. “Should’ve known they were here. Building’s been empty for months. Company went bankrupt.” He took his battered hat off, and squeezed it. “We were promised some help from the LT, and looks like you’re it. Olivia!” An African American woman with a badge at her waist (who could have stepped right out of Central Casting herself) walked up. “What’s going on, Mason? Oh, the heroes are here? Good.” Mason put his hat back on his head. “Detective Rocky Mason. My partner, Olivia Briscoe. Just say the word, and we’ll get you whatever you need. And don’t worry about building damage. You’ll save the new owners some money. Gonna knock it down in a couple weeks, put up some condos or somethin’.”
  17. GM The Totality. The Solar Eclipse. Happens all the time, but why focus on it now? It has some magical significance for the Yellow Sign. Something about the Pact being weaker? Who knows, those guys are nuts. While they're being dealt with by other heroes, we focus on our daily life in Freedom City. Heroes with equally important tasks. Grimalkin, fae hero of great power. Spitfire, twisted firestarter. Red Moon, 'vampire'. Scion, former Olympian goddess. Going about their days as usual. Maybe they're fighting crime. Maybe they're trying to watch the eclipse (Good luck, only 70ish percent in New Jersey!)
  18. Sunday August 13, 7am The shuttle van passed by street after street of mansions (and family owned bed and breakfasts that used to be mansions) while the students from Claremont attempted to both remain awake and not roast in the back seats of the vehicle. Sitting in the back, Selena took a long pull from her bottle of water, nearly draining the entire container in one go and wishing the air conditioning reached further back than the driver and passenger seats. Turning to look at her winged friend Jann she sighed, "Think the park employees would get mad if we flew up to the top of the Ferris wheel? Half the rides this place has lose a little something when you can fly."
  19. Ok so the current idea runs something like this. Doctor Deoxy has come up with a fabulous new invention that could turn the farming world on it's ear, Self-harvesting Plants! Starting with the ever versatile potato Doctor Deoxy is set to unveil his creation in a small but public press conference. Unfortunately for everyone involved something goes wrong with the Potatoes as they rise up and begin the attack the assembled citizens, press, and Heroes! Luckily Mannequin and Salvo are among those attending the conference and the trio of science minded heroes can stop the spuds from devouring everything.
  20. Salvo Player Name: Zeitgeist Blue Character Name: Salvo Power Level: 13 (built as PL 10/11; 200/213PP) Trade-Offs: -5 Attack / +5 Damage, -5 Defense / +5 Toughness Unspent Power Points: 13PP In Brief: Genius technomage finding her place in the many worlds she touches Residence: University Hill, Emerald City, Oregon Base of Operations: Emerald City Catchphrase: "Locked on... And firing." Alternate Identity: Nicole Whitfield-Hall Identity: Secret Birthplace: OR, USA Occupation: Student, Emerald City University Affiliations: Claremont Academy, Whitfields, Halls, De Leons, The Freedom League Auxiliary, Emerald City University, Family: Arthur Whitfield (Father), Amelie Hall (Mother), James Whitfield-Hall (Brother), Lauren Whitfield-Hall (Sister), Gregory Whitfield-Hall (Brother), Belle Whitfield-Hall (Sister) Description: Birthday: August 13, 2001 Gender: Female Ethnicity: Mixed (African-Canadian, Caucasian) Height: 5'8" (without armor); 6'2" (with armor) Weight: 125 lbs Eyes: Brown Hair: Dark Brown Physical Description Tall and lanky, perhaps Nicole's most distinctive feature is her curly hair which she usually wears long and unbound. As if to match this carefree style, she prefers easily worn casual clothes or dresses, things she could easily be presentable. She couldn't go wrong with solid, bold colors in any style and that makes up much of her wardrobe. She oftentimes sports eyebags and a perpetually harried look as she rarely rests long. A thermos of coffee completes the look. Additionally, she uses a pretty expensive looking powered wheelchair made of smooth silver steel and a high-backed leather seat. As Salvo, her armor is sleek and painted like a high-quality sportscar. Aside from that, nothing about Bellios seems normal. A repurposed magical suit of armor, while there still remains a hint of the knightly aesthetic from old legends, now it sports a cleaner silhouette, all sharp angles and chrome-plated armor. When in use, its form is often disrupted by the many weapon systems, limb hydraulics, exhausts grills, and a whole slew of whirring machinery that pop out from underneath the surface when she uses them. Because so many things are crammed into it, the armor is bulkier than a normal full-plate of armor would be. Hidden beneath the plate, are etched in a variety of styles and patterns, some of which are repurposed from their original origins, customized step around to work with modern technology. The armor is hermetically sealed and does not reveal the wearer inside. It emanates a visible and crackling field of purple electricity, as the energy it produces escapes. As Salvo, Nicole endeavors to muddle as much of her civilian self as she can. Her voice is deep and can even be altered to sound male, while the rest of her armor continues to hide many aspects of her identity. Her gender is not obvious, though is assumed to correspond to her altered voice, and neither is her age, build, or even skin color. However, it is obvious that there is a person (or a very convincing construct) inside the armor as her mannerisms are all-too human. Yet if scanned the results show no signs of what a human should have such as a heartbeat or flowing blood. Salvo gives off heat but that must emanate from the armor itself. Power Descriptions: While Nicole is innately attuned to magical energies, it is her battle armor, Bellios, which allows her to focus those energies into the powers she uses as a superhero. Once an old and storied magical heirloom, her work on the armor has made it something more, creating within its essence a platform that applies both centuries of tradition and cutting-edge methodologies integrated in a dialectic unity. Bellios usually manifests her powers in set systems with a technological bent, as befitting her leanings. Yet it is a thing as much of magic as the material world. Intersecting rune arrays tun electrical currents through chiseled patterns in the armor plates. Targeting spirits line up her Gatling guns and missile batteries as a handcrafted dimension, metaphysically tuned and coupled to Bellios, feeds alchemically-imbued ammunition to sate its voracious appetite for firepower. History: Personality & Motivations Nicole is, if anything, inclined to extremes. When something deemed important should done, then it should be done to the fullest of one's abilities or not at all. She is analytical, perhaps a bit too cerebral at times. She is headstrong and sure of herself because of her intellect. Perhaps this is why she is quick to be belligerent or sarcastic to those she does not have good first impressions of. Perhaps as a way to atone for her family's wrongdoing, she has chosen to bear the mantle of a superhero, opposing those her parents would have gladly drink wine with. They were failures, she'd be quick to admit, and she won't be like them. And like everything worth doing, she has taken no half-measures. Powers & Tactics: Experience has allowed her to fine-tune herself and her equipment when it comes to superheroics. She knows to fight where she is strong and her foes are not. She prefers to keep her distance, preferably flying and far away as she overwhelms her opponents through judicious use of firepower. When hemmed in or grounded, she makes for an adequate brute in a pinch, though there are many out there who could surpass her in melee. Her arsenal also heightens her senses, encompassing machines and magic, which she can use to observe her opponents and perform reconnaissance undetected until she wishes to reveal her presence, usually through an opening salvo. Complications: Collateral Damage: Like it says on the tin: collateral damage. Turns out, holding the trigger of two fusion autocannons spinning at 3,000 rounds per minute each and firing super-heated metals in the city, or anywhere with infrastructure, isn't the smartest idea. Who knew? Nicole does, intellectually, but in the heat of battle there isn't time to think; only the surge of adrenaline and energy blasts flying. It's unfortunate, but damage does happen, especially when she pushes the suit to its full potential. It is power and she sometimes becomes heedless when wielding it as the usage intoxicates her, damn the consequences. (Accident). The GM may have anything or anyone nearby make Saving Throws usually against Damage, or just decide to create potentially fatal consequences concerning destruction of property and objects. Her Own Brand of Magic: Though versed in the fundamentals of magic and other branches, Nicole is one of a new kind of practitioners in technomagic. She takes traditional ritual- and artifact-making and adapts them to the modern world. She uses magic to get better results in something she could achieve through technology alone or to achieve a result from an angle technology could not. Nicole's magical tradition trends towards the Hermetical, the alteration of reality through rituals and runes. If the GM feels that the ritual or artifact Nicole is creating does not skew towards the Hermetic then the DC of tests may be increased. If Nicole is not creating technomagic with her ritual or artifact then the DC of the test may increase. The DC increase depends on how far from these results and applications Nicole's rituals and artifacts are. Her Own Brand of Science: Nicole is an engineer through and through, but she is also versed enough in the theorethical side to be thought of as a physicist. As a scientist and engineer both she has dedicated herself to the study and creation of energy sources and all its applications. The machinery and computer systems she knows best help her in this endeavor. If the GM feels Nicole is not hewing to her specialization they may increase the DC of her skills. The increase depends on how far from her specialization Nicole is using her skills for. From Shadows to Light: Bound to her in spirit and fate, Bellios appears whenever Nicole has need of him. It steps from the unseen places into reality but only when nothing can witness its coming. This could leave Nicole vulnerable when she is unable to escape hostile attention or even render assistance as Salvo when under the curious eyes of innocent bystanders. Man and Machine: When Nicole enters Bellios she becomes more than human, and more than just an amalgam of steel and flesh. They become one, the personality of her machine bleeding into her thoughts and deeds. The world outside sees one being and acts accordingly; any power that would have effected either her, as a mere human sorcerer, or the techno-magics enmeshed into Bellios would affect the whole that Salvo has become. To be able to process this, Nicole's mind translates the changes into a reality she could comprehend, creating a HUD and "eyes" to see from her helmet. Anything that would blind her, or interfere with the magic and electronics in the armor, would scramble that visual interface and all essential information arrayed within it. The GM may choose to negate any of the arrays or containers or any powers within the Bellios Device during relevant events. Additionally, the GM may apply negative modifiers to rolls or Conditions such as Blind, Dazed, Stunned, etc as Salvo's armor acts up due to outside interference. Zenith Touched: Her legs were changed. Fixed in observable ways but there is more to reality than the mere physical. Her psyche flits from memory to memory and sometimes she cannot distinguish if her legs are able or not. In her everyday this proves to be no problem. She is clumsy with her feet and that is all. But her missteps are more pronounced in stressful situations. Of course, the magical aspect of her previous to paralysis still lingers. At any time, the GM may choose to have Nicole make a Concentration roll against a DC 10 Trip Action or be considered Prone. They may also choose to make her oppose a DC 15 Check or have Drawback: Disability (Paraplegic) added for more long-lasting effects. ABILITIES: 0 - 2 + 0 + 14 + 0 + 0 = 12PP Strength: 18/10 (+8/4/0) Dexterity: 8 (-1) Constitution: 20/10 (+5/0) Intelligence: 24 (+7) Wisdom: 10 (+0) Charisma: 10 (+0) COMBAT: 6 + 4 = 10PP Initiative: +3/-1 (-1/-1 Base, +4/+0 Improved Initiative) Attack: +3 Base, +3 Melee, +3 Ranged, +5 Weapons Suite Array [+14 Energy Vent, +10 Missile Batteries] Grapple: +22-17 (Bellios + Servo-Dynamos + Iron Grip)/13-8 (Salvo + Servo-Dynamos)/7 (Salvo)/3 (Nicole) Defense: +5/3 (+4/2 Base, +1 Dodge Focus), +2/1 Flat-Footed Knockback: -11/2 SAVING THROWS: 0 + 0 + 0 = 0PP Toughness: +15/5 (+5/0 Con, +10 Protection [Bellios], +5 Forcefield [Nicole]) Fortitude: +13/0 (+5/0 Con, +8 [Bellios]) Reflex: +5/-1 (-1 Dex, +6 [Bellios]) Will: +7/0 (+0 Wis, +7 [Bellios]) SKILLS: 88R = 22PP Bluff 3 (+3) Concentration 3 (+3) Computers 5 (+12)SM Craft (Artistic) 3 (+10)SM Craft (Chemical) 5 (+12) Craft (Electronic) 6 (+13) Craft (Mechanical) 6 (+13) Craft (Structural) 5 (+12)SM Diplomacy 3 (+3) Disable Device 4 (+11) Intimidate 14/0 (+14/0)SM Knowledge (Arcane Lore) 7 (+14) Knowledge (Art) 1 (+8) Knowledge (Behavioral Science) 1 (+8) Knowledge (Current Events) 2 (+9) Knowledge: (Cosmology) 4 (+11)SM Knowledge (Earth Science) 1 (+8) Knowledge (History) 2 (+9) Knowledge (Life Science) 1 (+8) Knowledge (Physical Science) 5 (+12)SM Knowledge (Technology) 6 (+13)SM Knowledge (Theology and Philosophy) 4 (+11) Language 2 (English, French, Spanish) Notice 10/4 (+10/+4)SM Search 3 (+10)SM Sense Motive 2 (+2) FEATS: 15PP Artificer Dodge Focus Eidetic Memory Equipment 5 Inventor Luck Online Research Skill Mastery [Craft (Artistic), Knowledge (Cosmology), Knowledge (Physical Sciences), Knowledge (Technology)] Ritualist Ultimate Skills 4 [Craft (Electrical), Craft (Mechanical), Craft (Structural), Knowledge (Arcane Lore)] Well-Informed Equipment: 10EP Artificer and Ritualist Tools [Masterwork] [1EP] Laptop [Masterwork] [2EP] Multi-tool [1EP] Taser (Stun 5; Electricity; Flaws: Limited [5 Uses]; Feat: Extended Reach 2 [10 feet]; Drawback: Full Power) [6EP] Mind's Eye [15EP] POWERS: 3 + 3 + 137 + 2 = 145PP Device 1 (Bracelet, Tech, Easy-to-Lose; 5DP; Extra Effort [Device] [Cannot use in Bellios armor]) [3PP] Descriptors: All (Hermetic) Magic and Technology combined. Magitech. Force Field 5 (Extras: Duration [Continuous [+1]; Flaws: Ablative [-1]) [5DP] Device 1 (Eyeglasses, Magical, Tech, Easy-to-Lose; 5DP; Extra Effort [Device] [Cannot use in Bellios armor]) [3PP] Descriptors: All (Hermetic) Magic and Technology combined. Magitech. Sensory Suite Array 2 (4DP Array; Feats: Alternate Powers 1) [5DP] BE: Super-Senses 4 (Visual [Technology] Awareness [+3] [Enhancement: Accurate (+0), Acute (+0), Analytical (+1), Ranged (+0)]) {4/4} AP: Super-Senses 4 (Visual [Magic] Awareness [+3] [Enhancement: Accurate (+0), Acute (+0), Analytical (+1), Ranged (+0)]) {4/4} Bellios 34 (Battlesuit, Magical, Tech; 170DP Alternate Form/Device; Extra Effort [Device]; Feats: Restricted [Beings with Magic]) [137PP] (169/170 DP spent) All Source Descriptors: All Magitech Protocol Sy 12.8 (64DP Container) [64DP] (Additional Descriptors: Hermetic Magic, Runic Magic, Under the Plate) Enhanced Strength 8 [8] + Enhanced Strength 8 (Iron Grip; Flaws: Only used for melee attacks leading to and grapple checks; Feats: Accurate 4, Attack Focus [Ranged], Improved Grapple) [10] = [18] Enhanced Constitution 10 [10DP] Enhanced Defense 1 [4DP] Enhanced Feats 6 (Accurate Attack, All-out Attack, Attack Specialization (Weapons Suite), Improved Initiative, Power Attack, Skill Mastery [Computers, Intimidate, Notice, Search]) [6DP] Enhanced Saves 20 (Fortitude 8, Reflex 6, Will 7) [21DP] Enhanced Skills 5 (Intimidate 14, Notice 6) [5DP] Communication Systems Array 3 (6PP Array; Feat: Alternate Powers 1) [7DP] (Additional Descriptors: Hermetic Magic, Microrunes, Technomancy) BE: Communications 4 (Radio, 1 mile; Extras: Area; Flaws: Action [Move]; Feats: Selective, Subtle) {6/6} AP: Data Link 3 (Radio, 1,000 feet; Extras: Area, Linked [Enhanced Feats]; Flaws: Check Required [Computers]; Feats: Machine Control, Selective, Subtle) {6/6} Hexagrammic Paneling 5.2 (26DP Container) [26DP] (Additional Descriptors: Runic Magic, Under the Plate) Immovable 1 (Extras: Unstoppable) [2DP] Immunity 9 (Life Support) [9DP] Impervious Toughness 5 [5DP] Protection 10 [10DP] Sensory Suite Array 5.5 (11DP Array; Feats: Alternate Powers 1) [12DP] (Additional Descriptors: Hermetic Magic, Microrunes, Technomancy) BE: Super-Senses 11 (Mental [Magic] Awareness [+3]; Awareness [Enhancement: Accurate (+2), Acute (+1), Analytical (+1), Extended [10,000 ft] (+3), Radius (+1), Ranged (+1)]) {11/11} AP: Super-Senses 9 (Direction Sense [+1], Distance Sense [+1], Infravision [+1], Radio [+1], Radar [+3]; Radar [Enhancements: Accurate (+0), Acute (+0), Extended 2 [1,000 ft] (+2), Radius (+1), Ranged (+1)]) {11/11} Servo-Dynamos 6.5 (13DP Array, Feats: Alternate Power 1, Dynamic 2) [16DP] (Additional Descriptors: Hermetic Magic, Technomancy) DBE: Flight 0-6 (500 mph / 5,000 per Move Action; Feats: Subtle) {0-13} DAP: Super-Strength 0-6 (Effective Strength 18-48, Heavy Load ~400 lbs-~12 tons) {0-12} Weapons Suite Array 20 (40PP Array; Feats: Alternate Powers 4) [44DP] BE: Damage 10 (Kinetic Beam; Extras: Linked [Dazzle], Range [Perception]; Flaws: Limited [5 times a day], Action (Full); Feats: Affects Insubstantial 2, Improved Critical 2 [18-20], Penetrating 5, Variable [Energy/Divine Magic]) {20} + Dazzle 10 (Visual and Auditory; Extras: Explosion, Linked [Damage], Range [Perception]; Flaws: Limited [5 times a day], Action(Full)) {20} = {40/40} (Additional Descriptors: Energy, Divine Magic, Straight From the Soul) AP: Damage 15 (Fusion Autocannons; Extras: Autofire, Range [Ranged]; Flaws: Distracting; Feats: Improved Critical 2 [18-20], Improved Range 7 [250 Feet per Power Rank], Variable Descriptor [Ballistic/Energy]) {40/40} (Additional Descriptors: Ballistic, Energy) AP: Damage 10 (Flamethrowers; Extras: Area [General, Cone], Vampiric; Feats: Affects Insubstantial 2, Incurable, Penetration 4, Progression 3 [100 Feet per Power Rank]) {40/40} (Additional Descriptors: Infernal Magic) AP: Damage 10 (Missile Batteries; Extras: Area [Targeted, Shapeable], Range [Ranged]; Feats: Accurate 2, Attack Focus [Ranged], Homing, Improved Range 3 [100 Feet per Power Rank], Indirect, Progression 2 [2 boxes per rank]) {40/40} (Additional Descriptors: Ballistic) AP: Stun 7 (Energy Vent; Extras: Area [Targeted, Burst] [5 Feet per Power Rank], Affects Objects [+1], Selective Attack; Feats: Accurate 3, Attack Focus [Ranged], Progression 2 [25 Feet per Power Rank]) {40/40} (Additional Descriptors: Electricity) Magic 1.5 (3PP Array; Flaws: Unreliable) [2PP] Dazzle 1 (Visual + Auditory) [3AP] Drawbacks: -1 + -3 = 4PP Nearsighted -1PP (Frequency: Uncommon; Intensity: Minor) Normal Identity -3PP (Frequency: Common; Intensity: Moderate) DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 19/15 Toughness Damage (Physical, Bludgeoning) Dazzle Perception DC 18 Reflex/Fortitude Dazzle (Staged) Dazzle Perception DC 11 Reflex/Fortitude Dazzle (Staged) Energy Vent Touch DC 19 Fortitude Stun (Staged) Flamethrowers Ranged DC 25 Toughness Damage (Electricity/Fire/Water) Fusion Autocannons Ranged DC 30 Toughness (Autofire) Damage (Physical) Kinetic Beam Perception DC 25 Toughness (Penetrating) Damage (Energy/Bludgeoning) Missile Batteries Ranged DC 25 Toughness Damage (Missiles) TOTALS Abilities (12) + Combat (10) + Saving Throws (0) + Skills (22) + Feats (15) + Powers (145) - Drawbacks (4) = 200/213 Power Points Totals: Equipment: 10 EP Normal Identity: Device 1 (5) + Device 1 (5) = 10/10 Device Points Bellios Armor: Device 34 (169) = 169/170 Device Points
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